Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product TypeThemeSetting
Adventures   Remove Search Term
Underdark/Subterranean   Remove Search Term
Nonspecific/Any Setting   Remove Search Term
Advanced Search

 
 Hottest Adventures, Underdark/Subterranean, Nonspecific/Any Setting
 
 Hottest Community Adventures, Underdark/Subterranean, Nonspecific/Any Setting
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price ▲ 
"Unstuck" Encounters

"Unstuck" Encounters


---I'm thrilled to report that this publication received a very positive review from Jeff Grenier of the Tome Show, a seminal podcast for all things D&D. Check out episode 286 (August 28, 2017), beginning at 43:20. Here's the link: http://www.thetomeshow.com/e/more-pdf-minis-reviews-tome-286/-- Short scenarios for when your PCs just can't figure it out. Every Dungeon...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
A Dozen Deranged Derro

A Dozen Deranged Derro


Out of the Abyss gives you two derro stat blocks. That’s nice, but you know they can be deadly, unpredictably insane and follow different paths within their clan. What’s inside “A Dozen Deranged Derro”? Twelve new derro stat blocks, not just swapping out equipment but reflecting their skills, training and special abilities so you can populate an entire clan! The alchemist,...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Above and Below

Above and Below


Haggofik the dwarven prospector has a nose for ore. And he believes he's found a vein of rare metal up in the mountains. The only problem is that this territory is claimed by a tribe of birdmen. A two-hour adventure for 3rd level characters,. For 5th edition Dungeons and Dragons. Includes the 5th edition writeup of the thoqqua. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure High: Secret of the Ooze - 1st Tier Adventure (5e)

Adventure High: Secret of the Ooze - 1st Tier Adventure (5e)


Adventure High: The Secret of the Ooze "It is the night of the big school graduation dance! Excitement, fun, and hormone fueled tomfoolery is destined, but there is just one small problem. The party is stuck in detention! Things couldn’t be worse... or could they? Something strange has decended upon the halls of Adventure High. Something disgusting. Something...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Adventure Idea #1 - Blood Temple

Adventure Idea #1 - Blood Temple


Elven Tower presents Adventure Ideas #1 This is not a full fledged adventure or even an encounter or group of them. It is my belief we already have a great deal of them; and far better writers than I am, to create them. I am an illustrator of fantastic locations. My intention is to create evocative images that unravel adventures just by looking at them. They make...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Adventure: The Caves of Kraznycorun

Adventure: The Caves of Kraznycorun


A 4-8 hour adventure for 4-5 characters levels 1-4. The town of Regenbogenstadt is dependent on its mines as a draw for patrons of local businesses but recent disappearances of miners has most too scared to enter. Your players will work for one of the noble families in town to discover the reason for the disappearances. Along the way they might help some local business owners, stop a peasant revolt,...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Amantes al Amanecer

Amantes al Amanecer


DOS AMANTES SEPARADAS POR EL ODIO… DOS AMANTES SEPARADAS POR LA ENVIDIA… DOS AMANTES SEPARADAS POR LA AVARICIA… UN ESPÍRITU ERRANTE SIN SALVACIÓN BUSCA AYUDA EN DONDE PUEDA ENCONTRARLA… UNA TUMBA OCULTA POR LA MAGIA… UNA RELIQUIA MÁGICA SEPULTADA… UNA CARAVANA PREPARA CAMPAMENTO PARA PASAR LA NOCHE… Traducciones ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Cavern of the Damned (5E)

Cavern of the Damned (5E)


As you slowly open your eyes the world seems out of focus. The room dips and sways sharply as you raise yourself up off the ground, your arms shaking under the weight of your own body. As the blur twists and bends in reaction to your ear-splitting headache, you sense the taste of dried blood and dirt on your lips. The chamber comes in to better focus as you stagger to your feet, and...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Cavern of the Violator

