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 Hottest Community Adventures, Planar, Monsters of the Guildverse Sale
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Tyrants of the Purple City

Tyrants of the Purple City


TYRANTS OF THE PURPLE CITY is a location companion for Tier 2 gaming groups looking for urban adventures in Avernus. Plot hooks, quests, and NPCs await inside the walls of the Purple City! Parties sailing the Styx might encounter the infernal settlement known as Hogdrull, where they can bargain for power, treasure, or a definitive way out of the First Layer of Hell, interacting with the factions involved...   [click here for more]
Dungeon Masters Guild  $3.95

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"Norse Mythology Bestiary"

"Norse Mythology Bestiary"


Norse gods and legendary creatures This supplement is available in printer friendly version. In this, title, you'll find full statblocks for tier 3/4 bosses from Norse mythology. featuring a bit of lore and description of said god/creature. Includes - Valkyries - Choosers of the Slain - Draugrs - The Undead Calamities - Fenrir - The Chained Wolf - Jormungandr - The World Serpent - Loki - The...   [click here for more]
Dungeon Masters Guild  $3.95

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Lost in Shadow

Lost in Shadow


Phandelver and Below? How about Phandelver and Beyond! Experience Lost Mine of Phandelver like you never have before, from another plane! Now a GOLD bestseller! This alternate starter campaign takes you to all the familiar locations of the Lost Mine of Phandelver adventure from...   [click here for more]
Dungeon Masters Guild  $7.95

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Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
Dungeon Masters Guild  $19.99

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Dance of the Deathless Frost

Dance of the Deathless Frost


Expanding on Baldur's Gate: Descent into Avernus, Dance of the Deathless Frost presents a whole new way to approach the adventure, involving the hunt for an artifact capable of controlling a demon lord! This supplement is complete with new adventure locales, NPCs, and magic items, including vehicle stats for the infamous Dancing Hut of Baba Yaga! Dare you tangle with the most famous...   [click here for more]
Dungeon Masters Guild  $3.99

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The Sewn Sisters-Into the Ethereal Plane

The Sewn Sisters-Into the Ethereal Plane


An adventure for 10th-level characters for your Tomb of Annihilation campaign during the Tomb of the Nine Gods.   Give the Sewn Sisters the challenging and memorable encounter they deserve with “The Sewn Sisters-Into the Ethereal Plane”! Characters will have to adventure into the Ethereal Plane and traverse each level of the Tomb of the Nine Gods within the Border Ethereal. This module...   [click here for more]
Dungeon Masters Guild  $5.99

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The Crossroads

The Crossroads


The Crossroads is a whole new place for your players to explore. As a lively trading outpost between worlds, it can be easily incorporated in low-to-high level campaigns in any setting, though its planar nature plays particularly well with the Forgotten Realms setting and, to a lesser extent, with Eberron. All it takes is an old abandoned portal in the wild, or maybe the secret gate where...   [click here for more]
Dungeon Masters Guild  $4.00

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Deeper Descent into Avernus (Fantasy Grounds)

Deeper Descent into Avernus (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in...   [click here for more]
Dungeon Masters Guild  $7.99

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The Multiverse Files: Curse of Strahd

The Multiverse Files: Curse of Strahd


DISCLAIMER: These files are classified at Clearance Level 5. An agent found accessing files above their clearance is subject to penalty, prosecution, or memory removal, at the Director’s discretion. Showing classified files to civilians is strictly prohibited under threat of termination. A thousand planet-sized sheets in a single book, bound by the same cosmic leather; a million bubbles...   [click here for more]
Dungeon Masters Guild  $7.95

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Lost in Shadow ((Fantasy Grounds))

Lost in Shadow ((Fantasy Grounds))


Now for Fantasy Grounds! Experience Lost Mine of Phandelver like you never have before, from another plane! This alternate starter campaign takes you to all the familiar locations of the Lost Mine of Phandelver adventure from the other side of the veil. Some places look the same, some very different. The entire plane is trying to strip you...   [click here for more]
Dungeon Masters Guild  $7.95

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Monster Manual for Turkish Myths #03

Monster Manual for Turkish Myths #03


I'm sure you had the chance to fight, chat and even make friends with many creatures from many mythologies during your sessions. Even in the Monster Manual, one of the most basic resources, there are traces of creatures from multiple mythologies. But until now, I have not been able to see anything belonging to Turkish Mythology in any official source, in a third-party book, or as the subject of homebrew....   [click here for more]
Dungeon Masters Guild  $1.60

