Title |
Publisher |
Price |
Beyond the Shadows of Doubt
An adventure of vengeance and acquittal for one-on-one play or parties level 5 or 6.
For the Diligent and Adventurous
An RPG Writer's Workshop Adventure.
Included in this adventure is an NPC, a sidekick with a leveling table, dungeon maps, and handouts for your players!... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The village of Sleepy Hollow is in a state of deep distress and urgent need of aid! Crops have withered, animals have disappeared and a strange dark presence seems to shadow the townsfolk! The villagers are in desperate need of adventurers to uncover the mystery behind the sinister happenings and save the village of Sleepy Hollow from its impending doom!
The Haunting of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Need a one-shot for level 5 characters? Want players to explore the little things in your city?
You and your group have been convicted of a crime. However, because of the gang violence throughout the city, you have been offered the opportunity to collect evidence on the gangs and set yourself free.
This fifth edition D&D one-shot is intended for level 5 characters.... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Continuing their work on a cold case, the Inquisitors decide to start at the beginning - the scene of the crime.
As chilling new clues are unearthed, the party soon discovers that they are not alone in the woods…
Welcome to the Inquisition! In this series, the party belongs to an elite team of investigators, and are known throughout the kingdom as the Inquisitors.
This team is tasked with curious... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Those Lost Beneath Dinshelter Valley
An eerie adventure blending natural and cosmic horror with mystery and exploration!
Three people are missing in Dinshelter Valley. People have been disappearing in those dark woods for decades but these three will be the last. The parasite that’s festered underneath the snowy earth is ready to break free of its host, and it may take the whole valley with it.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The whispers of the Bedtime Man began to grow and travel. In a year’s time parents in other towns began telling their children to watch out for the Bedtime Man. Mere words from these parents, using them to enforce obedience. But in Schlaflos, they ring all too true.
Watch out for the Bedtime Man.
An adventure designed for 4 players between levels 3- 5, this story works well... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Disappearance of Hildred Masten has your group of characters investigate the strange disappearance of a missing nobleman. Along the way, the characters will uncover a sinister cult, a powerful ancient god of untold power, and a cursed play. Inspired by a short story within the King in Yellow horror anthology, this adventure is meant to add bonus levels of mystery and horror to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Greetings adventurers! This guide will provide all of the necessary details required in running aone shot adventure. It can be used as a standalone quest or a chapter in a greater campaign. Whether you are a veteran dungeon master guiding skilled players or a first time explorer, this guide will provide a step by step outline to walk players through this otherworldly, supernatural mystery following... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
**Updated to include battlemap and Foundry VTT import file**
I created a one-off that turned out to be one of my parties favourite night.
One character gets captured in the opening scene. Its a great oppertunity for this singled out character to build their backstory during multiple moments in the session
The rest of the party witness the capture and are rescued themselves by... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games!
Brought to you by the design team behind 100 Monster Hunts, Legendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Not Everyone Is As They Seem
Many moons ago, an ambitious family of merchants with new wealth sought to expand their reach. They quickly abutted Lord Alyx’s dominion. Alyx, a very territorial noble, wished nothing more than to maintain their keep. So, they did what any conniving aristocrat would do and tricked the family with a false trade deal. Instead of meeting their... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A BODY HAS BEEN FOUND IN THE HARBOR
Designed for an adventuring party of three to five 1st-level characters, Buried at Adder Bay is a Dungeons & Dragons murder mystery in the Eberron setting, centered in the frontier nation of Q'barra. The adventure begins with the discovery of a body in the harbor and ends with a confrontation with the culprit. By the end of the adventure the players... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Cellar Rats - It begins, as always, in a tavern... This Dungeons & Dragons adventure is perfect for groups of level 1 to 2, and offers game masters an easy adventure to start a campaign with, or simply to add to any campaign world where a tavern is found. Highlights of the Adventure:
Compelling storyline: Guide your players through the cellar... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Every year, the residents of the rural town of Diggerby Hill partake in the Midwinter Festival. This local practice celebrates overcoming the hardship of winter, but also the compassion and warmth to be found in the community. Yet this year, the festivites are threatened by a gang of rat-taming, joy-hating goblins! If someone doesn't stop them, they'll eat all the cookies, steal all the presents... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Monster hunter Ko Windcrester has tasked you to help in his mission to stop the hauntings in the town of Easthaven. Investigate the strange events, find the buried secrets both past and present. Part 1 of the Coins of The Elder Evils.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
DungeonCraft Seed: Once Bitten, Ice Shy.
