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CCC-MAG01-02 Murder at the Festival!

CCC-MAG01-02 Murder at the Festival!


CCC-MAG01-02: Murder at the Festival! A series of grisly murders threatens the festivities at the annual Magic and Gold Festival in Thentia! Can your group of adventurers uncover the source of the attacks and stop the murderer before they strike again? A delightfuly murderous two-four hour mystery adventure for characters level 5-10 (optimized for APL 8). Murder...   [click here for more]
Dungeon Masters Guild  $4.99

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CCC-MAG01-03 The Clock that Didn't Tick

CCC-MAG01-03 The Clock that Didn't Tick


Mystery in the Moonsea. Disappearing shipments, missing alchemists—and proven musical acts whose rehearsals sound terrible! Instead of showing off Thentia to potential trading partners and giving the locals something to celebrate, the pall over this year’s Magic and Gold Festival threatens to drive business to Melvaunt and give the locals a reason to riot. A Four-Hour Adventure for Tier 3 Characters....   [click here for more]
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CCC-MAYDAYS-01 The Bandit's Mark

CCC-MAYDAYS-01 The Bandit's Mark


The RED WOLF leads a gang that preys on travellers in the wild lands of THAR. Dozens of adventurers and bounty hunters have come for the bandit, drawn by the price on their head. Can you avoid the other hunters, and find them first? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This is my first published CCC, I really hope you and your players enjoy it. The blurb isn’t all...   [click here for more]
Dungeon Masters Guild  $2.00

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CCC-MELB-01 A Single Tearfall

CCC-MELB-01 A Single Tearfall


A Single Tearfall is now a Silver Bestseller. Thank you to everyone who has supported my first module and I hope you've had as much fun running it as I have writing it. Summary CCC-MELB-01 A Single Tearfall An injured young fisherman stumbles into Elventree with a brightly coloured egg in his arms. He claims it fell from the sky and broke his rowboat. When...   [click here for more]
Dungeon Masters Guild  $3.44

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CCC-MMT 01-01: Secrets of Imaginary Friends

CCC-MMT 01-01: Secrets of Imaginary Friends


The Moonsea Children’s Hospital is now open, and a small town has sprung up around Elua’s Lighthouse. The townsfolk share stories about strange occurrences in the area that they attribute to the fiendish creatures that escaped during the hospital’s benefit gala. Possibly it is all just rumors, but a peculiar and lonely child at the hospital may hold the answers. A 2-4 Hour Adventure for Tier...   [click here for more]
Dungeon Masters Guild  $4.00

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CCC-MMT 01-02: A Little Competition Never Hurt Anyone

CCC-MMT 01-02: A Little Competition Never Hurt Anyone


The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take place that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to be going on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem to be your standard entertainment. But it’s only a game. Or is it? A Two-Hour Adventure...   [click here for more]
Dungeon Masters Guild  $2.00

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CCC-MMT 01-03: Honorable Dissent - A Price of the Red War Adventure

CCC-MMT 01-03: Honorable Dissent - A Price of the Red War Adventure


The Red War rages after the fall of Mulmaster. Refugees from Mulmaster are steadily spreading across the region, looking for a new beginning. In the chaos of the evacuation, however, a boy is found along the road. As the dust settles, it comes to light that the child’s father is a quartermaster with the Thayan army. Fearing repercussion for the Mulmaster refugees, you have been asked to return the...   [click here for more]
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CCC-MMT 02-01: The Stuff of Memories

CCC-MMT 02-01: The Stuff of Memories


Was it something you drank? Perhaps you were drugged. Whatever it was, it caused you to forget why you just woke up in the Cormanthor Forest with some fellow adventurers. Some entity is messing with you, and it’s your job to figure out who and why! A two to four hour adventure for Tier 2 Characters. Optimized for APL 8. This adventure premiered at Common Ground Gives 2019. Elua's...   [click here for more]
Dungeon Masters Guild  $4.00 $3.20

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CCC-NBDD01-02 Where Can She Be

CCC-NBDD01-02 Where Can She Be


Silver ENnie Awards 2020 winner for "Best Organized Play" A master criminal has been making her way across the Moonsea, stealing priceless treasures at every stop. It's up to you to trace her steps, find her allies, and stop her before she can claim her final prize. What will you get in "Where Can She Be?" Explore the Moonsea! "Where Can She Be" is a roleplay...   [click here for more]
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CCC-NUKE-01-01 The Blighted Sun

