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Rise of the Redscales

Rise of the Redscales


Two feuding kobold tribes have been left alone in their dragon queen's lair. Without supervision, surrounded by the wealth of nations and piles of magical artifacts. How long before things devolve into utter chaos? Rise of the Redscales is a one-shot adventure for an all-kobold party of 4th-level characters.  Set inside an enormous dragon's...   [click here for more]
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Sewer Snakes - A one-shot dungeon crawl

Sewer Snakes - A one-shot dungeon crawl


"Sewer Snakes" is a D&D 5th Edition dungeon crawl played in a sewer. The adventure contains 9 pages of content through 3 main scenes, 1 dungeon map and 7 custom enemies with tokens for virtual table-tops. It is expected to provide about 4-6 hours of play time for a party of 4 adventurers (Level 6-8). The Story A lady is in distress - and nobody seems to answer. Who...   [click here for more]
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Greger's Grotto

Greger's Grotto


An Adventure for Levels 1 to 3. Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and...   [click here for more]
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The Fungus Garden - An Undermountain encounter

The Fungus Garden - An Undermountain encounter


The Undermountain is a dangerous, unforgiving place, with few chances for respite. The Fungus Garden offers one such opportunity– a cavern filled with a field of mushrooms and Myconids, patiently tended by a lone Drow druid. The Fungus Garden is an encounter fashioned for travels in Undermountain or in the Underdark, although with minor changes it can be adapted...   [click here for more]
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The Silvershield Brothers - A one-shot adventure of venturing to the underdark

The Silvershield Brothers - A one-shot adventure of venturing to the underdark


"The Silvershield Brothers" is a D&D 5th Edition adventure featuring a full storyline with battles, mystery and investigations. The adventure contains 5 main scenes, 4 battle maps, 3 handouts, 9 tokens and 4 simplified character sheets. It is expected to provide about 4-5 hours of play time with active roleplay for a party of 4 adventurers at level 6. The Story Thurmun Bighammer...   [click here for more]
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HH1 Hobo Hill

HH1 Hobo Hill


Cross the river, enter the Governor's home, take the treasure, walk out. It should be easy, everyone is already dead! A First Level D&D5e Adventure for 3-5 1st level adventurers!      The dregs of society. Homeless, unwanted, and unwashed. Surviving together in the homeless camp on a grassy knoll called Hobo Hill by the citizens in the town...   [click here for more]
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Hexxed! Underground Ruin

Hexxed! Underground Ruin


Hexxed! is a new series from Gateway Games. Using the tried and tested hex crawl style of game play to create a new adventure. This hex crawl is for players and DMs to build an underground ruin together as a stand-alone adventure or part of a campaign. Within the ruin are special events, encounters and treacherous terrain. Each hex is procedurally generated using two tables to determine the terrain...   [click here for more]
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Adventure Seeds: The Wheelhouse Prison

Adventure Seeds: The Wheelhouse Prison


The Warden Is Waiting For years the Wheelhouse was nothing more than a simple mill. The same family owned it for generations, passing it down father-to-son over and over again.  Around sixty years ago the owners of the mill fell in to debt. Despite their best efforts, when the time came to pay up they could not. Their lands and property...   [click here for more]
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Threads of Chaos

Threads of Chaos


A 5e bounty quest for players. Great as an introductory adventure, side quest, filler episode, or one-shot adventure all done in a printer-friendly old school style.  The Golden Widow is a drow priestess who has come to the surface to spread chaos! Can your players find her and put an end to her evil deeds before it is too late? Bounty of the Month includes 1 villain or monster...   [click here for more]
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The Waters Down Below

The Waters Down Below


Some local residents have disappeared, and the party must descend into darkness to bring them back. The Waters Down Below is a short side trek adventure for a party of 1st level characters. It is setting agnostic and can be inserted into any campaign or used as an introductory adventure for newly created 1st level characters. ...   [click here for more]
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Evil Tides: A One Shot Quest

Evil Tides: A One Shot Quest


Level 3 Quest | Difficult Party: 3-4 Play Time: 2.5-3hrs EXP: 1750 QUEST Fishin’ folk and sailors are disapearing from a local seaside village. Villagers believe this to be the work of Auntie Aiptasia, a sea witch said to inhabit a cave in the nearby cliffs. Villagers have hired the PCs to investigate. ...   [click here for more]
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Der Geist der Grotte - One-Shot Abenteuer für die Stufen 7 bis 8

Der Geist der Grotte - One-Shot Abenteuer für die Stufen 7 bis 8


Verzweifelt sucht der Kobold Kud Abenteurer, weil ein Drow-Magier  seinen Kobold-Stamm unterworfen und ihren Gott in einen Lehmgolem eingesperrt. Der Geist der Grotte ist ein kurzes Abenteuer / Side-Quest für Abenteurer der Stufen 7 bis 8. Das Abenteuer enthält alles, was man zum spielen braucht: Ein...   [click here for more]
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A Bit of Blood

