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Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!    "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
Dungeon Masters Guild  $3.95

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Killer Kobolds!

Killer Kobolds!


From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game. (You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)...   [click here for more]
Dungeon Masters Guild  $4.95

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Secrets of Cragmaw Caves

Secrets of Cragmaw Caves


The roads of the Sword Coast are once more unsafe for the average traveler. Caravans from Triboar and Neverwinter have been set upon by bandits. Having discovered that the bandits are based in Cragmaw Caves, the adventurers are tasked with eliminating the threat to trade on the High Roads and Triboar Trail. Travel the Sword Coast, revisiting the famous Cragmaw Caves, and deal with Merathion and her...   [click here for more]
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Dance of the Deathless Frost

Dance of the Deathless Frost


Expanding on Baldur's Gate: Descent into Avernus, Dance of the Deathless Frost presents a whole new way to approach the adventure, involving the hunt for an artifact capable of controlling a demon lord! This supplement is complete with new adventure locales, NPCs, and magic items, including vehicle stats for the infamous Dancing Hut of Baba Yaga! Dare you tangle with the most famous...   [click here for more]
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Dunwood - Demons, Druids, & Danger

Dunwood - Demons, Druids, & Danger


Welcome To Dunwood - A land filled with Demons, Druids, and Danger! This Forgotten Realms sourcebook provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.  Even if you're not interested in the Forgotten Realms, the adventure's contained within can easily be dropped into most campaign settings. This book details the ancient...   [click here for more]
Dungeon Masters Guild  $14.95

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DMM: Skullport Encounters

DMM: Skullport Encounters


Waterdeep: Dungeon of the Mad Mage provides the bare bones of the town of Skullport but doesn’t flesh out any interesting combat encounters. Your players will likely feel the combat “itch” as they explore this subterranean venue. Here are three varied, challenging encounters so they can scratch it. Xanathar Brawl – a medium encounter at the Black Tankard...   [click here for more]
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Obsidian Dreams - lv.5 Adventure

Obsidian Dreams - lv.5 Adventure


Obsidian Dreams An Adventure by Elven Tower This is a tier 2 (level 5-6) adventure about a strange fever that causes the population of the city of Andurias to suffer debilitating nightmares and night horrors. Some of those afflicted have started to become deranged and aggressive. It is only a matter of time before the city succumbs to chaos and destruction. A local librarian claims that...   [click here for more]
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Curse of the Two Spirits

Curse of the Two Spirits


Curse of the Two Spirits An Adventure by Elven Tower This is a tier 2 (level 5-6) adventure about a mysterious wealthy woman who hires adventurers to kill some "failed experiment subjects" in her manor's secret basement. She has sent many solo mercenaries before but none have succeeded. Strangest of all is the tale of a strange explosion in the house three months ago. And the reports of...   [click here for more]
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An Artificer's Tale

An Artificer's Tale


An Artificer's Tale 5e adventure by Elven Tower In An Artificer's Tale, We follow the story of Adrian Shradner. He is an artificer, a mage of the future. He has the mind of a genius and has accomplished marvelous things throughout the years. He lives in a manor by the city's outskirts. He built a magical laboratory beneath his lavish home. He calls it The Shifting Laboratory. Helped by...   [click here for more]
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B4: The Lost City Conversion Guide

B4: The Lost City Conversion Guide


"Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings." This conversion guide brings B4: The Lost City up to date with 5e rules and suggestions for running the module in the Forgotten Realms setting. e of masked beings." ...   [click here for more]
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A Promise of Death

A Promise of Death


A Promise of Death 5e adventure by Elven Tower In A Promise of Death, a group of level-5 characters learns of a strange group of undead abominations who built a gallows by a crossroads. The undead knights capture, torture, and hang all those who attempt to go past them on the King's Road. They have hanged more than thirty people so far and thrown them into a shallow ditch. The captain...   [click here for more]
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Encounters in Castle Ravenloft (Fantasy Grounds)

Encounters in Castle Ravenloft (Fantasy Grounds)


Now for Fantasy Grounds Encounters in Castle Ravenloft is a 5e module composed of 12 encounters guaranteed to provide an experience your players and their characters will never forget in the most infamous D&D castle! They range from 6th- to 10th-levels and touch all D&D pillars. What's included? An fully coded Fantasy Grounds module with the content below 12 thrilling...   [click here for more]
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A Reward for the Valorous

A Reward for the Valorous


A Reward for the Valorous 5e adventure by Elven Tower In A Reward for the Valorous, a group of level-3 characters learns about an ancient elvish crypt that was recently unearthed by miner prospectors. Some of the unfortunate miners lost their lives in the discovery when they encountered the ageless guardians in the underground compound. The gossip in town has put on alert several mercenary...   [click here for more]
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Ire of the Wilds

