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Rise of the Necromancer

Rise of the Necromancer


FINALLY  GOLD seller! And over 30,000 downloads - Holy avernus thank you all so much! Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful! Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique...   [click here for more]
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Ten City Adventures

Ten City Adventures


This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits.  Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting.  All ten adventures contain notes for altering the adventure to suit any level of party.  You can run them in order, as one-shots, or take them one-by-one...   [click here for more]
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New Neverwinter

New Neverwinter


This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish scholar...   [click here for more]
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The Reliquary

The Reliquary


The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best. Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your...   [click here for more]
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The Golden Fish: An Adventure in the Forgotten Realms

The Golden Fish: An Adventure in the Forgotten Realms


Once thought to be a myth as old as time itself, the Golden Fish is actually an artifact of immense power that has the ability to grant a powerful wish. The artifact fell into one of the archives of the dreaded Witch King, the lich Zhengyi, located in the Bloodstone Lands near the kingdom of Damara. When the Witch King fell, the Great Archive closed and fell quiet. Now...   [click here for more]
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,...   [click here for more]
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Shadows Under Emystrell (5E)

Shadows Under Emystrell (5E)


For months, the dreams of the people of Emystrell have become dark and terrible. It seems their nightmares have come to life as in recent weeks, people have mysteriously gone missing, vanishing in the night without a trace! Everyone is too paralyzed by their own despair to do anything, or venture far from the safety of their homes. Emystrell is on the brink of collapse. The baron is offering a...   [click here for more]
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Temple Of The Nightwind

Temple Of The Nightwind


"Deep in the Kryptgarden Forest lies a forgotten temple. Are you brave enough to face the dangers within?" Temple of the Nightwind is a short LVL 2 adventure designed for new players and new dungeon masters. My goal was to design a fun adventure that anyone can grab and play, without doing too much prep work. You can place the adventure in any setting and you do not need the Monster Manual or Dungeon...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like most large...   [click here for more]
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The Tournament of Tokens

The Tournament of Tokens


To celebrate the campaign finale of Halfway to Heroes I am setting this title to FREE. For years the town of Brightbank has held an annual tournament open to the bravest and the brightest. The premise was simple: enter the dungeon and emerge with the most Chips of Valor at the greatest speed. The winners would be granted magical items as well as a bounty of gold. There is a chance of death and a guarantee...   [click here for more]
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Bound in Chains

Bound in Chains


Bound in Chains This One-Shot Adventure Module Contains: The story for a single adventure A map for a prison / monastery Builds for several NPCs Several prison break story ideas Five encounter maps for class-specific trials & puzzles Inspiration for a team-building encounter The Story Big cities and organized crime usually go hand in hand. Yet,...   [click here for more]
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Teuflischer Apfelstrudel

Teuflischer Apfelstrudel


Teuflischer Apfelstrudel Dieses One-Shot Abenteuer enthält: Ein kurzes Abenteuer, perfekt für neue Spieler Die Karte eines kleinen Verliesses (brauchbar in online tabletops wie Roll20) Angaben für zwei NSC Ein neues, tödliches Boss Monster Mehrere handgezeichnete Illustrationen Die Geschichte Im Hügelland, östlich der alten Zwergenstraße liegt...   [click here for more]
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Cult of the Horned King

Cult of the Horned King


Cult of the Horned King A 4 player, 3rd to 5th level one/two-shot adventure for D&D 5e Introduction This adventure is written for the Dungeon Master. It contains a one shot adventure for players running D&D 5e, as well as references to monsters and items from the Player's Handbook (PHB), Monster Manual (MM), Dungeon Master's Guide (DMG), Volos Guide to Monsters (VGM), Mordenkainen’s...   [click here for more]
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The Longest Dinner

The Longest Dinner


Surely, you've been to gatherings that lasted longer than they should have, but did they last 800,806 years?! You join the eclectic Traveller for a dinner and demonstration of his new invention. Surprisingly, the machine transports you far into the distant future, to see the eventual outcome of the human race. Will you survive the experience and live to tell the tale at your own dinner party? Join...   [click here for more]
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The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,...   [click here for more]
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The Cult of the Dragon

