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 Newest Community Created Titles in This Section
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Seeds of Chaos

Seeds of Chaos


Seeds of Chaos  The Horror of Horticulture Valentine Manor is beauty entrapped in architecture. The lavish stately home is renowned throughout the realms, and its gardens even more so. However, despite its famed beauty something has found its way into the garden and corrupted its allure. Could it be something to do with the new gardeners, or something even more sinister? A 4-hour...   [click here for more]
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A Gem for your Troubles and other tales - Preview of Twilight at Eventide

A Gem for your Troubles and other tales - Preview of Twilight at Eventide


This is a free preview copy of Twilight at Eventide.  Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder...   [click here for more]
Dungeon Masters Guild   FREE 

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DC-POA-ROG-1 The Frozen Path To Easthaven

DC-POA-ROG-1 The Frozen Path To Easthaven


Brave The Frozen Path! The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven. This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). This is an adventure for characters level 5 - 10 (Tier 2) and is set at APL 8. The adventure is structured with wilderness encounters and takes the adventurers across The Ten Towns areas...   [click here for more]
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DDIA05 Storm King's Thunder: A Great Upheaveal (5e)

DDIA05 Storm King's Thunder: A Great Upheaveal (5e)


An Introductory Adventure for Storm King's Thunder. Characters of Level 1-5 As evening approaches, you spot a wooden signpost next to a trail that heads north into the hills. Nailed to the post are three arrow-shaped signs. The two marked “Waterdeep” and “Daggerford” follow the High Road but point in opposite directions. The third, marked “Nightstone,” beckons you to follow...   [click here for more]
Wizards of the Coast   FREE 

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Drannian's Season 10 Dungeoncraft Adventure Trilogy [BUNDLE]

Drannian's Season 10 Dungeoncraft Adventure Trilogy [BUNDLE]


This special bundle product contains the following titles. DC-POA-ROG-1 The Frozen Path To Easthaven Regular price: $0.00 Bundle price: $0.00 Format: Multiple File Formats Brave The Frozen Path! The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven. This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers...   [click here for more]
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Mike's Free Encounter #102: Twilight Unicorn

Mike's Free Encounter #102: Twilight Unicorn


This is the 102nd in an ongoing series aimed at providing the overworked DM with ready-torun encounters. The PCs can be the salvation of a cursed unicorn. Will they restore this divided creature or be trampled under its hooves? This encounter is an excellent way for a PC to get a sparkling twilight unicorn friend.    While suitable as a standalone encounter, it can also be run during or after...   [click here for more]
Dungeon Masters Guild   FREE 

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Mike's Free Encounter #105: The Return of Baron Von Chop

Mike's Free Encounter #105: The Return of Baron Von Chop


This is the 105th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. Mike’s Free Encounters was briefly taken over by hedge fund managers and the result is this gritty reboot sequel for modern audiences. Baron Von Chop returns to menace the woods. Will the PCs chop him down or will they fall like the box office receipts of certain film franchises? This is a...   [click here for more]
Dungeon Masters Guild   FREE 

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Mike's Free Encounter #106: Ancient Will-o-the-Wisp

Mike's Free Encounter #106: Ancient Will-o-the-Wisp


This is the 106th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs come face to glow with an ancient will-o-the-wisp. Will they extinguish its light, or will they be its next meal? This encounter can be set in the Grim Forest and works well in conjunction with MFE #99 Fantastic Fireflies and  MFE #102 Twilight Unicorn. It includes a history/background...   [click here for more]
Dungeon Masters Guild   FREE 

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Mike's Free Encounter #107: Nyakajarus

Mike's Free Encounter #107: Nyakajarus


This is the 107th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs encounter the Nyakajarus, a vengeful fey creature that protects the woods by slaying intruders and transforming them into undead guardians of the forest. This encounter can be set in the Grim Forest and works well in conjunction with MFE #99 Fantastic Fireflies and  MFE #102 Twilight...   [click here for more]
Dungeon Masters Guild   FREE 

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Mike's Free Encounter #108: Blue Runners

Mike's Free Encounter #108: Blue Runners


This is the 108th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the blue runner, an insect that is both blue and adept at running. Will the PCs defeat this aerobically inclined insect or find themselves out of breath and victims of death? This encounter can be set in the Grim Forest of the R series of adventures or run as a standalone encounter...   [click here for more]
Dungeon Masters Guild   FREE 

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Mike's Free Encounter #97: Sword in the Ash

Mike's Free Encounter #97: Sword in the Ash


This is the 97th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs can claim a sword from a field of ash. But there is a price for the sword—the evil trapped in the ash will grow stronger if it is removed. Will the PCs let a sleeping sword lie or bring it back into the fight? While written to take place in my R series of adventures, such as R1 Road...   [click here for more]
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Mike's Free Encounter #99: Fantastic Fireflies

Mike's Free Encounter #99: Fantastic Fireflies


This is the 99th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs encounter fantastic fireflies, good fey creatures protecting the local wildlife against incursions by the corrupted creatures of the Ashenfey. Will the PCs aid the kindly fireflies, or will there be a big surprise? This encounter can be used as a means for a PC to acquire their own fantastic...   [click here for more]
Dungeon Masters Guild   FREE 

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WBW-DC-MOR-01 A Blight in Mordynia for Fantasy Grounds

WBW-DC-MOR-01 A Blight in Mordynia for Fantasy Grounds


The adventurers must rescue a kidnapped bard from a Feywild Domain. Can the party decipher the clues to track the bard and unravel the mysterious blight in Mordynia?   A Blight in Mordynia is Adventurer League module set within the Feywild and is suitable for new players.  This title contains the Fantasy Grounds Version of WBW-DC-MOR-01 A Blight in Mordynia. This...   [click here for more]
Dungeon Masters Guild   FREE 

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WBW-DC-MOR-02 Dark Miasma of the Mausoleum for Fantasy Grounds

WBW-DC-MOR-02 Dark Miasma of the Mausoleum for Fantasy Grounds


Legends have circulated about a legendary Dark Mausoleum of the necromancer Nuldur. The Mausoleum has been lost to the sands of time. Clues of the location of the Mausoleum have surfaced and the adventurers are on a trail which leads into the Feywild. Are you looking for Adventurer's League module with a combination of traps and puzzles to vex your players? The Dark Miasma of the Mausoleum allows...   [click here for more]
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