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Crafting Encounters : Room 1

Crafting Encounters : Room 1


Each of the encounters in this series can be slotted into an existing (dungeon based) adventure -OR- used with other 'rooms' from this range (or other DMsG products) to save you time when designing a dungeon from scratch. Furthermore, each encounter also features: Tips on how to build quick and easy terrain (for use with miniatures) for the encounter (links are provided to other pay-what-you-want...   [click here for more]
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Tomb of the Iron King

Tomb of the Iron King


Lost for centuries, the Tomb of the Iron King beckons, whispering of ancient tyrants and treasures to be taken. Foolish or brave, who can say, for no one returns from the depths of the moldering tomb. Tomb of the Iron King is an exciting adventure for 3-5 1st-level characters, designed to be played in one session. ...   [click here for more]
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Recipe for Revenge

Recipe for Revenge


This adventure is designed for a party of 7th to 8th level characters. It is set in the Forgotten Realms. A repurposed asylum beneath the streets of Waterdeep serves as home to a nefarious wizard with sinister plans for an unsuspecting populace. This is the sixth adventure in the Seldom Spring series. It can be played independently or as part of that series. ...   [click here for more]
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Fallen Angel (5e)

Fallen Angel (5e)


A 5e conversion for the classic Eberron adventure, Fallen Angel. About this adventure: "The city of Sharn is one of the wonders of Khorvaire. Its towers seem to touch the sky, rising up more than a mile from the shores of the Dagger River. But it takes more than stone and steel to support the spires of Sharn: the area is suffused with mystical energy drawn from...   [click here for more]
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Goblin Killer

Goblin Killer


Goblins and goiblinoid monsters, all inspired in the goblin slayer series. A total of 7 low challenge rating goblins with deadly tactics to take down even the most experienced players. Wainting to see more episodes of the serie to create the goblin lord and a few more. ...   [click here for more]
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La Tirannia dei Draghi. Guida alla Saga: Parte 2, Il Tesoro della Regina dei Draghi (ep. 1-4)

La Tirannia dei Draghi. Guida alla Saga: Parte 2, Il Tesoro della Regina dei Draghi (ep. 1-4)


In questa guida troverete tutto ciò che vi serve per gestire la vostra epica campagna di Tyranny of Dragons. Nota per presentare diversi problemi strutturali e richiedere molto lavoro da parte del DM intenzionato a proporla ai suoi giocatori, questa saga si compone di due avventure separate: Hoard of the Dragon Queen e Rise of Tiamat. Questa guida si propone di aiutare...   [click here for more]
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The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter

The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter


Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory? A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm. - three-room dungeon map - new magical item - playable in one short session - adaptable...   [click here for more]
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Oddities & Odysseys: The Dread Tailor

Oddities & Odysseys: The Dread Tailor


A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters! A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge on the living. A group of stalwart heroes must arise to put an end to the Dread Tailor’s depravations or all will...   [click here for more]
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Xynkil's Vault

Xynkil's Vault


This adventure is designed for a party of 11th to 12th level characters. It is set in the Forgotten Realms. In the depths of the Underdark, the beholder Xynkil patiently guards its precious treasure, waiting to destroy anyone foolish enough to try and steal it. This is the eighth and final adventure in the Seldom Spring series. It can be played independently or as part of that series....   [click here for more]
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Eldark Crypt

Eldark Crypt


Hello! This is my first stab at uploading an adventure in PDF, this is geared for a level 7-10 party of optomized characters. This adventure is a dungeon crawl with 3 big fights in it! Victory favors the prepared, they are lethal. This is a quick 2-4 hour adventure that will fit easily into any pre-existing campaign, and I designed it to be very easy to DM. I laid it all out so you can really just...   [click here for more]
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Ride the lightning - Eberron adventure - 13th moon shared campaign

Ride the lightning - Eberron adventure - 13th moon shared campaign


Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign. This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three...   [click here for more]
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King to an Empty City

King to an Empty City


What good is a king without a city to rule over? What happens when everyone in a city disappears, gone without a trace? This is the state in which an adventuring party, your characters, finds Sheol in; a city devoid of all life forms, claimed by Hegemon, a Wraith that used to be its king. Explore the empty city! Be mindful of the thieves' guilds! Find your way to the portal...   [click here for more]
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Raxivort's Children: The Dungeon of Tor Marech

