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The Haunted Circus

The Haunted Circus


Who’s haunting the circus? A band of talented outcasts travel the countryside as the Circus Melange. But evil is afoot. The circus has been plagued by disappearances and hauntings that threaten to shut down the circus forever! Take your band of adventurers to the circus, where nothing is quite what it seems. Meet dozens of circus performers, shopkeepers, entertainers and food vendors as...   [click here for more]
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Scourge of the Nightingale - The Complete Saga

Scourge of the Nightingale - The Complete Saga


Scourge of the Nightingale The Complete Saga This product contains all three of the Scourge of the Nightingale adventures listed below. This is a PDF module. If you are looking for the Fantasy Grounds VTT - click here.    A Song of Love: A masked menace terrifies the region, raiding villages...   [click here for more]
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The Dark Tide of Damodan

The Dark Tide of Damodan


The Dark Tide of Damodan is an underwater rescue adventure, where time is of the essence. NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE This four to five-hour challenging adventure is designed for a party of 5th-8th level adventurers. A mysterious disease is killing off locals and visitors alike in the port town of Havenword. While the adventurers are in town, Havenword is attacked...   [click here for more]
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Monster Hunts: Halloween Volume 2

Monster Hunts: Halloween Volume 2


Prep yourself for the skeleton war, it's time for EVEN MORE spooktacular Monster Hunts! Get ready to inject a whole heap of spooky, bittersweet, entertaining, and downright bizarre adventures into your Dungeons and Dragons games, from level 1 all the way to level 10!  This is a Dungeons & Dragons 5th Edition supplement, filled with 10 high-quality quests...   [click here for more]
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Dreams of Solitude: Ravenloft Campaign

Dreams of Solitude: Ravenloft Campaign


Dreams of Solitude Enter the dreamworld of Atarte, the Darklord who makes dreams come true, and explore their chaotic domain, not even the DM knows what Dream-adventure you will face next!  A community project campaign book, of thirty Horror adventures, designed for characters of 4th to 13th level. "Weary travelers seek solace in the comforts of a local inn. They will find no...   [click here for more]
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The Webs of Shadowpine

The Webs of Shadowpine


Something sinister is happening in the idyllic forest town of Shadowpine. While some of its residents have simply vanished without a trace, others have begun to act strange and secretive. A wealthy socialite seeks help from adventuers to find her missing partner. But the truth is obscured in a tangled web - in this case, literally. Over the course of this level 1-4 adventure, your players will investigate...   [click here for more]
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A Haunting in Brenton

A Haunting in Brenton


A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off.  Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat...   [click here for more]
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Sumpf des Vergessens

Sumpf des Vergessens


Sumpf des Vergessens Region des Grauens, Heimat gefährlicher Kreaturen, Ort des Heldenmuts!     Ein dunkler Sumpf voller Geheimnisse, vergessen und unbeachtet von der Welt. Und genau dort stranden die zukünftigen Helden! Werden sie einige Geheimnisse aufdecken? Werden sie die düstere Geschichte des Sumpfes erfahren? Aber vor allem: werden sie...   [click here for more]
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Skarbiec al-Asturlabi

Skarbiec al-Asturlabi


Przenosimy się w klimaty baśni z tysiąca i jednej nocy, na pustynie gdzie nieprzebrane skarby czekają na awanturników, śpiąc w starożytnych podziemiach. Gdzie żebracy targują się z potężnymi dżinami, a nieumarli pilnują ukrytych grobowców. Skarbiec to prosty lecz klimatyczny loch dla postaci na 3 poziomie. Zapewnia 4 godziny gry wypełnionych walką, zagadkami i eksploracją. Kiedy...   [click here for more]
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Wild in Moonlight - New DM friendly level 3 Gothic Horror & Mystery Adventure compatible with 5e

Wild in Moonlight - New DM friendly level 3 Gothic Horror & Mystery Adventure compatible with 5e


Wild in Moonlight is an exhilarating one-shot adventure for Dungeons & Dragons 5th Edition, designed for 4-6 players of 3rd level. In this quest, the party discovers a terrifying secret in the small village of Silverbrook. Someone has been cursed and turned into a monster that the village calls the “Night Beast”. The party is faced with one question, can they unravel the mystery, break the...   [click here for more]
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A Humble Treasure