Cavern of the Violator


When local farmer Jonas Cappa goes missing while hunting mushrooms and then reappears, hours later, naked and without any of his belongings, his wife goes to the party to investigate. Jonas claims to have fallen into a whole in the ground, but none can be found. What really happened to him and can it be stopped before things get worse? (Spoiler: they are probably going to get worse). A one-shot...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Classic Modules Today: B1 In Search of the Unknown

Classic Modules Today: B1 In Search of the Unknown


**USE OF THIS CONVERSION GUIDE REQUIRES A COPY OF THE ORIGINAL MODULE If you do not have the original module, it can be found here. Introduction: In 1979, TSR packaged this module with the boxed Dungeons and Dragons Basic Set. The module was written by Mike Carr with illustrations by David C. Sutherland III and David A. Trampier. It was marked as a “Special Instructional Module”...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Coronation of Darkness, Chapter 1

Coronation of Darkness, Chapter 1


Welcome to Deephurst, a backwoods village at the base of the Orsraun Mountains where this deep delve into darkness begins. This story explores a necromancer's attempt to obtain immortality by sacrificing the souls of thousands of underdark residents. This chapter is for characters of 9th-11th level while the full adventure will continue to 20th level. This chapter explores four locations on...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Dark Redemption

Dark Redemption


An unexpected encounter leads the PCs to make a choice between less than reputable adversaries, and a possible short sojourn through the Underdark. This side trek is written with Out of the Abyss in mind but can be dropped into any campaign. A 2-hour side trek for 5th-6th level characters ...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Druid in the Sewers

Druid in the Sewers


Strange events are occurring in the city of Chadbridge. . . The mushrooms started to appear a month ago, popping up sporadically at the outskirts of torn. Now, the mushrooms can be found everywhere you look, growing through the cracks in the streets, on the sides of buildings, and throughout all public spaces. While the city folk are all for nature, these mushrooms look anything but natural. Attempts...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Encounters in the Deep

Encounters in the Deep


These encounters were written to bring elements of different genres into your game. They were written with the idea that the party would be traveling in a huge subterranean cave structure like the Underdark, but they may of course be re-purposed however is most useful or fun to you! In that case, simply ignore all the parts where they talk about your party going through a large system of caves, and...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Fire in the Frostblood Mine

Fire in the Frostblood Mine


For centuries, the volcano now called Mount Zulgar was the battlefield of a conflict between red dragons and frost giants. The final battle saw the extinction of the dragons and only a handful of living giants. The dwarves of the Frostblood clan used this opportunity to drive out the giants and take the mountain as their own for its rich deposits of gold. 100 years have passed,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
La Quebrada de los Cuervos

La Quebrada de los Cuervos


Esta es una aventura para 4 personajes de Nivel 3. ¿Una antigua guarida de héroes?… ¿Una tumba silenciosa?… ¿Un arca de tesoros?… La quebrada de los cuervos puede ser todo y nada al mismo tiempo. Solo precisas una excusa para visitarla… elije tu veneno, promesa de tesoros, historias de antiguos héroes, el favor de una doncella…...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Lovers at Dawn

Lovers at Dawn


Two lovers separated by hate ... Two lovers separated by envy... Two lovers separated by greed... A wandering spirit without salvation seeks help where it can find it... A tomb hidden by magic... A magical relic buried... A caravan prepares camp for the night... Traducciones ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Monstrous Uprising: A Sidequest

Monstrous Uprising: A Sidequest


Welcome to the Monstrous Uprising! A Lizardfolk King, a Trollsblood Lizard, and a Red Half-Dragon await you on the cliffs of the Sword Coast. This adventure expands upon a plot hook given in the “Additional Encounters" section of The Rise of Tiamat, but can also be easily adapted for play in a campaign set outside of the Tyranny of Dragons questline. Within, the heroes face off against...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Myrr: A Journey to the Unknown

Myrr: A Journey to the Unknown


A dark vortex turns above the small island west of the Moonshay Isles. The island known only as Myrr, is engulfed in darkness. The islands history is that of one shrouded in mystery, and many believe that it is completely abandoned. Hired by Kalipos Manrick, an eccentric high elf benefactor, to investigate and exploit the unknown resources of this land. This adventure was created with a party of four...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Oubliette Standoff

