Title |
Publisher |
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Some secrets won't stay buried forever
Burial in Baldur's Gate is a 6-8 hour Dungeons & Dragons adventure for characters of levels 1-2, for use as an introduction to Baldur's Gate: Descent into Avernus or as a standalone module.
A simple errand to help a friend reveals a mystery that will lead the characters to a grisly charnel house and the cults of the Dead Three. This is why you never... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Horror and mystery await you in this spooky, one-shot Dungeons & Dragons adventure.
In this haunted house adventure, players are charged with investigating the Haunting of House Hargrave on the night of the full moon. That catch? The characters themselves are the ghosts--but the players won't know it until the end! To break the curse on the estate and uncover this twist, the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Smoke on the Water
An adventure by Elven Tower
This is a tier 2 (level 5-6) adventure about a concerned tavern owner who's looking to hire a group of valiant warriors to track down his adoptive daughter and help her finish her research. Elilah is a curious investigator who follows the track of the Prophesy of the Pregnant Old One. She believes the event of a lifetime is about to happen... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Something terrible has happened to the remote farm town known as Valestone, and only a plucky, disheveled, elven girl named Moira knows the truth. Guide your players along with Moira and her unconventional coping mechanisms. Unravel the mystery, the comedy, and the tragedy of this once lively little town.
Whether you run this narrative and RP focused mystery... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Vampires in service to Shar, the Mistress of Night, are somewhere in Vanrakdoom. You must locate them without drawing attention to the other residents of this dangerous place.
Part Two of the Undying Threat trilogy.
A Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. ... [click here for more] |
D&D Adventurers League |
$4.99
|
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
An astral elf wizard has been researching the anomalies on Crystalstar. Her findings have
uncovered a derelict research facility named the Amastacia. Can you navigate
the facilities' defenses and uncover the treasure she seeks?
Part two of the Crystalstar... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Smugglers, Secrets & Stormwreck Isle.
Prologue to the Dragons of Stormwreck Isle.
‘Smugglers, Secrets & Stormwreck Isle’ is a gripping mini adventure that serves as a thrilling prologue to the Dragons of Stormwreck Isle campaign. It’s designed for Level 1-4 characters using the D&D 5e rule set. It provides a comprehensive introduction... [click here for more] |
Dungeon Masters Guild |
$2.95
|
"The Archivist's Wedding" is a D&D 5th Edition adventure featuring a lot of social interactions and creativity and resolving of an underlying mystery. The adventure contains 6 pages of content through 5 main scenes, 4 battle maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3.
The Story
This is... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
PLEASE NOTE: THIS SUPPLEMENT REQUIRES WATERDEEP: DRAGON HEIST
Cruel Summer is an extension to Waterdeep:Dragon Heist which continues the Summer story arc and the tale of the Cassalanters, with lots of emphasis on mystery solving, investigation and intrigue.
After the Cassalanter's Founders' Day celebration ends in death and destruction,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Listing—Do You Feel It?
Mired in ennui, travelers to Crakateg face not death but spiritual decay. Their missions forgotten, hope abandoned, they become part of the machine of the forlorn city, spinning their gears for no discernable purpose. A few know the truth—that the wreckage of this artificer city houses the spirit of an eldritch being. But soon enough, all who come to Crakateg... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Battle for the Undercity is a D&D 5th Edition adventure designed for a DM’s use in any Forgotten Realms™ campaign. It was designed and written by writer, editor, and developer Monica Valentinelli (Firefly RPG, Vampire: the Masquerade 20th Anniversary Edition, and Hunter the Vigil 2nd Edition lines), with rules and... [click here for more] |
Dungeon Masters Guild |
$3.99
|
COPPER BEST SELLER!
Curse of Strahd: Murder in the Monastery is a 5th Edition (5e) Dungeons & Dragons (D&D) adjustable adventure module for any tier of play and any group size (duet/party). The Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required to run this adventure. While not... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Are you looking for a new epic adventure for your seasoned band of heroes? This Mini Campaign is designed for 4 to 5 characters of 20th level. A deep and intriguing story within the forgotten realms, that offers plenty of roleplaying opportunities, solving puzzles, uncovering secrets long lost in time, exploring an abandoned ruined City shrouded in mystery and battling against the ultimate evil... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. This cheap 1.99 product is perfect for a campaign set in a frigid region. The adventures can be placed into an arctic themed campaign, or simply be run on their own.
