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One hundred amazing landmarks and locations that your players will stumble across while traveling through a desert! ... [click here for more] |
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DNDSPEAK Proudly Presents: 100 MURDER MYSTERY PLOT HOOKS!
One hundred plot hooks to help you run your own whodunits. ... [click here for more] |
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A whodunnit one-shot to fit any campaign or as a stand-alone, built with random tables and improv. ... [click here for more] |
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Just 5 simple traps you can quickly implement anywhere. I hope these provide you with inspiration. ... [click here for more] |
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Start in a tavern like all great adventures. Travelers going missing, dangers in the desert, and no right answer to be found. This is a module for 4 level 4 adventurers.
"Tell me adventurer's; what is the greater good?"
This one-shot is filled with tough decisions and multiple endings possible. This module can be played again and again with different endings every time... [click here for more] |
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The Slaying Stone is a setting agnostic adventure for 1st level characters. Sneak your way through the goblin-occupied city of Kiris Dahn, steal its deadliest weapon, and make it out alive! Characters will frequently make ability checks to navigate their way through the adventure, avoid danger, and locate the Slaying Stone of Kiris Dahn. The original adventure is required to use this update.... [click here for more] |
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Your party enter a hemspherical chamber, inside finding the mechanism of the Avurian Planetarium. Five platofmr whriling around a central globe need to be reached and activated, but they are getting faster and faster, and other dangers are presenting themselves!
The Avurian Planetarium offers a challenge of wits and ability for your player party to encounter, and can be fitted... [click here for more] |
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THE ETERNAL ENTANGLEMENT
A white room stretches into oblivion, divided into grids by regular spaces columns. You walk one way, you appear somewhere else. An ally steps away, they're suddenly hundreds of feet away. That way is safe, the other is trapped, and now there are monsters!
The Eternal Entanglement is a maze based on The Eternal Halls... [click here for more] |
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The design of a forgotten wizard - a tomb built in a liquid stone hex grid with a magical podium allowing a party to create their own path, so long as they can find the right keys!
The Tessellating Tomb offers a cryptic challenge for a party of adventurers that can be used independently or inserted into any published or homebrewed adventure of your choice.
Rules are provided to balance... [click here for more] |
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Sitting at the top of a hill in the countryside is a small farm that is famous for the mushrooms, yeasts, and antitoxins that it produces. Blue Foot Farms is as prosperous as it is picturesque. A few weeks ago, a newcomer arrived at the farm and since then, things have changed for the worse. The crops have become blighted, harvests are no longer leaving the farm, and nobody has seen the farmer or... [click here for more] |
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In the bustling city of Havenbrook, a tale of deceit, romance, and corporate intrigue unfolds as a charming but dim-witted kobold named Smudge finds himself entangled in a web of lies. Smudge, once a low-level criminal is trying to go straight, has been hired as the new accountant for a successful soft drinks company in competition with another business ran by a criminal organisation. Unbeknownst to... [click here for more] |
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There’s a stack of opened presents and wrapping paper strewn about the table, and you think you have unwrapped them all when you spot a small unopened package, wrapped in plain brown paper buried underneath the mess. You don’t recall seeing this package before and it’s as if it just appeared from nowhere. You grab it and notice that it’s from your grandfather, a retired adventuring wizard;... [click here for more] |
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Strange things are happening... Atrocities from all over the continent of Drysigil are occurring. And they all somehow seem... connected. Unravel the mystery in this Dungeons and Dragon's 5th edition campaign, A Figure in the Shadows.
This campaign was written for a party of 3 player characters but may be edited to make it playable for more or less characters. The adventure... [click here for more] |
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What value do heroes place on a single Potion of Healing?
Is it something they’re willing to die for?
Is it something they’re willing to kill for?
The latest PWYW adventure from Winghorn Press
Suitible for level 1-20
While travelling through the village of Oakbridge, the PCs find themselves tangled up in local politics. Bandits have stolen a treasure from the tavern, but not everybody wants fancy,... [click here for more] |
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Have you ever wanted to play or run a game that uses poorly created level 20 characters that do not in anyway function like the epic heroes you would expect? Are barbarian-wizards, and rouge-bards your style? Well, this is the game for you. By using DnD Beyond's random character generator, (rules for character creation included) every player is given a character that has three or four classes that... [click here for more] |
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Summary
The Anchorin Family and its namesake home, Anchorin Manse, have gone quiet along with many of the townsfolk of Adwher who worked in the manse or on the grounds. The patriarch of the family and accomplished artificer, Webster, has inherited a fascination with the multiverse from his father and now has created a machine that has allowed an entity from the far realm into his home. With his... [click here for more] |
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A Most Unexpected Zombie Invasion is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 4th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or an alternative ending to the adventure An Unexpected Wedding Invitation. It can... [click here for more] |
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The night started with a simple mission to entertain nobles at their mansion, but now you find yourself on a zeppelin with no memory of how you got there. As you piece together your memories, you realize that danger lurks around every corner. Can you solve the mystery before it's too late?
