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A Band of Adventurers Argue over Treasure

A Band of Adventurers Argue over Treasure


As many poor commoners can attest, there can be nothing quite as destructive as a band of adventurers with no moral compass, except perhaps for a band of adventurers with no moral compass and no coordination. Alas, our intrepid heroes have fallen victim to one such band, and are sure to be in for a challenging fight, as soon as their captors have finished fighting among themselves. This is a short...   [click here for more]
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A sound of many faces

A sound of many faces


Nerle Stergoda is a human Bard who travels around the land as a professional music star. She sells a rap/hip hop persona (or any other music genre the DM prefers) and wears a golden mask to accelerate her art. She plays a lot of good tunes and is often the center of attention wherever she arrives. However, the mask she is wearing inhabits a dark secret: an evil presence that feasts on souls. ...   [click here for more]
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A Tale Of Gnolls And Giants

A Tale Of Gnolls And Giants


An Adventure of differing length: The town of Brine-Spell has, for a long time, had a trade deal with the fierce Frost Giants of the western mountains. But on this occasion, they have failed to arrive! It is up to a group of adventurers to travel into the Western Mountains and unravel the mystery. Along the way battling fierce monsters and ravaging beasts. The Giants have disappeared! The Gnolls...   [click here for more]
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A Winter Wonderland

A Winter Wonderland


This is a one-shot adventure, designed for four 7th level characters in dungeons and dragons 5th edition. The characters begin in a picturesque village where it is always winter. As far as they know, they have always lived here. One day they recieve a letter in the mail that will lead them to discover that this is not the case, and their memories are not real. Can they survive to escape the Winter...   [click here for more]
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Blood on the Snow - Supplement

Blood on the Snow - Supplement


Breathe more life into the region and town of Jotnar's Folly with this Pay What You Want supplement! This document is designed for use with the Blood on the Snow adventure module available on the DM's Guild, however, its contents can also be used as a stand-alone for fleshing out your own personal adventures. What you'll find inside is: 7 new NPCs to populate the town Details on the Black...   [click here for more]
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Bloodsworn of Cormyr

Bloodsworn of Cormyr


The Bloodsworn Tribe of the Thunder Peaks mountains has thrived under the leadership of their undead goblin master, King Tharaktu – a winged vampire spawn! This dungeon lies within the Thunder Peaks mountains of eastern Cormyr, in the Forgotten Realms. It is presented as a location to be explored, rather than a quest to be completed. It is intended for first tier characters (levels 1-4) but...   [click here for more]
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Crypt

Crypt


A Straight Forward Hack-N-Slash Mini-Adventure For A 1st Tier/2nd Tier Party Depending On How Powerful They Are. ...   [click here for more]
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Fauci su Forte Nebuloso

Fauci su Forte Nebuloso


Halloween Adventure in Italian. A volere la costruzione di Forte Nebuloso fu il Conte Viktor Bram di Rumelia, che in quei tempi aveva necessità di una vedetta fortificata per proteggere i suoi possedimenti boschivi. I Picchi Acri furono fin da subito visti come il luogo ideale per costruirvi una rocca, sia grazie ai giacimenti di marmo e granito che contenevano,...   [click here for more]
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HH-DJS01-01 Pest Extermination

HH-DJS01-01 Pest Extermination


A mining town in the Western Galena Mountains has had their mine taken over by kobolds. The kobolds are proving a problem to remove, so word has been sent to the nearby towns for anyone who is capable of removing these pests. Do you happen to be capable of such a task? A 4-Hour Adventure for 1st-4th Level Characters 1st Adventure of the Dark Journal Saga Dark Journal Saga features 12 adventures....   [click here for more]
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HH-DJS01-02 The House Always Wins

HH-DJS01-02 The House Always Wins


The journal found in the Quartzwall mine is proving difficult to translate. The cleric in Mountainholm asks the adventurers to go to a lair nearby where supposedly a cipher can be found to translate the book. What the adventurers find at this lair leads to a bunch of challenges that puts their very puzzle solving skills to the test. Will they be able to survive The House? A Four-Hour Adventure for...   [click here for more]
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HH-DJS01-03 The Journal's Contents