A Humble Treasure


What value do heroes place on a single Potion of Healing? Is it something they’re willing to die for? Is it something they’re willing to kill for? The latest PWYW adventure from Winghorn Press Suitible for level 1-20 While travelling through the village of Oakbridge, the PCs find themselves tangled up in local politics. Bandits have stolen a treasure from the tavern, but not everybody wants fancy,...   [click here for more]
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Citadel of Blood - One-shot Adventure

Citadel of Blood - One-shot Adventure


Chaos, death and blood await the innocent lives of Cleardew. Every thousand years a dark castle, its origin unknown even to those that heed its call appears.  Known only as the Citadel of Blood, its appearance signifies an ancient vampiric tradition, once every thousand years when the Citadel appears in the Material Plane its Caretaker lights the Blood Beacon, a crimson,...   [click here for more]
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Werewolf Hunt

Werewolf Hunt


This adventure is designed to be a drag-and-drop sandbox for any campaign, or a one shot module. The adventure includes detailed descriptions of the NPCs of the town of Oakleaf. They have a recent monster problem, and it’s up to the PCs to identify and hunt the monster that plagues the town. ...   [click here for more]
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One Final Booyagh!

One Final Booyagh!


One Final Booyagh! This One Shot Adventure Module contains: The story for a single adventure A lot of badly written goblin rhymes & riddles Builds for 3 new monsters  Six new powerful magical items A unique set-up for a longer campaign The Story The Tribooyagh, the greatest goblin wizard who ever lived, is dead. The goblin historians are not...   [click here for more]
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LA PRIGIONE DEI DANNATI

LA PRIGIONE DEI DANNATI


LA PRIGIONE DEI DANNATI - AVVENTURA IN ITALIANO! Fuggite da una prigione misteriosa in questa avventura ambientata ad Eberron simile ad un mix tra un dungeoncrawler ed una escape room! Per personaggi di III livello (4/5 giocatori) Durata prevista: circa 6,5 h di gioco. "Vi risvegliate in una tetra prigione senza sapere bene il perchè, ma avete ben chiaro che se non fuggirete alla svelta farete...   [click here for more]
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Pulling Gs (SJ-DC-CEG-01)

Pulling Gs (SJ-DC-CEG-01)


When everything goes topsy-turvy at the biggest extreme sporting event in wildspace, can you rescue your charge before it all spins out of control? The job is supposed to be easy. Hoverboard enthusiast and cocky royal teen Princeps An’itonyyn Lighthawk hires the party to come with him to a wildspace party station and protect him in a dangerous race. Sure, some enemies of his royal...   [click here for more]
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Murder in the Mists

Murder in the Mists


“Perfect murder, sir? Oh, I’m sorry. There is no such thing as a perfect murder. That’s just an illusion.” -Columbo- After a pleasant evening at The Carnival, the characters find themselves in the middle of a murder investigation. It seems, that the Rabbitfolk Ruben Tenderly from the Litwick Market killed the beautiful tightrope walker Sarina Sirensong and as the suspect does...   [click here for more]
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Das ist nicht das Ende (One-Shot!)

Das ist nicht das Ende (One-Shot!)


Deine Sinne kehren langsam zurück und mit einem schweren Keuchen richtest du dich auf. Du bist nicht sicher, was geschehen ist, doch auf einmal bist du genau hier, an diesem trostlosen Ort. Nur vereinzelt siehst du noch andere Bewohner*innen der Burg, die gleichermaßen verwirrt scheinen. Deine Erinnerungen sind verblasst. Du wischt dir über die Augen und versuchst etwas Klarheit...   [click here for more]
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The Brightness of Mornstead

The Brightness of Mornstead


The Brightness of Mornstead This four to five hour one-shot adventure is intended for parties between levels 5-8 and is new DM friendly. Five years ago, a dragon destroyed the peaceful town of Mornstead. Now, an enterprising man named Wiles Killinger has rediscovered a mysterious artifact from the ruins and seeks revenge against the dragon that destroyed his life. However, not all is as it seems in...   [click here for more]
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Blood on the Snow