A Bit of Blood


The wizard Curinax needs a few drops of fey blood for crafting a wand. But what seems to be a simple task turns into a tale of love, devotion, and some remarkably pesky foes. A single session adventure for four to five 1st level PCs set in a generic fantasy setting. For 5th edition Dungeons and Dragons. ...   [click here for more]
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Fifty Encounters for dungeons and the Underdark

Fifty Encounters for dungeons and the Underdark


Sometimes you just want to take out your adventurers to somewhere classic. A good old monstrous lair, a temple of doom, maybe a few underground vaults… Fifty encounters for dungeons and the Underdark might inspire you to do just that. This release adds some spicy ideas to whatever might lurk just around the corner. You can use it to add some extra atmosphere to your pre-planned dungeons, or to get...   [click here for more]
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The Giant's Trove: Gnoll Trilogy 1

The Giant's Trove: Gnoll Trilogy 1


Will the adventurers find treasure and riches in the Stone Giant's lair? Or will they be devoured by the roving band of gnolls that also seeks the treasure within? A quick, scalable adventure for level 3-5 characters, "The Giant's Trove" introduces your party to the danger of the gnolls and encouraging them to move quickly against another band of adventuers.  Check out the follow-up-- The...   [click here for more]
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Cultists Lair

Cultists Lair


This Adventure is a short Dungeon delve with full colour hand illustrated map and art. The premise is your party investigating a cultist's hideout near a small village or in the wilderness, facing traps, demons, cultists and whole lot of fire. I see the Adventure working for around a 4th-6th level party of 4, it should play easier for 7th-10th and could be deadly for anything below 4th. The Adventure...   [click here for more]
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SPA2: Goblins vs. Kobolds

SPA2: Goblins vs. Kobolds


The party is caught between warring goblin and kobold gangs, occupying an abandoned dwarven mine. Will the heroes ally with one of the sides in this quarrel, try to make peace between old enemies, attempt to eliminate both sides, or achieve their goal stealthily and unnoticed? The choice is completely theirs! A 4-hour adventure for two 3rd level characters. Small Party Adventure:...   [click here for more]
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Cult of the Horned King

Cult of the Horned King


Cult of the Horned King A 4 player, 3rd to 5th level one/two-shot adventure for D&D 5e Introduction This adventure is written for the Dungeon Master. It contains a one shot adventure for players running D&D 5e, as well as references to monsters and items from the Player's Handbook (PHB), Monster Manual (MM), Dungeon Master's Guide (DMG), Volos Guide to Monsters (VGM), Mordenkainen’s...   [click here for more]
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SPA3: Crypt of the Elven King

SPA3: Crypt of the Elven King


Delve into the depths of the tomb of the long forgotten elven king to bring the eternal peace onto its disturbed dwellers. A 4-hour adventure for two 4th level characters. Small Party Adventure: Though the party size of 3–5 characters is considered optimal in D&D, there are times when you can only gather one or two players at most. This adventure is designed exactly for such...   [click here for more]
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The Forge of Rogbrok

The Forge of Rogbrok


The Forge of Rogbrok is a small introductory adventure for 1st-level characters, created entirely using the D&D Basic Rules. It should give a group of four 1st level characters enough experience points to advance to second level. At a local tavern, the adventurers run into an old, drunken dwarven miner named Skirvir, who is boasting about having located an old dwarven mine, he is sure belonged...   [click here for more]
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The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage?  A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
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Exile of The Myconids

Exile of The Myconids


The Myconids have been exiled from their home in Neverlight Grove by the corruption of Zuggtmoy, The Demon Queen of Rot and Decay.  Forced to travel the dangers of The Underdark in search of safety, the peaceful Myconid refugees enlist your aid.  A supplement for your Out of The Abyss campaign, this adventure includes 5 original battlemaps for your favorite VTT along with new travel encounters, a...   [click here for more]
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Fire in the Frostblood Mine

Fire in the Frostblood Mine


For centuries, the volcano now called Mount Zulgar was the battlefield of a conflict between red dragons and frost giants. The final battle saw the extinction of the dragons and only a handful of living giants. The dwarves of the Frostblood clan used this opportunity to drive out the giants and take the mountain as their own for its rich deposits of gold. 100 years have passed,...   [click here for more]
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5e Encounter - Chases & Races

5e Encounter - Chases & Races


High speed action! Whether racing, chasing or being chases, an adventuring party are bound at some point to find themselves moving at speed. These supplemental rules give you a way to set up a miniature grid to demonstrate such a high speed combat situation. ...   [click here for more]
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The Withered Rose