Oubliette Standoff


Oubliette Standoff is a mystery adventure. Your party is accidentlaly trapped in an underground dungeon, along with three rogues who were already there when you arrived. They are stubbornly having a staring contest about what has happened to the treasure they were all supposed to split evenly. It's gone missing. The goal of the mystery is to figure out who among them has taken the Sack of Gems....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Quick Dungeons 3: Cavern of Lost Souls

Quick Dungeons 3: Cavern of Lost Souls


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Rise of the Redscales

Rise of the Redscales


Two feuding kobold tribes have been left alone in their dragon queen's lair. Without supervision, surrounded by the wealth of nations and piles of magical artifacts. How long before things devolve into utter chaos? Rise of the Redscales is a one-shot adventure for an all-kobold party of 4th-level characters. Set inside an enormous dragon's...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Sons of Ignis

Sons of Ignis


Download the Sons of Ignis module for a quick quest to begin a grand campaign, fill in a side quest, or offer up a night of laughs as a one shot adventure. An evil fire cult has captured a travelling improv troupe and plans to sacrifice them. It's up to the party to stop the ritual and free the prisoners. Best hurry! If the heroes are too slow the cult leader Aiden will complete...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
SPA2: Goblins vs. Kobolds

SPA2: Goblins vs. Kobolds


The party is caught between warring goblin and kobold gangs, occupying an abandoned dwarven mine. Will the heroes ally with one of the sides in this quarrel, try to make peace between old enemies, attempt to eliminate both sides, or achieve their goal stealthily and unnoticed? The choice is completely theirs! A 4-hour adventure for two 3rd level characters. Small Party Adventure:...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
SPA3: Crypt of the Elven King

SPA3: Crypt of the Elven King


Delve into the depths of the tomb of the long forgotten elven king to bring the eternal peace onto its disturbed dwellers. A 4-hour adventure for two 4th level characters. Small Party Adventure: Though the party size of 3–5 characters is considered optimal in D&D, there are times when you can only gather one or two players at most. This adventure is designed exactly...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Spider's Snare: An Encounter Cheat Sheet

Spider's Snare: An Encounter Cheat Sheet


Come Into My Web While traversing a cave system, the adventurers come across a cavern that has been transformed into an ettercap's death trap. Will the adventurers be able to avoid the cave's loaded traps, pet spiders, and the ettercap mastermind? What is an Encounter Cheat Sheet? These one page battles are perfect for groups that are looking to shake things up beyond the repetitive "You fight...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Taarks Tomb

Taarks Tomb


Sometimes a DM needs a fill-in adventure for when their PC's go off script. This is a single location low role play adventure that can be inserted anywhere needed. 1-2 hour adventure for three to six 3rd-5th level characters. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Butcher's Game

The Butcher's Game


You were raised in the small town of Kerasak, and had spent every day pretending to be adventures with your close friends. You all swore and oath to one day become adventures and one day travel the world, slaying dragons and rescuing dames and damsels in distress. Of course, as you grew older you gave up those fantasies and settled in for real world accomplishments. Now, you haven’t spoken to...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Caverns of Glass

The Caverns of Glass


The Caverns of Glass is a short, old school style adventure for 4 4-6th level characters set in mysterious caverns, deep in the heart of a mountain once used by a powerful wizard for dark, magical experiments. The adventure is brief and intended for experienced DMs to use within their existing campaigns as a side trek or specific, short adventure so has been written in an open style to allow for easy...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
The Chamber of Sorrow

The Chamber of Sorrow


The adventurers find a strange constructed lift. Where does it lead? Is it the only means of egress? Use this as the second portion to the Pit of Sorrow module or as a stand-alone event. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Forge of Rogbrok