The Cult of the Dragon


I developed this side quest for my campaign of Dragon of Icespire Peak for level 3. My intention was to introduce the party to the Cult of the Dragon as I am intending on running a modified version of Hoard of the Dragon Queen and then Rise of Tiamat. Any feedback would be appreciated! ...   [click here for more]
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Don't Break your Pick

Don't Break your Pick


Don't break your Pick This One-Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters Detailed and high-resolution encounter maps (to be used e.g. in Roll20) A boss fight with unique lair actions Several hazards and ideas for a mining expedition The Story Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery....   [click here for more]
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Adventure: The Legacy of the Princess

Adventure: The Legacy of the Princess


In a crypt of the sun god, farthest from the entrance to the graveyard. A princess is kept six feet under all eyes. only her servant knows, and he is desperate to find heroes fit to free her. ...   [click here for more]
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Cry of Fia

Cry of Fia


What could a little girl and an old ruin have in common? Maybe it is a traumatic past... While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back. But maybe not all is as it seems... A one-shot...   [click here for more]
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Heart of Stone

Heart of Stone


Heart of Stone This One-Shot Adventure Module contains:  The story for a classic dungeon adventure Builds for four new enemies / monsters A table of random mountain wilderness encounters Four loot-tables with new magic items Several high detail maps to be used in an online tabletop such as Roll20 The Story While travelling through Corviglia, wanderers...   [click here for more]
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The Necromancer's Lair

The Necromancer's Lair


This adventure is designed for 4 7th-level adventurers, taking them through grueling traps and horrid creaturers in this two-parter adventure of the necromancer's lair! The PC's have been tasked with eliminating the necromancer hiding in these old burrows and knows she's in there somewhere. ...   [click here for more]
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Distractions and Diversions

Distractions and Diversions


This package is designed to aid you in writing side quests and adventures. It’s a collection of hooks and micro-adventures that can be added simply to your campaign to breathe life into your world. A lot of these have been shared/talked about on reddit(https://www.reddit.com/r/d100/), so bear in mind the following: This is a pay what you want collection, simply formalised. Many of these ideas...   [click here for more]
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The Modron Maze

The Modron Maze


In a distant dimension of existence, a collective of Modrons run experimental tests to find the answer to one question: What draws adventurers to places known as "Dungeons"? Hijacking the travel of adventuring parties, these Modrons subject them to a series of tests in their artificially created dungeon. Deadly combat, logic puzzles, "moral" challenges, and a plot about a kidnapped "Maiden"...   [click here for more]
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The Iron Road

The Iron Road


A simple night out at the tavern turns into a daring rescue mission in the depths of a Dwarven ruin full of insidious Kobolds and their deadly traps. A standalone adventure for a party of tier one characters, optimized for first level characters. Contains nearly 13,000 square feet of original maps of the uppermost regions of the Caverns of Flame....   [click here for more]
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Dark Seed Awakening

Dark Seed Awakening


Evil and danger lurks in the depths of the woods... A sapling of the Gulthias tree has sprouted in a tomb below the ruins of Himbolt's Cairn, absorbing the minds of a long deceased warlord and his retainers. The sapling has given rise to a number of evil plant beings called blights, each of which contains the fragmented memories and personalities of the dead. Can the party find the source of the blight...   [click here for more]
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The Trials of Poko Island

The Trials of Poko Island


Trials of Poko Island is a two-shot adventure for 3-5 players. Poko Island is widely known to be extremely dangerous. Naturally, it attracts quite a few adventurous visitors. A father from a nearby port town is desperate to find his missing son, fearing that he has went to the island. He begs the party for help. Are they up to the task? Players will find themselves exploring a large jungle teeming...   [click here for more]
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Everybody's Hoppy Nowadays: Exploring the Battlefield Brewery