Raxivort's Children: The Dungeon of Tor Marech


Raxivort's Children Among the xvart living in the ruins of Tor Marech, one has claimed great favor with his god. Risen to become a warlock, Naxiran has taken control of the clan through force and guile. To maintain his power, Naxiran demands the tribe provide him sacrifices to offer up to Raxivort. As is their way, the balding, blue creatures began capturing travelers and have even ventured to the...   [click here for more]
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Khyber’s Harvest: 5e conversion

Khyber’s Harvest: 5e conversion


This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains: Conversion notes for each of 11 encounters Keith's Baker commentary, clarifying the original design intent Statblocks for cultists and more. Statblocks for items (symbionts), including...   [click here for more]
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Mansion of Ereden LeMur

Mansion of Ereden LeMur


Explore the spooky house on the hill. Exorcise the dreaful spirits lurking here and remove the dark curse on the house held captive by the vampire Ereden LeMur. A 4-8 hour aventure for a party of 3-5 adventurers of 10th level. ...   [click here for more]
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Rise of the Crimson Prince

Rise of the Crimson Prince


This introductory Dungeons & Dragons 5e adventure for 1-4 1st level characters takes place in the quiet village of Thornbend. A generation ago, Thornbend was menaced by the red dragon, Athraxis the Cruel. But that threat was eliminated twenty years ago...or was it? Kobolds, creatures who once served the malevolent dragon, are appearing around the village again. Is this a harbinger of more danger...   [click here for more]
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Domain of Kraed

Domain of Kraed


The demi-plane of dread holds many domains both charted and mysterious. Kraed is a new domain to explore within the campaign setting of Ravenloft for 5e D&D. This document details information on localities of the domain and its darklord. The domain is intended to have a flavor inspired by Scotland and Ireland. Included in the pamphlet: 1. Details on the domain and inhabitants. 2. 25 adventure...   [click here for more]
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A Level 20 Extravagnza

A Level 20 Extravagnza


Have you ever wanted to play or run a game that uses poorly created level 20 characters that do not in anyway function like the epic heroes you would expect? Are barbarian-wizards, and rouge-bards your style? Well, this is the game for you. By using DnD Beyond's random character generator, (rules for character creation included) every player is given a character that has three or four classes that...   [click here for more]
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The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
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The Metamorphic Cloud

The Metamorphic Cloud


"My master's master left to embark ona great work, sealing himself and some colleagues inside a laboratory out in the forest, but they were never heard from again. Will you help me to find out what happened? And importantly, will you help me to recover their work?" An open setting adventure for Lv5 characters, The Metamorphic Cloud is a classic dungeon style adventure putting...   [click here for more]
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Phandalin: The Naga's Tomb

Phandalin: The Naga's Tomb


This adventure is the 5th in a new campaign arc that started with Phandalin: The Missing Miners that deals with a threat from serpentfolk out of the south. The arc follows the initial modules Phandalin: Return to Phandalin which takes place the year following the events found in the boxed set. This module concludes the serpentfolk threat and brings the PCs into 5th...   [click here for more]
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The Harpy Mountains

The Harpy Mountains


The party is traveling through mountains. It’s a harsh hike. The temperature is low and ice is treacherous. As the party follows the path, they hear shrieks up above. As the party looks up, they see flying creatures – humanoid torso, talons on their legs and wings on their arms. Suddenly, it becomes apparent what is happening. These creatures have caused an avalanche, maybe even on purpose....   [click here for more]
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Brass Dragon Nest

Brass Dragon Nest


What the hell are your players doing in a brass dragon's nesting cave? Are they baby-sitting? Rescuing an orphaned wyrmling? Hired dragon-nappers? Evil? Or maybe they're just being misled by a mysterious organization. Introduce your level 1 players to the hazards of of entering a dragon's lair with a simple maze of traps, a few natural hazards, a hidden treasure hoard, and an optional baby-dragon...   [click here for more]
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10 Dungeon Sampler

10 Dungeon Sampler


Ten procedurally generated dungeons are included in this document. They are: 1. Obstacle Course 2. Noble House Basement 3. Half-Ogre's Lair 4. Maze of the Bird People 5. Mine of the Weretiger 6. Portal to the Underdark 7. Dusthold 8. Temple to an Unknown God 9. Ogre Burial Ground 10. Ruined Castle Treasury The dungeon(s) included in this document are best used as either: “no preparation...   [click here for more]
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The Eye Of Baine

