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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more. Volume I is currently available...   [click here for more]
Dungeon Masters Guild  $14.95

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Table For Two

Table For Two


Table For Two is a collection of nine adventures for one DM and one player. These nine adventures will take you on a wild journey from the jungles of Chult to the depths of the Underdark and the strange lands of the Feywild. Confront or befriend formidable and unforgettable characters like hydras, vampires, and magical swords. And as a final challenge, try to plan the ultimate heist. Each adventure...   [click here for more]
Dungeon Masters Guild  $9.99

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The Corruption of Skyhorn Lighthouse

The Corruption of Skyhorn Lighthouse


   The tritons have arrested the keeper of Skyhorn Lighthouse for unleashing vile, bug-like abominations into the sea. When a lone triton comes to the characters and asks their help in exonerating the keeper, will the heroes rise to the challenge and confront the dangers lurking in the deep?   The Corruption of Skyhorn Lighthouse is a 5-7 hour adventure...   [click here for more]
Dungeon Masters Guild  $4.99

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Cellar of Death

Cellar of Death


This product is Adventurers League legal! Code: DDHC-TOA-4 Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Tomb of Annihilation, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. This introductory adventure is designed for a party of four to six 1st-level characters, who should...   [click here for more]
Dungeon Masters Guild  $2.99

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Waterdeep's Notice Boards: Quest Seeds for the City of Splendors and Skullport

Waterdeep's Notice Boards: Quest Seeds for the City of Splendors and Skullport


This title is also available in the Waterdeep Notice Boards Bundle for 20% off! Waterdeep's Notice Boards - A collection of 42 quest seeds in Waterdeep and Skullport. Pit your players against criminal masterminds, monsters from the deep, or seemingly unsolvable mysteries. Waterdeep! Come for the adventure, stay for the outstanding payment. Get Ready for Waterdeep! Waterdeep...   [click here for more]
Dungeon Masters Guild  $4.99

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To the End of Time - an Epic One-Shot

To the End of Time - an Epic One-Shot


An Epic Adventure They're some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world - and possibly much more besides - one last time, will they be up to the challenge? Taking D&D to the Limit Epic-level D&D is something that every gamer should get to play around with at least once. However, this is something that...   [click here for more]
Dungeon Masters Guild  $2.50

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Riddle of the Raven Queen

Riddle of the Raven Queen


This adventure is now Adventurers League legal and uses the code DDHC-MORD-01. Any player content within is NOT AL legal. Embark on a rescue mission into the heart of the Shadowfell in this adventure for the world's greatest role-playing game! This 8-to-12-hour adventure for 5th to 10th level characters takes heroes from the elf village Dripping Leaves in Cormanthyr Forest to a drow outpost to...   [click here for more]
Dungeon Masters Guild  $5.95

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First Adventure - Prima Avventura - Primera Aventura

First Adventure - Prima Avventura - Primera Aventura


 ⭐️⭐️ This is the PDF version of First Adventure. For FANTASY GROUNDS MODULE please CLICK HERE!! ⭐️⭐️ ⭐️⭐️⭐️⭐️Languages - Idiomas - Lingue⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️ENGLISH - ESPANOL - ITALIANOclick here for more]
Dungeon Masters Guild  $4.99

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Journey Through the Center of the Underdark

Journey Through the Center of the Underdark


"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/ Are your player's moving out of Velkenvelve?  Enjoying a stroll along...   [click here for more]
Dungeon Masters Guild  $2.95

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DDAL05-11 Forgotten Traditions (5e)

DDAL05-11 Forgotten Traditions (5e)


The origin of runes has long been lost to the majority of sages and wizards, save those with giant blood. However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition. A Four-Hour Adventure for 5th-10th Level Characters...   [click here for more]
Wizards of the Coast  $3.99

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Solo Skirmish: The Cult of Mol'goroz

Solo Skirmish: The Cult of Mol'goroz


Just finished the 2nd quest in Solo Skirmish... and I am convinced that this is the best solo product so far.  The way that each location is broken up into an Exploration, Combat, and Hero phase is genius!  By the second location of the first quest, the events of the exploration phase were weaving together to form an actual narrative.  This narrative made the combat phase meaningful and not...   [click here for more]
Dungeon Masters Guild  $7.99 $5.99

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Encounters in the Savage Underdark

Encounters in the Savage Underdark


Other Savage Encounters products:         Encounters in the Savage Underdark is a 150-page supplement containing mini-adventures, NPCs, locations, and magic items. In all, the writers have produced 24 unique encounters, NPCs, and locations for you to add to any subterranean campaign. We’ve even included scaling suggestions so they can be used with...   [click here for more]
Dungeon Masters Guild  $19.95

