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A Baleful Awakening

A Baleful Awakening


A Baleful Awakening is a play tested adventure with elements of survival horror. Challenge four, level 1 adventurers to survive by scavenging for equipment as they have woken in a forbidding tomb full of undead. Maybe they will begin to unravel the plot that placed them there, but simply surviving is pretty nice to. This story was designed with the intent of being a campaign starter, but will...   [click here for more]
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A Night of Masks and Monsters (A Requiem of Wings #1)

A Night of Masks and Monsters (A Requiem of Wings #1)


An original one-shot adventure designed for 3-6 level 3 characters. A DMsGuild bestseller, downloaded more than 3,000 times and played by parties around the world. Newly redesigned and updated! Summary In the city of Ibrido, locals enjoy a life of splendor and frivolity. Every week, a lavish party is held at the Castel...   [click here for more]
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A sound of many faces

A sound of many faces


Nerle Stergoda is a human Bard who travels around the land as a professional music star. She sells a rap/hip hop persona (or any other music genre the DM prefers) and wears a golden mask to accelerate her art. She plays a lot of good tunes and is often the center of attention wherever she arrives. However, the mask she is wearing inhabits a dark secret: an evil presence that feasts on souls. ...   [click here for more]
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Fauci su Forte Nebuloso

Fauci su Forte Nebuloso


Halloween Adventure in Italian. A volere la costruzione di Forte Nebuloso fu il Conte Viktor Bram di Rumelia, che in quei tempi aveva necessità di una vedetta fortificata per proteggere i suoi possedimenti boschivi. I Picchi Acri furono fin da subito visti come il luogo ideale per costruirvi una rocca, sia grazie ai giacimenti di marmo e granito che contenevano,...   [click here for more]
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Graves of Neverwinter

Graves of Neverwinter


This adventure is designed for a party of 5th to 6th level characters. It is set in the Forgotten Realms. Danger awaits settlers and heroes alike in the reclaimed streets of Neverwinter. Business is returning, but trouble never left. This is the fifth adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want: If you're...   [click here for more]
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Le Quattro Furie

Le Quattro Furie


Un Intrigo amoroso e forze oscure stanno conducendo la Baronia di Ghiassa al baratro. Vivi le rocambolesche avventure delle Quattro Furie. Un'avventura da torneo per quattro o cinque personaggi precostruiti che vanno dal dodicesimo al diciannovesimo livello, il modulo contiene tutte le schede. ...   [click here for more]
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Murder at The Rampant Rooster

Murder at The Rampant Rooster


A merchant hires the party to escort him from Waterdeep to Neverwinter, but the secrets he knows gets him killed and the party finds itself investigating the murder of their employer to prevent an innocent woman from being framed. ...   [click here for more]
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Personaggi Pregenerati per La Seconda Alba Nera

Personaggi Pregenerati per La Seconda Alba Nera


Nel file sono presenti 4 Schede per Personaggi Pregenerati di 1° livello, per fornire spunto ai giocatori per l'avventura: "La Seconda Alba Nera". Esse contengono nuovi Tratti, Ideali, Legami e Difetti e 4 backstories originali per collegare i giocatori alla storia. La Seconda Alba Nera è un'avventura Dark-Fantasy di oltre 30 ore che accompagna un gruppo...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of...   [click here for more]
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The Feywild Exorcism

The Feywild Exorcism


Just in time for Halloween, we offer you a treat - a brief, compact quest that might transport your adventurers into the realm of trickery and deceit. Featuring the ever-known tropes of a cursed child, a scene of exorcism, the shady magics of the Feywild, a vengeful hag and, potentially, a band of drunken satyrs. This is a self-contained quest for all kinds of settings and adventures. It includes...   [click here for more]
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The Heart of Autumn

The Heart of Autumn


A murder mystery adventure for D&D 5th Edition. ...   [click here for more]
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The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
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The Last Papyrates

The Last Papyrates


Someone has been stealing all of the paper throughout the land, and the Papyrates are having none of it. That’s their job. And there is a market. Something fishy is going on… and four lowly wizarding clerks get swooped up in it all one night, to recover the magical paper they were meant to be guarding. ...   [click here for more]
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The Rod of Life | A One-Shot Adventure

The Rod of Life | A One-Shot Adventure


A party of 3rd level adventurers travel across a dusty barrens to a small cave, seeking, "... the key to lifelong prosperity." A Beholder eats one of the party members holding a stone rod, triggering an unexpected event: The party is suddenly alive again, in a small room, holding the same stone rod. This adventure is about a time loop and discovering who, why, and how. It's not only...   [click here for more]
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The Trickster's Tower

