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Second Glance

Second Glance


Woodlands patient, woodlands wise Beneath the valley’s obscured skies Dangers foul and treasures fair Lie in wait for those who dare But should the prudent take note here Deduce, observe, or lend an ear All is not as it says or seems The civilized are cutthroat for shiny dreams -  Haddiwe Vol, Witch of the Snakewood Continue your duet campaign or add something new! Wake up in a druid colony...   [click here for more]
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Waterdeep: Expanded Faction Missions

Waterdeep: Expanded Faction Missions


Waterdeep: Expanded Faction Missions A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other...   [click here for more]
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Murder on The Primewater Pleasure

Murder on The Primewater Pleasure


You recently did Gellan Primewater, a local merchant from the Town of Saltmarsh, a great service by recovering property deeds worth a large sum of money, long thought to be lost. In return, Gellan is throwing you a party on his cruise ship, the *Primewater Pleasure*. .... Then, in the midst of festivities, a scream. One of the guests is found murdered, and the weekend cruise...   [click here for more]
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The False Hydra

The False Hydra


In a small town, an aberration is quickly growing, feasting on the local's flesh and memories while protected by its ability to exist unseen and unnoticed. Will the adventurers realize something strange is happening? Will they be able to save the town? This is a reference guide for running a false hydra. It is best suited for a party of 3-5 adventurers of level 4-6, however, it can be adjusted to...   [click here for more]
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Infiltration - A one-shot assassination story

Infiltration - A one-shot assassination story


"Infiltration" is a D&D 5th Edition adventure featuring an undercover assassination attempt in a large manor. The adventure contains 7 pages of content and 2 detailed maps. It is expected to provide about 4-6 hours of play time for a party of 2 adventurers at level 3. The Story The 2 assassins managed to conceal their real identity. Today is their first day in the Oberon Manor, as...   [click here for more]
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Task for the Tyrants

Task for the Tyrants


Task for the Tyrants is an intrigue and exploration adventure for a party of 6th level characters. It takes place in the city of Sharn (Eberron), but can be easily adapted to fit any large city in the Eberron setting. A simple reclamation job sends the characters racing across Sharn, from its steam-ridden depths to the operatic splendour of its tallest spires. The characters soon find themselves...   [click here for more]
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It's a Zoo in There! An Adventure in Waterdeep or any Urban Setting

It's a Zoo in There! An Adventure in Waterdeep or any Urban Setting


It’s a Zoo in There! is an urban adventure for 2nd-4th level characters offering multiple paths of exploration leading to a chilling ethical dilemma with multiple endings depending on the choices your players make.  As a single-session adventure for low level characters, It’s a Zoo in There! is a great fit for chapter 2 of the hardcover adventure Waterdeep:...   [click here for more]
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New Neverwinter

New Neverwinter


This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove...   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege …...   [click here for more]
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Trouble in Wealdham

Trouble in Wealdham


Save an unwitting hamlet from an undead threat! Wealdham is a sleepy, quiet town located in the Westwood. Nothing ever happens in Wealdham, until Waterdeep necromancer Faurius Besk decides to test his latest invention near the town... Trouble in Wealdham is a 4 hour adventure for Tier 1 Characters (optimized for APL 3). It can be run as a one-shot, as part of...   [click here for more]
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Unstealing Hearts

Unstealing Hearts


A missing heart. A devil in disguise. A wedding that must be stopped.  Unstealing Hearts is an open-ended heist adventure focused on social interaction, investigation, and wedding crashing. In this adventure, the party undertakes a daring escapade to save a noblewoman whose heart has been stolen -- literally. Inside, you’ll find: The full Unstealing Hearts adventure in PDF...   [click here for more]
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The Bachelorcette

The Bachelorcette


All’s fair in love and war. And this may be a little bit of both.  Gather your strength, your wits, and all the romantic one-liners you kept in your middle-school diary...for Hanneas Brown, the daughter of the Lord of Brown Town and heiress to the Brown mansion and fortune, is this year’s most eligible lady. Players can choose to compete against each other and several NPCs for Hanneas’s affection...   [click here for more]
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Il Forte dell'Alba Grigia

Il Forte dell'Alba Grigia


Calatevi in questa oscura avventura ambientata nel Forte dell'Alba Grigia: l'accademia militare dell'Aquila di Sangue. Riuscirete a svelare il mistero che circonda l'inspiegabile guarigione del vostro Capitano? Oppure resterete a guardare, impotenti, mentre un esercito di creature corrotte spazza via tutto ciò che vi è rimasto di più caro? Il destino della cittadina Saarland e forse di tutta...   [click here for more]
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Nightmares - A One Shot Adventure