Blood on the Snow


It's the dead of winter in the High North. People are going missing, rumors abound of savage creatures in the wilderness, and the outpost town of Jotnar's Folly is teetering on the brink of starvation. You must travel to the frozen foothills of the Spine of the World and put a stop to whatever is causing this suffering. Will you be able to survive the freezing temperatures, solve the mystery,...   [click here for more]
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Spiretop: Intrigue in the Aarakocra City

Spiretop: Intrigue in the Aarakocra City


Spiretop: Intrigue in the Aarakocra City is a 3-4 hour one-shot for four 3rd level adventurers. While designed as a mystery containing social and combat encounters, this adventure can also be run as a purely social adventure at any level.  Explore the city of Spiretop, experience the beauty of the Dawn Chorus Ball, and uncover a mystery.  Each year, at...   [click here for more]
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Full Moon Shines

Full Moon Shines


FULL MOON SHINES Lycanthropy or Misanthropy?   REVISED, NEW, AND IMPROVED! When the moon shines brightly, someone – or something – is stalking the streets of Timbertown. Can the heroes figure out who – or what – and settle the matter before panic breaks out? If you're looking for a classic Scooby-Doo type of whodunit for your table, or a one-shot just for fun,...   [click here for more]
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Beyond the Horizon: Minotaur

Beyond the Horizon: Minotaur


Explore this epic solo dungeon and create your own destiny! Beyond the Horizon: Minotaur is a solo adventure for a level 4 character. No Dungeon Master needed. The whispers of the gods led you to an abandoned temple, located deep into an active volcano. What is asked of you is simple – defeat the invincible Minotaur. The key to disrupt its invulnerability lies somewhere...   [click here for more]
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Snarl

Snarl


Recommend Levels: 4-5 Synopsis Welcome to "Snarl," an epic adventure that will transport you to a world of tragedy, vengeance, and supernatural powers. In this adventure, you will embark on a journey to uncover the mystery of the cursed silver teeth. A Tiefling named Nemeia was brutally murdered by the town's nobles. She left a curse behind and now a young boy is in peril. ...   [click here for more]
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The Village Forgotten By Time - A Level 4 Adventure

The Village Forgotten By Time - A Level 4 Adventure


Deep in an ancient forest that few where few dare to travel lies the village of Kamourat. Two thousand years ago, cultists of Bhaal, the god of murder, were driven away from civilization and started their own society away from everyone else. Their culture is centered around worship involving ritual sacrifice and cannibalism. Of course, your players won't know this....   [click here for more]
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Beyond the Horizon: Oracle

Beyond the Horizon: Oracle


Embark on your epic solo journey and create your own destiny! Beyond the Horizon: Oracle is a solo adventure for a level 3 character. No Dungeon Master needed. A mysterious voice leads you to a rocky island to look for someone. You are not sure what you are expected to do but, when lightning strikes three times from a clear sky, you know that the gods are heavily involved...   [click here for more]
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Attack on Coppercoil (Roll20)

Attack on Coppercoil (Roll20)


This is the Roll20 version. If you are looking for the PDF version, please click here. The critically-acclaimed DMsGuild best-seller, now available for Roll20! A 4-7 hour adventure for characters level 1-4. Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium,...   [click here for more]
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The Terror of Kingcardine

The Terror of Kingcardine


You and your party wake up shipwrecked on the eastern shores of the Dragontail swamplands. You're all members of the Free Cities Congregation military, sent south to investigate reports of an orcish incursion into this godsforsaken backwater. Your supplies are lost, the crew of your ship missing, and you only have the weapons in your hand and each other to try and find your way to relative safety...   [click here for more]
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The Ooze that Ate the Moon

The Ooze that Ate the Moon


        The moon is turning green. A colossal tide of green slime has begun to engulf it, threatening to dissolve it entirely. As it does so, a tide of demonic madness begins to engulf the lands below. As the green shadow flows across the night sky, the world turns mad. The source?  An insane cult of plasmoids dedicated to Juiblex, the demon lord of...   [click here for more]
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Wolf Lord of Yol

Wolf Lord of Yol


Isolated and productive, the Yol Valley provides various resources throughout surrounding lands. However, due to its topography and limited exits, it has become a romping ground for brigands. A call to experienced adventurers to eliminate this scourge has been put forth. But, something else hunts these highwaymen too…will it stop with them?  "Wolf Lord of Yol"...   [click here for more]
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A Place to Call Home