Everybody's Hoppy Nowadays: Exploring the Battlefield Brewery


What's going on at the Battlefield Brewery? Why has the Ale supply run dry? Can Dwarves be Hipster Brewers? And what is Microbrewing? Find the answers to some of these questions, and more as you explore The Battlefield Brewery in this fun supplement that can be slotted in to almost any adventure or campaign. This supplement is designed to be fun and flexible but with challenging encounters. This...   [click here for more]
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Heart of a Hero

Heart of a Hero


Cullford’s acclaimed ranger has gone missing. Villagers blame the hag that lives in Rooks Wood, but the two had had a steady truce for years. All that remains is the ranger’s raven familiar, and it’s prepared to guide those willing towards its master’s last wish. A 3-hour adventure for 1st-4th level characters. ...   [click here for more]
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The Cube of Vanya

The Cube of Vanya


Inspired by the "Happy Fun Ball" from the web series Critical Role, The Cube of Vanya is a magical adventure through demi-planes created by an ancient wizard, now destabilized by a malevolent dragon. The adventurers find themselves trapped within a series of themed planes with no idea how they got there. Navigating these planes to find a means of escape, they uncover the secrets of the cube while...   [click here for more]
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The Puzzle dungeon of Four Elements

The Puzzle dungeon of Four Elements


This quick dungeon is perfect for a oneshot for a party of 4 level 5 adventurers. This is mainly a puzzle dungeon with a gauntlet fight of elementals at the end. I would recommend that the party have atleast 1 magic weapon. Good luck :) ...   [click here for more]
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A Winter Wonderland

A Winter Wonderland


This is a one-shot adventure, designed for four 7th level characters in dungeons and dragons 5th edition. The characters begin in a picturesque village where it is always winter. As far as they know, they have always lived here. One day they recieve a letter in the mail that will lead them to discover that this is not the case, and their memories are not real. Can they survive to escape the Winter...   [click here for more]
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Bloodsworn of Cormyr

Bloodsworn of Cormyr


The Bloodsworn Tribe of the Thunder Peaks mountains has thrived under the leadership of their undead goblin master, King Tharaktu – a winged vampire spawn! This dungeon lies within the Thunder Peaks mountains of eastern Cormyr, in the Forgotten Realms. It is presented as a location to be explored, rather than a quest to be completed. It is intended for first tier characters (levels 1-4) but threat...   [click here for more]
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HH-DJS01-01 Pest Extermination

HH-DJS01-01 Pest Extermination


A mining town in the Western Galena Mountains has had their mine taken over by kobolds. The kobolds are proving a problem to remove, so word has been sent to the nearby towns for anyone who is capable of removing these pests. Do you happen to be capable of such a task? A 4-Hour Adventure for 1st-4th Level Characters 1st Adventure of the Dark Journal Saga Dark Journal Saga features 12 adventures. There...   [click here for more]
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Wizard Bonbon and The Castle of Sucre

Wizard Bonbon and The Castle of Sucre


This is a kid-friendly adventure created by Cameron Wright. I am providing this adventure for free. It should be suitable for kids of all ages that understand the rules of Dungeons and Dragons 5th edition. Any money that is donated will go into making future kid-friendly adventures as good as possible.  ...   [click here for more]
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The Desert Wellspring

The Desert Wellspring


A two hour adventure for two Level 4 PCs. The Desert Wellspring is the first adventure to be featured on **One Shot Heroes**, a podcast where two players are thrust into the unknown for roughly an hour in pursuit of fame, fortune, and survival.  Find us today on Spotify, Apple Podcasts, Google Podcasts or www.oneshotheroes.com In the deserts of Anauroch, far from the pleasures...   [click here for more]
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The temple of Aurora

The temple of Aurora


The temple of the dawn was once a jewel in the valley, said to be a place of miracles and wonders. Now it’s nothing more than a folk tale hidden in lullabies and tall tales of boastful hunters. But not everyone has lost faith in the Goddess of Dawn.  In this brief adventure, for 3-4 adventurers of level 3-5, Kendrick Rosenbud asks the players to retrive a gem belonging to his family from the temple...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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Blood on the Snow - Supplement