The Trickster's Tower


A side story, a one-shot, a diversion in an otherwise forgetable urban setting. The Trickster's Tower may take 2 minutes, 3 days or your party might be stuck forever in an illusion preying on their greed or they could all meet their demise at the hands of a herd of tiny centaurs. Endure the traps and trials of the tower and uncover its history and mystery in the process. Challenge your party with...   [click here for more]
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Trail of Vengeance

Trail of Vengeance


“In this story, you are D&D heroes with swords and magic - living in something of a fantasy New York City. A lot of normal people live here trying to get by, but the city is really run by monstrous crime lords, secret nobility, and a lot of evil people trying to get very, very rich. But since this is a city with laws and a police force, you have to act like detectives or vigilantes to get...   [click here for more]
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Widow's Peak

Widow's Peak


I curse you to watch as your village withers I curse your women to be barren And your soil to be lifeless Until your bones are washed away by the sea —The last words of the Witch A Ravenloft adventure for characters of 5th level and higher. Adventurers...   [click here for more]
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Wizard Bonbon and The Castle of Sucre

Wizard Bonbon and The Castle of Sucre


This is a kid-friendly adventure created by Cameron Wright. I am providing this adventure for free. It should be suitable for kids of all ages that understand the rules of Dungeons and Dragons 5th edition. Any money that is donated will go into making future kid-friendly adventures as good as possible. ...   [click here for more]
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guilty until proven innocent

guilty until proven innocent


For 1st through 3rd level characters. You were hired on to do a job. You did your job incredibly well. That is why you find yourself in a jail cell waiting for a trial and then the end of a rope. You need to lead a rescue mission to prove your innocence. But everyone is against you. What else is new? This was my first attempt to make a module. Be kind and give feedback please. ...   [click here for more]
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Mystery at Alb

Mystery at Alb


For 3rd through 5th level characters. An uninhabited island with an ancient secret. You are hired to find out what happened on Alb. A group of men a went missing on the island. The island has ruins so ancient that no one alive knows their origins. The answer to the island’s secret might die with you. ...   [click here for more]
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The Fool's Keep Murders

The Fool's Keep Murders


A murder has occurred in the Fool’s Keep. Can the adventurers solve the mystery before the criminal completes their scheme? Suitable as a prequel or sequel for Beneath Fool's Keep or as a stand alone oneshot. A 1 hour Fifth Edition Dungeons & Dragons encounter for all level characters suggested for all alignments (1st draft; Standalone; Expandable) ...   [click here for more]
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A Quasi-Troubling Conundrum

A Quasi-Troubling Conundrum


This adventure is the fifth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Eldark Crypt

Eldark Crypt


Hello! This is my first stab at uploading an adventure in PDF, this is geared for a level 7-10 party of optomized characters. This adventure is a dungeon crawl with 3 big fights in it! Victory favors the prepared, they are lethal. This is a quick 2-4 hour adventure that will fit easily into any pre-existing campaign, and I designed it to be very easy to DM. I laid it all out so you can really just...   [click here for more]
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Getting to Barovia

Getting to Barovia


The creeping fog scenario is one of my favourite adventure hooks for Curse of Strahd becuase of it's simplicity - however, some people might find it hard to place it in a setting. This is a one page adventure hook that expands on the "Creeping fog" scenario a little more, giving the players and yourself a good footing to get the adventure started. ...   [click here for more]
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Lost to Darkness

Lost to Darkness


This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Rumors for DDAL08-01 Map with No Names

Rumors for DDAL08-01 Map with No Names


Looking for a good way to start your Dragon Heist game? Hand out these spoiler-free whispers and rumors to your players and let the map mania take over! Includes 9 rumors connected to the rumors of treasure maps floating around Waterdeep. Suitable for a variety of character backgrounds. ...   [click here for more]
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The Summer Intern, The Cabin Boy and The Ambassador- 3 Spies for Waterdeep: Dragon Heist

The Summer Intern, The Cabin Boy and The Ambassador- 3 Spies for Waterdeep: Dragon Heist


The Summer Intern, The Cabin Boy and The Ambassador- features three Bregan D'aerthe spies that can be added to your Waterdeep: Dragon Heist game. Each has suggested faction missions that will have characters interacting with the spy of your choice. There is also an equipment chart with suggested trinkets, gear, and magic items, that each spy may carry...   [click here for more]
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Walking Dead

