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Featured here are two maps made to supplement encounter stories in the Dungeons & Dragons 5th edition Module, Lost Mine of Phandelver. Both encounters, the goblin ambush at the start of the adventure and the confrontation with the Redbrands later on, are detailed further in the module, but contain no accompanying battle maps. These high resolution maps come in multiple variations including... [click here for more] |
Dungeon Masters Guild |
$2.00
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Featured here are two maps made to supplement side stories in the Dungeons & Dragons 5th edition Module, Lost Mine of Phandelver. Both stories, the Red Wizard at Old Owl Well and the Orc Camp at Wyvern Tor, are detailed further in the module, but contain no accompanying maps. These high resolution maps come in multiple variations for use with or without grid or labels and multiple resolutions... [click here for more] |
Dungeon Masters Guild |
$2.00
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Get Ready for Adventures in and around Phandalin!
The quest seeds you find in this collection are intended for villages or small towns in the hinterlands, where strange monsters roam and the wilds are still untamed. The noticeboards numbered one and two are intended for characters of level 1 or 2; the noticeboards numbered three through six for characters of level 3 or 4. One noticeboard covers... [click here for more] |
Dungeon Masters Guild |
$5.95
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The hinterlands were never this exciting!
This product includes 8 quests (presented on notice boards), eight adapted maps by Dyson Logo, four bounty hunts with new stat blocks (also on notice boards), twenty random rest encounters, and three new sidekicks! The templates for the notice boards, and the separate notes are included as image files as well! Secrets of Icespire is a collection... [click here for more] |
Dungeon Masters Guild |
$9.95
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Get the first four parts of the bestselling adventure path After Lost Mine plus Supplements I and III for a special combo price.
Part I Orcs to Phandalin:
The Ghost Tribe of Orcs have been driven from their home under the Sword Mountains by some terrible evil and they now see Phandalin as their best option for a new home. The heroes, who are on their way to Phandalin for a... [click here for more] |
Dungeon Masters Guild |
$7.49 $5.62
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THE HIGH ROAD.
Prologue to the Lost Mine of Phandelver.
Story Overview
On a chilly autumn night, a brittle copper lantern hangs from a pirate hook as it squeaks and rattles swaying in the dock-side breeze. The adventurers meet at Neverwinter’s most questionable tavern, The Old Lantern. This place serves anything it can get its hand on, locally and afar. Known for its cheap drink and heavy... [click here for more] |
Dungeon Masters Guild |
$3.00 $2.40
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Join the Glorious Goblin Revolution!
For too long the bigger races have looked down upon the common goblin with contempt and hatred. Goblins have been attacked by adventurers, bullied by bugbears and enslaved by...something that begins with "E"! No longer, my goblin brethren! The time for our uprising has come, and the hunt for the Biggest Crown is on! All hail... [click here for more] |
Dungeon Masters Guild |
$4.07
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We've Got a Gnoll Problem is a sequel to The Lost Mines of Phandelver. When the first shipment of ore from Wave Echo Cave fails to arrive in Phandalin players will set off to determine the fate of the caravan. The journey will take them to the Sword Mountains where they will confront a growing threat to the region that must be eliminated, and the tragic tale of an undead guardian... [click here for more] |
Dungeon Masters Guild |
$2.95
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Part 2: Forest of Mysteries available now!
Social conflict and negotiations, combat, random encounters, treasure, and dungeon delving — all the elements of a classic D&D adventure in 4 hours. Don’t be put off by the 80+ pages! Half of it is maps and character sheets!
Goblin Trouble is a short adventure for four 1st level characters. Written for the Dungeon Masters who are running... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Beasts of Phandalin Forest is a short DUNGEONS & DRAGONS side-quest for four characters of about 4th and 5th levels to be included in the Lost Mine of Phandelver adventure.
This adventure has a tie-in to an existing event introduced in the Lost Mine of Phandelver adventure—the death of Thel, the woodcutter. Additionally, the quest introduces Malarites and provides... [click here for more] |
Dungeon Masters Guild |
$1.95
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A perfect side-quest adventure for a party based in Phandalin or after completion of Lost Mines of Phandelver.
Unravel the malevolent mysteries of Knacker’s Knothole!