CCC-NUKE-01-01 The Blighted Sun


The secluded settlement of Sunboughs has enjoyed prosperity within the Moonsea for centuries. A trade agreement is threatened when a fierce enemy strikes, seeking to destroy the elves and thwart their time-honored agreement! Who will come to their aid?  This adventure is set in the Cormanthor Forest.  A four-hour adventure for Tier One characters. ...   [click here for more]
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CCC-NUKE-01-05 Take A Bough (Plan Bee From Outer Space)

CCC-NUKE-01-05 Take A Bough (Plan Bee From Outer Space)


The end has come. Threats from menacing monsters, poisonous plots and time-traveling tamperers have taken its toll on The Elves of Sunboughs. Their leader sought out the help of deep forest beings to find a new place to call home; and has not returned. Will our heroes brave a trek into Cormanthor to find Filaeren Xilofane and the wisdom of ancients?  This adventure is a Tier One D&D Adventurer's...   [click here for more]
Dungeon Masters Guild  $4.99 $2.99

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CCC-OCC-01 Red War: Housekeeping

CCC-OCC-01 Red War: Housekeeping


The dawn of the final day arrives: The Red War looms on the horizon, and nothing can stop what is to come. But in those early hours before carnage begins, a group of adventurers are tasked with a covert operation to remove sensitive information left behind by the factions and sow subterfuge. Will internal and external influences keep them from completing their missions? A 4-6 Hour Adventure for Tier...   [click here for more]
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CCC-ODFC02-02 Palace of the Efreeti

CCC-ODFC02-02 Palace of the Efreeti


A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so. Now updated to Version 2.0, with improved, full-color maps! A four-hour adventure for 5th - 10th level characters. This...   [click here for more]
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CCC-PRETZ-PLA01 The Mystery at Coppertop Manor (Foundry Mod)

CCC-PRETZ-PLA01 The Mystery at Coppertop Manor (Foundry Mod)


Part 1 of the Plaguestone Trilogy A mysterious plague has struck the town of Glister and now bodies have gone missing from the local cemetery! The grave keeper has noticed strange lights at the abandoned manor on the hill. Can the adventurers stop the plague and solve The Mystery at Coppertop Manor? A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3 ...   [click here for more]
Dungeon Masters Guild  $2.79 $2.23

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CCC-PRETZ-PLA03 The Necroforge

CCC-PRETZ-PLA03 The Necroforge


The Seer of Glister has discovered the location of an ancient temple with the only means to destroy the accursed Plaguestone. Can the adventurers stay one step ahead of the mysterious Thang'ard, avoid hordes of angry goblinoids, and destroy the Plaguestone in time at The Necroforge? A Two- to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CCC-PRETZ-PLA03 The Necroforge...   [click here for more]
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CCC-PSA-01 In the Darkest of Times

CCC-PSA-01 In the Darkest of Times


In the Darkest of Times PART ONE OF THE PUMPKIN SPICED ADVENTURES A string of disappearing children? A mysterious green glow coming from the mountains? Phlan can’t seem to catch a break. Will you answer the call and help put a stop to the bad luck? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This product includes: Adventure PDF Printer friendly PDF Three VTT-ready...   [click here for more]
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CCC-QCC2018 [BUNDLE]

CCC-QCC2018 [BUNDLE]


This special bundle product contains the following titles. CCC-QCC2018-01 Of Gods and Monsters Regular price: $3.99 Bundle price: $2.99 Format: PDF Of Gods and Monsters Rumors abound that the travelling faire known as Doctor Jubal's Carnival of Curiosities have somehow acquired an actual, live tarrasque that they are displaying as part of their travelling show....   [click here for more]
Dungeon Masters Guild  $7.98 $5.98

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CCC-QCC2019-03 The Scarlet Divide

CCC-QCC2019-03 The Scarlet Divide


A contingent of Red Wizards has arrived in Hillsfar and is planning something. Rumors abound of a massive ritual being prepared to affect the entire city. Is their intent to help the city or harm it? And how is the First Lord involved? A Two to Four-Hour Adventure for Tier 3 Characters. Optimized for APL 13. This adventure premiered at Queen City Conquest in Buffalo, NY, on July 12, 2019. Queen City...   [click here for more]
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CCC-QUAKE-01: Red War: Thayan Peace Keeper

CCC-QUAKE-01: Red War: Thayan Peace Keeper


During the Red War, you’ve been asked to deliver a mysterious wooden box labeled “Thayan Peace Keeper” to a group of legendary heroes inside Mulmaster. But the heroes never show up. A case of mistaken identity only further complicates what was supposed to be a simple mission—while the clock is ticking. Things get delightfully weird with this entertaining two-to-four-hour adventure...   [click here for more]
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CCC-SAF02-01 Stygia: A Refuge In the Cold