Clash with frost giants, duel remorhazes, and solve frigid mysteries... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Genies! Lovers! Monsters! Assassins! Fire! It's all here!
"Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media
"The best adventure I've played in years!"... [click here for more] |
Dungeon Masters Guild |
$9.95
|
A new 3-4 hour adventure for parties at level 2-4 based in Ravnica featuring one of the best guilds: IZZET LEAGUE! Congratulations! You’ve won an exclusive tour of Dr. Skulldial’s elemental lab as part of an Izzet League PR event. Unfortunately, she's fazed out of reality currently. As you venture forth solving puzzles to... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Outline:
The players must infiltrate a remote military academy at night to secure the release of loved ones taken hostage by the belligerent githyanki. Playable as a standalone adventure or a continuation of the Instruments of Fate one shot series, the module easily is adapted for insertion into the main campaign of a variety of group levels and compositions.
Features:... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Adventures in the Night is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 1st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to the Hunter’s Full Moon trilogy. It can also be used in any campaign that features... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A lone kindori has been spotted resting at the edge of Gleamspace and it has not moved for several days. Is this a sign of poachers returning to the system, or perhaps an indication of something worse? People are curious and worried, and someone has put forward the funds for an investigative party.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Valid for... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Witches of Lonelywood is a short adventure designed for 5th-6th level characters. This side quest can easily fit into your Icewind Dale: Rime of the Frostmaiden campaign or be used on its own as a wintery one-shot.
People are going missing in Lonelywood, and the normally friendly townsfolk are turning on each other. After a teenage boy is blamed for the latest disappearance,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A 2-Hour Spelljammer adventure, playable by D&D Adventurers League Forgotten realms characters levels 1-4.
You are called to the Wildspace system of Forlorn where an astral elf requests your aid! Will you help him seek out his lost lover?
Part one of the Crystalstar Trilogy
Forlorn but not Forgotten is a two-hour love-torn Spelljammer adventure for characters of level... [click here for more] |
Dungeon Masters Guild |
$4.99
|
SILVER BEST-SELLER!
Curse of Strahd: Return to Death House is a 5th Edition (5e) Dungeons & Dragons (D&D) duet mini-adventure module for a solitary 4th-level character and a Dungeon Master (DM). DM Options within the adventure make it suitable for a small party (2-3 characters) of lower or higher level.
Content Warning: escalating... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Vault of Eternity is a classic dungeon crawl with a twist for a party of mid-to-high level adventurers (roughly 9th-10th). While the dungeon is set in the Underdark of the Forgotten Realms, it is designed to be easily added without any major adjustments to any campaign that features dwarves. For example, this could easily be an ancient and forgotten mountain stronghold rather than an Underdark... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Strange accidents keep happening in the Singing Brass Dragon Opera of Waterdeep. Curtains fall during rehearsals, dancers stumble into the Orchestra pit, a flying glowing skull terrorizes the sceneshifters, and threatening letters arrive each day. Recently, a chandelier fell and killed a new employee. Now, a group of adventurers has been hired to investigate the crime and rumors surrounding... [click here for more] |
Dungeon Masters Guild |
$4.95
|
"Haunted Chapel" is a D&D 5th Edition adventure resolving the curse of Tania Filmura's crypt. The adventure contains 6 pages of content and 1 detailed map. It is expected to provide about 3-4 hours of play time for a party of 4 adventurers at level 4.
The Story
The adventurers arrive to a chapel – which seems empty but not deserted. The floor and pews are clean – though covered... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An exclusive party at an illustrious antiquities museum. A missing benefactor and host who turns up dead. A missing mummy, the crown jewel of a new exhibit, and a hardboiled detective trying to make sense of it all. And a party of adventurers caught right in the middle! Welcome to the Lucaryen Museum of Antiquities, enjoy your visit. We recommend for your safety not to wander the halls at night; some... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A Dungeons & Dragons adventure update for 1st-3rd level characters!
