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Bent Goblin's Companion to "Dragonlance: Broken Silence"

Bent Goblin's Companion to "Dragonlance: Broken Silence"


If you are planning to run the new Dragonlance: Shadow of the Dragonqueen campaign published for D&D, get started with a bang! This publication provides guidance on running the Broken Silence prelude that is sketched in the book and offers the following supporting material for it: four (un)natural phenomena for foreshadowing the characters' vision ten discoveries...   [click here for more]
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DRAGONLANCE: Isle of Dread

DRAGONLANCE: Isle of Dread


Grand Mariner Pertinex, Lord of Saifhum, needs you! One of his best Captains, madame Firgelas Aitumi, departed for a treasure island and never returned! A party of heroes is needed to retrieve the bold Captain and her crew... DRAGONLANCE: Isle of Dread is an adventure in which four 5th level PCs are requested by Pertinex, Lord of the Saifumi people, to visit a mysterious, little island between...   [click here for more]
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Encounters in the Northern Wastes 1

Encounters in the Northern Wastes 1


This is a campaign buff for Dragonlance: Shadow of the Dragon Queen. Take on a gang of Cyclopes and a grumpy Topaz Dragon in this pair of encounters for the Northern Wastes. PDF and VTT included. ...   [click here for more]
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Encounters in the Northern Wastes 2

Encounters in the Northern Wastes 2


This is a campaign buff for Dragonlance: Shadow of the Dragon Queen. Take on a gang of Ogres and a cult of Zeboim in this pair of encounters for the Northern Wastes. PDF and VTT included. ...   [click here for more]
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Encounters in the Northern Wastes 3

Encounters in the Northern Wastes 3


This is a campaign buff for Dragonlance: Shadow of the Dragon Queen. Face off with Belephaion and his minions, and defend Heart's Hollow from the Black Dragon Akhiviri in this pair of encounters for the Northern Wastes. PDF and VTT included. ...   [click here for more]
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Operation: Pry Bar

Operation: Pry Bar


Operation: Pry Bar is a fourth level adventure made to be run during Chapter 4 of Dragonlance: Shadow of the Dragon Queen as one of the missions given to the heroes before they go to Wheelwatch Outpost. Mission Brief: The hamlet of Fryeburg isn’t much, a couple of houses and an inn for merchants bound for Kalaman on foot. Its built around the Lygard, a smaller tributary...   [click here for more]
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The Dog Days of Solamnia (DL-DC-SDCC-02) (Fantasy Grounds)

The Dog Days of Solamnia (DL-DC-SDCC-02) (Fantasy Grounds)


Ser Huey’s beloved pet has been kidnapped and is being held for ransom – can you save it? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2. This adventure is part of a bundle of 4 adventures and is intended as a prequel to the Dragonlance: Shadow of the Dragon Queen campaign. It provides the players with a direct connection with...   [click here for more]
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The Inn of Forgotten Melodies (DL-DC-SDCC-04) for Fantasy Grounds

The Inn of Forgotten Melodies (DL-DC-SDCC-04) for Fantasy Grounds


The Inn of Forgotten Melodies for Fantasy Grounds Unity A Dragonlance: Shadow of the Dragon Queen Prequel The party are called together to investigate a emblem that has been stolen from the Tanglebriar Homestead. With the aid of Ispin Greenshield, the party pursues the thieves to the border of the Northern Wastes to The Inn of Forgotten Melodies. A Two-Hour Adventure for...   [click here for more]
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Bent Goblin's Companion to "Dragonlance: Scales of War"

Bent Goblin's Companion to "Dragonlance: Scales of War"


"There is a lot here to look at!" (Teos Abadía on the Mastering Dungeons Podcast, episode of January 26th, 2023 about "Bent Goblin's Companion to 'Dragonlance: Scales of War'") If you are planning to run the new Dragonlance: Shadow of the Dragonqueen campaign published for D&D, get started with a bang! This publication provides guidance...   [click here for more]
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The Dog Days of Solamnia (DL-DC-SDCC-02)

The Dog Days of Solamnia (DL-DC-SDCC-02)


Ser Huey’s beloved pet has been kidnapped and is being held for ransom – can you save it? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 2. This adventure is part of a bundle of 4 adventures and is intended as a prequel to the Dragonlance: Shadow of the Dragon Queen campaign. It provides the players with a direct connection with...   [click here for more]
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The Inn of Forgotten Melodies (DL-DC-SDCC-04)

The Inn of Forgotten Melodies (DL-DC-SDCC-04)