Ire of the Wilds


Ire of the Wilds An Adventure for a party of 3rd to 5th level characters Ire of the Wilds is an adventure that pits players against a powerful being whose corrupting influence is affecting the nearby town of Rothcairn. They will fight monstrosities, the undead, and even nature itself. Not everything is quite as it seems, in fact there is more to...   [click here for more]
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DotMM Companion: Bundle 3 (Fantasy Grounds)

DotMM Companion: Bundle 3 (Fantasy Grounds)


The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. A fully coded Fantasy Grounds module that includes: Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain. DM Notes. Quick notes for every chapter,...   [click here for more]
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Braztat's Lair -  A Kobold Adventure

Braztat's Lair - A Kobold Adventure


This is a two or three session D&D5e adventure designed for level 1-3 characters with a party of at least two. It can be inserted into any campaign or adventure and in fact can be altered for a range of systems and the monsters easily swapped out. It should be about 5-10 hours content but can be lengthened by adding additional monsters. I have also included options for extensions in the text, ideas...   [click here for more]
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The Fires of Rephilon

The Fires of Rephilon


A breakaway religious sect gathers on the island of Rephilon, collecting stolen relics and preparing for a mysterious 'Great Wager'. The characters must learn the truth of Fortune's Favoured, discover the secrets of Rephilon, and do battle with a dragon in this exciting island adventure. The Fires of Rephilon is a 6-8 hour adventure for 6th-level characters. This...   [click here for more]
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Cult of the Hydra

Cult of the Hydra


Discover and infiltrate an insidious cult, the Children of Lernea, worshiping a powerful hydra, in this one-shot for 7th-level characters! This adventure is malleable enough to be dropped into any campaign setting, or to be played as a quick stand-alone adventure. In addition to the adventure, this supplement includes rules for multiple variant hydras: the Cryohydra, Pyrohydra, Miasma Hydra, and...   [click here for more]
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Seasons of Faerie

Seasons of Faerie


From your friendly neighborhood dungeon master, DM Jazzy Hands, of the actual play podcast The Last Refuge comes Seasons of Faerie. Seasons of Faerie takes adventurers on a journey to find a hidden portal to the Feywild. Filled with fun NPCs, challenging combat, brain teaser puzzles, and of course, lots of fey creatures, this adventure is...   [click here for more]
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Stuffed

Stuffed


Stuffed is a one-shot horror adventure designed for characters levels 1-4 and is expected to take 3-5 hours to complete depending on your party’s actions and their speed in combat. This horrifying adventure is filled with creepy dolls and even people who have been taken apart and sewn back together by the mad toy maker, Borhas. The adventure takes place in the town of Twin Rivers in this module...   [click here for more]
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Sangue e Oro

Sangue e Oro


Il gruppo Fallimenti Critici propone una nuova avventure riadattata per la 5e di D&d. Sangue e Oro è un’avventura che sfrutta vari scenari che ruotano attorno alla cittadina di Deadsnows. Una serie di eventi slegati in realtà hanno un filo conduttore. Tutto qui a Deadsnow gira attorno all'oro! La febbre...   [click here for more]
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Skarbiec Myrkary

Skarbiec Myrkary


Skarbiec Myrkary – przygoda dla 4-5 postaci na 8. poziomie doświadczenia! Skarbiec Myrkary to osadzona w Zapomnianych Krainach przygoda dla 4-5 postaci na 8. poziomie doświadczenia. Rozegranie jej zajmuje ok. 4-6 godzin. Historia toczy się w okolicach wschodniego skraju Wężowej Puszczy (Forest of Wyrms), gdzie drużyna natyka się na legendę o dawno zmarłej zielonej smoczycy Myrkarze. Choć...   [click here for more]
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The Lighthouse

The Lighthouse


The Lighthouse is a one-shot horror adventure designed for characters levels 1-4 and is expected to take 2-4 hours to complete. There are creative decisions your party can make to avoid some of the combat encounters in this module, so that could accelerate the pace of the adventure to the 2-hour mark, but it will typically be closer to 4 hours. There are some violent themes in this adventure as the...   [click here for more]
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Half Dollar Quest #2 (Lvl2)

Half Dollar Quest #2 (Lvl2)


1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now. On this number we present a rescue quest with some exploring, cool low level black dragon themed creatures, and an old school hand drawn dungeon, including 3 statblocks specifically made for this adventure ...   [click here for more]
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The Great Trial (Fantasy Grounds)

The Great Trial (Fantasy Grounds)


Now for Fantasy Grounds! "This is truly an epic undertaking and a seriously awesome adventure, which is impressively both a love letter to old skool dungeons and their creators both in and out of game." -  Curse of Sebs "There is a little bit of something for everyone in this adventure, and it is really fairly priced for what you get!" - Comics,...   [click here for more]
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Runa & Ulfgar's Compendium of Big Boss Epic Goblins (Fantasy Grounds)

Runa & Ulfgar's Compendium of Big Boss Epic Goblins (Fantasy Grounds)