This update converts the popular Advanced Dungeons & Dragons Ravenloft RQ1 adventure, Night of the Walking Dead, into the latest edition. The PDF update contains game statistics for the adventure encounters, helpful Dungeon Master notes, and relevant Ravenloft setting information... [click here for more] |
Dungeon Masters Guild |
$1.75
|
A 5-HOUR MADNESS-INDUCING COSMIC HORROR ONE-SHOT
FOR 6th LEVEL CHARACTERS
(From the Participants of the ENnie award winner for Best Online Content - Silver - RPG Writer Workshop)
"No other person in Faerun except Hubert Pierre Lorentz has made such a huge breakthrough in writing fictional horror story. His vivid, grotesque, and terrifying descriptions... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Rizgrim, the Great Doomguide of Kelemvor discovered that the land within the Quivering Forest near the burial site of her friend is slowly being consumed by dark magic. The adventurers are asked to find the source and eliminate it as soon as possible. Failing on this task could turn her dead friend into a dracolich. Nobody wants that! Right?! Part 3 of the Clover Group Series.
A Two to Four-Hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A mission brief from Chapter 2 of Waterdeep: Dragon Heist turned into a 2 hour adventure!
The first Bregen D’aerthe mission on page 34 of Waterdeep: Dragon Heist requires that the characters steal a noble’s handkerchief and give it to a tiefling girl down by the wharf. Scrying Into His Handkerchief answers the questions: Which noble? Why him? Where can we find him? What happens... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Secret of the Nifty Duck is a Copper Best seller!
What passer-by would not enter The Nifty Duck when they saw the warm light glow, hear the music play and took a glimpse of the beautiful landlady Zia?
But The Nifty Duck isn’t the innocent tavern it appears to be. Zia is not the innocent landlady she appears to be.
Not everyone who enters The Nifty Duck will come... [click here for more] |
Dungeon Masters Guild |
$1.59
|
Lamordia: The God Engine is a one-two session Ravenloft adventure intended for characters levels 1-3, designed by Meaghan J, host of The Dragonlance Canticle and That's So Ravenloft podcasts, and author of Shadow of the Black Rose.
Welcome to Lamordia, a land of snow and stitched flesh, where the unrestrained ambitions of doctors, scientists, and capitalists provide... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Zhentil Keep has lain dormant for decades, the destruction wrought upon it enough to keep even the bravest and most foolhardy away. But rumors and plots are stirring up things better left alone in the skeleton of the city, and the dead may not lay still for much longer.
East from the Keep, the city of Phlan celebrates Reclamation Day, honoring those lost in the fight to take back their... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Home is what you make of it.
Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Sins of the Past
"Few brave souls dare to visit the City of the Dead at night. Some might say that tales of nighttime horrors are for children, but the wise folk know better"
Three members of the Jackals gang, famous grave robbers, are found murdered in the City of the Dead cemetery in Waterdeep. Their wounds are horrible, and their jaws are completely destroyed.
City... [click here for more] |
Dungeon Masters Guild |
$2.49
|
The party embarks on a journey like no other as they stumble upon the eerie Carnival. A chance encounter with a mysteriously acquired flyer leads them to the unsettling realization that this eerie spectacle has arrived in the town of Cursevale, looming ominously over its modest skyline. The carnival’s allure is undeniable, its charm irresistible, yet the air is heavy with foreboding as whispers of... [click here for more] |
Dungeon Masters Guild |
$3.99
|
"The Silvershield Brothers" is a D&D 5th Edition adventure featuring a full storyline with battles, mystery and investigations. The adventure contains 5 main scenes, 4 battle maps, 3 handouts, 9 tokens and 4 simplified character sheets. It is expected to provide about 4-5 hours of play time with active roleplay for a party of 4 adventurers at level 6.
The Story
Thurmun Bighammer... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"Enough time for one more story. One more story, before dawn, just to keep us warm."
