Title |
Publisher ▲ |
Price |
Your benefactor, Alanik Ray, has dispatched you to Har’Akir to investigate rumors of the White Oasis. Residents of the nearby River’s Shelter are all dying and seek to cleanse themselves in the oasis’s waters as hauntingly beautiful reed pipe music accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot?
The third part of the Ravenloft:... [click here for more] |
D&D Adventurers League |
$9.99
|
While you were attending to other matters, Alanik dispatched a team of operatives to Barovia. The team has gone silent, and Alanik fears the worst. You have been tasked with discovering the fate of the lost team and completing their mission. If you can avoid the attention of Count Strahd von Zarovich, all the better. The sixth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure... [click here for more] |
D&D Adventurers League |
$9.99
|
With the recent destruction of a dragon cult within the city of Palmistra, surviving cultists have fled for their lives, seeking refuge in lands outside the city's jurisdiction. The local governor, concerned that surviving cultists may attempt to rebuild the cult, has set a bounty to kill/capture any cultists before they can escape.
Trade between Palmistra and the northeastern steppe kingdoms comes... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Escape from the Yuan-Ti Slave Fort
Captured by gnoll slavers, the adventurers are taken to a yuan-ti fort as slaves to be sacrificed. Can they escape from a fort infested with yuan-ti, gnolls, and savage beasts or will they be sacrificed to a serpent god?
Level Scaling: This dungeon-crawl adventure is recommended for 3-5 adventurers of APL 7.
This adventure includes:
Easy-to-understand... [click here for more] |
Dungeon Masters Guild |
$1.49
|
The final module of The Elixir finds our adventurers being sent on a quest into the perilous Duskwood Forest. Getting to the forest itself is not so simple, factions and creatures clash on the plains between Telcharn and the forest. Once in the woodlands, the party have to make their way deep into the heart through heavy undergrowth, a mysterious pool their goal.... [click here for more] |
Dungeon Masters Guild |
$2.00
|
1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now. This Time is a lvl 1 short adventure (2-4 hours) with some adventuring, exploring and some fights, it can be usefull as an introductory adventure. ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now. This Time is a lvl 3 short adventure (2-4 hours) with some adventuring, exploring and some fights, it can be usefull as an introductory adventure. ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Twenty Chillingly Creepy Encounters
Welcome traveller to the darkest and cruelest corners of the realms. Where your worst nightmares hide just beyond your sight. Where all is not at it seems and evil lurks in shady corners. Where you are lucky to get out alive and with your sanity intact. Welcome to Twenty Chillingly Creepy Encounters.
In this module you, the Dungeon Master, will... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This product contains 20 random encounters that could be in any early campaign setting levels 1 – 5, the first page contains the rules for random encounters and a D20 table that will allow you to easily pick an encounter as quickly as rolling a 1 on a D20.
This amazing product has been reviewed by what I consider to be the most important people I know
“Wow! These 20 random encounters will really... [click here for more] |
Dungeon Masters Guild |
$0.90
|
21 Freaky Forest Encounters
21 encounters plus two new monsters for use in 5th edition Dungeons & Dragons
Written by Dimitri Lambermont & Remko van der Heul
Art by Wouter Florusse.
21 fun and freaky forest encounters, and two completely new monsters you can throw at your party
Welcome traveler, to the deep dense forests of the realms. What hides under the green leaves?... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Spice up your game with this encounter table to find out what your players stumble upon in the woods. These encounters are inspired by monster behaviour as specified in the Monster Manual, with additional information from earlier editions, to make the encounters feel natural and do not feel like just another set of hitpoints to beat. Additionally, some options are entirely exploration-based and reward... [click here for more] |
Dungeon Masters Guild |
$1.95
|
During the middle 80s, TSR published a couple of innovative accessories for the (A)D&D game, small supplements encompassing paper miniatures and terrain elements together with brief adventures specifically designed to make use of such cardboard props.
Collectively titled 3-D Dragon Tiles, those products were rather fresh for the time... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The murky mires and bubbling bogs of the wilderness hold many dangers for unwary travellers... and now you can throw those dangers at your party, with 50 unique encounters complete with read-aloud scene descriptions and tactical suggestions for the Dungeon Master, so you can play your monsters with the best possible insight even without prep.