Written... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
|
Journey into a harsh landscape full of exploration, pitfalls, and untold wonders...
Deep in the heart of the Crystal Desert, something sinister has awakened. Solar fractures are disrupting magic in the remote area of the Shimmering Sands. Hostile creatures, both living and undead, roam the Forgotten Oasis here. And from within the Forgotten Temple, the former central place of worship, a dark... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The Druids of the Dawn
1st Tier Adventure for Fifth Edition
"The party’s arrival in the small druid camp had sent a stir amongst the people. At first fearful of the outsiders, Queen Raylieh of the Dawn will request upon them to do what their tribe cannot. Her daughter, Princess Mila of the Dawn, has been taken by a dispicable evil to it’s home, an abandoned manor deep within the forest. Along... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Under A Desert Sky
A group of adventures has been hired to escort a caravan across the desert. It should be a simple job, but under the barren sands, something is stirring
Under A Desert Sky is a one-page encounter for level 2-3 characters.
Written as part of the Storytelling Collective Write Your First D&D Encounter Spring 2021 Workshop and is published in Collective Encounters Vol. II Additional... [click here for more] |
Dungeon Masters Guild |
$0.69
|
Gold coins have started appearing on the streets of Shayreen. Instant wealth, right? But the coins have a tendency to vanish, and now no one will trust any piece of gold. Where is the gold coming from, and why does it disappear? Who is taking advantage of the strange circumstances? And who is the mysterious little man so finely dressed?
With several bits of Irish flavor, this module includes stats... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A Welcome Stop on a Weary Road!
Lord's manors were a staple a Feudal Europe, and now they can be a staple of your DnD world. The Medieval Lord's Manor is a detailed location supplement that functions on its own or can easily be dropped into your existing campaign. This supplement is a life saver for those nights when you find yourself underprepared!
The Medieval... [click here for more] |
Dungeon Masters Guild |
$1.98
|
It's been a peaceful few months for our heroes and without paid quests they've found themselves having to resort to working a seasonal gig as camp counselors to make a bit of extra cash. Camp Deep Lake is an absolute paradise full of adventures for its young campers looking to spend their summer making friends in the outdoors until one night, the relaxation ends when the camp director shows up dead.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A 4-8 hour adventure designed for four or five 10th-level characters.
The humble hamlet of Brackinstone is home to a small community of halflings dedicated to the goddess Yondalla. When a raiding force of bullywugs threatens the isolated settlement, the player characters are asked to intervene on Brackinstone's behalf. However, it soon becomes apparent that something sinister is... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Granny could just eat you up... An outbreak of disease in the small village of Coven Creek is believed to be the work of an ancient Green Hag that swore revenge on the village's founder more than a century ago. Paranoia and superstition have given way to mob justice and mass hysteria as a shadow of fear covers the village and brings it's darkest secrets to the surface. But just out of sight, an even... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"The perfect adventure for a group that delights in riddles and puzzles." - Sam H.
"This adventure is well-structured and well thought-out and makes for an engaging mystery." - Karl S.
Gather your wits and your arms, and face the forest!
A boy named Rael needs your help finding his mother. Travelling through the forest surrounding Ravenfair,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Night's Shadow, a trading ship thought lost, has been discovered in Wildspace. What secrets are held within its rotting hull?
This one-shot adventure for all tiers of play is designed as a horror-based adventure that, at the same time, aims to be fun for both DM and players.The setting is Spelljammer's Wildspace but it's easily adaptable to any other setting.