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Seasons of Faerie

Seasons of Faerie


From your friendly neighborhood dungeon master, DM Jazzy Hands, of the actual play podcast The Last Refuge comes Seasons of Faerie. Seasons of Faerie takes adventurers on a journey to find a hidden portal to the Feywild. Filled with fun NPCs, challenging combat, brain teaser puzzles, and of course, lots of fey creatures, this adventure is...   [click here for more]
Dungeon Masters Guild  $4.99

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Mythical Creatures : From Hell

Mythical Creatures : From Hell


Mythical Creatures : From Hell "Mythical Creatures : From Hell"  is a 21 pages illustrated bestiary containing foes and creatures that would find their origins in the depth of the Nine Hells. Surprise your players with original and devilishly written fiends, undeads and aberrations. No matter the level of your party, you will find something adapted to them.          ...   [click here for more]
Dungeon Masters Guild  $4.95

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Kill Bhaal Vol. 1 (Fantasy Grounds)

Kill Bhaal Vol. 1 (Fantasy Grounds)


Now for Fantasy Grounds! This module is only compatiable with Fantasy Grounds Unity due to the modular nature of the maps. It is not recommended for Fantasy Grounds Classic!! Mystra is tired of getting murdered. Whether due to the scheming of her fellow gods or the boundless greed of mortals messing with magical forces beyond their understanding—or just Helm being an...   [click here for more]
Dungeon Masters Guild  $9.99

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Feywild Peregrinations: The Upside Down Isle

Feywild Peregrinations: The Upside Down Isle


Journey into the realm of the Fey to a solitary island, full of forgotten temples, mysterious denizens, and strange weather: the Upside Down Isle. In this book Ferne and Jonathan "Doc the Fighter" Bell lay out four adventures for parties traversing the Feywild, including threatening monsters and fantastical quests for any low-level party. Feywild Peregrinations: The Upside Down Isle contains...   [click here for more]
Dungeon Masters Guild  $4.99

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Rosna's Vault - A magic item store for use in your urban adventures

Rosna's Vault - A magic item store for use in your urban adventures


A Magical Item store and side-campaign for use in your Urban Adventures! During the early days of the recent reconstruction of the city of Neverwinter, In a shady side-alley away from the snooping eyes of the mercenary guards or fearful townsfolk, a bright flash and the faintest of rumbles announced the arrival of the wizard and planeswalker Rosna Elebranore Fisk. A native of Sigil, and a retired...   [click here for more]
Dungeon Masters Guild  $4.53

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Her Majesty's Contingent

Her Majesty's Contingent


A Rules Supplement providing new Creatures and Lore for your Campaign. A shadow blots out the sun as a massive ship descends from the skies above. Doors open on its underbelly, unleashing a company of giff that swarm the battlefield. Some of the hippomen ride wyverns into the sky and shoot lightning bolts down onto targets below. Others rush the front lines, pummeling enemy foot-soldiers...   [click here for more]
Dungeon Masters Guild  $0.99

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The Maze

The Maze


Somewhere out there, in this universe or the next, is the Maze. Vast beyond imagining and as old as the idea of being lost – vast and old enough that small countries and fiefdoms flourish in ignorance within. It isn’t known what power created it, or why. Is it the prison of some terrible forgotten god? Or the vault for a wonder forged in the fires of creation? No one knows. Or at least, no one...   [click here for more]
Dungeon Masters Guild  $14.95

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Temptation of the Demon Ruins

Temptation of the Demon Ruins


Something is about to be born. Will you be there to witness it? "Something has awakened. Something deep within the earth. It tugs at the corners of your dreams, runs its fingers through your memories, and seems to wander the night, searching for something. What, you ask? Who knows? A purpose? Something it lost? Prey? That’s not for me to say, my friend. All I know...   [click here for more]
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World of Ravia - Innune Legendarium

World of Ravia - Innune Legendarium


The land of Innune has played host to an assortments of kings, queens, tyrants, warlords and wizards from other worlds. Compiled into this compendium is the history of a selection of these figures and how they rose from humble beginnings into one of the defining forces in the history of the continent. Featuring sixteen NPC's taken from the Innune campaign setting, this companion...   [click here for more]
Dungeon Masters Guild  $6.52

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The Weave War (player options, monsters, adventure)

The Weave War (player options, monsters, adventure)


The Weave War begins... After their defeat by the Gith, mindflayers sought out various means of vengeance and survival. Some studied the Weave as a means to gain the upper hand. When mindflayers discovered that creatures existed within the Weave iteself, they schemed to pull these creatures out so that they could use use their magic-stealing abilities to bolster...   [click here for more]
Dungeon Masters Guild  $4.92

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