The scenarios in this supplement cover all levels... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Introduction: A group of goblins, led by a druid named Otag, have infiltrated an old, and once thought lost, temple of Maglubiyet. Their group has been terrorizing the area to supply their endeavor. (This is part 2 of our other adventure, The Dwarven Stragglers, but can be used as a stand alone adventure.) ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
As the group travels between two towns, they run into a dwarven caravan stopped in the road. The caravan leader, a dwarf by the name of Hadix Coldhammer, approaches the party and tells them of his plight. His brother, and family, have lagged behind, and he worries for their safety.
... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The western road out of Northport has long been an important trade route for those businesses not large enough to afford the buy in costs of a ship's cargo hold. Unfortunately for these smaller traders, they usually cannot afford adequate security either, and a group of goblin raiders has figured this out. Now most every underdefended trade caravan on the coastal road is being attacked! Can the group... [click here for more] |
Dungeon Masters Guild |
$0.99
|
The small town of Oxenfjord, has been having trouble with a local pack of wolves. Normally the wolves just kill a few livestock, and the farmers go and hunt down a wolf or two, and go back to life as usual. However, recently the wolves have been far greater in number and have become far more aggressive in their nature. Where before, it was just the occasional lamb or young calf, now packs of wolves... [click here for more] |
Dungeon Masters Guild |
$0.99
|
For this adventure, the players will be helping out a Dwarven Carpenter called Duggin. Duggin is a member of a traveling organization of master artisans, the Carpenter's Company. The company travel around the countryside providing their services to people in need of them.
This should not take you more than 40 minutes to complete and is intended for players level 1-3.
... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Here is your day's chultan adventure for the price of a small coffee! DM or play in this adventure of thrill as adventurers are forced to make difficult choices, slay dangerous creatures, explore a fortress, and save Chultans! This adventure comes with:
1. Two maps designed for the purpose of the plot!
2. A plot that makes player decision important!
3. Memorable NPC's and an immersive plot!
This... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Welcome to the beginning!
Here your party of adventurers will meet Flizel. A worldly mage and a colorful character with many magical surprises. The party meets him at an inn of course and he asks them for a favor... Into the forest to try and track down the missing people from a group headed south to meet him.
Explore a bit of the Cloakwood area as your party discovers new wondrous magical items... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The sweet village of Newtwater, green and joyous as ever, where the children frolic and the working folk come home to a hearty supper by the fireplace and the humble embrace of those dear to them. All is well with the world, until...
Timber creaks, nails pop loose from the walls and the room implodes in a storm of branches, splinters and tendril-like tree roots!
A Feast for the Forest is... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The heroes hurry to reclaim a treasured item that an evil hag has hidden away. The item they seek is well guarded by dangerous foes bent on destroying any that dare enter their domain. Estimated play time - 1 hour.
This product contains two combat encounters designed for 4th level PCs, an extensive backstory, new monsters, and new magic items. The encounters are easily adapted to... [click here for more] |
Dungeon Masters Guild |
$0.95
|
This side trek encounter challenges the heroes to recover a precious item from the lair of an evil hag. Estimated play time - 2 hours.
This product contains a pair of encounters designed to challenge 4th level PCs. It also includes an extensive backstory, new monsters, and new magic items to add to your campaign. The encounters are easily adapted to almost any campaign setting.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Something has been slaughtering the livestock and trampling the crops at Faraday Farm. The farmer has hired the party to take care of the problem. However, an abandoned shack deep in the woods indicates that everything might not be as it seems. ... [click here for more] |
Dungeon Masters Guild |
$1.95
|
A reptilian chicken whose bite turns flesh to stone? A monster with the heads of a lion, and a dragon, AND a goat? A deadly hybrid of bear and bird of prey?
That can’t be natural!
Surely these were a wizard’s doing.
Well… that’s only part of the story.