CCC-SAF02-01 Stygia: A Refuge In the Cold


A six hour adventure, set in frozen Stygia the fifth layer of the Nine Hells. It premiered at Save Against Fear in October 2020. Who would seek safety in the domain of a devil? A desperate eladrin is willing to trade his freedom for a guarantee of safety, even if it’s the bitterly cold ice‐covered oceans of Stygia. But, really, what choice did he have? And what choice will you make? Includes...   [click here for more]
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CCC-SAF02-02 Frozen Contract

CCC-SAF02-02 Frozen Contract


A four hour adventure, set in Stygia - the frozen fifth layer of the Nine Hells! It premiered at Save Against Fear in October 2020. The adventure features comic and dark elements. It will probably be enjoyed more by people who enjoy social interaction, but it also contains options for combat. It features: A randomly generated dungon/office, made from rotatable/placeable tiles, filled with work-a-day...   [click here for more]
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CCC-SEA-01-03 Stargazing on the Albatross

CCC-SEA-01-03 Stargazing on the Albatross


The Albatross has seen a few setbacks in its previous voyages, but that won’t stop Dr. Jubal’s party boat! Captain Prince Glip Glop, the captain of the Albatross, is paying adventurers handsomely to provide extra security for the high-profile guests. What will you do when extraplanar party crashers show up to ruin the fun? A Four-Hour Adventure with two bonus objectives for Tier 3 Characters....   [click here for more]
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CCC-UCON03 The Straw Bears

CCC-UCON03 The Straw Bears


You return to the peculiar village of Basht for one of their unusual festivals: the procession of the Straw Bears. While there, you meet some old friends and are asked to escort the brave villagers into the woods to continue the party into the night. It should be perfectly safe, shouldn’t it? A Two to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. The Straw Bears originally debuted...   [click here for more]
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CCC-VOTE-01-01 A Small Trifle

CCC-VOTE-01-01 A Small Trifle


From the minds of Alan Patrick and Connor Self  comes a massive, lore-heavy adventure that ties into your Tyranny of Dragons and Descent campaigns, and provides guidance for one of the most epic encounters your players will experience! Revisit Tiamat IN HER HOME! This massive, lore-heavy adventure is a romp across several planes of existence (including a few in Hell), where characters must outheist...   [click here for more]
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CCC-YLRA-SDCC01-2 No Good Deed

CCC-YLRA-SDCC01-2 No Good Deed


The best tenday in adventuring! The Ylraphon Convocation of Delvers, Seekers, and Sages is in full swing, and its Mercantile Exhibition is packed with festival-goers. But not all of them are here for bargains, as the characters soon discover, and good deeds may not be enough to bring peace to Ylraphon. A four-hour adventure for Tier 1 characters. The only Adventurers League...   [click here for more]
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CCC-YLRA-SDCC01-3 Cast In Shadow

CCC-YLRA-SDCC01-3 Cast In Shadow


The best tenday in adventuring! The many disasters plaguing the first-ever Ylraphon Convocation of Delvers, Seekers, and Sages seem to be the work of someone or something in the Flooded Forest. To put a stop to the festival’s troubles, the characters will brave the vast swamp and consult with the Wise Woman who lives there—and find themselves caught up in a sinister plot...   [click here for more]
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Champion of Deceit

Champion of Deceit


Here comes the second entry from The Midnight Fables! Arkael, a young wizard studying at a famed wizard college, has grown frustrated and doubtful with his studies. As his frustrations grow, he begins hearing voices coming from the headmaster's quarters. What follows next will send players skywards in a harrowing side quest to save the college, and come face to face with a powerful otherworldy entity....   [click here for more]
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Charm and Chance's Jolly Jaunt Through the Domains of Delight

Charm and Chance's Jolly Jaunt Through the Domains of Delight


Charm: "Hey, I’m Charm—your friendly guide satyr on this jolly jaunt through the Domains of Delight! You say you've been to the Feywild before? Well, I can guarantee you haven't seen domains such as these—strap in! We'll have so much fun together—so many different people to meet and magical places to explore!" Chance: "And I'm Chance, your grumpy...   [click here for more]
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Checkmate (SJ-DC-DFA-02)

Checkmate (SJ-DC-DFA-02)


A Space Dragon Trilogy Welcome to Giantkiller, a Wildspace system that serves as a breeding ground for all sorts of dragons! Rook, leader of the militaristic gem dragons, is enraged at their most recent mate and threatening to invade their mate's home, the Moonsea. Can you figure out what is making dragons on The Faultline so emotional before they go to war? A Four-Hour adventure for Tier 3...   [click here for more]
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Children of the Hills