HH-DJS01-03 The Journal's Contents


Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong. A 4-Hour Adventure for 1st-4th Level Characters 3rd Adventure of the Dark Journal Saga The conclusion of the Tier 1 part of the Dark Journal Saga. This adventure hasn't been thoroughly playtested so...   [click here for more]
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Lair of the Flame Revenant 5E

Lair of the Flame Revenant 5E


A dangerous flame revenant has created its lair in Firestorm volcano, and has been cooking up some evil schemes. Can the adventurers figure out what the revenant’s plans are and stop it before it’s too late? This is my first adventure on DM's guild, so if anybody has construcive criticism, then I'd be happy to hear it and use it to improve the adventure. Happy Adventuring!...   [click here for more]
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Library of Kryshkoldar

Library of Kryshkoldar


A journal leads the adventures to a Library that was sealed away long ago. Tomes of forgotten and forbidden lore fill the shelves, but this place was sealed away for a reason. Can the adventures solve the riddles and prove their worth? This adventure is set for players at Level 5 and takes approximately 4-5 hours to complete. ...   [click here for more]
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Preview Copy of Undermountain: The Caverns of the Many-Legged

Preview Copy of Undermountain: The Caverns of the Many-Legged


This is a free preview copy of Caverns of the Many-Legged. You can find the actual product here: Undermountain: The Caverns of the Many-Legged In a hidden part of Undermountain, former slaves feed their monstrous queen who is fixated on revenge. A broken drow house has finally found a place to call home – only to become abominations. And a massive beast...   [click here for more]
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Recipe for Revenge

Recipe for Revenge


This adventure is designed for a party of 7th to 8th level characters. It is set in the Forgotten Realms. A repurposed asylum beneath the streets of Waterdeep serves as home to a nefarious wizard with sinister plans for an unsuspecting populace. This is the sixth adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want:...   [click here for more]
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Sands of Time

Sands of Time


A multi-session adventure for four to six beginning characters. An expedition for a wealthy sponsor takes novice adventurers into the great desert of Anauroch and through time itself in pursuit of a hidden relic. This adventure is set in the Forgotten Realms and begins in the Cormyrean city of Arabel. It is designed for a party of four to six 1st level characters, who will advance to 3rd level...   [click here for more]
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The Accursed Tower - Conversion Notes to 5th Edition

The Accursed Tower - Conversion Notes to 5th Edition


This document contains conversion notes to convert monsters, magic items and traps from The Accursed Tower (2nd Edition) module to the D&D 5th Edition rules. Note that you must have the original hard copy or digital version of the module (digital version available on DMs Guild) to make use of these conversion notes. Any suggestions for improvements gratefully received; please note in comments...   [click here for more]
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The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
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The Wanderer (5e class option)

The Wanderer (5e class option)


This was created for a game I am running, and decided to add it to here. Let me know how it goes if you use it, or if there's anything that needs clarified. ...   [click here for more]
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Tomb of the Kingkiller - Layer One

Tomb of the Kingkiller - Layer One


This is the first part of an adventure module i am designing named The Tomb of The Kingkiller. It is to become a megadungeon, but will be published episodically. Layer One - Or The Ruins of Castle Castiglione is the first part of this module. This is my very first module and do not expect it to be amazing. I'm not nearly as experienced as a lot of other Dungeon Masters out there,...   [click here for more]
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Tomb of the Necrodancer

Tomb of the Necrodancer


A quick, silly, music-filled adventure just in time for Halloween! ...   [click here for more]
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Vault of the Blind God

Vault of the Blind God


A crazed cult of devil worshipping fanatics have taken the Burgomaster's daughter! Track them to their layer and discover what fate awaits you. This adventure is meant for a party of five 3rd-level characters, though four will also work. ...   [click here for more]
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Welcome to Bradenwood