Walking Dead


This short adventure is designed to be played without any additional material. All stat blocks, character information, maps, and other such things are already included in the document. No need for any books or character sheets! In half an hour, the human security force of United Brawnson Mines (the party) has to escape the mines, overrun by spooky zombies. And time is short on their hands: only 10...   [click here for more]
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One-Shot: Sullied Waters

One-Shot: Sullied Waters


A town of sea elves has been ruled over by a democratic council for centuries. It has been a place of peace — but now someone has killed a member of the council. To complicate matters, the murdered is undoubtedly someone else on the council. It’s up to the adventurers to figure out who the killer is and stop whatever nefarious plans they’re brewing. A One-Shot Adventure Sullied...   [click here for more]
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One-Shot: The Lair of Auntie Ethel

One-Shot: The Lair of Auntie Ethel


A series of disappearances from nearby beaches has led to a dark panic descending on a small village. What’s taking the people? Are they safe? Only adventurers can help. If you’re not a DM, look no further! A One-Shot Adventure The Lair of Auntie Ethel is an original adventure set in the worlds of Dungeons & Dragons. It is meant for use with D&D’s...   [click here for more]
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The Storm to Come

The Storm to Come


The Storm to Come is an original adventure set in the Forgotten Realms using the rules for the fifth edition of Dungeons & Dragons. The adventure is usable at any level and is designed to bridge the gap between two adventures through your campaign. It is set on a passenger ship called the Cove Cutter and involves a mystery in which someone aboard is trying to sabotage...   [click here for more]
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20 Chillingly Creepy Encounters

20 Chillingly Creepy Encounters


Twenty Chillingly Creepy Encounters Welcome traveller to the darkest and cruelest corners of the realms. Where your worst nightmares hide just beyond your sight. Where all is not at it seems and evil lurks in shady corners. Where you are lucky to get out alive and with your sanity intact. Welcome to Twenty Chillingly Creepy Encounters. In this module you, the Dungeon Master,...   [click here for more]
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A Cleric Comes to Town

A Cleric Comes to Town


An all-ages adventure for players of all experience levels! The townsfolk celebrate when a healer with legendary abilities comes to town. The wonderful Merric Lighthands can heal even the most extreme and permanent injuries and illnesses. Unfortunately for them, a visitor from Merric’s past arrives to tell the truth. Includes six pregenerated characters, NPC stat block, and a brand new magic...   [click here for more]
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CCC-ELF-02 An Adventuring Party Walks Into A Bar

CCC-ELF-02 An Adventuring Party Walks Into A Bar


An Adventuring Party Walks Into a Bar… There have been strange accounts from several of the heavier drinkers in Hillsfar; all are reports of monsters plaguing the woods near the city. Are these simply the ravings of those who have overindulged… or is there a more sinister plot to uncover? Your party is hired to go on a pub crawl and uncover any mischievous mixologists...   [click here for more]
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Crypts of the Scions

Crypts of the Scions


Now only 99 cents! Halloween-themed Adventure The Countess Lucanda Hartgrave insists that Castle Antoillier is haunted. Moreover, she senses an evil growing within the ancestral estate of the Roaringthorn family. As the adventurers investigate, they discover that the unnatural terrors beneath castle are of a different, and deadlier,...   [click here for more]
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DM's Kit: Krawlity House

DM's Kit: Krawlity House


Now only 99 cents Krawlity House In Baldur’s Gate, the Temple of Tymora has acquired the former manor of a disreputable figure, legendary occultist Ransom Krawlity. Adventurers are needed to investigate the manor and make sure it is safe to convert into an outreach for the faithful. What the PCs discover is that Krawlity...   [click here for more]
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One-Shot: The Shriveled Woman

One-Shot: The Shriveled Woman


The Curious Case of the Drowned Man & the Shriveled Woman About This Adventure In this urban adventure, a party of three to five 3rd-level characters must investigate after jailors find two prisoners mysteriously dead in their shared cell — one of them drowned and the other shriveled to a husk — with no obvious culprit. The priests...   [click here for more]
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Shadows in the Stardust

Shadows in the Stardust


Several people have disappeared from a small mining village in a secluded valley. The ruling nobleman has issued a call for adventurers to help free the village from whatever it is that haunts it. Shadows in the Stardust is an original, setting-neutral adventure using the rules from the fifth edition of the Dungeons & Dragons tabletop roleplaying game. The adventure is intended...   [click here for more]
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Side Quest: The Child Knows...