Comes complete... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Encounter rare creatures and play with portals in this fifth-level adventure for the world's greatest roleplaying game
Hired to retrieve a particularly unstable tome of multiplanar research from the University, characters get a chance to encounter rare creatures, explore the city, wrestle with making deals and a crime syndicate, and more! Players will need to move quickly and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Wolf of the South is a quick introductory adventure of a party of low level (1-4) characters that can be played in a single session as a standalone adventure or as a chapter of an epic adventure spanning multiple sessions. This adventure is designed for use as both a standalone module or as an element of any campaign. It takes great influence from the historical events of... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A strange journey through stone and blood.
Angelswake Mine is haunted. An occupying force stalks its corridors, a strange substance bleeds from cracks in the stone, and the union’s leader—presumed dead for days—has been spotted emerging from the walls. Something uncanny lurks in the mountain, and a surreal journey awaits those who search for it.
A 4-8 hour adventure for 5th to 10th level... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Synopsis
Looking for an adventure shrouded in mystery and danger? Look no further than Of Serpents and Stone. A temple hidden deep within a dense jungle, where only the trees hold the secrets of its past. Your journey will lead you to a grand stone door adorned with the emblem of snakes, the only entrance to the temple. Discover the fate of three ill-fated adventurers who have already... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Deadly music box is a 2-4 hour investigation one-shot for any level and number of players. Nevertheless, the adventure was developed with smaller parties in mind and is especially suitable for one player and one DM (DnD duet). The story revolves around a murder in a secluded gnomish community of crafters and creators. Players need to interview community members, uncover their secrets and discover... [click here for more] |
Dungeon Masters Guild |
FREE
|
Ire of the Wilds
An Adventure for a party of 3rd to 5th level characters
Ire of the Wilds is an adventure that pits players against a powerful being whose corrupting influence is affecting the nearby town of Rothcairn. They will fight monstrosities, the undead, and even nature itself. Not everything is quite as it seems, in fact there is more to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Amphibious Offerings:
A whimsical underwater adventure for 2 or more players of level 4 or higher.
A young lord has been kidnapped by a mysterious frog-like beast, and the players have been tasked with rescuing him. They'll delve into the depths of a sunken temple and face a horde of watery creatures. Can they tell friend from foe, and tame mysterious gods, or will they be sleeping... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Murmur through the Cracks
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 4 new monsters
Builds for multiple tough NPCs
Detailed maps of the city of Samin and some key locations
Ideas for special combat encounters and a final boss fight
The Story
Even a decade after... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
UPDATED VERSION WITH BRAND NEW ORIGINAL ART AND VTT READY MAPS
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The village's blacksmith was accused of producing toxic fumes that killed many people. However, a persistent tavern owner was convinced it wasn't the blacksmith, but a group of fiendish creatures instead. The adventurers are here to straighten things up!
A 5-hour investigation adventure for 8th Level characters
In order to raise an army that is not bound to the Nine Hells, Asmodeus... [click here for more] |
Dungeon Masters Guild |
$2.95
|
It has been twenty five years since The Balov first stalked the streets of Ottkirk but this night, he comes home.
Perfect for any Halloween or Horror themed campaign or one-shot.
The Balov is a five-seven hour horror adventure for fifth edition Dungeons and Dragons for a party of four to six adventurers of fourth to fifth level, perfect for Halloween themed sessions.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
As the party progresses past the pile of undead and deeper into the cave, the smell worsens. Dread starts to set in as they pass rotting mounds of bodies and spare parts lying along the floors and walls of the cave. What is this horrible place, and who created it?
Fear for your life in this terrifying adventure designed to challenge a 5th level party. Encounter swamp monsters, zombies, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
For 25 years the county of Lachmere has been blessed with great prosperity, growing from a poor backwater to a major agricultural hub. To celebrate Lachmere’s success, the Duke is throwing a grand masquerade, and a group of exotic heroes are just what the festivities are missing. Guests are encouraged to eat, drink, and dance the night away – but a wise adventurer will keep their eyes open and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A string of unexplained deaths have plagued the small township of Elm Springs for years. Can the party get to the bottom of it, or will this living nightmare slip through their fingers like a dream?
This adventure is inspired by the real-life events and folktales that in turn inspired the movie A Nightmare on Elm Street. Spooky and fun, this adventure is perfect for Halloween, but can easily... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Shadows of the Carnival
Reformatted 2nd Edition Now Available!