Fog Over Saltmarsh is a ghostly adventure for Saltmarsh inspired by John Carpenter's classic nautical horror film, The Fog. The adventure is designed for three tiers of challenge covering PCs of level 1-6, to be played in 1-2 sessions.
Can your PCs save the people of Saltmarsh... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This supplement is the culmination of our passion for medicine and gaming. It features nine stories, written by excellent DM's Guild creators, fully illustrated and presented in a familiar yet unique layout. This book is the ultimate adventure anthology for introducing disease in fantasy gaming.
The Malady Codex offered an introduction into the realm of magical diseases. Written by... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits. Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting. All ten adventures contain notes for altering the adventure to suit any level of party. You can run them in order, as one-shots, or take them one-by-one... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A medical shipment to the swampy town of Strade's Gallows takes a turn for the eccentric when the party happens across enigmatic shrimp-men who begin to worship them as gods. Can the party solve the mystery of Strade's Gallows' ailment, or will their new disciples botch it all up?
"Fishing for Gods in Strade's Gallows" is a Dungeons and Dragons 5emodule designed for 3-5 players... [click here for more] |
Dungeon Masters Guild |
$5.99
|
FALKOVNIA HAS ONLY HAD TO FACE THE UNDEAD THAT WANDER FORTH FROM THE MISTS. WHAT WILL ITS SOLDIERS DO ONCE THEY BEGIN TO RISE FROM THE VERY LAND ITSELF?
After General Vladeska Drakov, Falkovnia’s militaristic ruler, loses contact with Hatzimvas Hospital outside the capitol’s walls, she gathers a group of capable soldiers to investigate what has happened. Little do these soldiers... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Attend the concert of a lifetime in this One-Shot adventure for the world’s greatest roleplaying game…
The concert of a lifetime is about to take place, the party taking on the role of an indie band of their own, potentially get into and thrown out of the exclusive club Elvinor and try and make a name for themselves as dark forces work in the background.
When Danny Breeze... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9.
CW: witches, ghosts, rats, mild body horror, death
In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A Red Wizard of Thay has opened a gambling house in direct competition with the local casinos. While it does well, the others seem to have encountered a dip in fortunes – and profits. The adventurers are asked to investigate and put a stop to any nefarious actions by the newcomer.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
CONTENT WARNING: Gambling, Drinking... [click here for more] |
Dungeon Masters Guild |
$3.99
|
New Remastered Version with a cleaned-up PDF, DungeonDraft maps, and art by PastelVui
Toecap's Puzzle House is an Escape Room style dungeon for a party of four 1st level characters, with options for higher levels, and can also work as an introductory adventure to Dungeons and Dragons for new players, although Dungeon Masters should be more familiar with the system. It should take... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Tasha's Magical Mirrored Maze
A Puzzle challenge For characters of 4-20 level
This is a stand alone puzzle maze that can be placed in any setting. It is simple enough for DM's to run but complex enough it may leave players stumped for hours.
This can take anywhere from 30 mins to 2 hours deepending on how you players handle this encounter.
... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Trouble at the Twin Temple
A short plug in adventure that can be used as part of a larger campaign or run as a one shot for 3-4 Tier I or II characters.
The Twin Temple was once a place where the people of the city can come to and get help and guidance, but change has come to the Twin Temple now. The characters seek to find what poisons this well and how they can get to... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Nightmares is a one shot adventure designed as a filler story arc for any campaign.
It can also be used as a one shot adventure with new characters.
It is designed for 2-6 players and can be modified to fit the DMs needs (as per their campaign.)
It is very easy to set up (1 hour max) and all resources (including monster stats) are included.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The party wakes up in an ancient dungeon cell, deep below the city of Sharn. They have no idea how they got there, and they see cultists leading other prisoners away. Will the players confront the nefarious cult, or flee with their lives?
Deep Below Sharn is a two- to four-hour "one shot" adventure for level 4 characters set in the realm of Eberron. It uses a modular... [click here for more] |
Dungeon Masters Guild |
$2.99
|