The Inn of Forgotten Melodies A Dragonlance: Shadow of the Dragon Queen Prequel The party are called together to investigate a emblem that has been stolen from the Tanglebriar Homestead. With the aid of Ispin Greenshield, the party pursues the thieves to the border of the Northern Wastes to The Inn of Forgotten Melodies. A Two-Hour Adventure for Tier 1 Characters. Optimized...   [click here for more]
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Drums of War

Drums of War


Drums of War is an adventure set in the world of Krynn in the days leading up to those described in The Shadow of the Dragon Queen. It is designed for low level heroes (1st to 3rd level), and introduces the companions to the old gods through a fully fleshed out adventure. Clouds of war hang over the lands of Solamnia, heralding an ominous threat. A young hero named Alaric, son of a noble Solamnic...   [click here for more]
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Heroes of a New Age - The Heroic Conversion

Heroes of a New Age - The Heroic Conversion


Heroes of a New Age The Heroic Conversion Requires the SAGA Dragonlance Fifth Age Adventure Heroes of a New Age, to play by Igor Comunale This conversion updates to the fifth edition of Dungeons & Dragons the SAGA Edition Heroes of a New Age adventure set in Dragonlance. YOU CAN FIND THE ORIGINAL SAGA EDITION ADVENTURE HERE....   [click here for more]
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By Right of Revenge

By Right of Revenge


A Dragonlance Adventure for 5th-7th level Retrieving Dragon Army defectors gets complicated when they turn out to be draconian troops! Hunted by an inquisitor and victims of the troop’s prior campaign, the characters must weigh duty and remorse against the right of revenge. This adventure takes place in the Northern Wastes and is designed to fit into a Shadow of the Dragon Queen campaign....   [click here for more]
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Chaos Reaver

Chaos Reaver


Set in the Age of Mortals, 80 years after the War of the Lance, adventurers seek the legendary sword Chaos Reaver, a magical weapon that can help defeat the incursion of chaos creatures left over after the Chaos War. The adventure brings the heroes from the misty isle of Cristyne into the otherworldy realm of the Gray and is designed with flexibility for 4-5 characters of levels 5 up to 9. The adventure...   [click here for more]
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DL3 Dragons of Hope - 5e Conversion Guide with Maps

DL3 Dragons of Hope - 5e Conversion Guide with Maps


This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic Dragonlance module DL3: Dragons of Hope. The original module is required to use this conversion guide and may be purchased here. Conversions of the original pre-generated characters are included. Maps have been prepared at 70 DPI of key locations. Grid and no grid variants of most maps are included....   [click here for more]
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DL6 Dragons of Ice - 5e Conversion Guide with Maps

DL6 Dragons of Ice - 5e Conversion Guide with Maps


This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic Dragonlance module DL6: Dragons of Ice. The original module is required to use this conversion guide and may be purchased here. Conversions of the original pre-generated characters are included. Seven maps have been prepared of key locations at 70 DPI. Grid and no grid variants of most maps are...   [click here for more]
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DL7 Dragons of Light -5e Conversion Guide with Maps

DL7 Dragons of Light -5e Conversion Guide with Maps


This is a 5e D&D conversion guide of the various monsters, creatures, and encounters for the classic module DL7: Dragons of Light. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome...   [click here for more]
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DL9 Dragons of Deceit - 5e Conversion Guide with Maps

DL9 Dragons of Deceit - 5e Conversion Guide with Maps


The following information is a 5E D&D conversion of the various monsters and creatures encounters for DL9: Dragons of Deceit. The original module, the Monster Manual, Dungeon Masters Guide, Volo’s Guide to Monsters, and Mordenkainen's Tome of Foes are required to use this conversion guide. Monsters of the Multiverse may be used instead of Volo’s Guide to Monsters and Mordenkainen's Tome of...   [click here for more]
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Dragonlance: Making Fetch Happen

Dragonlance: Making Fetch Happen


During the coldest part of the year, the River Torath on the Plains of Dust freezes over, creating a new pathway for traders and travelers. Yet, it also reveals paths to places that weren't accessible by adventurers before. A Kender has been to such a place and she would like help collecting the treasure she found there. She's sure the danger involved is minimal and nothing a daring adventuring party...   [click here for more]
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In Search of Dragons - The Heroic Conversion

In Search of Dragons - The Heroic Conversion


In Search of Dragons The Heroic Conversion Requires the AD&D Dragonlance DLE1 Adventure In Search of Dragons, to play by Igor Comunale Good, Evil, Neutrality. These three forces exist in a delicate balance, a balance crucial to the harmony of all things. Now that harmony is threatened and all of Krynn is in jeopardy. For reasons unknown, the...   [click here for more]
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Chaos Spawn (2e/SAGA)