The Forge of Rogbrok


The Forge of Rogbrok is a small introductory adventure for 1st-level characters, created entirely using the D&D Basic Rules. It should give a group of four 1st level characters enough experience points to advance to second level. At a local tavern, the adventurers run into an old, drunken dwarven miner named Skirvir, who is boasting about having located an old dwarven mine, he is sure belonged...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Lost Places: Black Cliff Lighthouse

The Lost Places: Black Cliff Lighthouse


The water pounds the base of the cliff with the relentless power of time. Jagged rocks appearing and disappearing in the foam of the sea like gnashing teeth. Above it all on the top of the black cliff sits a small house and the dark light tower. The magistrate has sent your party to investigate why the light has gone dark. An adventure for 5th-8th level characters ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Lost Places: Fortunes Well

The Lost Places: Fortunes Well


Missing relics and a mysterious well. These are the things that have drawn your party to this idyllic region of the land. Why would someone take sacred objects, what do they have to do with each other…and why does the trail lead to a well in the middle of a lake? An adventure for 5th-8th level characters ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Lost Places: Iron Keep

The Lost Places: Iron Keep


First the bandits attacked then the Roc carried away the guide. Since then you have blindly followed the camels hoping that their instincts would lead you to water or help of some kind. You and your friends are lost in a sea of sand. Plodding along in the shadow of the camels and doing your best to stay alert. Ahead the heat shimmers take shape. This time it is a castle. Blinking away the dryness...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Lost Places: Vault of Kuvgar Stonebeard

The Lost Places: Vault of Kuvgar Stonebeard


A nearly forgotten dwarven kingdom once ruled these mountains. It's rulers were wealthy beyond compare. Time and greed wore the kingdom to dust and now all that remains are ruins and wonders. Recently coins of that ancient kingdom has appeared in the streams of the foothills to the south of the mountains. Rumors have passed with the tankards that a vault laden with gold is waiting to be found....   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Parched Moss

The Parched Moss


Tired after a long journey, you are about to sit down for your well-deserved dinner, when a familiar face shows up at your table. You know why she asks you to do her a favor, but you wonder if you are ready for the task. “Since when does the prey chase the predator?” ***** Thanks to all who have downloaded the 1st adventure that I wrote (The Withered Rose). This...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Ravine of the Crows

The Ravine of the Crows


This is an adventure for 4 characters of Level 3. An old heroes heaven…? A silent tomb…? A buried treasure…? The ravine of the crows can be everything or nothing at the same time. All you need is a little excuse to visit it…Chose your poison, a promise of treasure, stories about old heroes, a maiden’s favor… Boredom. The caravan is stranded in NothingWhere;...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Sphere of Sunlight

The Sphere of Sunlight


As the Hinterland frontier prepares for war between humans and elves, a mediator seeks to broker peace by recovering the Sphere of Sunlight - a symbol of elven power stolen generations past. When the PCs explore the tomb of its captor - Hongden, the Fortwright, Planter of Flags - they find that they aren't the first. The Sphere of Sunlight is a setting-agnostic 5E Dungeons & Dragons...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Webbed Tunnels

The Webbed Tunnels


The Webbed Tunnels is a 7th level dungeon adventure that can be run in a single session and inserted anywhere, and could even fit into a tier 2 Session 0. The dungeon takes roughly an hour to an hour and a half to run through, with a few little nooks to explore, and culminates in a daring escape from the collapsing tunnels as the party must fight through the deadly spiders who made it their home. It...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Withered Rose

The Withered Rose


While you are relaxing at your regular tavern, you are contacted by a servant of a mysterious employer. You are asked to complete a couple of “simple” tasks, and will be given ample rewards for your endeavors. However, you cannot help but wonder, “If they are so simple, why can’t the employer do them himself?” and “Should we help him?” *****...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Tunnel Tussle: An Encounter Cheat Sheet

Tunnel Tussle: An Encounter Cheat Sheet


Death From Above... and Below The cavern the adventurer's are passing through is home to a deadly ecology. Advanced gargoyles have struck a cohabitative deal with deadly ropers that allow both sides to eat their fill of whatever enters the cave. Will the adventurer's ever see the surface again? What is an Encounter Cheat Sheet? These one page battles are perfect for groups that are looking to shake...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Undermountain Locale: Altar of the Spider God