The Withered Rose


While you are relaxing at your regular tavern, you are contacted by a servant of a mysterious employer. You are asked to complete a couple of “simple” tasks, and will be given ample rewards for your endeavors. However, you cannot help but wonder, “If they are so simple, why can’t the employer do them himself?” and “Should we help him?” *****...   [click here for more]
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Dead Of Donnar Sonn

Dead Of Donnar Sonn


Dead of Donnar Sonn is the first adventure published from RPG Daily. Designed for 1st level player characters, the adventure takes the party deep underneatch a region afflicted with undead assailants to locate Bruebuk Goldgrip, a prospector who is also the only family Ednas Bruebuk has left. This adventure will make the party work together facing undead horrors, dangerous denizens of the darkness...   [click here for more]
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Cyrog's Lair

Cyrog's Lair


Cyrog the Elder Brain is dying, and losing control of its colony.  Foul abominations escape from the colony, and those under its control begin to question their allegiance.  The Illithid are at odds, some remain loyal while some leave to start their own colonies.  Some have tapped into a corrupt source of arcane magic in an attempt to save their dying master, unwittingly under the influence of a...   [click here for more]
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A Death's Kiss

A Death's Kiss


Something lurks between the trees... On the edge of the Lurkwood, a small hunting town gets by; they make their trade on hunting, leather, and meat. Strange, mutilated corpses are found in the woods, all seemingly drained of their blood. A dark stillness is having creeped into the wood. Something has made its way here... In this adventure, the heroes...   [click here for more]
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The Sphere of Sunlight

The Sphere of Sunlight


As the Hinterland frontier prepares for war between humans and elves, a mediator seeks to broker peace by recovering the Sphere of Sunlight - a symbol of elven power stolen generations past. When the PCs explore the tomb of its captor - Hongden, the Fortwright, Planter of Flags - they find that they aren't the first. The Sphere of Sunlight is a setting-agnostic 5E Dungeons & Dragons adventure...   [click here for more]
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The Temple Between The Trees

The Temple Between The Trees


“They say The Temple Between The Trees is found and reviled as often as it is revered and sought.” The Temple Between The Trees is a 4-6 hour adventure designed for a party of four to six 5th-level characters. Within the depths of Limbo is a long-lost forest that flickers into the material plane looking for its former home in space-time. Those who beckon the forest’s call find themselves...   [click here for more]
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Darkness before Dawn

Darkness before Dawn


The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth. A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material...   [click here for more]
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The Lost Places: Iron Keep

The Lost Places: Iron Keep


First the bandits attacked then the Roc carried away the guide. Since then you have blindly followed the camels hoping that their instincts would lead you to water or help of some kind. You and your friends are lost in a sea of sand. Plodding along in the shadow of the camels and doing your best to stay alert. Ahead the heat shimmers take shape. This time it is a castle. Blinking away the dryness...   [click here for more]
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Mask of the God-Emperor

Mask of the God-Emperor


A break-in at the mausoleum of the ancient God-Emperor Shummanla-shamash brings the party face-to-face with undead Yuan-ti raised to rob the tomb. The burial mask that held a spark of the god-emperor’s divine essence has been stolen, and the ghost of the god-emperor himself asks the party to return it to the tomb before the thief can steal its divine power for themselves. The party’s investigation...   [click here for more]
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The Butcher's Game

The Butcher's Game


You were raised in the small town of Kerasak, and had spent every day pretending to be adventures with your close friends. You all swore and oath to one day become adventures and one day travel the world, slaying dragons and rescuing dames and damsels in distress. Of course, as you grew older you gave up those fantasies and settled in for real world accomplishments. Now, you haven’t spoken to most...   [click here for more]
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Dungeon battle map (The Golem Lab)

Dungeon battle map (The Golem Lab)


Presenting laboratory dungeon map. For escape/expolre adventure. Dedicated for VTT and works best with dynamic lights set on. Here you can find four types of files: 1. clear Golem Lab map in .jpg 2. VTT format .json 3. DM Golem Map with numbers and markings 4. DM Key and brief description of the dungeon and its mechanisms ...   [click here for more]
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Race to the Depths

Race to the Depths


A newly erupted volcano exposes an ancient temple to a world that has forgotten it. Race to the Depths will pit players against other groups of adventurers and treasure seekers to recover plunder from this crumbling edifice. Race to the Depths is a fun, flexible, and accesible adventure for new players and veterans alike. While it is designed for 4th level characters, there are sugestions within for...   [click here for more]
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Oddities & Odysseys: The Dread Tailor

Oddities & Odysseys: The Dread Tailor


A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters! A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge on the living. A group of stalwart heroes must arise to put an end to the Dread Tailor’s depravations or all will be lost....   [click here for more]
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The Lost Places: Vault of Kuvgar Stonebeard