Chaos Spawn (2e/SAGA)


In the heat of an unnaturally warm summer, the Knights of Takhisis conquer nearly every inch of Ansalon, even the glorious city of Palanthas. Mere days later a messenger arrives in Palanthas bearing a dire missive: Something wiped out the Knights posted at the Tower of the High Clerist and now cuts a swath of destruction across the countryside! Chaos Spawn pits your heroes against one of Chaos's strongest...   [click here for more]
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DLA1 Dragon Dawn (2e)

DLA1 Dragon Dawn (2e)


Venture once more to the world of Krynn, but this time to the continent of Taladas, largely untouched by the war of the Lance. The dragons here are Othlorx, the Uninvolved, because they remain neutral in the struggle against the evil of Takhisis and her minions. Then why are they being systematically exterminated? Who wants all dragons on Taladas dead? Your heroes must set on a dangerous trek in...   [click here for more]
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DLA2: Dragon Knight (2e)

DLA2: Dragon Knight (2e)


Someone or something is killing the Othlorx ('The Uninvolved') dragons of Taladas. Not only good dragons, but evil ones as well. Who or what would be so angered at these dragons as to slaughter them indiscriminately? To find out, The PCs must masquerade as dragon hunters and set out to destroy dragons. It's a dangerous game—if the dragons don't get you, your employers might! This quest will take...   [click here for more]
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DLC2: Dragonlance Classics Volume II (2e)

DLC2: Dragonlance Classics Volume II (2e)


Note: Maps for this product have been added to the digital file. To receive the scanned maps, please purchase the digital version or digital + print combo. You hold in your hands the second in a series of all-in-one reprints of the epic adventures of the Dragonlance saga. This booklet comprises the adventures previously published as Dragons of Ice, Dragons of Light,...   [click here for more]
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DLC3: Dragonlance Classics Volume III (2e)

DLC3: Dragonlance Classics Volume III (2e)


This is the final installment in the Dragonlance Classics series, the dramatic conclusion to the entire 14-module Dragonlance saga. Within are the reprints of Dragons of Dreams, Dragons of Faith, Dragons of Truth, and Dragons of Triumph, fully updated to 2nd Edition AD&Drules. This 128-page book contains the maps, and descriptions that will take the Heroes of...   [click here for more]
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DLE1 In Search of Dragons (2e)

DLE1 In Search of Dragons (2e)


Good, Evil, Neutrality. These three forces exist in a delicate balance, a balance crucial to the harmony of all things. Now that harmony is threatened and all of Krynn is in jeopardy. For reasons unknown, the balance among Krynn's good, evil, and neutral dragons is shifting: A deadly affliction is killing off silver dragons, and no one has seen a bronze dragon in months. What's more, the people...   [click here for more]
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DLE2 Dragon Magic (2e)

DLE2 Dragon Magic (2e)


The Moons of Krynn are fading. The alignment forces of Good, Evil, and Neutrality are locked in conflict… and evil seems to be winning! The unnatural machinations of the treacherous Khardra—daughter of Takhisis herself!—have led to a crisis of cosmic proportions. The Heroes journey to the Cloud City Cirulon, heart of the Good Dragon races, there to meet the Astral Dragon himself. The nature...   [click here for more]
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DLS2 Tree Lords (2e)

DLS2 Tree Lords (2e)


If the Silvanesti are experiencing rebirth, the Kirath are the midwives. The time has come for the elves to reclaim their homelands, the lands warped and ruined by Lorac and the Orb of DragonkindThe Kirath, the elite scouts of the Silvanesti, are in the vanguard of the returning tribes. What they find is familiar, yet unfamiliar—landscapes twisted by magic, once-verdant lands now gray and...   [click here for more]
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DLS3 Oak Lords (2e)

DLS3 Oak Lords (2e)


Before the Cataclysm, the great Kith-Kanan and a band of brave elves separated from their Silvanesti brethren and founded the legendary realm of Qualinesti. Then, just prior to the War of the Lance, the fledgling kingdom toppled before evil dragon armies. Now the great war is over and new beginnings arise! The new Speaker of Suns, Porthios-Kanan, returns to Qualinesti with his people, but they find...   [click here for more]
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DLS4 Wild Elves (2e)

DLS4 Wild Elves (2e)