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A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
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Classic Modules Today: N1 Against the Cult of the Reptile God (5e)

Classic Modules Today: N1 Against the Cult of the Reptile God (5e)


In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides...   [click here for more]
Dungeon Masters Guild  $1.95

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D&D Solo Adventure: Citadel of the Raven

D&D Solo Adventure: Citadel of the Raven


5e Solo Gamebooks presents Citadel of the Raven, the third in our series of solo adventures. Citadel of the Raven is the sequel to Tyrant of Zhentil Keep, but is also playable as a standalone solo adventure. The first solo adventure in this series is titled The Death Knight’s Squire. This is the gamebook/pdf. For the Fantasy Grounds version, click here. This is...   [click here for more]
Dungeon Masters Guild  $9.99 $7.49

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AE01-01 Fired & Forgotten by Imogen Gingell

AE01-01 Fired & Forgotten by Imogen Gingell


Take a literal leap of faith into Sharn's industrial underworld. Will you fight for warforged rights? Jump into the first adventure of the Across Eberron: Convergence Manifesto adventure path with this introductory adventure for 1st level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by...   [click here for more]
Dungeon Masters Guild  $4.95

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Blibdoolpoolp Rising - Adventure

Blibdoolpoolp Rising - Adventure


An adventure by Jean Lorber and Jeff C. Stevens — Product Overview — ♦ 4 to 8 hours for four to five characters. ♦ Scalable for 3rd-6th level. ♦ High-resolution maps of the Kuo-Toa lair. ♦ 9 new statblocks, including Dire Barnacles and Hypno-Cuddlefish! ♦ Includes plot hooks, handouts, rules for faction combat, and more! — "For Blibdoolpoolp!!"...   [click here for more]
Dungeon Masters Guild  $4.95

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Extraordinary Inns & Taverns

Extraordinary Inns & Taverns


“A tavern is a place where madness is sold by the bottle.” - Jonathan Swift Taverns have become something of a cliche in RPGs, and because of this they’re also sadly underutilised. A tavern can be a wonderful place: the heart of a small village or a city district; a welcome respite during a long, arduous journey; a breeding ground of gossip and trouble. Wouldn't it be...   [click here for more]
Dungeon Masters Guild  $4.95

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The Felicity Triskelion

The Felicity Triskelion


This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Felicity Triskelion click here Peren, a guildless Devkarin collector of obscure relics has gone missing. The elf of shadow is in deep debt to the Orzhov as well as to the Rakdos performer, Ophyira....   [click here for more]
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DDAL08-07 Into the Dark

DDAL08-07 Into the Dark


When one of the Lords of Waterdeep asks you to root out a threat to the city, you respond to the call. Prepare for a foray into Undermountain. Part One of the Vampire Hunt trilogy. A Two- Hour Adventure for Tier 2 Characters. Optimized for APL 5. ...   [click here for more]
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Journey Through the Center of the Underdark 2 - The Darklake Strikes Back

Journey Through the Center of the Underdark 2 - The Darklake Strikes Back


Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling...   [click here for more]
Dungeon Masters Guild  $2.95

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Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price! "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
Dungeon Masters Guild  $3.95

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Ruins of Hisari

Ruins of Hisari


SOMETHING happened in Hisari. But no one knows what. Hidden in the jungles below the fuming volcano of the Sky Lizard Mountains lie the ruins of Chult's once mighty yuan-ti city, forgotten, abandoned and swallowed by the earth, surrounded by a magical ward that terrorizes all yuan-ti that dare return. Explore the underground temple and be the first to unbury its secrets... if you survive to tell the...   [click here for more]
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The Mines of Chult

The Mines of Chult


Presenting The Mines of Chult! This Savage Encounters adventure supplement features nine mini adventures from three best-selling DMs Guild authors. Featuring adventures for character levels 1 through 16, your PCs will challenge several new monsters, discover fascinating new magic items, and interact with some wickedly fun NPCs. Though designed with Tomb of Annihilation...   [click here for more]
Dungeon Masters Guild  $12.95

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D&D Solo Adventure: Labyrinth of Lies

D&D Solo Adventure: Labyrinth of Lies


5e Solo Gamebooks presents Adventurer's Wanted: Labyrinth of Lies. This 42-page pdf is a short, deadly solo (DM-less) quest for a single Level 5 PC, or two Level 3 PCs. The emphasis here is replayability. There are several routes through this quest, and if you survive this dungeon on the first attempt, it will be nothing short of miraculous.  The mayor of Ilinvur hires you to explore the caverns...   [click here for more]
Dungeon Masters Guild  $3.99 $2.99