The Lost Places: Vault of Kuvgar Stonebeard


A nearly forgotten dwarven kingdom once ruled these mountains.  It's rulers were wealthy beyond compare.  Time and greed wore the kingdom to dust and now all that remains are ruins and wonders.  Recently coins of that ancient kingdom has appeared in the streams of the foothills to the south of the mountains.  Rumors have passed with the tankards that a vault laden with gold is waiting to be found. ...   [click here for more]
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The Tower of Tharikthiril

The Tower of Tharikthiril


The evil wizard Tharikthiril was defeated by the dwarves years ago. But why then are the groundlings becoming numerous around his ruined tower? And what are those strange lights seen in the distance coming from the direction of his tower? Has the wizard somehow cheated death and risen again? This is a six-hour dungeon crawl adventure for 3rd level characters. For 5th edition Dungeons and Dragons....   [click here for more]
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You are trapped by the Illithid-Lich!

You are trapped by the Illithid-Lich!


Has it been a long time since the last game? Amaze your players. Without explaining anything, start the game by handing out to your players tablets of playable characters of small children (zero level). Now they are 9-13 year old orphans living and working in an orphanage isolated from the rest of the world. But what is it - why are they playing as a kids? In fact, the heroes fell...   [click here for more]
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Library Guardians

Library Guardians


Two new 5e homebrew monsters for a magical library! These guardians of the library include a paper drake and a book mimic. Stat blocks only. I may update later.  ...   [click here for more]
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Against the Orcs

Against the Orcs


The fourth and final adventue in the Uprising Saga. The orc uprising around Nirzumbil must come to an end! The Mercur trade coster is benefiting too much from the blockade of the dwarven stronghold and threatens to corner the market on iron ore and gems for years to come. If the orc warlord commanding the armies can be slain, the orc forces will surely fall apart. But how to find and kill a warlord...   [click here for more]
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The Many Mini-Dungeons of Dungeon Land Handbook

The Many Mini-Dungeons of Dungeon Land Handbook


Copper Best Seller! If you like this product be sure to download The Dungeon Land Complete! The Dungeon Land and the Many Mini Dungeons are together, for the first time, released in its full, intended glory! Complete with all new art, maps, and much much more! Also, you can enter to win original maps, and other cool stuff from The Dungeon Land! Follow us at @perilous_prints and...   [click here for more]
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A Map of the Heart

A Map of the Heart


Two merchant houses are fighting over possession of a mysterious and ancient staff. What secrets does the staff hold? And how does it relate to a ruby the size of a human heart buried in some long forgotten barbarian tomb? A six-hour adventure for four 6th level PCs. Includes 5th edition write-ups of bone rats, tomb mote, forsaken shell, stone guardian, the bone creature template, and the necromental...   [click here for more]
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Heart of Stone

Heart of Stone


Heart of Stone This One-Shot Adventure Module contains:  The story for a classic dungeon adventure Builds for four new enemies / monsters A table of random mountain wilderness encounters Four loot-tables with new magic items Several high detail maps to be used in an online tabletop such as Roll20 The Story While travelling through Corviglia, wanderers...   [click here for more]
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Dark Redemption

Dark Redemption


An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign. A 2-hour side trek for 5th-6th level characters ...   [click here for more]
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Monstrous Uprising: A Sidequest

Monstrous Uprising: A Sidequest


Welcome to the Monstrous Uprising! A Lizardfolk King, a Trollsblood Lizard, and a Red Half-Dragon await you on the cliffs of the Sword Coast. This adventure expands upon a plot hook given in the “Additional Encounters" section of The Rise of Tiamat, but can also be easily adapted for play in a campaign set outside of the Tyranny of Dragons questline. Within, the heroes face off against...   [click here for more]
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Journey to The Crystal Keep

Journey to The Crystal Keep


Journey to the Crystal Keep is an adventure module made for 3-5 1st level characters. It is designed to last a few sessions, roughly 6-8 hours of play. This module is designed with Old-School gaming in mind, plenty of dungeon crawling, dangerous hazards and enemies, as well as puzzles and social encounters that new players and veterans alike will appreciate. This module contains the three...   [click here for more]
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The Longest Dinner

The Longest Dinner


Surely, you've been to gatherings that lasted longer than they should have, but did they last 800,806 years?! You join the eclectic Traveller for a dinner and demonstration of his new invention. Surprisingly, the machine transports you far into the distant future, to see the eventual outcome of the human race. Will you survive the experience and live to tell the tale at your own dinner party? Join...   [click here for more]
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5e Puzzle - The Tesselating Tomb

5e Puzzle - The Tesselating Tomb


The design of a forgotten wizard - a tomb built in a liquid stone hex grid with a magical podium allowing a party to create their own path, so long as they can find the right keys! The Tessellating Tomb offers a cryptic challenge for a party of adventurers that can be used independently or inserted into any published or homebrewed adventure of your choice. Rules are provided to balance...   [click here for more]
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