At long last, the Kagonesti elves are rising against their Silvanesti and Qualinesti masters. A prophet has come to deliver them from bondage; all of Southern Ergoth rings with the sounds of battle! The Kagonesti flee their arrogant cousins, heading toward a land of legend: The Valley of Perfect Silences. Here only Kagonesti are allowed; no longer will they suffer servitude and wrong. The Gate has...   [click here for more]
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DLT1 New Tales: The Land Reborn (2e)

DLT1 New Tales: The Land Reborn (2e)


The War of the Lance may be over, but the Heroes' jobs have only begun. Returen to the time just after the end of the War, when the land is healing and its peoples are struggling to rebuild their lives. Travel with Tika and Caramon in search of her father, Alleran Waylan. Help a group of kender track down an aging black dragon. Go with Riverwind and Goldmoon to reclaim the settlement of Que Shu. Or,...   [click here for more]
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Dragons of Gloom

Dragons of Gloom


Dragons of Gloom is a D&D 5e Dragonlance adventure for 3-5 characters of levels 4 to 6. It can be dropped into the Chapter 4 of the Shadow of the Dragon Queen campaign, or can be played separately. The PCs embark on a scouting mission to investigate a new type of draconian, created from the eggs of a shadow dragon. This adventure features new Dragonlance NPCs, three new wizard...   [click here for more]
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Rise of the Titans (2e/SAGA)

Rise of the Titans (2e/SAGA)


Evil Grows in the Heart of the Ogre Lands During the Age of Dreams, ogres were beautiful creatures who built fantastic cities and ruled over the greatest civilization on all of Krynn. They eventually fell prey to their own decadence--their culture collapsed into barbarism while the ogres themselves degenerated into their current repulsive forms. Recently, however, a new form of ogre has emerged. These...   [click here for more]
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Seeds of Chaos (2e/SAGA)

Seeds of Chaos (2e/SAGA)


"When the Storms of Chaos rage, even gods seek safe harbor." -- Augury readings in Palanthas, 383AC (Anonymous) Krynn swelters in the grip of unnatural heat--a summer so dry and scorching the very world seems ready to burst into flame. Across this baked landscape, Lord Ariakan's armies of Dark Knights sweep unchecked. Finally, the great city of Palanthas, the jewel in Ansalon's crown, awaits the onslaught...   [click here for more]
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Dragonlance: Adventures in Autumn Twilight

Dragonlance: Adventures in Autumn Twilight


DRAGONLANCE: ADVENTURES IN AUTUMN TWILIGHT is an adventure for 1st to 5th level characters set in the Dragonlance Chronicles classic Dragons of Autumn Twilight during the War of the Lance. Alternately, this adventure provides plug-and-play locations and challenges for any Dragonlance campaign in southern Krynn.  Set in the year 351 AC, this adventure...   [click here for more]
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Dragonlance: Shadow of the Dragon Queen Prequel [BUNDLE]

Dragonlance: Shadow of the Dragon Queen Prequel [BUNDLE]


These four adventures are intended as a prequel to the Dragonlance: Shadow of the Dragon Queen adventure by providing the players with a direct connection with Ispin Greenshield. They were created in collaboration with D&D Adventurers League department at San Diego Comic Con 2023 and Smiteworks’s Fantasy Grounds staff. Though they are connected by similar background stories, they can...   [click here for more]
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DL-DC-SF-01 Split or Fuse

DL-DC-SF-01 Split or Fuse


Split and Fuse A Dragonlance®: Sympathizer’s Flight Adventure A suspicious acquaintance has reached out. He needs security for transporting magic stones through hostile territory. He promised to make it worth your while and knowing your tendency for being a do-gooder he declared his independent research will surely be a boon to the world. A Four-Hour Adventure for Tier 3 Characters. Optimized for...   [click here for more]
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Dragonlance Classics: 15th Anniversary Edition (2e/SAGA)

Dragonlance Classics: 15th Anniversary Edition (2e/SAGA)


WHO DARES TO STAND IN THE PATH OF DARKNESS? Five years ago, a group of adventuring companions went in search of the gods who had left the world centuries before. Now these friends gather at the Inn of the Last Home for what they believe will be their final meeting... But what they face is instead a beginning. For the world of Krynn stands at a historic crossroads: Armies of darkness are sweeping...   [click here for more]
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The Sylvan Veil (2e/SAGA)

The Sylvan Veil (2e/SAGA)


For centuries, the Silvanesti elves remained aloof from the rest of Krynn. Many times they retreated to their sacred forest, taking no part in world events until some outside force invaded their sanctum. Soon after Chaos ascended to power on Ansalon, the Silvanesti took extreme measures--magically shielding themselves from humans, dwarves, dragons, and even other elves. As the years passed, those...   [click here for more]
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