This D&D 5e adventure takes you on a thrilling ride through a world of intrigue and deception. Use gumshoe... [click here for more] |
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In this adventure for small parties of all levels, your players will be faced with the following moral quandaries:
Is it ok to take someone’s money to “de-ghost” a house, when it’s not really haunted?
Should you defend the rich real estate barron who is trying to make a buck by ‘gentrifying’ a poor neighborhood?
What’s the right thing to do with all the undocumented refugees who’ve... [click here for more] |
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Nerle Stergoda is a human Bard who travels around the land as a professional music star. She sells a rap/hip hop persona (or any other music genre the DM prefers) and wears a golden mask to accelerate her art. She plays a lot of good tunes and is often the center of attention wherever she arrives. However, the mask she is wearing inhabits a dark secret: an evil presence that feasts on souls. ... [click here for more] |
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The richest man on the isle of Syklos has suddenly gone missing. He's been known to have some extramarital excursions in the past, but this time is different—he hasn't come back. Why did he disappear? Who is responsible? And what does the eccentric local sculptor have to do with it? A Study in Marble is an adventure for a 3rd to 5th level party inspired by ancient Greek mythology. Players will... [click here for more] |
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A Tale From The Wild Frontier
A 1st Level adventure for any setting and campaign!
The Wild Frontier is a savage territory, rich with danger and mystery, which you can fit into any setting.
A girl has gone missing in the moorlands, after a gruesome bandit attack!
Her father cannot afford to leave the rest of his family unguarded to rescue her, and he asks a group of... [click here for more] |
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This adventure can be used as a substitute for Mazfroth's Mighty Digressions for Candlekeep Mysteries. It details the story of a hag being imprisoned in a book of fairy tales and the party being sucked in to figure out what happened.
"A seemingly innocuous book of children’s fairy tales named A Collection of Magic and Wonder falls into the hands of the adventurers after being surrendered... [click here for more] |
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This adventure is designed to be used with the current 5e dungeons and dragons system. Come explore Central Park and help find out what has happened to the missing people before the festival becomes a bust and panic begins! It is designed for 2-3 sessions of 3-4 hours each with characters at level 5. ... [click here for more] |
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Become even more in sync with the world itself with these new elemental disciplines! In this small expansion, 24 new elemental disciplines have been added into the list of techniques that your Monk has access to, with many of them being taken from the spell lists of both the Player's Handbook and Xanathar's Guide to Everything. You can now expand your understanding of these elements and bring forth... [click here for more] |
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Home is what you make of it.
Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure... [click here for more] |
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This short dungeon is for four to five third-level characters and is designed as an entrance examination for the Adventurers Guild. It can be run as a single-session stand-alone adventure or dropped into an existing dungeon as a classic escape room-style puzzle. The Adventurers Guild Admissions Office has a mix of combat threats, traps, role-playing, and... [click here for more] |
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Adventures in the Night is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 1st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to the Hunter’s Full Moon trilogy. It can also be used in any campaign that features... [click here for more] |
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When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry.
Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level 1... [click here for more] |
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And Then the Ground Shook is the 3rd adventure in the Sands of Empty Wishes adventure path. This is a nontraditional, downtime adventure for 3rd and/or 4th level characters. As a downtime adventure, it provides PCs with a chance to spend approximately three weeks pursuing activities chosen from among 19 possible options.
While the Sands of Empty Wishes... [click here for more] |
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Mysterious whispers of the cosmos entangle the party into the depths of the horrors hidden away from this world as they uncover an ancient artifact that corrupts their very mentor.
A 6-hour adventure for 3rd level characters ... [click here for more] |
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Prepare-se para 'Ataque à Vila da Colina Flamejante', um one-shot emocionante projetado para um grupo de 4 jogadores de nível 5. Com duração estimada de 4 a 6 horas, essa jornada envolvente traz uma variedade de desafios:
Bruxa da Noite 3 Ankhegs Gigante do Fogo 5 Cães Infernais
O mapa que acompanha esta aventura foi projetado com simplicidade e clareza, pensando na praticidade para impressão... [click here for more] |
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A hundred years ago, the small village Autumn’s Edge had the immeasurable misfortune of laying directly in the path of a hoard of marauding witches. Rather than risk an inevitable destruction, the town mayor sacrificed their own life to appeal to Autumn herself to hide the hamlet for a single year. Autumn sent her avatar; a powerful spirit, to grant this selfless wish. But a year became two, and... [click here for more] |
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The party has been asked to help the town of Azoth's Well recover from a recent earthquake. As they do their work, something more is afoot and it turns out that an aboleth is breaking loose under the nearby temple and forcing townsfolk to serve its evil ends.
The files include maps in color and blue and white, set up for VTT play.
This is the second in the A to Z One-Page series, going through each... [click here for more] |
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When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone...
Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D.
Setting neutral, easy to slide into any campaign, especially settings with ports... [click here for more] |
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"In Blackhollow, a shooting star presents as a bad omen. Strange mists blanket an abandoned temple, and local disappearances plague the town. Will the party be able to withstand the physical and psychological challenges they come across in the fog? Travel to the Keep and find what awaits lurking in the dark."