Welcome to Bradenwood


Welcome to Bradenwood, a festive and colorful city full of parties and happy celebrants! You can think of nothing more pleasant as you walk among fire eaters, acrobatic gnomes, and wizards performing magic for awestruck children. There are food vendors and sellers of fine clothing, a most wonderful place to be. Indeed, you arrive during the Week of Tankards - a week long celebration of Bradenwood's...   [click here for more]
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Xynkil's Vault

Xynkil's Vault


This adventure is designed for a party of 11th to 12th level characters. It is set in the Forgotten Realms. In the depths of the Underdark, the beholder Xynkil patiently guards its precious treasure, waiting to destroy anyone foolish enough to try and steal it. This is the eighth and final adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay...   [click here for more]
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Zoek's Short Adventures

Zoek's Short Adventures


Zoek the kobold sorcerer is an unfortunate character with a life full of misadventures and humiliations. He, however, travelled all around the world and saw more wonderous and hidden places than anyone could ever desire. Many adventurers followed his directions, and came back with unimaginable treasures!   Zoek's Short Adventures is a collection of seven one-page dungeons...   [click here for more]
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A Murder in Morfalcon

A Murder in Morfalcon


This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with more than one character. ...   [click here for more]
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Beneath Aelshade Mere

Beneath Aelshade Mere


This is the sixth one on one adventure. It is designed for one player and a DM. It can be scaled to be played with multiple characters. Look for the other adventures in the series. It begins with 1st level characters and progresses up to 20th level characters through the six part series. They can be bought and played individually or in a bundle. ...   [click here for more]
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Beneath Fool's Keep

Beneath Fool's Keep


A 1 hour Fifth Edition Dungeons & Dragons encounter for all level characters suggested for all alignments (1st draft; Standalone; Expandable) Tremors lead to a mysterious mine beneath the Fool’s Keep--and a giant crypt inside the mine. Can the adventurers solve the mystery? Beneath Fool’s Keep is a mystery, with medium to heavy combat. The ending has non-combat solutions...   [click here for more]
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Bottom of the Food Chain

Bottom of the Food Chain


Greetings! This is an easy to run adventure made for around 7th level characters! The party will be hired to hunt a Hydra that has ravaged a nearby town, though along the way they will encounter more then what they signed up for! I designed it to fit in easily in a pre existing adventure and be simple for the DM, you can read it as you go if you'd really like(Though taking the time to read it...   [click here for more]
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Death in the Highlands

Death in the Highlands


This is a module designed for one player and a DM. It can be scaled for more than one character. It is ideal to have a third level character. ...   [click here for more]
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Dragonborn of Mallowlea

Dragonborn of Mallowlea


This is an one on one adventure. It is designed for one player and a DM. It could be scaled for multiple players. ...   [click here for more]
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Drums in the Night

Drums in the Night


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for multiple players. ...   [click here for more]
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Eldark Crypt

Eldark Crypt


Hello! This is my first stab at uploading an adventure in PDF, this is geared for a level 7-10 party of optomized characters. This adventure is a dungeon crawl with 3 big fights in it! Victory favors the prepared, they are lethal. This is a quick 2-4 hour adventure that will fit easily into any pre-existing campaign, and I designed it to be very easy to DM. I laid it all out so you can really just...   [click here for more]
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Fiends in Thornleaf Forest

Fiends in Thornleaf Forest


This is a one on one adventure. It is designed for one player and a DM. It could be scaled for multiple characters. ...   [click here for more]
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Hammer of Shuldek

Hammer of Shuldek


For characters level 8-10. This is the third installment that began with The Demon Slayer, and continued with Song of Eyrindor. Please provide feedback! ...   [click here for more]
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Mystery at Alb

Mystery at Alb


For 3rd through 5th level characters. An uninhabited island with an ancient secret. You are hired to find out what happened on Alb. A group of men a went missing on the island. The island has ruins so ancient that no one alive knows their origins. The answer to the island’s secret might die with you. ...   [click here for more]
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New Blood