The Eye Of Baine


Once, a Warlord held the power to gaze across the world and see into the homes of his enemies, but even he saw the danger of such power. He made the device a secret, and ensured that it would be lost to the ages. An open setting adventure for Lv6 characters, the Eye Of Baine takes a party into the wilderness to a long lost monument which promises items of great power -...   [click here for more]
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The Dark Tower of Cabilar: Dungeon #1 Conversion Guide

The Dark Tower of Cabilar: Dungeon #1 Conversion Guide


Any payments will encourage further conversion guides at a quicker rate, if you are after any specific conversions let me know in comments. All conversion guides are on PWYW so if you have found that this guide has saved you time and you enjoyed the additions please feel free to purchase again and pay what you feel it was worth! This conversion guide also has 2 converted monsters from...   [click here for more]
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Doresain Cult's Undeground

Doresain Cult's Undeground


This side-adventure can be used as a continuation to Horror at Havel’s Cross (by Winghorn Press) if your PCs fall to Calador. This adventure is designed for a large party (6+) of second-level adventurers. After finding Calador in the Bone Chamber and triggering a combat, the adventurers fell to the evil elf and his powerful artifact. As the last adventurer drops unconscious, Calador...   [click here for more]
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Roots of Gulthias

Roots of Gulthias


This story explores the corruption of the Gulthias tree spreading out from the underdark of Barovia. The players will follow the corruption underground, and find the roots of the Gulthias tree and what lurks there... This is a 2-3 hour adventure for two level 5 characters playing Curse of Strahd. I've written it as a one shot adventure for a character who missed 2 sessions while in Vallaki. This...   [click here for more]
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The Ancient Relic of Netheril

The Ancient Relic of Netheril


The heroes meet an unusual scholar from Evereska. She seeks an artifact from the Netherese Empire of old that she claims may have survived the Spellplague. This adventure takes the party to the small town of Rasilith in the Anauroch Desert where they will search for a mythal rumored to be buried in the sands within an ancient temple. Designed for a party of 4 or 5 between levels 5 and 10, this...   [click here for more]
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Leilon: The Demon Mines Part2 The Old Temple

Leilon: The Demon Mines Part2 The Old Temple


This adventure is the 18th in the Leilon series. It follows Leilon: The Demon Mines and continues the assault on the mines below the city in search of Roxx, the demon lord. In this module, the PCs explore a section of the mid-levels containing an old temple. It houses a local demon boss for this level that needs to be cleared before the final assault can begin. The 11...   [click here for more]
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Pino's Portentous Pizza

Pino's Portentous Pizza


Pino's Portentous Pizza takes place in the small town of Benecia in the wake of a gruesome murder. The players will be called to investigate and work out what happened: was Pino - the gratest pizzaiolo - killed by Pignazza - his main competitor - or is something else going on? A life hangs in the balance and it's up to the party to save the day. This adventure is divided in three...   [click here for more]
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A Snake In My Boot

A Snake In My Boot


In the town of Andizrüm something is amiss. The crops have died, people have fallen ill, and a sinister gloom permeates the air. Inside the sacred cavern known as the The Boot, a Yuan-ti cult has taken over. Their Leader Sssid is trying to become a god, he must be stopped. ...   [click here for more]
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Lurkers in the Dark

Lurkers in the Dark


Since last winter an uneasy pall has hung over the ancient mound overlooking the Village of Wynneth. The air hangs crisp and all vegetation on the hill is withered as if by frost. Visitors to the cemetery feel ill at ease, unable to shake the feeling they are being watched. Even the gravedigger, a hearty fellow who fears nothing, refuses to go alone... Lurkers in the Dark is a classic dungeon...   [click here for more]
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The Lost Monastery of Thalius Dorn

The Lost Monastery of Thalius Dorn


Tall tales tell of the Monastery of Thalius Dorn, lost to the Ogre wars and rumoured to have disappeared before the invading hordes. Many seek its riches, but first, they’d have to find it. The Lost Monastery of Thalius Dorn is a Tier 1 adventure for characters of about levels 1-2 and tasks the players with sorting out a little disagreement between a group of devils and the...   [click here for more]
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In the Serpent's Gaze