Reccomended for 3 to 6 characters, levels 4 to 7. Designed originally for Forgotten Realms, easily adapts to any campaign world!
Welcome to "Shadows of the Carnival," a captivating Dungeons & Dragons 5th Edition module that will transport you to a realm where mystery, magic, and the extraordinary collide. Step into the enchanting... [click here for more] |
Dungeon Masters Guild |
$2.79
|
"If you could read how you were going to die, wouldn't you want to know?!”
A book has appeared in the sleepy town of Evergrove containing cryptic verse that can apparently predict someone's death. Three townsfolk have died in horrible accidents already and the characters are recruited to help investigate.
The Book of All Ends is an adventure for 3-4 3rd-level... [click here for more] |
Dungeon Masters Guild |
$2.95
|
It is not an easy thing to be a champion: with the fate of so many hanging on your every decision. A moment’s hesitation can cost lives and every choice weighs heavily upon your mind in the lonely nights. With the stakes so high, it is sometimes difficult for a hero to take a moment to reflect on themselves and the path they have chosen.
But you have and you are.
You... [click here for more] |
Dungeon Masters Guild |
$2.95
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The people of Phlan are in dire need of help! The town’s water supplies have mysteriously turned a sickly green! Buildings and trees have been secreting slime! Creatures in the area have been going mad! Can the adventurers solve this slimy mystery?
A Two-Hour Adventure forTier 2 Characters. Optimized for APL 8. ... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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A note tied to a roadsign leads the party to a small, swampy town that has seen better days. To stop the fog that has been halting the town's food growth, the party will have to venture in to the swamp and snuff out the source.
This 1Sheet adventure can serve as a one-shot or a quick quest in your larger campaign. It can take anywhere from 2-4 hours and is meant for a 5th-7th level party (4-6p) playing... [click here for more] |
Dungeon Masters Guild |
$1.00
|
***Warning:*** This module contains adult themes, situations, and a good helping of silly raunchy humor.
Madame Belle's Maison Derrière has a problem, one of their courtesans has been cursed! Can you figure out the curse, find the culprit, and bring them to justice?
This adventure is designed for 4 5th levels or higher characters, and should take around 3-5 hours to play. ... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Dive into a mystery in Lake of Secrets, a darker magic fantasy compatible with any setting. When the sovereign of a war-stricken kingdom goes missing, characters must brave the castle dungeons to find them. Death stalks the dungeon walls and dark deeds come to light as the characters uncover the story of a terrible sacrifice.
Designed as a 3-4 hour adventure for 1-6 players of 3rd-5th... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Several patients at an asylum have begun to suspect that their warden is involved in a shadowy cult...can they make their escape before they fall prey to his evil plans?
This is the second entry in a disconnected series, called Party Starters! We all know and love the 'start in a tavern' trope, but some DMs and players would like to mix things up. That's where this series comes in - to provide alternative... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Village of Varghallow
Smiling Orc Publications - Drop-In Location Series + Bonus Mini-advensutre!
Embark on an epic adventure with our newest Dungeons & Dragons module, a captivating addition to the Smiling Orc Campaign Drop-in Locations Series. Crafted for Dungeon Masters seeking to elevate their campaigns, this module is designed to seamlessly integrate... [click here for more] |
Dungeon Masters Guild |
$1.50
|
West Marches Company: A Grim Promise is a 70-page adventure for 3rd level characters taking them to 5th level.
The lands that lie west, across the great sea, are uncharted. The West March Company has spent a fortune on an expedition to loot and tame it. You are part of that expedition. You are the desperate, the outcast, the destitute. This new world is weird and dangerous. Rumours abound... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Haunted House of Briarville is a 3rd level adventure for three to four players set around a haunted house with a crafty twist. While the primary focus is exploration, the conflict can be settled through combat, negotiation, or any combination of the two. The adventure is setting-neutral and takes 5-7 hours to play. This adventure takes the characters into the riverside town of... [click here for more] |
Dungeon Masters Guild |
$3.95
|