A Place to Call Home


 People in the small, peaceful village of Maplegrove have noted strange happenings during the past few weeks. The baker wakes up to find the dough already rising. Gossip travels twice as fast. A mother hears the laughter of her daughter in two different rooms. Fearing a haunting – or worse – the villagers put out a call for help.  This adventure provides 4-6 hours of mystery and misdirection...   [click here for more]
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Night at the Inn

Night at the Inn


A night of revelry slowly descends into insanity for a group of 4th level adventurers. The group arrives at the inn to give their employer his family ring and let him know the bandits have been cleared out of his home. They get their reward, free dinner and lodging for the night. What could go wrong? This one shot takes place entirely within an inn, introduces 3 fun new magic items, and offers combat,...   [click here for more]
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Adventurers Guild Admissions Office

Adventurers Guild Admissions Office


   This short dungeon is for four to five third-level characters and is designed as an entrance examination for the Adventurers Guild. It can be run as a single-session stand-alone adventure or dropped into an existing dungeon as a classic escape room-style puzzle. The Adventurers Guild Admissions Office has a mix of combat threats, traps, role-playing, and...   [click here for more]
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Thomepreus' curse

Thomepreus' curse


Thomepreus’ curse is a classic crawl with elements of exploration, mystery and time travel. A curse has befallen the heroes and the source of their predicament is located in a buried temple. Here a forgotten cult have used a magical sand clock to curse their enemies. The temple seem empty but the arrival of the heroes appear predetermined and soon the heroes are propelled through time to arrive...   [click here for more]
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The Trickster's Tower

The Trickster's Tower


A side story, a one-shot, a diversion in an otherwise forgetable urban setting. The Trickster's Tower may take 2 minutes, 3 days or your party might be stuck forever in an illusion preying on their greed or they could all meet their demise at the hands of a herd of tiny centaurs. Endure the traps and trials of the tower and uncover its history and mystery in the process. Challenge your party with...   [click here for more]
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A Study in Marble

A Study in Marble


The richest man on the isle of Syklos has suddenly gone missing. He's been known to have some extramarital excursions in the past, but this time is different—he hasn't come back. Why did he disappear? Who is responsible? And what does the eccentric local sculptor have to do with it? A Study in Marble is an adventure for a 3rd to 5th level party inspired by ancient Greek mythology. Players will...   [click here for more]
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A Vital Vintage

A Vital Vintage


A Fey Flavoured, Wine-Tasting Mystery for 3-6 players, level 5-6. A mysterious benefactor, known only as the Squire, has invited you to meet them in Versan, a local tourist spot known for its exquisite winery. They wish to hire you for an important task, but they will only give the details in person, simply saying it is a risky undertaking with rich rewards. Upon arriving in Versan,...   [click here for more]
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Bound in Chains

Bound in Chains


Bound in Chains This One-Shot Adventure Module Contains: The story for a single adventure A map for a prison / monastery Builds for several NPCs Several prison break story ideas Five encounter maps for class-specific trials & puzzles Inspiration for a team-building encounter The Story Big cities and organized crime usually go hand in hand. Yet,...   [click here for more]
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The Broken Sanctum

The Broken Sanctum


The lines between life and death blur within the halls of the Broken Sanctum, where the mechanics of Call of Duty: Zombies meet the magic of D&D! Battle waves of undead, collecting the essences of your fallen foes and using it as currency to forge weapons, breach barriers, and upgrade your arsenal to face increasingly powerful opponents. Will you and your companions triumph over the darkness that...   [click here for more]
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Easter Eggs from the Feywild

Easter Eggs from the Feywild


*** Das ist die englische Version. Klicke hier für die deutsche Version!*** Easter Eggs from the Feywild Random Tables and Statblocks as a DM-Tool for your Easter Adventure ------------- Easter Eggs from the Feywild consists of a short story about the Easter bunny and two random tables for the appearance and effects of the eggs he hides. When...   [click here for more]
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Three Men and a cheese (To say nothing of the dog)

Three Men and a cheese (To say nothing of the dog)