This 3-4 hour one-shot adventure is a fun opportunity for a group of up to 6 players to let loose and... [click here for more] |
Dungeon Masters Guild |
$3.49
|
In the far-flung islands of Hamato in the Forgotten Realms, a humble priest can't get a good night's rest. In this adventure, the first in the Hamato Islands series, players will journey to a mountain village and beyond, solving a mystery and defeating a fey creatures and maybe, just maybe help a beleagured priest get some sleep.
This module includes:
a 4-hour one-shot adventure,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Gate of Madness: A Hardbuckler Story [An 80+ page adventure for level 7 - 10.]
Outside the Gnomish Village of Hardbuckler a young couple looked to start a life together. They dreamed of wonderful friends, loving children, and everything else that came along with that. They did not - however - know they had built their house upon an old thieve's den. Nor did they know the thieves were soon to... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This adventure is the seventh in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific... [click here for more] |
Dungeon Masters Guild |
$0.25
|
"That won't work on me. I don't have a heart for you to pierce."
The region surrounding Mournstead once suffered the predations of a singularly resilient vampire known as Lauden Orsovo. Conventional methods couldn't end his life, and so a group of heroes chose a different path. Imprisoned for years, the beast has returned and he's picking up exactly where he left off.
A horror... [click here for more] |
Dungeon Masters Guild |
$2.00
|
"A Hero's Journey" is a short delve for a group of of level 0 characters, compatible with the Dungeons and Dragons 5th Edition game system.
This adventure includes simple guidelines to create 0-th level characters.
Your Time Has Come!
For years you have followed in the footsteps of your master, watching his... [click here for more] |
Dungeon Masters Guild |
$3.99 $1.99
|
Signs and portents are clear! An army of violent Leonins will attack the town of Krimnos very soon! The citizens, involved in the peaceful Anapsian philosophy since their youth, don’t have sufficient weapons to defend themselves and there isn’t time to forge new ones! The only hope is accessing the Golden Grove, a magical place... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Above the green swamp with thick waters looms the picture-perfect palace of the Elven city 'Porto Verde', in whose vast shadow lies the workers' district of the city. Subconsiously, everyone feels that something is afoot, looming in the dirty and dark alleys of the workers' district. In the distance is the ever-shunned canyon, shrouded in mysterious black fog. A group of adventurers will... [click here for more] |
Dungeon Masters Guild |
$3.50
|
A Necromancers Twisted Web sees the party having to assist with an undead incursion on the village of Limevale. They soon discover this is not the first attack. Interacting with the villagers, it becomes clear one of the young men who was mistreated by some of the more influential leaders of the village is behind the attacks, wanting the village to suffer as he had. The party then sets off to find... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A New Home
This adventure takes place in a world that has seen much tragedy. The towns and cities have been recovering from the past decades of strife and slowly the world starts to show signs of prosperity again. The characters taking the spotlight of this adventure have seen some of this tragedy in one way or another and seek the happiness and acceptance of a new home to help process... [click here for more] |
Dungeon Masters Guild |
$1.28
|
A Predatory Buzz
The party is sent to a mysterious mountain peak in search of magical ambrosia, the royal jelly created by a hive of giant predatory bees to feed their massive, carnivorous Queen. Ascend the mountain, unravel the secret origin of ambrosia, and sneak through the enormous hive of carrion bees to claim your prize... Or become the Carrion Queen's next meal!
A 2-4... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A noble and respected paladin has gone missing, but why?
Your adventuring party will have their chance to uncover the truth.
A Quest for Redemption is an adventure module written for upper Tier-1 characters (ideally suited for 3rd-4th level parties).
What You'll Find Inside:
A thorough module complete with easy-to-follow... [click here for more] |
Dungeon Masters Guild |
$3.00
|
A mysterious artifact. A lost temple. A longing to go home.
The Vault of Sages in Silverymoon has had an artifact in their possession for some time. Thanks to the diligent work of scholars trawling through journals, they think they know something about its origin. They want to send a party of adventurers to locate a lost temple deep in a forest from where they believe the artifact originates.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The princess is trapped in a tower.
Her captor is cruel and conniving.
The king received a sizable ransom.