Blood on the Snow - Supplement


Breathe more life into the region and town of Jotnar's Folly with this Pay What You Want supplement! This document is designed for use with the Blood on the Snow adventure module available on the DM's Guild, however, its contents can also be used as a stand-alone for fleshing out your own personal adventures. It's designed with four to five Tier 2 players in mind. What you'll find inside is: 7 new...   [click here for more]
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HH-DJS01-02 The House Always Wins

HH-DJS01-02 The House Always Wins


The journal found in the Quartzwall mine is proving difficult to translate. The cleric in Mountainholm asks the adventurers to go to a lair nearby where supposedly a cipher can be found to translate the book. What the adventurers find at this lair leads to a bunch of challenges that puts their very puzzle solving skills to the test. Will they be able to survive The House? A Four-Hour Adventure for...   [click here for more]
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Mouth of the Oblex

Mouth of the Oblex


This particular oblex has converted a dungeon into a labyrinth which it calls a "test environment".  It lures brave and foolish humanoids in with promises of material gain and then it puts its "test subjects" through a series of trials in order to determine their "edibility". Since this is how it eats, it calls this dungeon laboratory the "Mouth of the Oblex". Are you game? ...   [click here for more]
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Shrine of Sseth

Shrine of Sseth


This quick dungeon is perfect for a oneshot for a party of 4 level 5 adventurers. The Shrine of Sseth offers riddles, traps, and monsters! It's my first dmsguild dungeon/adventure, hope you like it. ...   [click here for more]
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Sand hag's oasis

Sand hag's oasis


The water source of a small town near the desert of Calimshan has been stolen!  Unheard of co-oparation bewtween Ankhags and bandits is the cause of it.  Venture into the desert to the old fort, where the bandits are encamped and retrieve the artifact!  ...   [click here for more]
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Welcome to Bradenwood

Welcome to Bradenwood


Welcome to Bradenwood, a festive and colorful city full of parties and happy celebrants!  You can think of nothing more pleasant as you walk among fire eaters, acrobatic gnomes, and wizards performing magic for awestruck children.  There are food vendors and sellers of fine clothing, a most wonderful place to be.  Indeed, you arrive during the Week of Tankards -  a week long celebration of Bradenwood's...   [click here for more]
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The Goldscale Tribe

The Goldscale Tribe


Hired to escort an eccentric dwarf through the ruins of a Duergar prison complex, the party is trapped deep underground by a cave in and are aided by the Goldscale Kobolds. Deep in the ruins, they encounter fire elementals and must use their essence to recharge an arcane key which allows them to escape. A four hour adventure optimized for a party of five second level characters with guidelines for...   [click here for more]
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The Inventor's Triumph

The Inventor's Triumph


An old Gnomish inventor, well-known for his developments to weaponized mechanics, retired to become a great toymaker in his twilight years. Years ago, the Gnome’s workshop closed its doors to the outside world and the townsfolk have not heard from him since. Rumors of a hidden masterpiece within the mansion has led adventuring groups to seek entrance, though few succeeded. Fewer escaped.   These...   [click here for more]
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HH-DJS01-03 The Journal's Contents

HH-DJS01-03 The Journal's Contents


Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong. A 4-Hour Adventure for 1st-4th Level Characters 3rd Adventure of the Dark Journal Saga The conclusion of the Tier 1 part of the Dark Journal Saga. This adventure hasn't been thoroughly playtested so expect changes...   [click here for more]
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Thurim's Hold

Thurim's Hold


A side-quest for inclusion in the Lost Mines Adventure, involving more Drow, and a lost dwarven hold! ...   [click here for more]
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The Obsidian Crown

The Obsidian Crown


A plea for help! After centuries of prosperity, the mining town of Dorune has fallen into hardship. The majority of the local mines once full of precious gems and minerals have grown barren. Only a few stubborn locals remain to run the town and the last remaining mine. A new crisis comes to the village as a torrent of earthquakes and rockslides threaten the remaining population. As they suffer constant...   [click here for more]
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