Title |
Publisher |
Price |
Already bought one of these resources? Check out the FAQ below!
This bundle contains all published Eventyr Games DM's Resources for Baldur's Gate: Descent into Avernus. Get all the critically acclaimed and best-selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Come one, come all, to the wondrous Witchlight Carnival! Fleeting as a faerie’s kiss, the Witchlight Carnival comes to town but once in a moonbeam, bringing with it magic and mystery before disappearing to distant lands. Astonishing shows and incredible performances await our guests! Spare some coin, don some wings, and experience the extravaganza!
A Wild Beyond the Witchlight Expansion... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This product is now Adventurers League legal! Bring your Hell to life with this companion supplement for Baldur's Gate: Descent into Avernus! Encounters in Avernus presents more than 60 short encounters for the wasteland of Avernus, the River Styx, and the city of Elturel. Keep characters busy with these story-rich encounters that help flesh out the first layer... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seemlessly into the story. These adventures include content for Chapter 2: Hither of the Wild Beyond the Witchlight complete with:
3 Exciting Adventures: Inside Slanty Tower, The Watcher's Pool (new location), and Within Brigands' Tollway.
2 Dungeon Maps for... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 4: Yon of the Wild Beyond the Witchlight complete with:
3 Exciting Adventures: Astronomer's Throne (expanded location), Korred Clans (new locations), and Mill in the Mist (new location).
1... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 3: Thither of the Wild Beyond the Witchlight complete with:
3 Exciting Adventures: The Cloistered Cove (new location), The Floating Isles (new location), and Forgetting Fablerise (expands on... [click here for more] |
Dungeon Masters Guild |
$4.95
|
An Epic Adventure
They're some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world - and possibly much more besides - one last time, will they be up to the challenge?
Taking D&D to the Limit
Epic-level D&D is something that every gamer should get to play around with at least once. However, this is something that most... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Trinkets of Strixhaven
This supplement introduces 100 new trinkets that you may find exploring the magical university of Strixhaven.
The trinkets presented in this supplement are inspired by the wonders and mysteries of the magical University of Strixhaven. They will bring an additional layer of depth to any Strixhaven based campaign. Many of the curiosities are... [click here for more] |
Dungeon Masters Guild |
$1.50
|
... [click here for more] |
Dungeon Masters Guild |
$9.95
|
One never quite knows what to expect when they enter the Feywild. When a hot air balloon flies across the sky and crashes into a tower tipping in the swampy ground, even the most epic heroes may wonder, “What in the world is going on?” In order to get to the bottom of it all, the heroes must first reach the top of Slanty Tower and save a faerie dragon knight with vital information about Prismeer.... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Solstice Shenanigans
Solstice Shenanigans is a festive ~5 hour adventure for a tier 2 party.
The Winter Games are in full swing on the demiplane controlled by the powerful archfey lord of winter, Jack Frost. Games and challenges await the players, along with a baker's terrible mistake and a bout of mysteriously disappearing trees!
This adventure is designed to work as a short break from a main story... [click here for more] |
Dungeon Masters Guild |
$3.49
|
This adventure is now Adventurers League legal and uses the code DDHC-MORD-01. Any player content within is NOT AL legal.
Embark on a rescue mission into the heart of the Shadowfell in this adventure for the world's greatest role-playing game!
This 8-to-12-hour adventure for 5th to 10th level characters takes heroes from the elf village Dripping Leaves in Cormanthyr Forest to a drow outpost to... [click here for more] |
Dungeon Masters Guild |
$5.95
|
 Start as tavern bouncers. End up on the Astral Plane. All in one crazy night in Waterdeep.
Waterdeep: Tavern Defense is a one-shot adventure for 3rd-level characters.
The party has been hired for a simple mission: make sure the Slumbering Prince tavern doesn't get wrecked during the rowdy Midsummer Festival. And what better motivation than 200gp per person for a single night... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
⭐️⭐️ This is the PDF version of First Adventure. For FANTASY GROUNDS MODULE please CLICK HERE!! ⭐️⭐️
⭐️⭐️⭐️⭐️Languages - Idiomas - Lingue⭐️⭐️⭐️⭐️
⭐️⭐️⭐️ENGLISH - ESPANOL - ITALIANO⭐️⭐️⭐️
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This adventure is now Adventurers League legal!