From incredibly strong or smart goblins, to servants of devils or angels, or those with powerful items in their grasp, there is a goblin here for any campaign! now for Fantasy Grounds! Runa & Ulfgar’s Compendium of Big Boss Epic Goblins is the perfect supplement for anyone to encounter goblins from levels 10 to 20 (and beyond). Each goblin encounter can be a one-shot adventure in itself,...   [click here for more]
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B4: The Lost City Bundle

B4: The Lost City Bundle


This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the primary antagonist in the classic dungeon crawl adventure, B4: The Lost City. It also includes a 5E statistical information on the Thoul (magical combination of a troll and hobgoblin with the powers of a ghoul). In addition, it also contains 24 full colored maps of the dungeon crawl,...   [click here for more]
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Return of the Gol'Goroth

Return of the Gol'Goroth


The Return of the Gol'Goroth is a one-shot horror adventure for characters levels 9-12 and is expected to take 4-6 hours. This is a sequel to The Cult of the Gol'Goroth, so be sure you have completed the first part before you venture down this path. You can find the adventure available for free at this link. In this adventure, your party faces off against the Gol'Goroth in its awakened state. It is...   [click here for more]
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The Hidden Sanctuary

The Hidden Sanctuary


Sometimes there is no right or wrong.  Sometimes you have to go with your heart.   The temple is housing a secret so uncomfortable, so sensational, they will do anything it takes to keep it from getting out.   This module is a way of introducing magic and intrigue into a temple or urban scenario, where the Dungeon Master (DM) feels a bit of treasure and excitement is needed. ...   [click here for more]
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A Strange Spring Has Sprung

A Strange Spring Has Sprung


New lower price! This adventure for a party of four 5th-6th level characters has opportunities for combat, detective work, and a good ol' fashioned dungeon crawl. Encounters can be adjusted for other levels and other party sizes, and it can be used in any desert setting. ---- A spring has emerged in the tiny desert town of Jenmen where previously there was none. Most of the shops...   [click here for more]
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Temptation of the Demon Ruins

Temptation of the Demon Ruins


Something is about to be born. Will you be there to witness it? "Something has awakened. Something deep within the earth. It tugs at the corners of your dreams, runs its fingers through your memories, and seems to wander the night, searching for something. What, you ask? Who knows? A purpose? Something it lost? Prey? That’s not for me to say, my friend. All I know...   [click here for more]
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Blue Slime

Blue Slime


A blue slime is a rare, but extremely powerful ooze that dominates the dungeon areas where it lurks. They are found alone in dank areas like old cisterns, the bottoms of wells and lurking within subterranean lakes. Such oozes appear as blobs of insatiable hunger without any reliable shape or mind. They reside in foul waters, only to emerge suddenly as morasses of amorphous of acidic goo. A blue slime's...   [click here for more]
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Harla's Hideout

Harla's Hideout


The dead or alive bounty on Harla Adqen’s head just went up to 500 pieces of gold.  A wanted thief, pirate, and murderer, she foolishly added kidnapping rich nobles to her many crimes. DMs, send your (foolhardy) players after that bounty of gold and for whatever pirate booty they may find. It’s not like they are blundering into a trap. More like, lots of traps, monsters, and, quite frankly,...   [click here for more]
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The Vrux Mausoleum

The Vrux Mausoleum


UNCOVER THE MYSTERIES OF A CRYPT OVERRUN BY UNDEAD! The Vrux Mausoleum is a 3-4 hours Dungeons & Dragons adaptable adventure  for characters of 1st to 4th level.  It comes with maps, new monsters, and quests. The adventure can be used as a  complement for any setting or as a one-shot story.  Available in PDF and on...   [click here for more]
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Dread Walker

Dread Walker


Meet the Dread Walker, an undead creation to help liven up your gaming table. A moderate/difficulut challenge suitable for characters of lower levels. ...   [click here for more]
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The Well of Blue Slime

The Well of Blue Slime


A detailed mini-adventure that includes a blue slime, a creature introduced in the 4th Edition adventure Keep on the Shadowfel, and the lock lurker, first introduced in the 2nd Edition module The Haunted Halls of Eveningstar. The statistics for both monsters are included in this module as 5th Edition creatures. This module also includes an original colored battle map of the dungeon...   [click here for more]
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Dryden's Hunters

Dryden's Hunters


A unique supplement for your pre-established campaign setting whether it be Wotc or your own homebrew settings, we got you covered. Dryden’s Hunter’s provides guidelines and plug and play examples for creating an immersive monster hunting experience at your table. If you’re a DM who’s short on prep time or a DM who likes to grab something and make it their own then this is the product for you!...   [click here for more]
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Rise of the Atlanteans: Breach and Return

Rise of the Atlanteans: Breach and Return


The third foray of the in-person D&D group and set in the world of Atlantis, the following PDF includes information on the ever-expanding world of Atlantis and details the adventures of the F.N.G. gaming group. The F.N.G. have deduced that the gnome artificer's mother is assisting the evil Deathtronic Golem Druid Constructs, creating a super-suit of Sagala for their leader. If the monstrous giant...   [click here for more]
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