Children of the Hills


A small, isolated town in the midst of turmoil...rumors of strange children in the night...raided farms and homes...and something else, biding its time, lurking beneath it all. "Children of the Hills" is a short investigative adventure for 4-6 characters of levels 3rd to 4th level. It can be placed into any setting as an excellent launching point for an extended campaign. In this adventure...   [click here for more]
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Cirria's Gambit

Cirria's Gambit


  "Cirria's Gambit delivers a fun, sandbox-style adventure with resources, tables, and encounters that could prove useful to DMs well beyond the scope of the one-shot. [...] The production values are unimpeachable [...] 4/5"Tal Aviezer for...   [click here for more]
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City on the Brink- Prima Stella and Vincenzo Path Bundle Primordial Rift Saga

City on the Brink- Prima Stella and Vincenzo Path Bundle Primordial Rift Saga


City on the Brink: Book Two of the Primordial Rift Saga Prima Stella and Vincenzo Path Bundle Ideal for New Dungeon Masters!!. With fully developed storyline and meaningful PC agency, running an engaging game has never been easier      In Book One, Merchant of Durpar, players had the opportunity to choose their...   [click here for more]
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City on the Brink: Prima Stella Path - Book Two of the Primordial Rift Saga

City on the Brink: Prima Stella Path - Book Two of the Primordial Rift Saga


City on the Brink: Prima Stella Path Book Two of the Primordial Rift Saga Ideal for New Dungeon Masters!!. With fully developed storyline and meaningful PC agency, running an engaging game has never been easier    The party has made the decision to follow the charge of the Resistance led by the Prima Stella, planning to...   [click here for more]
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City on the Brink: Vincenzo Path - Book Two of the Primordial Rift Saga

City on the Brink: Vincenzo Path - Book Two of the Primordial Rift Saga


City on the Brink: Vincenzo Path Book Two of the Primordial Rift Saga Ideal for New Dungeon Masters!!. With fully developed storyline and meaningful PC agency, running an engaging game has never been easier    The party has made the decision to follow the charge of the presiding Doge of Vaelan, Vincenzo de Rossi. The concluding...   [click here for more]
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Clash at Secomber (DDV06)

Clash at Secomber (DDV06)


An adventure for four to seven 4th-level characters After years of subjugation to the Urshani hobgoblin clan, the town of Secomber’s fate is finally at hand, and it may depend on a melodic puzzle left behind by a mysterious wizard who disappeared a century ago. Submerse your party in a quest to awaken Amelior Amanitas's legendary golems and command them on the battlefield. Explore a rare...   [click here for more]
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Classic Modules Today: C4 To Find a King (5e)

Classic Modules Today: C4 To Find a King (5e)


Two centuries ago, the last king of the celtic kingdom of Pellham was deposed in favor of a High Council. Now, however, things are going badly, and a restless populace longs for the days of the ancient kingship. The High Council is floundering -- and the political situation is turning ugly. It was then that the Brothers of Brie, an obscure monastic order, discovered a long-forgotten prophecy....   [click here for more]
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Classic Modules Today: C5 The Bane of Llywelyn (5e)

Classic Modules Today: C5 The Bane of Llywelyn (5e)


Excitement and unrest grip the land of Pellham. Two hundred years ago, the royal line of kings was deposed and replaced by a High Council. The current council is well-meaning but hopelessly incompetent. Everyone agrees that a drastic change is needed for the kingdom to survive. The ancient Prophecy of Brie foretells that in Pellham's darkest hour, a king from the past will return to restore...   [click here for more]
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Classic Modules Today: I9 Day of Al´Akbar (5e)

Classic Modules Today: I9 Day of Al´Akbar (5e)


"The land of Arir - a once peaceful desert country, dotted with oases, teeming with caravans - fell into the hand of infidels. The ruler, the dearly loved Sultan Amhara, was killed in the battle for the capital city of Khaibar. He left behind one of the greatest treasure stores ever amassed - jewels and coins, more than anyone had ever seen before or since - and in addition, the Cup and Talisman...   [click here for more]
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Clover Group Series Adventure Bundle [BUNDLE]

Clover Group Series Adventure Bundle [BUNDLE]


This special bundle product contains the following titles. CCC-GSP01-01 A Dragon's Breath Regular price: $4.99 Bundle price: $3.33 Format: PDF Ragvala, also known as the "Coinmaker" is an ancient gold dragon who wishes to mend his broken friendship with his old adventuring buddy. Recently, there are rumors that his friend’s old magical instrument has resurfaced...   [click here for more]
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Coast of Despair

