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The Faerie Coffins

The Faerie Coffins


Step Into The House of Curiosities! Once a prosperous stop off on the Evermoor Way, Nulfi's House of Curiosities has fallen on hard times. Now the main attraction, the mysterious Fairie Coffins, have been stolen, and the ever eccentric proprietor is seeking aid. Will your adventurers recover the Fairie Coffins and survive the darkness that lurks at the House of Curiosities' heart? Or will they...   [click here for more]
Dungeon Masters Guild  $3.99

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A Fey Mystery of Glen Dourn

A Fey Mystery of Glen Dourn


A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9. CW: witches, ghosts, rats, mild body horror, death In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and...   [click here for more]
Dungeon Masters Guild  $3.95

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Away with the Faeries

Away with the Faeries


Away with the Faeries “Don’t mistake my insistence on this for cruelty. A deal was struck, a price must be paid. One way or another.” Many centuries ago, the people of Stonebridge lived in peace with the fair folk who dwelled in the nearby forest; a place known for its thin veil between the Material Plane and the magical Plane of Faerie known as the Feywild. This...   [click here for more]
Dungeon Masters Guild  $4.95

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The Fox & The Fey

The Fox & The Fey


After a long day of travel, you stop for a rest on the side of the road near a grove. Just as you set your pack down and take a seat on a rock, an unusually large fox darts out of the bushes, grabs your bag in its jaws, and sprints off into the trees. It's so fast you've no chance to react. Having only just sat down you've had little rest, but now you must give chase or lose your gear. A...   [click here for more]
Dungeon Masters Guild  $4.95

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A Fey Feast

A Fey Feast


Into the woods, for whatever reason a group of adventurers have set off, in groups or alone. While in the forest they become turned around and unknowingly whisked away to the Feywild for nefarious reasons. While there the group is confronted by Pixies and asked to perform three tasks for a feast before they can leave. Quickly the tasks become questionable, and it is up to the party to figure out what...   [click here for more]
Dungeon Masters Guild  $3.99

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Fey in the King's Forest

Fey in the King's Forest


Explore the village of Minroe and the King's Forest in Cormyr, rescue some missing locals, and find the surprisingly fiendish source of the fey incursion in this adventure for the world's greatest roleplaying game. Fey in the King's Forest is a 6-8 hour adventure aimed towards a party of four level 4-5 characters.   The adventure contains two adventure hooks, bios of...   [click here for more]
Dungeon Masters Guild  $2.99

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Fairy Nuisances

Fairy Nuisances


Driven out of the Feywild, a group of fey have descended on the village of Laret Crossing. With a plague of pranks and inconveniences, they are terrorizing the people. They cry out for heroes who can rid them of this terrible curse. This is an adventure for a party of 1st through 3rd level characters that focuses on conversation and negotiation. It is perfect for introducing and exploring the Social...   [click here for more]
Dungeon Masters Guild  $3.99

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Faeful Night At The Greenheart

Faeful Night At The Greenheart


An enchanting adventure for 4-5 characters of 1st or 2nd level! The Greenheart inn lies at the edge of the High Forest. When the party decides to check in for the night, they are surprised by a very welcoming and charitable innkeeper: lodging is free, and all guests are welcome to join the evening's feast. This must be the party's luck day...right? As the adventure unfolds, our heroes...   [click here for more]
Dungeon Masters Guild  $2.59

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