Undermountain Locale: Altar of the Spider God


This room is an altar of Selvetarm, a minor male spider god, believed by some to be an aspect or adherent of the infamous dark goddess, Lolth. Selvetarm is worshipped by certain drow who have come up from the lightless depths of the Underdark. This product includes a fully detailed location and full color maps, both for VTT or digital use as well as a print ready battle map. This encounter is...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Upon the Crags: An Encounter Cheat Sheet

Upon the Crags: An Encounter Cheat Sheet


This Goat's More Than Just "Gruff" A fiendish monstrosity lives in the mountains. They say any who pass through its territory are crushed beneath falling rocks or thrown from the peak. The party must cross the mountain. Are they in a rush? Are they after the monster? Perhaps they're simply unwitting. What is an Encounter Cheat Sheet? These one page battles are perfect for groups that are looking...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Weapon on the Wall

Weapon on the Wall


A seemingly mundane excursion to the local weapon shop turns into an unexpected adventure involving a long-forgotten menace, foul sorcery and ancient power. Can the party solve the mystery of the weapon on the wall? A low-level adventure that can be used in nearly any campaign. ...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Wild Locations - Goblin Lair

Wild Locations - Goblin Lair


Wild Locations: These are large-scale encounter areas usable by DMs for their campaigns. Essentially, these are expanded monster lairs set out in complete detail, but with no specific scenario attached to it, so that a DM can insert the location into his or her own campaign, whether as the focus of a scenario or as an in-depth random encounter. Goblin Lair is the second of my Wild Locations products....   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Il Cuore di Ghiaccio

Il Cuore di Ghiaccio


La caccia ad un cultista demoniaco conduce alle rovine di un tempio del Sole. Riusciranno gli eroi a sconfiggere le forze del male prima che l’edificio sacro venga corrotto? Un dungeon crawl old school per 4 personaggi di lv3 ambientato in un tempio abbandonato. Vincitrice del concorso "La Tomba degli Onori". ...   [click here for more]
Dungeon Masters Guild  $1.01

Add to Dungeon Masters Guild Order  
Defile of the Spider God

Defile of the Spider God


Periwinkle Vale, a bastion of peace in a troubled world. At least, it was. When a meteorite lands in the woods south of the farming hamlet of Whitecourt, that peace is shattered by violence, horror and things best left unspoken of. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Za'Krill's Crossing

Za'Krill's Crossing


If you're looking for a quick and interesting encounter to ad to your adventure or setting, take a look at this. With an unconventional approach to the vampire, this encounter can bring a touch of darkness and mistery to your andventure or city. Za'Krill's Crossing is an Encounter for 9 to 11 level characters. It can be incorporated into any major city in a setting. It can be played as battle or...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Enigma Paradox Monthly Map Pack: Continent of Antares (FULL BUNDLE)

Enigma Paradox Monthly Map Pack: Continent of Antares (FULL BUNDLE)


This bundle includes the colour map pack, gray printer friendly pack and the scenario booklet. Colour and gray maps are at full 4000x4000 resolution with 50x50 grids The Scenario booklet is a 14 a4 booklet including example scenarios/monsters/loot/NPC's ...   [click here for more]
Dungeon Masters Guild  $1.27

Add to Dungeon Masters Guild Order  
Iconic Encounters X8 - Drums on Fire Mountain

Iconic Encounters X8 - Drums on Fire Mountain


A complete set of digital maps (72 DPI) of the encounters of the iconic adventure X8 - Drums on Fire Mountain. Ideal for use with virtual tabletops Both with and without-grid versions included Examples of the 10 maps included: ...   [click here for more]
Dungeon Masters Guild  $1.49

Add to Dungeon Masters Guild Order  
Displaying 101 to 150 (of 317 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  [Next >>] 
Select Page Number