Coast of Despair


“Coast of Despair” is a full length adventure that will take players from level 1-4 and is designed for four players.   The waves, both above and below, can be a treacherous place. The oceans can also be a place that few adventurers have visited, both in character and the players around the gaming table. This adventure will allow players to experience the possibilities that can present themselves...   [click here for more]
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Cold Election: A Rime of the Frostmaiden Alternative VTT

Cold Election: A Rime of the Frostmaiden Alternative VTT


Your companions have been given the cold shoulder during your business trip to Good Mead. The divination wizards in the caravan know something is not right about Shandar Froth. What does that suspicious dwarf have planned for you? Your bosses task you to find that out who he is working for and his true motives. A one hour Rime of the Frostmaiden side quest in Good Mead. Part of the Red Wizard Detective...   [click here for more]
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Color in Light (WBW-DC-TST-01)

Color in Light (WBW-DC-TST-01)


Underneath the blue skies and bright yellow sun, a colorless village can be found. Music and color are lost in a small village near Kryptgarden forest and characters must travel to the Feywild to find answers.  A Two to Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8 CONTENT WARNING: Grief, trauma, loss  Maps included ...   [click here for more]
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Conall Yellowclaw's Quest

Conall Yellowclaw's Quest


Conall Yellowclaw is under much trouble and perplexity. His three grown children have been accused of kidnapping King Erin’s young son and locked in the dungeons. The king has offered Conall one chance to prove their innocence and buy their freedom: venture beyond the kingdom’s borders and acquire the famed brown horse that belongs to the mysterious King Lochlann. How will that help? Who knows!...   [click here for more]
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Constructed Criticism: Artificer's Intelligence

Constructed Criticism: Artificer's Intelligence


Constructed Criticism: Artificer’s Intelligence Something has been stomping through the local’s fields at night, ruining crops and damaging property, and the trail leads back to the abandoned wizard’s tower in the woods. The locals superstitiously believe they have angered the old wizard's spirit, but do spirits usually leave trails? An adventure for 3-4 1st - 5th level characters...   [click here for more]
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Contest for the Crown

Contest for the Crown


King Edmund of the Thaitus Kingdom is gravely ill and, with no family or heirs to speak of, the fate of the kingdom has been cause for question for many months. That is… until today. In this level 1 one-shot, a festival will be held over the course of three days where, at the end, a new ruler will be crowned and a new court elected. Will your party be the winners? Or will they find...   [click here for more]
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Copperline Bank & Loan: a Bank Heist Adventure

Copperline Bank & Loan: a Bank Heist Adventure


Test Your Skills as a Master Thief! The Copperline Bank & Loan is a short adventure for 4-6 players levels 2-5, and features everything your party needs to prove they are master criminals, from the hour-to-hour schedules of the bank executives to the NPC’s who can help bypass the bank’s security. Does your crew want to run through the front door with their...   [click here for more]
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Count Callaghan's Curiously Confusing & Confounding Canvas

Count Callaghan's Curiously Confusing & Confounding Canvas


Count Callaghan's Curiously Confusing & Confounding Canvas is designed to be a one-shot style adventure for a party of 4 to 6 players. The adventure is structured similar to an escape room – mixing exploration, role play and combat. Count Callaghan’s challenge - escape the maze within his Canvas before the sands of the hourglass run out and you win a prize of gold or treasure. Although designed...   [click here for more]
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Coup Do You Know?

Coup Do You Know?


Coup Do You Know? A 6-12 hour adventure for 3rd level characters Adventurers are summoned by Queen Wilhelmina of Amur for a quick escort job when they are swept up in her plot to usurp the throne. All she needs them to do is get the church, the military, and her in-laws onside and then help her kill her husband. Content Warning Adult Themes and Violence....   [click here for more]
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Covenant of the Khybermarked

Covenant of the Khybermarked


Murder is no stranger to Sharn. When suspicions fall upon the wayward scion of a powerful house, the adventurers join a race to reveal the motives behind the madness. Is he the cause of the tragedy that befell his family, or is the tragedy the cause of the grisly turn of events? As the adventurers struggle to track down a killer, they forebodingly unveil a deeper evil driving his seeming madness.  ...   [click here for more]
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Crime's False Promises - A one-shot adventure of a forest village

Crime's False Promises - A one-shot adventure of a forest village


"Crime's False Promises" is a D&D 5th Edition adventure ideal for new players to get familiar with the basics of the game. The adventure contains 4 pages of content through 4 main scenes, and 4 maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3, and gives an introduction to fighting, role play, skill challenges and mysteries. The...   [click here for more]
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