A mermaid king has broken the surface in search of his daughter. His only child, Princess Dolliva, went missing after she let her curiosity get the best of her. The king received a ransom delivered by orcs clad in thick white furs. Tavri... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Word has come down from the Ironrind Crags that the Shrine Of All Gifts has been vandalized and the villagers of Everwell need goodly clergy to travel up the Trail Of Gentle Blessings to reconsecrate this holy site before winter settles upon their remote valley.
Adventurers are need to escort a group of pilgrims on their trek to the shrine. It sounds like an easy job but along the way, they must face... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This adventure is the second in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table.
It is ambiguous for the purpose of fitting into your specific... [click here for more] |
Dungeon Masters Guild |
$0.25
|
A wounded stranger, with deep pockets enlists the services of the party to take on a simple and straight forward job. This cake walk however must be accomplished with no one knowing they were ever there.
Who the stranger called Titanus? Who is his employer Mr. Meeks? This mysterious Tiefling from Waterdeep makes sure prophesy runs its "destined" course but for what purpose? More questions will be... [click here for more] |
Dungeon Masters Guild |
$1.00
|
It's a simple story. A boy is missing in the woods. His father is heartbroken. Can you save him? Will this simple story have a happy ending?
A simple introductory adventure for D&D 5th edition, for 3-4 beginner characters of level 1.
Important Note: the adventure is entirely in Hebrew. This adventure includes material that was already published... [click here for more] |
Dungeon Masters Guild |
$2.67
|
Travel in a frost-covered realm where you will
Solve puzzles & unlock the secrets of winter Engage in tactical encounters and level up! Meet Agh'Chu, the rebellious snow kobold Defend your village from Voroa, Maw of Winter
This adventure contains 25 challenges tailored for a single character, starting at level 1 and reaching level 3, including social... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Prepare yourself for a night of intrigue, mystery, and murder! A Stay at the Ursa Manor is a whodunit set in the remote northern town of Talons Reach nestled in the snowy mountains. This adventure can be dropped into any low level campaign setting or used as a one-shot. It will challenge players to investigate crime scenes, discover clues, and interrogate the cast of colorful suspects to determine... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A four-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season
A clockwork Wonderland is running out of time as the gears that keep the domain ticking are in need of repair. The royal artificer, Hairspring, requests assistance on... [click here for more] |
Dungeon Masters Guild |
$7.95
|
An Adventure of differing length:
The town of Brine-Spell has, for a long time, had a trade deal with the fierce Frost Giants of the western mountains. But on this occasion, they have failed to arrive! It is up to a group of adventurers to travel into the Western Mountains and unravel the mystery. Along the way battling fierce monsters and ravaging beasts. The Giants have disappeared! The Gnolls... [click here for more] |
Dungeon Masters Guild |
$0.50
|
A Six-guns & Sorcery Adventure for 4th level characters.
If you're tired of the standard fantasy tropes, come on down and grab a sarsaparilla at the White Skink Saloon. Whet your whistle, play a game of cards, win a haunted mine!
A detailed review can be found here!
This short adventure of around 8-10 hours takes the player characters from the Town of Mud, out into the... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.49
|
It is the night before Christmas, and Santa is on his way to deliver presents to all the children in the Multiverse. Or is he?
While soaring through the skies, Santa inadvertently flies through Fey territory. Angered by this intrusion, the Joyslayer, a powerful Fey that keeps her lair there, shoots down Santa’s sleigh and kidnaps his reindeer. Christmas is in danger unless someone can help Santa... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Hey, DMs! Do you have a wizard who wants to hack and slash? How about a fighter who wants to sling spells? Give them the chance with this unique adventure where characters' weaknesses become strengths and strengths become weaknesses.
This adventure is now available on Fantasy Grounds VTT!
The orc shaman, Haru’uk Durn is desperate. Something has gone wrong in the spirit realm where his tribe’s... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This One-on-One Adventure gives DMs a powerful tool to introduce a new player to the wonderful world of role-playing. A short, simple adventure designed to teach the basics in a comfortable single player environment, this is the rare product that every DM will use. With scripted combats and opportunities for role-playing and skill checks, this adventure is just what you need to play a quick half-hour... [click here for more] |
Dungeon Masters Guild |
$1.99
|