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Night Below: An Underdark Campaign (2e)

Night Below: An Underdark Campaign (2e)


A missing mage... A ruthless band of kidnappers... A sinister conspiracy... Night Below, the first epic campaign adventure for the AD&D game, is designed to take the player characters from 1st level to 10th level and beyond. The PCs start as beginning adventures on a routine courier mission who soon become drawn into combating a sinister plot that menaces the pleasant land of Haranshire....   [click here for more]
Wizards of the Coast  $9.99

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DDAL08-08 Crypt of the Dark Kiss

DDAL08-08 Crypt of the Dark Kiss


Are there actually vampires in Undermountain? The Baron of Blood demands that you find out! Part Two of the Vampire Hunt trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden

Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden


When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover the truth of the sinister mechanisms...   [click here for more]
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DDAL08-09 Fangs and Frogs

DDAL08-09 Fangs and Frogs


Your chase to wipe out the vampires of Undermountain leads to the Slitherswamp. The master vampire is close at hand! Part Three of the Vampire Hunt trilogy. A Two-Hour Adventure for Tier 2 Characters. Optimized for APL 10. ...   [click here for more]
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Wizard in a Bottle - Adventure

Wizard in a Bottle - Adventure


"Fun, charming & later on 'heart felt'" "This adventure is superb" "If you're looking for a fun, short adventure this one will fit the bill" A retired adventurer approaches our heroes with a mission - help find a former comrade, a talented young wizard who went missing twenty years ago. The quest takes them into a magical underground lair, where every room reveals...   [click here for more]
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Beneath the Ruins of Firestone Keep - Adventure

Beneath the Ruins of Firestone Keep - Adventure


"One hell of an adventure!" "A very fun adventure... very satisfying... Well done!" "The group had a great time!" "...very versatile for longer play as well as a fun one-shot" "We loved it. This is a very strong adventure module and it can be used as a perfect starting point in a long campaign." Lord Blackmoor's son has been kidnapped, and is being held in the crypts beneath an ancient fortress....   [click here for more]
Dungeon Masters Guild  $2.95

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The Shanty of Boldbeard's Pride

The Shanty of Boldbeard's Pride


"This is a fantastic product that is easy to run and easy to fall in love with...Intrigue, swashbuckling, and a spritz of horror" -Cameron D, "Comics, Clerics, & Controllers". "What do we want in a pirate adventure? A rowdy crew? A mutiny? Ship battles? Hidden treasure? Lots of fun references to other popular pirate stories? You’ll find all...   [click here for more]
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Skullport: Dragon Swindle

Skullport: Dragon Swindle


For the Fantasy Grounds version, click here "Skullport: Dragon Swindle is an expertly produced Dragon Heist hack that is guaranteed fun for everyone involved." - Realmwarp Media review Experience Waterdeep: Dragon Heist in an entirely new way with this reimagining of the campaign! Tackle Dragon Heist's campaign in an entirely different city, the criminal haven of...   [click here for more]
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Heart of the Wild

Heart of the Wild


DARE TO UNEARTH THE SECRETS OF A LEGENDARY CURSE A group of adventurers is tasked to uncover the truth behind a mystery that lies deep within a forgotten sanctum, one protected by those who still practice the old teachings of Chultan magic. Failure may crush all hope for one of their allies, while success may also bring upon the wrath of an ancient order of zealots. Can the party solve...   [click here for more]
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DDAL00-01 Window to the Past

DDAL00-01 Window to the Past


When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers. I have other DM's Guild offerings, as well: Maps: Two Story Tavern (includes commercial license) Monsternomicon: Kyuss & His Sons...   [click here for more]
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The Fall of Cyrog

The Fall of Cyrog


Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world. In this supplement to Out of the Abyss, your party will explore...   [click here for more]
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Gracklstugh Revised - Turmoil in the City of Blades

Gracklstugh Revised - Turmoil in the City of Blades


This 37-page supplement to the Out of the Abyss adventure restructures Chapter 4: Gracklstugh to streamline, simplify, and expand upon the elements within the adventure as originally written. Changes to existing content: Enhances the role of the Deepking of Gracklstugh. Enhances the role of the derro Council of Savants and the Cult of Demogorgon. Revises and clarifies the roles of...   [click here for more]
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Curse of Strahd: Beneath the Stained Abbey