The Lich-Queen of the Githyanki is one of the most malevolent beings in existence, and she is scheming to become more powerful than ever before. Our heroes must journey to the Astral Plane where they will encounter astonishing new locations and terrible new enemies. Can they thwart the diabolical plans of the Lich-Queen and save the multiverse? This... [click here for more] |
Dungeon Masters Guild |
$5.95
|
A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season.
This is a disaster! Spellcasters all over the realm cannot summon their fey familiars. Something... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Mystery abounds in the fantastical Feywild where evil things lurk, strange things are at work, and what’s real -- may be -- quite absurd. The locals believe the secrets of Prismeer can only be pierced by a fabled antlered serpent, known as the Watcher. Unfortunately, much has changed since the Hourglass Coven took over. While the Watcher still resides in its cave, they now find themself alone,... [click here for more] |
Dungeon Masters Guild |
$2.49
|
DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep
Darkness has fallen on Candlekeep. Just as the Great Library is about to shed light on the last pieces of Szass Tam’s plan, another enemy seeks to prevent kindling that knowledge.
A four hour adventure for 5th through 16th level characcters.
Optimized for: APL 8 (Tier 2) and APL 13 (Tier 3)
CONTENT WARNINGS: mental health... [click here for more] |
D&D Adventurers League |
$9.99
|
Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure's point of view? Or face down a conjoined twin pit fiend? How about drink other-worldly wines in the most decadent of locales?... [click here for more] |
D&D Adventurers League |
$22.99
|
A bramble in the foot of those who cross the swampy bog of Hither, Agdon Longscarf and his notorious brigands have been living large beneath Bavlorna Blightstraw. Few outside of his harengon crew have seen the inside of Brigands' Tollway, where Agdon is the king of thieves, surrounded by the riches of those he's robbed. Fewer still are privy to his wild ambitions of moving up and out from under... [click here for more] |
Dungeon Masters Guild |
$2.49
|
This 5e supplement provides a series of encounters and events that will enrich the experience of your group when playing The Wild Beyond the Witchlight, or for any game taking part in the Feywild or any Domain of Delight.
What's included?
A beautifully laid-out 48-page PDF containing stunning artwork and:
10 detailed encounters (over 1,000 words each)
2... [click here for more] |
Dungeon Masters Guild |
$9.99
|

A 4 to 6-hour Tier 1 adventure in a Feywild Domain of Delight
A goblin nation is discoverd on the eastern island. Administration needs a crew to sail over and make contact and see if they can provide insight on their history and that of the land.
The Rookery is a magical tome containing a feywild demiplane dedicated to the preservation and rehabilitation of endangered species.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Dancing Hut of Baba Yaga
Explore the Wonders of the Dancing Hut
Rumors have been spreading in small towns and hamlets, regions isolated in the far reaches of the wilderness and cut off from major cities and trade routes. Rumors of strangeness in the forest, where the animals suddenly watch with intelligent eyes while the sound of a crone’s laughter pierces the veil of night. Rumors of young men... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Introduction
Thither suffers at the hands of Skabatha Nightshade, withering from the doom and decay eating at its core. The rot continues to spread, poisoning the land, and where Skabatha’s presence is not enough to disrupt Thither’s inhabitants, the hag turns to her minions to carry out her ill will. Unsullied land in this slice of Prismeer is fading fast, and the few... [click here for more] |
Dungeon Masters Guild |
$2.49
|
The Haunt 3
Carol Anne, aka The Evil Doll, has a momentary window of reprieve from her horrific damnation. She seeks heroes to undo the great evil that was placed upon her soul over a millennia ago and prevent the horror that followed. Do your heroes have the nerve to enter the "Space Between" and relive the terrifying events of the past?!
The horrific Finale to the Multi-PLATINUM bestselling, and... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Notice: NOW IN HARDCOVER PRINT!!!