In the Serpent's Gaze


The outpost of Crooktree on the edge of the Verdant Jungle has had a rough start. While they have found plenty of resources with which to build, members of the expedition have been disappearing. On top that, lizardfolk from a nearby village have been testing the waters with brief raids. Can the adventurers deal with the lizardfolk threat and discover the truth about the disappearances? This adventure...   [click here for more]
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Dinosaurs vs. Zombies

Dinosaurs vs. Zombies


In this 5th edition adventure for 3rd-level characters, players are sucked into a wizard's tower unannounced and must traverse it to escape. Along their way, they learn of a necromantic force that's commandeered the tower and has begun shaping the tower to its will. To survive, the players will need to solve puzzles, make some unexpected allies and face undead minions before the final conflict to reclaim...   [click here for more]
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Leilon: The Demon Mines Part 3

Leilon: The Demon Mines Part 3


Leilon: The Demon Mines Part 3 is the final part in the mines trilogy. It culminates with a grand encounter with the demon lord Roxx. The adventure is the 19th module in the Leilon series of loosely connected adventures that take place in and around the ruined city first described in the module; Leilon: City of Adventure. <o:p></o:p> This module is designed...   [click here for more]
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Bottom of the Food Chain

Bottom of the Food Chain


Greetings! This is an easy to run adventure made for around 7th level characters! The party will be hired to hunt a Hydra that has ravaged a nearby town, though along the way they will encounter more then what they signed up for! I designed it to fit in easily in a pre existing adventure and be simple for the DM, you can read it as you go if you'd really like(Though taking the time to read it...   [click here for more]
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A Mini Dungeon of Traps

A Mini Dungeon of Traps


This is simply a classic mini dungeon full of traps! This one shot adventure has 7 key traps listed and described along with a beautifully detailed map. There is everything here for a DM to simply sit down, maybe add a few stats and then get right into the game. Toby Lancaster at Dark Realm Maps ...   [click here for more]
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Phandalin: Wave Echo Ghosts

Phandalin: Wave Echo Ghosts


Phandalin: Wave Echo Ghosts continues the Phandalin campaign started with Phandalin: The Missing Miners and builds on information found in Phandalin: Return to Phandalin, but neither is truly needed to use this adventure. This module begins a new story arc where the PCs are summoned by Gungren from Wave Echo Mines to deal with a new problem discovered...   [click here for more]
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Wolpertinger, Wererat - Well!

Wolpertinger, Wererat - Well!


Welcome to Wolpertinger, Wererat - Well!, a one-shot adventure for Dungeons & Dragons 5th Edition, set in Waterdeep, the City of Splendors! Waterdeep is brimming with exciting opportunities for adventurers - seemingly at every corner, backstabbing between rival guilds, intrigues among the noble houses, and treasures in forgotten places beckon. But today, a little girl is in trouble and needs...   [click here for more]
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Ritual of Vintermas

Ritual of Vintermas


As Vintermas arrives a dark cult moves to bring back the old ways and remove the jolly new god of Vinterms, Sinter Nickolaus and replace him with something more sinister. A 4 hour, one shot, Christmas themed adventure for 4 level 5 characters. ...   [click here for more]
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Cult of the Gol'Goroth

Cult of the Gol'Goroth


The Cult of the Gol'Goroth is a one-shot horror adventure for characters levels 4-7 and is expected to take 4-6 hours. It is a combat heavy adventure that pits your party against an ancient frog demon known as The Gol'Goroth. This monstrosity seeks to corrupt the lands with its vicious psychosis, its children snatching the eyes from interlopers to cast them into darkness. This adventure can leave characters...   [click here for more]
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The Library of Iktarro

The Library of Iktarro


This adventure is designed to be either a quick combat-based scenario for higher leveled parties, or as a way to unite the world if you would rather do many one-shot adventures. When creating this adventure, I tried to keep with the idea of this being the larger campaign for parties that don’t have the time to consistently stay with one story line. If you do choose to do this adventure as a one-off,...   [click here for more]
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Goblins of Grimmwall

Goblins of Grimmwall


A short introductory adventure for 4 - 6 first level characters. ...   [click here for more]
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