Curse of Strahd: Beneath the Stained Abbey


Works best with 4 players at level 8 – but very adaptable to parties of varying strengths! Beneath the Stained Abbey is a full adventure expansion built to tie in with the Curse of Strahd campaign setting. That said, it can easily be adapted to any urban setting or castle underdark. It adds a complete adventure which should...   [click here for more]
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AE01-10 At Death's Door by Patrick Dunning

AE01-10 At Death's Door by Patrick Dunning


A dangerous delve into the depths of the dwelling of the deity of death. The Keeper awaits in the tenth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 6th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure...   [click here for more]
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The Priest, the Witch, and the Lost Temple: An Adventure

The Priest, the Witch, and the Lost Temple: An Adventure


"The story really captures your imagination and the layout is beautiful." - Neal S. "Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M "[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E. "The writing is both captivating and near perfect,...   [click here for more]
Dungeon Masters Guild  $4.45

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Ravnica Encounters

Ravnica Encounters


Ravnica Encounters is a collection of random events that introduce the characters to interesting inhabitants of Ravnica, bring them into conflict with the guilds, and offer inspiration for adventure. Since the characters’ allegiance depends on the individual campaign, some encounters may unfold very differently than anticipated. The same encounter can confront the characters with friendly...   [click here for more]
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Scarab of Death

Scarab of Death


"We laughed, we cried... people died... it was great." "An excellent adventure that focuses on the pillars of exploration and social interaction." "At this price I consider this a steal." Scarab of Death is a mystery adventure for a party of 10th level characters. It takes place in the Raging Bull District in Waterdeep (Forgotten Realms) but you can easily...   [click here for more]
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100 Quests

100 Quests


100 quests for less than a copper apiece! Suitable for: Side Quests! One Shots! Entire Campaign Arcs! Get your creative juices flowing and follow where the adventure takes you. ...   [click here for more]
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Lost Mine of Goblins!

Lost Mine of Goblins!


Join the Glorious Goblin Revolution! For too long the bigger races have looked down upon the common goblin with contempt and hatred. Goblins have been attacked by adventurers, bullied by bugbears and enslaved by...something that begins with "E"! No longer, my goblin brethren! The time for our uprising has come, and the hunt for the Biggest Crown is on! All hail...   [click here for more]
Dungeon Masters Guild  $4.49 $3.59

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The Tomb of Crossed Words

The Tomb of Crossed Words


A 3rd-level adventure for heroes with minds as strong as their muscles! An unassuming monk is on the hunt for a party with both the strength and the smarts needed to investigate the fabled Tomb of Crossed Words - a secret shrine that was once dedicated to the study of language and writing, long since lost to shadow. When they explore the long-forgotten temple they are met with a terrifying array...   [click here for more]
Dungeon Masters Guild  $2.00

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DDIA-XGE Underworld Speculation

DDIA-XGE Underworld Speculation


Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? An Introductory adventure for Xanthar's Guide to Everything™ supporting characters from 1st to 4th level. ...   [click here for more]
Wizards of the Coast  $2.99

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Clonker's Guide to Being a Hero

Clonker's Guide to Being a Hero


Forgetful wizards and dangerous lasers. A young drow separated from her family, caught between worlds. An owlbear just trying to find mom. A wizarding student and her sabotaged experiment, and a dragon learning to cope with being born different. These stories await you and your young heroes in Clonker’s Guide to Being a Hero. What Is This Book? This...   [click here for more]
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Vault of Purphoros

Vault of Purphoros


Travel to the fire! Inside this adventure, you will find eight volcano encounters with story and strategy, which heroes may face on way to great artifact of Purphoros - Akmon Hammer. Also you will see new mechanic of "disturbance", which you can use in any adventure, where characters investigating some secret place with habitants, who don't like intruders. It's second adventure from series about...   [click here for more]
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Trap-trap!  A kobold-themed one-shot

Trap-trap! A kobold-themed one-shot


"The adventure is laid out expertly, with simple yet clear maps, and good artwork...Overall, this is one of the best adventures I’ve seen on the DMs Guild. Highly recommended!"   -Merric B., author of the D&D review and play advice site 'Merric's Musings'   https://merricb.com/2020/02/20/5e-adventure-review-trap-trap/      ...   [click here for more]
Dungeon Masters Guild  $4.95

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Undermountain: The Lost Chambers

Undermountain: The Lost Chambers


Undermountain: the Lost Chambers is a collection of 11 adventure locations designed to be dropped in to Dungeon of the Mad Mage or any other Undermountain/dungeon crawl experience. Crafted by 7 of the guild's best authors, the compilation features strange environments, bizzarre creatures, epic villains, ancient secrets, and the dreaded Undermountain Water Purification...   [click here for more]
Dungeon Masters Guild  $9.99

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