Nightmares - A One Shot Adventure


Nightmares is a one shot adventure designed as a filler story arc for any campaign. It can also be used as a one shot adventure with new characters. It is designed for 2-6 players and can be modified to fit the DMs needs (as per their campaign.) It is very easy to set up (1 hour max) and all resources (including monster stats) are included. ...   [click here for more]
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100 Urban Encounters

100 Urban Encounters


DNDSPEAK Proudly Presents: 100 URBAN ENCOUNTERS! One hundred different situations that your players can encounter while in a busy city street. ...   [click here for more]
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Into The Abyss (one shot adventure)

Into The Abyss (one shot adventure)


Outline: The time has come for the players to confront the demon lord Abraxas in his lair within the Abyss. To do so, the players must embark on a perilous journey deep into the Abyss, with danger and disaster nipping at their heels the entire way and no time to waste. The finale of the four one shot adventures that comprise The Instruments of Fate, Into The Abyss also is playable...   [click here for more]
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Cyrog's Lair

Cyrog's Lair


Cyrog the Elder Brain is dying, and losing control of its colony.  Foul abominations escape from the colony, and those under its control begin to question their allegiance.  The Illithid are at odds, some remain loyal while some leave to start their own colonies.  Some have tapped into a corrupt source of arcane magic in an attempt to save their dying master, unwittingly under the influence of a...   [click here for more]
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100 Murder Mystery Plot Hooks

100 Murder Mystery Plot Hooks


DNDSPEAK Proudly Presents:  100 MURDER MYSTERY PLOT HOOKS! One hundred plot hooks to help you run your own whodunits. ...   [click here for more]
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Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist

Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist


There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage. Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for...   [click here for more]
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Crime's False Promises - A one-shot adventure of a forest village

Crime's False Promises - A one-shot adventure of a forest village


"Crime's False Promises" is a D&D 5th Edition adventure ideal for new players to get familiar with the basics of the game. The adventure contains 4 pages of content through 4 main scenes, and 4 maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3, and gives an introduction to fighting, role play, skill challenges and mysteries. The...   [click here for more]
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The Horn of Plenty - A Basic Rules Adventure

The Horn of Plenty - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! This fourth-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Will You Right a Wrong? When a powerful magic item is stolen from a wealthy farming...   [click here for more]
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Exciting Tales of Adventure #4: The Night's Entertainment

Exciting Tales of Adventure #4: The Night's Entertainment


An all new Exciting Tales of Adventure issue! SummaryThe shadow of a seance threatens kind community!  As the characters come to a popular crossroads there is a small circus setting up for a performance, hoping to attract attention before heading into more civilized lands. Unfortunately their sage manages to contact something they didn't expect.  Preferred...   [click here for more]
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The Archivist's Wedding - A one-shot adventure of social encounters

The Archivist's Wedding - A one-shot adventure of social encounters


"The Archivist's Wedding" is a D&D 5th Edition adventure featuring a lot of social interactions and creativity and resolving of an underlying mystery. The adventure contains 6 pages of content through 5 main scenes, 4 battle maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3. The Story This is...   [click here for more]
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Negotiations in Stonehaven

Negotiations in Stonehaven


This module is a roleplay-heavy adventure in which the party is required to win the allegiance of a reclusive society of dwarves. It includes a variety of colorful characters, each with their own motivations and secrets, and plenty of intrigue to navigate. Diplomatic progress is scored with a point system, allowing different routes to success - including a fallback combat-oriented option if all else...   [click here for more]
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The Tournament at Scornubel

The Tournament at Scornubel


n this combination of a mystery adventure and downtime event for characters of 1st-10th level, PCs can compete in seven different competitions and win seven unique magic items. Includes an appendix of magic items, 14 original illustrations, and an original map. The rules of the events can be applied to jousts, melees, archery contests, spellcasting duels, horse races, eating contests, and duels of...   [click here for more]
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The Shadow of the Circus

The Shadow of the Circus


The Shadow of the Circus is a one-shot adventure, meant to be played by a 6th-level party! -- Shorttly after the ringmaster of the circus was murdered, a mysterious figure was spotted on the shows. Called the Shadow, it was sabotaging the performances. Can the party discover what is going on on the Circus? Besides the adventure, you will find six new statblocks and two new magical itens! There...   [click here for more]
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The Village Forgotten By Time - A Level 4 Adventure