New Blood


New Blood is the first module from Total Party Chill. Ideal for new players who want to experience a quick adventure that shows off the many play styles of D&D! Also great for new Dungeon Masters who want something to kick off their adventures with. The adventure has a nice balance of roleplay, combat, puzzles, and traps. For characters 1st-3rd level. This adventure explores...   [click here for more]
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Orecke's Haunted House

Orecke's Haunted House


This is an adventure for 8th-10th level players who try to escape the basement of a crazy necromancer. They face many challenges as they try to escape, or perhaps they can choose to face their captor: the powerful sorcerer Orecke. ...   [click here for more]
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Quest for the Demon Slayer

Quest for the Demon Slayer


For levels 3-5. This is the first of four modules in a series. In this module we learn of an impending demon war, and go in search of a magical sword. Full of battles, riddles and puzzles. ...   [click here for more]
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Reliquary of Light

Reliquary of Light


Hidden away and lost in antiquity, the Reliquary of Light has quietly safe-guarded troves of blessed artifacts for centuries beneath the ground. Now, rumors spread of a lost temple of gold exposed by recent tremors. What treasures lie waiting to be claimed? What protectors still stand guard over the ancient vaults? Will your courage pass the test? Will you claim the tools needed to fight back...   [click here for more]
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Screams in the Night

Screams in the Night


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for more characters. This adventure is for a 20th level character. ...   [click here for more]
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Song of Eyrindor

Song of Eyrindor


For Characters level 5 through 8. This is the second installement that continues the story from Quest for the Demon Slayer. ...   [click here for more]
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Sorrow of Blackstone Ridge

Sorrow of Blackstone Ridge


For levels 1st through 3rd. Two towns divided and nearing war, you are hired to discover why the dead of the area are rising from the grave. Your adventure takes you from a subterranean town to a forlorn tomb in search of answers. This is a challenging test for low level characters. ...   [click here for more]
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Temple of the Spider Queen

Temple of the Spider Queen


An ancient evil has been awakened. You must find and face the Queen of Spiders before the people of Hilltop Springs are exterminated. This is a challenging adventure for characters between 10-12 levels. ...   [click here for more]
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The Copper Tower (dungeon)

The Copper Tower (dungeon)


A 2-4 hour stand-alone dungeon designed for a party of four 3rd-level adventurers. A mysterious tower made of copper stands in the clearing. An odd black form rests on the very top. You approach the tower, which upon closer inspection appears to be more of a giant copper cylinder rather than any tower you have seen before. Along ground level is a large oaken double-door. Pushing the door open, you...   [click here for more]
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The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage? A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
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The Dark Tower of Cabilar: Dungeon #1 Conversion Guide

The Dark Tower of Cabilar: Dungeon #1 Conversion Guide


Any payments will encourage further conversion guides at a quicker rate, if you are after any specific conversions let me know in comments. All conversion guides are on PWYW so if you have found that this guide has saved you time and you enjoyed the additions please feel free to purchase again and pay what you feel it was worth! This conversion guide also has 2 converted monsters from...   [click here for more]
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The Great Escape

The Great Escape


This is a short adventure, during a short half hour. It is designed to be simply taken and played. All needed stats are included in the document, so no other sheets - be they the Monster Manual or character sheets - are needed. Only paper, pens, dice, and the game can begin! In this adventure, the party are prisoners of the evil Ochebana Empire. They escape the prison, all the while attempting to...   [click here for more]
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The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter

The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter


Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory? A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm. - three-room dungeon map - new...   [click here for more]
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The House on the Edge of Town

The House on the Edge of Town


This is a one on one adventure. It is designed to be played by one player and a DM. It can be scaled to play multiply characters. This adventure is for 1st through 3rd level characters. Look for my other seven one on one adventures. They are designed to take a character from 1st through 20th level. I plan to repeat this cycle with this module being the first in the series. ...   [click here for more]
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