P.B. Publishing Presents:
Adventure Anthology!
This is the 2016/17 collection of adventures released by P.B. Publishing.
We have put together 9 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1
For... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description!
Expand your Baldur's Gate: Descent into Avernus game with three new adventure locations, complete with plot hooks and NPCs, plus two new artifacts: Baphomet's glaive, Heartcleaver, and Yeenoghu's flail, Butcher! This supplement adds more challenges for characters... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Get ready for mad adventures in the City of Splendors!
Welcome to Waterdeep’s Notice Boards 2, a fresh collection of quest seeds for the City of Splendors. As you walk into this product, paraphrase or read out loud: “If you don’t like tongue-in-cheek quests, turn around and walk away. This is no product for serious folk.” The author spits and crosses his arms. The spit makes a... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Introduction
Will of the Feywild, Leader of the Getaway Gang, is believed by some to be the liberator of Thither. With a warm heart and hidden haven, Will saves lost children from the clutches of Skabatha Nightshade. However, Will’s dark prologue and true identity is a history known to very few. When his past comes back to haunt Will’s present, what will the heroes make of... [click here for more] |
Dungeon Masters Guild |
$2.49
|
WELCOME TO THE NINE HELLS! STAY FOR A WHILE WITH THIS COMPANION SUPPLEMENT FOR BALDUR’S GATE: DESCENT INTO AVERNUS™!
The D&D Adventurer’s League Admins bring you a wealth of fun to add to your DDAL and home games. In this supplement you will find:
Over 70 random encounters across all nine layers of the Hells for use in expanding any adventure that takes place in the Nine... [click here for more] |
Dungeon Masters Guild |
$6.95
|

Twice now the Calamity Jar has sent adventurers scrambling, but now it's time for you to get to the bottom of things. Enter the Calamity Jar, plumb the high-tech tower housed within the honeypot, and meet the mastermind behind it all. But be warned: the Darkness comes.
Part 3 of 3 of the Calamity Jar series.
A 4-Hour Adventure for Tier 2 characters.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Welcome to an infernal dungeon run by fiends!
The devils are trying to tip the scales of the Blood War by establishing soul conversion facilities. These terrifying prisons are used to torment souls with an intention of creating more powerful devils and filling the battlegrounds of Avernus with powerful soldiers. Only brave adventurers can disrupt this horrifying scheme.
The supplement includes:... [click here for more] |
Dungeon Masters Guild |
$3.95 $3.49
|
Introduction
While Prismeer is far from the only Domain of Delight within the multiverse, rarely do these realms cross paths. When Fablerise collides with Thither, blurring the border between their worlds, some might find themselves on a brand new adventure, while others may just find they’re lost within their own.
A Wild Beyond the Witchlight Expansion - What's... [click here for more] |
Dungeon Masters Guild |
$2.49
|
"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."
This PDF is designed for use with the officially released... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Introduction
It’s difficult to imagine Yon without thunderous clouds and shocks of lightning. But before Endelyn Moongrave’s reign, Yon was home to starry night skies, beautiful auroras, and glittering constellations. It is said that “she” who dreams high above the clouds controls the weather, and that the throne is the entrance to her domain. Will the nightmares never... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"The Great Toy Escape" is a four-adventure for 1st through 4th-level characters part of the Dungeoncraft Spotlight Program using new mechanics found in the "Domains of Delight: A Feywild Accessory" supplement.
The adventure takes place in the Feywild Domain of Delight, the Joy Shop, or Aoibhneis, a realm that occupies a toymaker's workshop and a small area surrounding it. The shop is a wonder for... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Bitter Rivals
An Eventyr Games adventure for Baldur's Gate: Descent into Avernus
Ousted by his war band and replaced by the scornful horned devil Bitter Breath, the maniacal eladrin Smiler the Defiler is looking to exact revenge on his old compatriots. When he runs into a group of intrepid adventurers on the plains of Avernus, Smiler seems to have finally found a way to get even with his... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A two-hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The Wild Beyond the Witchlight season.
