THE FINAL ADVENTURE IN THE TENETS OF BANE SERIES
The platinum discs known as the Tenets of Bane have been reclaimed, and their owners, the Servants of Strife, no longer threaten the Moonsea. As the last days of summer rapidly approach, your faction asks you to meet Priestess Malana Homwell in the city of Thentia, where the lore wizard Rylan Elentaur believes he may have found a way... [click here for more]
On the streets of Mulmaster, a highly addictive elixir called Black Bliss offers hours of relaxation and euphoria for those seeking respite from the dreary, difficult life many struggle to maintain. If left unchecked, it is only a matter of time before its widespread use starts to affect the economic and social structure within the City of Danger. But what exactly is the substance, and where did it... [click here for more]
A Tier 1 Border Kingdoms Adventure:
The ruins of Rith Keep lie a short distance from the small Border Kingdoms thorp of Largrin. In times past, the keep was home to the self-appointed River Lord of Largrin, a warrior of great skill who protected the surrounding lands. It is now little more than a stone shell, which rumors say is haunted. Are these tales simply the fanciful stories of local beet farmers,... [click here for more]
A recent avalanche in the Spine of the World has revealed a mountainside entrance of worked stone. Halena Ironstone believes it could be the tomb of her ancestor, Daglund the Banished, and she needs brave adventurers to investigate.
TOMB OF THE BANISHED THANE is a 4-hour Adventurers League Plague of Ancients adventure set in the Icewind Dale region of the Forgotten Realms.... [click here for more]
An injured scout comes to you after her companions are captured near the Moonsea’s eastern coast. Can you save her friends before they disappear forever, or will you find yourself captives instead?
A 2-hour standalone adventure for 1st-4th level charactersThis adventure also includes:
Battle maps in JPG format for use with virtual tabletop software
Fantasy Grounds module file
Note. This... [click here for more]
You have worked at The Welcoming Wizard in the Border Kingdoms hamlet of Waernd for almost three seasons, but with the last days of fall fast approaching and traffic along the coastal trade-road declining, you will soon be out of work. How will you survive once winter arrives?
SEASONS OF CHANGE is a 2-hour adventure for 0-level characters. The adventure is set in the Border Kingdoms,... [click here for more]