A party of four to six 5th level characters meet Knacker, the ancient awakened grandfather oak, who was introduced in Volo’s Vetted Vendors. He has a request: one of his cherished death’s... [click here for more] |
Dungeon Masters Guild |
$4.99
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Designed to complement the events and setting of the Sword Coast Adventurer's Guide (and related) campaigns. Includes 10 encounters, 30 adventure hooks, and a new monster.
Abberations, Bandits, Benero, Blink Dogs, Combat, Constructs, Dragons, Elementals, Fey, Formians, Giants, Humanoids, Kenku, Levels 1-8, Monstrosities, Peryton, Role Play, Skill Challenges, Spectators, Sword Coast Encounters,... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Ghost Tribe of Orcs have been driven from their home under the Sword Mountains by some terrible evil and they now see Phandalin as their best option for a new home. The heroes, who are on their way to Phandalin for a much needed rest after their adventures in the Lost Mine, must make it to town in time to warn the inhabitants and help prepare for the orc attack.
Orcs to Phandalin is the first... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.60
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NIGHT OF DECEPTION.
An intriguing mission arises in the dead of night. A hooded figure claiming to be a Harper agent urgently needs to recruit adventurers to secure dragon artifacts. With whispers of unsettling operations rumored to be in the area, it’s crucial that these artifacts don’t fall into the wrong hands. Characters must cleverly pose as merchants and hirelings to navigate this unexpected... [click here for more] |
Dungeon Masters Guild |
$2.90 $2.32
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The Ghost Tribe of Orcs have been driven from their home under Wyvern Tor by some terrible evil and have traveled to the top of the hill overlooking Phandalin where they camped last night. Their chief, driven mad by unknown horrors, prepares to attack the city and claim it as his new home. The heroes, who raced to the town ahead of the orc tribe, spend the night... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.60
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English Version
This is the Polish translation of Phandelver's Noticeboards, which is also available in English here on the DMsGuild! Przygotuj się na jeszcze więcej przygód w Phandalin i okolicach!
Pomysły na przygody zawarte w tym dodatku przydadzą się w kampaniach, które toczą się w położonych z dala od cywilizacji miastach i wioskach, tam, gdzie spotkać można dziwne stwory,... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Ghost Tribe of Orcs were driven from their home under Wyvern Tor by some terrible evil. They marched to Phandalin and attacked, only to be defeated. Now the heroes will go beneath Wyvern Tor to discover the terror that chased out the orcs and perhaps find the source of the orc’ssardonyx. Journey to Beneath Wyvern Tor is the third of four parts in the After Lost Mine series.... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.60
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Greetings, traveler! Pull up a seat by the fire. This module & adventure setting provides in-depth content supporting the beginning adventuring party that has completed the Lost Mines of Phandelver introductory missions. This dual adventure setting includes an exploratory mission module of the ruined Lomewood Castle, paired with the recolonization and expansion of Neverwinter’s grasp in the Fort... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Ghost Tribe of Orcs marched to Phandalin and attacked the town only to be defeated by the heroes, who then journeyed to the orc’s former settlement beneath Wyvern Tor to find the terror from the Underdark that had caused all the excitement. Now, the PCs are asked to deal with giants that are troubling Phandalin in response to strange whispers from beyond. These giants are having issues with their... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.60
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The Cleric & The Wyrmiing is an exciting modular add-on adventure for Dragon of Icespire Peak and Lost Mine of Phandelver. It is designed to be an additional connecting adventure if you want to continue your current starter campaign with other adventures set in the Forbidden Realm such as Tyranny of Dragons, Storm King's... [click here for more] |
Dungeon Masters Guild |
$1.99
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Overview
The people of Phandalin face a threat in the form of a goblinoid army massing in the wilderness. The leader of the Bonecrusher tribe has long had his eyes on the settlement of Phandalin, and soon it will fall. The people of Phandalin need the assistance of heroes to take up the challenge and deal with the goblinoid threat before it is too late.
For groups with access to the Starter... [click here for more] |
Dungeon Masters Guild |
$10.00
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This adventure is set up so that early adventurers have a way to take down a dragon. By solving a mystery for a local herbalist, they earn cold resistance potions and are ready to take on a young white dragon that is terrorizing a small mountain town. It is set up to tie into “The Lost Mines of Phandelver” or your own campaign, it will work well as a stand alone one shot also.
This includes... [click here for more] |
Dungeon Masters Guild |
$2.99
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