Content Warnings: grief, memory loss
Dwindle is a domain of loss and loneliness: a vast desert realm where memory and mirage are one and the same. Born out of the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Your Descent Into Hell
Isn't Done Yet
This is the digital and print on demand versions of Hellbound Heists. If you are looking for the Fantasy Grounds module - click here.
Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign.
Featuring... [click here for more] |
Dungeon Masters Guild |
$15.95
|
"AMAZING! The story was great... really enjoyed this one!"
"I loved this... really fun!"
"The roleplay was fantastic and everyone had a great time! 10/10!"
"Very enjoyable... would gladly recommend this module to any keen gamer!"
"Loved it!"
It is Midwinter. The air is cold, the wine is warm, and all sensible adventurers have their feet up before a blazing fire. But a mysterious bard, a broken... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome to Witchlight for the Combat-Starved! This is the first of three supplements to help you add combat to this admittedly low-combat campaign. This supplement adds random encounters and three side-quests to Chapter 2: Hither. These sidequests include:
Hunting Warwyck the Dire Dodo Bird. There's a huge dodo bird with a horrendous temper stomping about in the... [click here for more] |
Dungeon Masters Guild |
$8.00
|
A RACE AGAINST TIME THROUGH THE RAVAGES OF THE BLOOD WAR
Across the infinite layers of the Lower Planes, a band of heroes desperately hunts for the whereabouts of an ancient weapon — one that could very well turn the tide of the eternal Blood War.
With the help of the archmage Mordenkainen, these adventurers must stop the great Leviathan from falling into fiendish hands.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 Heroes face an outsider enemy in a Far Realms keep. The portals attaching it to both the Far Realm and the Jundarwood Forest are the only things continuing to cause danger to the people of the Border Kingdoms. Can you take down the portals and make your way home safely?
A Four-Hour Adventure for Tier 4 Characters. Optimized for APL 18. ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Last Day of Sharn takes you and your players on a wild ride through time and space, on a quest to save the characters' lives—and the whole of Sharn.
Teeming with mind flayers, giff, gith, and time travel—this adventure is sure to mess with your brain—and not just because the mind flayers want to pry it out of your skull!
A tier 2 adventure, optimized... [click here for more] |
Dungeon Masters Guild |
$4.95 $3.47
|
The eleventh hour is drawing near, but truest heroes have nothing to fear. Many lost things must you go and acquire, Will you finally grasp your heart's desire?
The Eleventh Hour presents new options & ideas for your The Wild Beyond the Witchlight campaign, including:
Character ties to connect PCs to the wider world.
Meet the League of Malevolence... [click here for more] |
Dungeon Masters Guild |
$6.99
|

Introduction
The splintered realm of Yon is plagued with the presence of Endelyn Moongrave, the hag better known to some as Bitter End. While the brigganocks of the mines battle the korreds of the mountainside, none stand a chance to strike at her alone. Even amongst the korreds’ own, discord spreads, stifling the groups and laying them scattered. Can the heroes convince the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series of adventures.
A Four to Six Hour Adventure for 5th to 10th Level Characters (APL 8). ... [click here for more] |
D&D Adventurers League |
$4.99
|
A little girl, seeking a cure for her dying mother, is lost. Your mission: find her and bring her home… but can you? Can you face the horror that awaits you in the depths of despair?
A 4-Hour Psychological Horror Adventure for Tier 2 Characters. Optimized for APL 8.
This product contains the adventure pdf and maps for VTT play.
CONTENT WARNING: This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Can you navigate fairy-tale intrigues among fey and living nightmares without getting trapped in the tale?
Fight your dreams in the twelfth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 7th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The sky is falling!
Save Sharn from planar catastrophe in the epic thirteenth and final episode of the Across Eberron: Convergence Manifesto adventure path. This three-part adventure is designed for five 7th-level characters. Your party does not need to have played past episodes to enjoy Skyfall, though previous adventures (see below) with the Clifftop Guild will deepen... [click here for more] |
Dungeon Masters Guild |
$8.95
|