The Village Forgotten By Time - A Level 4 Adventure


Deep in an ancient forest that few where few dare to travel lies the village of Kamourat. Two thousand years ago, cultists of Bhaal, the god of murder, were driven away from civilization and started their own society away from everyone else. Their culture is centered around worship involving ritual sacrifice and cannibalism. Of course, your players won't know...   [click here for more]
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Amnesia: Forgotten & Forsworn

Amnesia: Forgotten & Forsworn


This module is designed as a single session playthrough for 5 play- ers of second level- more importantly, five “new” characters, ones of whom your players have no knowledge; however, with a bit of work it could easily be modified to work with other player counts/levels. The “theme” of this one-shot is simply stated: your players will have amnesia. The level to which this...   [click here for more]
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Esmeraldas Schwimmender Zirkus

Esmeraldas Schwimmender Zirkus


Esmeraldas Schwimmender Zirkus Ein schwimmender Zirkus ist aufgetaucht. Gerüchte sagen, dass sich unter den Zirkusleuten böse Kreaturen verbergen, die für einige Tote und Verschwundene verantwortlich sein sollen. Erkundet das Zirkusschiff, lernt Artisten, Crew und Gäste kennen und findet heraus was dem Vermissten zugestoßen ist! Ein Abenteuer für 4 SpielerInnen der 3. Stufe....   [click here for more]
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Tempus Fugit

Tempus Fugit


Tempus Fugit This One Shot Adventure Module Contains: A story about a man succeeding in traveling back in time Instruction for a real life experiment with your players A difficult logic puzzle to solve A large and detailed map of a boarding school Backgrounds for several NPCs Some magical theories and much more! The Story The Ipsfort Manor School for Arcane...   [click here for more]
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So your party decided to start an INN- Volume 2 - How Many Rooms

So your party decided to start an INN- Volume 2 - How Many Rooms


Taking care of the Inn is more than selling ale and renting rooms. There's a lot fo work involved in just maintaining the building. In this volume, there are three enocunters that have to do with fixing, maintaining, and expanding your party's Inn. ...   [click here for more]
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Salt in the Wound

Salt in the Wound


No outsiders stay for long in Vygrebnaya. The washed-up trade stop has been servicing merchant sloops, legitimate and otherwise, for generations. But few to none of the sailors who brave the dangerous waters of the frozen north take the normally welcome opportunity to rest on shore. Something about the village sends pinpricks up their spines. The 'something' prefers it that way. Salt in the...   [click here for more]
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Wedding Lights

Wedding Lights


Throughout this perilous time affected by the COVID-19 virus, Wedding Lights adventure is available for FREE. #gamersplaysafe #staysafe Wedding Lights is a Dungeons & Dragons 5E adventure inspired by the Portuguese Legend of Princess Fatima, also known as Oureana’s Legend. The Festival of Lights is a major event in the town of Alcazar. People from all around...   [click here for more]
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The Heart of Shatterkeel Reef

The Heart of Shatterkeel Reef


A shroud is descending on the Teardrop Isles. Darkness infects the minds of the townsfolk, causing them to turn on one another. The pirate queen Liliana Ravenswood is desperate to find the source of the curse. However, Cimmek Fron, her closest friend and ally, has doubts about Liliana’s motivations. An expedition to the dangerous and mysterious Shatterkeel Reef could deliver the answers they seek,...   [click here for more]
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Cupid vs Cubus

Cupid vs Cubus


An Incubus and a Cupid fight over a man's soul, and try to get their Tiefling and Aasimar descendants to join them in the fight. Can the party convince the Tiefling and Aasimar to join their side before the Incubus discovers them? This adventure includes a new celestial stat block for Cupids and a new Aasimar Subrace for those that want to be descendants of cupids! It is designed for 4 characters...   [click here for more]
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Dreams of Undeath

Dreams of Undeath


"When heroes sign up to protect the innocent and vulnerable, they don't expect that to include blood-drinking undead." Much of the Eberron lore portrays the Blood of Vol as straightforward villains, but need that be so? The common people simply believe divinity comes from the blood within your veins, and revere intelligent undead as blessed martyrs who have given up their divinity to continue...   [click here for more]
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Soul Jars of Fortune (mini campaign)

Soul Jars of Fortune (mini campaign)


Outline: Mysterious enemies and strange events in Waterdeep herald the return of an ancient threat. The party must piece together the clues to unravel a millennia old mystery, and prevent a disaster that threatens the souls of all living mortals. An extended adventure designed for 5th to 8th level characters, with two or three levels' worth of content and milestone based levelling. ...   [click here for more]
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CCC-DWB-EoG-1 The Enemy of Greed