Three men walk into a pub with a cheese they need to deliver to the next town. It seems straight forward... doesn't it? Get your party thinking outside the box with this seemingly innocuous hell-ride through inclemently weathered valleys, deceptively sinister forests and bee-infested monasteries, all in the company of an innocent cheese and a very persistent dog... A quirky,...   [click here for more]
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Arcane Enigmas: Awe-Inspiring Adventures in Puzzlecraft

Arcane Enigmas: Awe-Inspiring Adventures in Puzzlecraft


Where imagination takes flight and epic tales unfold, the inclusion of puzzles and enigmas adds a layer of depth and engagement to the narrative. This manual seeks to be your guiding companion, offering insights and resources for Dungeon Masters eager to weave intricate challenges into their campaigns. Puzzles and enigmas serve as more than mere obstacles; they are keys to unlocking hidden truths,...   [click here for more]
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It Fell From The Sky

It Fell From The Sky


ALIENS AND ROBOTS AND LASERS, OH MY! It Fell From The Sky is a science-fantasy adventure for 7th-9th level characters in which the player characters investigate a meteor that turns out to actually be a crashed interplanar craft containing advanced technology and alien creatures. A SCI-FI ADVENTURE THAT FITS IN YOUR FANTASY SETTING An interplanar craft crash-lands...   [click here for more]
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Crypt of the Blood Mother

Crypt of the Blood Mother


”Three wagons struggle on the unkempt road, leading from your home in Estenweald to the distant town of Arrendale to the West. Thus far, your navigator, Baldrin, have steered clear of the worst of these wildlands, but you can’t shake the feeling of being watched. Surrounded by gnarly pine trees, the woods themselves seem conscious, ever-watchful, and now,  a sense of dread have taken hold on...   [click here for more]
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Midwinter's Eve: A Holiday Oneshot

Midwinter's Eve: A Holiday Oneshot


A group of townsfolk seek shelter from a winter storm in a log cabin but find themselves trapped and must escape if they wish to get home in time for the Midwinter celebration. This holiday themed oneshot comes complete with 4 battle maps, 6 premade 1st-level character sheets, and an 18 page guidebook with 4 unique creature statblocks. This module requires no prep from the players and very little...   [click here for more]
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When The Styx Hits The Fan

When The Styx Hits The Fan


When The Styx Hits The Fan When the Square Dog Tavern's recent supply hasn't arrived, the tavern owner asks a group of adventurers to check up on the supplier. What the adventurers find in the quaint forest village of Moongrasp is not what they expected. The villagers walk around in a stupor, with only an out-of-town doctor and the family of brewers unaffected. Mystery is afoot, and...   [click here for more]
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Curse of the Two Spirits

Curse of the Two Spirits


Curse of the Two Spirits An Adventure by Elven Tower This is a tier 2 (level 5-6) adventure about a mysterious wealthy woman who hires adventurers to kill some "failed experiment subjects" in her manor's secret basement. She has sent many solo mercenaries before but none have succeeded. Strangest of all is the tale of a strange explosion in the house three months ago. And the reports of...   [click here for more]
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The Great Goblin Caper Caper

The Great Goblin Caper Caper


This adventure is designed to be a tool for new DMs and an introductory adventure for new players. The modular design allows DMs to select from a variety of options to build an adventure that suits any table: ranging from a very simple 30-minute dungeon crawl to a 6-hour (or longer!) adventure, including an entertaining mystery and an extended dungeon exploration. The extra maps provide a limited...   [click here for more]
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The Horses of Hollie's Hollow

The Horses of Hollie's Hollow


A mostly nonviolent adventure for young children (5-8) This adventure takes the party on a horse- rescuing mission where they will fight evil magic and outwit traps. It is designed for four players, although it could be played by three with additional aid from an NPC gnome wizard they meet in the second half of the adventure. The adventure takes between two and three hours to play, depending on...   [click here for more]
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Tempus Fugit

Tempus Fugit


Tempus Fugit This One Shot Adventure Module Contains: A story about a man succeeding in traveling back in time Instruction for a real life experiment with your players A difficult logic puzzle to solve A large and detailed map of a boarding school Backgrounds for several NPCs Some magical theories and much more! The Story The Ipsfort Manor School for Arcane Innovation...   [click here for more]
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