Barrows Down Keep is a horror and mystery style adventure for a party of 3-5 characters of... [click here for more] |
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EVER PLAYED HIDE AND SEEK WITH A HAG?
What if the hag you are seeking is hiding in your dream? Would you be able to find her? She could be anywhere... She could be disguised as your fickle fighter, with muscles twitching at your sight... She could be your ruthless rogue, lurking in your shadow... Could she be your merciless mage, weaving your... [click here for more] |
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Be seen by Nobody
This One Shot Adventure Module Contains:
The story for a single adventure
Builds for 3 new monsters
A rule set for fighting giant monsters for D&D 5e
Inspiration for an action-puzzle boss encounter
A rough map of an island
The Story
Far-off from any trade routes, in the middle of the ocean, lies a small island named “Isstic”.... [click here for more] |
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Originally conceptualized on the DMs Guild Design Dash show, this product takes that idea and turns it into a fully realized adventure for any adventuring party!
A mysterious beast has been creeping into houses at night and stealing baking ingredients. The town guard has collected some clues but has been unable to identify or capture the beast. Can the party gather the evidence, piece together the... [click here for more] |
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MOO Dunnit? Farmer Smith Farmer’s prize-winning Aurochs has gone missing and he blames the goblin farmer next door!
Can your party unravel the clues and uncover the sinister plot … to win a blue ribbon at the state fair?
The steaks are low, but this mystery will have your players udderly amused.
An adventure for use with the “greatest roleplaying game in the world” for... [click here for more] |
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This is an Adventure for 5-6th level characters, that takes the party from a rural town, through the Feywild, into the land of dreams.
After their arrival in Rogeor's Defiance, a town filled with shops and NPCs, the party has to solve a case of missing townsfolk. Does it have to do with the song, several people have stuck in their head?
To defeat the perpetrator, they have to gather a certain ingredient... [click here for more] |
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A beautiful waterfall right off the side of the road holds a dark secret
In this encounter for 5th level characters, the party comes across an abanonded camp next to a waterfall. Can they figure out its secret, or will they face they same fate as those who came before them
Resource Pack
To help run the adventurer, a free resource pack that includes:
-A printer... [click here for more] |
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Blood In The Woods is the perfect ready-to-play adventure for new (and experienced) DMs and players! This level 1 module for one or more players includes:
4 new magic items: like a pot that grows friendly twig blights!
3 NPC sidekicks: simple and fun to play!
2 new monsters: yeah, I just added wings to one of them
& an ever-red forest that can be dropped... [click here for more] |
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Bound in Chains
This One-Shot Adventure Module Contains:
The story for a single adventure
A map for a prison / monastery
Builds for several NPCs
Several prison break story ideas
Five encounter maps for class-specific trials & puzzles
Inspiration for a team-building encounter
The Story
Big cities and organized crime usually go hand in hand. Yet,... [click here for more] |
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This debut adventure from Calix’s Creations is designed in such a way to encourage Players and Game Masters alike learn and enjoy Dungeons and Dragons 5e. We hope you enjoy the adventure. Thank you for your support, and we look forward to hearing your thoughts on the adventure.
Burned: An Intro to Dungeons & Dragons 5e is a Fifth Edition adventure for four to six characters of... [click here for more] |
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A beautiful island city. A simple bodyguard job. A missing group of actors. Their audience? Turned into undead, along with the rest of the city. Trek through an apocolyptic and chaotic urban environment ravaged by the undead and desperate survivors. Survive, escape, find the actors, and discover why this is all happening.
A 4 to 6 hour survival-horror adventure.
Optimized for 2 or 3 players at 3rd... [click here for more] |
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It's been a peaceful few months for our heroes and without paid quests they've found themselves having to resort to working a seasonal gig as camp counselors to make a bit of extra cash. Camp Deep Lake is an absolute paradise full of adventures for its young campers looking to spend their summer making friends in the outdoors until one night, the relaxation ends when the camp director shows up dead.... [click here for more] |
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Time for a horrific mystery! A mighty specter is causing chaos and stalking the heroes. Its exact nature, its motive, and its weaknesses are unknown. In order to have a fighting chance, the adventurers must find the Candlekeep Compendium of Greater Specters, a book on powerful ghosts which – if used smartly – allows one to conduct a proper arcane investigation. Use the lore... [click here for more] |
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Welcome to Canesville! In the middle of a bitter cold wasteland sits a small hamlet that remains warm through the generosity and thoughtfulness held in the heart of every citizen. This is exemplified during the Midwinter festival, where a single citizen is granted the responsibility to produce a gift for every citizen in Canesville. This year however, volunteer giftmakers have stolen several gifts... [click here for more] |
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Cellar Rats - It begins, as always, in a tavern... This Dungeons & Dragons adventure is perfect for groups of level 1 to 2, and offers game masters an easy adventure to start a campaign with, or simply to add to any campaign world where a tavern is found. Highlights of the Adventure:
Compelling storyline: Guide your players through the cellar... [click here for more] |
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