CCC-DWB-EoG-1 The Enemy of Greed


A group of bandits hides in the Quivering Forest and ambushes travelers to Phlan. The Emerald Enclave wants them dealt with. Will you assist?  A two hour adventure for tier one characters, optimized for APL 2 ...   [click here for more]
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Waterdeep Underground Fight Club

Waterdeep Underground Fight Club


Waterdeep Underground Fight Club is a section of the Grappler's Handbook that serves as both a guide for running a grappling style tournament and an encounter that lets your players compete in an underground tournament. The tournament is made to appear legitimate enough, with rules and guidelines that make it seem safe, but when competitors are grievously hurt or the rules broken, does anyone pay...   [click here for more]
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The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
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The Trials of Poko Island

The Trials of Poko Island


Trials of Poko Island is a two-shot adventure for 3-5 players. Poko Island is widely known to be extremely dangerous. Naturally, it attracts quite a few adventurous visitors. A father from a nearby port town is desperate to find his missing son, fearing that he has went to the island. He begs the party for help. Are they up to the task? Players will find themselves exploring a large jungle teeming...   [click here for more]
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The Trickster's Tower

The Trickster's Tower


A side story, a one-shot, a diversion in an otherwise forgetable urban setting. The Trickster's Tower may take 2 minutes, 3 days or your party might be stuck forever in an illusion preying on their greed or they could all meet their demise at the hands of a herd of tiny centaurs. Endure the traps and trials of the tower and uncover its history and mystery in the process. Challenge your party with...   [click here for more]
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The Perfect Crime

The Perfect Crime


In the city of Waterdeep, the guildhall of the Financial Guild is known as one of the most secure places to keep money. Their fabled vault is one of the most secure ever made, nigh indestructible and requiring the assistance of the on-duty teller and both on-duty guards to open. These guards are hired from among the toughest heroes the Adventurer's Guild can provide, and are professionally trained...   [click here for more]
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The Untitled One-Shot

The Untitled One-Shot


After a round of celebratory drinking at a quaint local tavern, our heroes awaken to find themselves trapped in a darkened room, where everyday objects seem oddly larger than they should. Force your players to think outside the bounds of their usual characters, and discover exactly how long it will take them to open a door without the use of opposable thumbs! Inspired by another popular game, how long...   [click here for more]
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The Surrounded

The Surrounded


When Queen Raedra Obarskyr, the ruler of Cormyr sent the word for the heroes of the realms on a mission to fight an evil Red Dragon, two knights, a priest and a wizard answered the call. However not all of her "heroes" are pure of heart.  The Surrounded is a one-shot that aims to fill the heads of your players with intrigue and filthy plots while playing with their nerves. With good execution,...   [click here for more]
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An Empty Cage

An Empty Cage


When a storm-ravaged merchant vessel is grounded violently on a rocky shore, the death of its crew and the sad state of its strange cargo tell of a bad plan gone badly awry. Explore the wreck of this ill-fated vessel and discover the hidden dangers and secrets it holds. Players will encounter riddles, traps, monsters and mysteries in this 3-5 hour module designed for a party of 3-6 level...   [click here for more]
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Rattle the Sabre, Shake the Spear

Rattle the Sabre, Shake the Spear


Over 500+ copies of "Rattle th Sabre, Shake the Spear" have been downloaded by the amazing people that frequent DM's Guild. Why don't you see what it's all about! A chance for the players to see the machinations of the political and wealthy elite of Ormpur. The players are approached by a representative of the wealthy Daethe Myjaelas Taelypca in hopes of...   [click here for more]
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Library Guardians

Library Guardians


Two new 5e homebrew monsters for a magical library! These guardians of the library include a paper drake and a book mimic. Stat blocks only. I may update later.  ...   [click here for more]
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100 Nordic/Viking Encounters

100 Nordic/Viking Encounters


DNDSPEAK Proudly Presents: 100 NORDIC/VIKING ENCOUNTERS! One hundred different encounters for a nordic/viking campaign. ...   [click here for more]
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The Cult of the Dragon

The Cult of the Dragon


I developed this side quest for my campaign of Dragon of Icespire Peak for level 3. My intention was to introduce the party to the Cult of the Dragon as I am intending on running a modified version of Hoard of the Dragon Queen and then Rise of Tiamat. Any feedback would be appreciated! ...   [click here for more]
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