Side Quest: The Child Knows...


Another 10 Minute Side Quest designed to get your player's engines revved up or just keep their wheels spinning while you make some real magic happen. In this side story the players are again called upon by Imbrigul, a Tiefling they would have met in The Wagon's A'Rockin (free if you want). His cousin and niece are having some trouble with their fellow villagers. The young girl seems privy to information...   [click here for more]
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Tales of a Fallen City

Tales of a Fallen City


The lawless pirate city of Luskan has fallen under attack by swarms of demons and undead. It’s up to the adventurers to find out what’s causing the attack and put a stop to it. This adventure is heavy on exploration and combat. The player characters must traverse the city in search of clues to find out what happened in the city while combating the threats that populate its streets. Features This...   [click here for more]
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Adventure: Dead of Winter

Adventure: Dead of Winter


"Dead of Winter" is a 1st-level adventure which can easily be adjusted to any level It is designed as a side quest for Dungeons & Dragons 5th Edition (but could be converted to other editions with very little effort). As the adventurers are traveling a lengthy road between destinations, a bitter winter storm...   [click here for more]
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Dragon on the Mount - Tier 1 Adventure

Dragon on the Mount - Tier 1 Adventure


A group of adventurers must stop an evil Red Dragon and a group of Kobolds from destroying a small farming village. A 5th Edition One-Shot! Includes monsters from the Monster Manual and Volo's Guide to Monsters. This Adventure is best played with a group of 4-5 characters of level 3-4. ...   [click here for more]
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Old Min's Swamp

Old Min's Swamp


A note tied to a roadsign leads the party to a small, swampy town that has seen better days. To stop the fog that has been halting the town's food growth, the party will have to venture in to the swamp and snuff out the source. This 1Sheet adventure can serve as a one-shot or a quick quest in your larger campaign. It can take anywhere from 2-4 hours and is meant for a 5th-7th level party (4-6p) playing...   [click here for more]
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Rebirth of the Storm Lich

Rebirth of the Storm Lich


This is a time sensitive adventure lv 1-4, for those DM's that want your players to be time aware. To the passer by, this year’s Festival of Rain in Somberre may look the same as any other year, but there is something stirring beneath the surface. As time goes on signs begin to show that something isn’t quite right. Dark clouds slowly begin to cover the sky as a storm begins creeping in...   [click here for more]
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Constructed Criticism: Artificer's Intelligence

Constructed Criticism: Artificer's Intelligence


Constructed Criticism: Artificer’s Intelligence Something has been stomping through the local’s fields at night, ruining crops and damaging property, and the trail leads back to the abandoned wizard’s tower in the woods. The locals superstitiously believe they have angered the old wizard's spirit, but do spirits usually leave trails? An adventure for 3-4 1st - 5th level characters...   [click here for more]
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Escort

Escort


My third offering. I'm thinking a party of 4 or so 4th level players would fit well, but adjust as necessary. This is an adventure set in the Forgotten Realms Sword Coast. An offer you couldn’t refuse. The wrong place at the wrong time. You and a few others who happened to, just then, be passing through the threshold of Greenest are nearly trampled by a small squad of mounted town guard...   [click here for more]
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The Poltergeist of Velna Stop Inn

The Poltergeist of Velna Stop Inn


You hire a driver to carry you North to the thriving trade town of Greenest. You hope to get some rest, exchange goods, and perhaps plant some roots. Along the way you are abruptly stopped and warned of danger. Whether or not you take the advice of the town militia, trouble will find you. Madness or melee, the only way out is to solve the mystery that surrounds the Velna Stop Inn. This is an...   [click here for more]
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Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist

Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist


There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage. Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for...   [click here for more]
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A Call from the Magistrate (5e)

A Call from the Magistrate (5e)


The farming community of Kreen lies along the High Road just south of the city of Leilon. The families of this forgotten village have, until recently, experienced a prosperous lifestyle, trading with the caravans from Neverwinter and Waterdeep. After hearing of the troubles in Phandalin (1481 DR) villagers in Kreen became concerned about their safety, many chose to leave their community. The...   [click here for more]
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Cooped In

Cooped In


Old man Milliken needs your help. Every night someone or something is stealing chickens from his barn, putting the local egg supply under threat. Keep watch and discover the truth in this 1-2-hour quest. ...   [click here for more]
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