Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeThemeSettingEditionFormat
Adventures   Remove Search Term
Aquatic   Remove Search Term
Nonspecific/Any Setting   Remove Search Term
5th Edition   Remove Search Term
PDF   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Titles in Your Current Selection
 
 Hottest Community Titles in Your Current Selection
pixel_trans.gif
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
The Lamenting Lighthouse

The Lamenting Lighthouse


  "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. With concepts and homages to The Princess Bride, H.P. Lovecraft, Stephen...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Salvage Operation – a Ghosts of Saltmarsh DM's Resources

Salvage Operation – a Ghosts of Saltmarsh DM's Resources


Salvage Operation is the third adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party seeking out a derelict ship lost at sea to retrieve a vast treasure, pitting them against fearsome arachnids, foul demons, decayed undead, an evil cultist – and finally has them racing for their lives to escape the clutches of a malevolent...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Uncaged | Volume II

Uncaged | Volume II


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume II is currently available as both a digital...   [click here for more]
Dungeon Masters Guild  $14.99

Add to Dungeon Masters Guild Order  
The Vanishing Dark

The Vanishing Dark


A Mystery Drowning in Ancient Evil! The Highsummer Festival is always the height of revelry across the region, and the little town of Sligal is no different. Games, drinks, and revelry fill the day and bleed into the dusk. All is well until a scream cuts through the night - and a child goes missing. Now, it’s a race against the clock, paranoia, age-old grudges, and seemingly the shadows themselves...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource

Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource


Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures....   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Underwater Campaigns

Underwater Campaigns


You can find the FANTASY GROUNDS version here Print On Demand is finally available, with hardcover, a new layout and updated version! A Guide to Running Underwater Campaigns Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
Saltmarsh Encounters

Saltmarsh Encounters


Bring your campaign to life with this companion supplement for Ghosts of Saltmarsh! Saltmarsh Encounters presents 60 short encounters for the town, coast, and sea. Over 150 variations are included, making the encounters highly replayable and allowing you to customise them to fit YOUR game. The supplement is great for Ghosts of Saltmarsh or any coastal or high seas campaign!...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
The Corruption of Skyhorn Lighthouse

The Corruption of Skyhorn Lighthouse


   The tritons have arrested the keeper of Skyhorn Lighthouse for unleashing vile, bug-like abominations into the sea. When a lone triton comes to the characters and asks their help in exonerating the keeper, will the heroes rise to the challenge and confront the dangers lurking in the deep?   The Corruption of Skyhorn Lighthouse is a 5-7 hour adventure...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Locathah Rising (5e)

Locathah Rising (5e)


A SUCCESSFUL adventure is REALLY more about the FRIENDS you make along the way, than it is the monsters you slay while you PLAY! A fifth edition D&D adventure for 9th level locathah characters. Rules for creating locathah characters are contained herein. Best of all, all monies that Wizards of the Coast receives from sales of this PDF are donated to Extra Life. Your purchase of this adventure...   [click here for more]
Wizards of the Coast  $9.99

Add to Dungeon Masters Guild Order  
Encounters on the Savage Seas

Encounters on the Savage Seas


Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels. Visit the township of Badu - the village...   [click here for more]
Dungeon Masters Guild  $19.95

Add to Dungeon Masters Guild Order  
The Shanty of Boldbeard's Pride

The Shanty of Boldbeard's Pride


"This is a fantastic product that is easy to run and easy to fall in love with...Intrigue, swashbuckling, and a spritz of horror" -Cameron D, "Comics, Clerics, & Controllers". "What do we want in a pirate adventure? A rowdy crew? A mutiny? Ship battles? Hidden treasure? Lots of fun references to other popular pirate stories? You’ll find all that in The...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Daerdan's Tall Tales: 101 Seafaring Encounters

Daerdan's Tall Tales: 101 Seafaring Encounters


Take to the seas and briny depths with this tome of 101 encounters! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: 101 Seafaring Encounters is the first in a series of encounters with a split amongst the...   [click here for more]
Dungeon Masters Guild  $8.95

Add to Dungeon Masters Guild Order  
Lights Out at the Nightwatch Lighthouse

Lights Out at the Nightwatch Lighthouse


The small coastal town of Pinepass spends its days in relative peace until the nearby lighthouse stops shining. Nobody knows what could be the cause but with reports of one ship already wrecked along the shores it won't be much longer before others follow. Travel across open ocean to reach the Nightwatch Lighthouse and reignite the flames above while also investigating...   [click here for more]
Dungeon Masters Guild  $1.75

Add to Dungeon Masters Guild Order  
One-Shot: The Lair of Auntie Ethel

One-Shot: The Lair of Auntie Ethel


A series of disappearances from nearby beaches has led to a dark panic descending on a small village. What’s taking the people? Are they safe? Only adventurers can help. If you’re not a DM, look no further! A One-Shot Adventure The Lair of Auntie Ethel is an original adventure set in the worlds of Dungeons & Dragons. It is meant for use with D&D’s fifth edition...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Legendary Hunts: Coastal Encounters

Legendary Hunts: Coastal Encounters


Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration. You see, you can always tell whether a sailor's speaking...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
They Came from the Deep [PLL-2]

They Came from the Deep [PLL-2]


Taag'thrith, a powerful illithilich, desires to assimilate all knowledge. Taag'thrith plans to unleash a 10th level spell that will grant it just that-at the cost of all sentient life on the Material Plane. Will the heroes be able to traverse the dangerous corpse of a dead God, find Taag'thrith's aqueous lair, & pit their foes against one another in order to destroy the foul lich once and for all?...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Encounters on the Savage Seas II

Encounters on the Savage Seas II


Take the characters adventuring on the savage seas! Encounters on the Savage Seas II contains 16 mini-adventures and includes NPCs, locations, new creatures, and magic items to add to your nautical adventures. We’ve even included scaling suggestions so they can be used with different party levels. Encounter a Living Storm Race in the Aqua500 Search the...   [click here for more]
Dungeon Masters Guild  $18.95

Add to Dungeon Masters Guild Order  
Encounters on the Savage Seas III FREE

Encounters on the Savage Seas III FREE


Encounters on the Savage Seas III FREE When you purchase this product, 25% of your donation goes to the RPG Creators Relief Fund - a charitable organization founded to provide financial assistance to tabletop roleplaying game creators suffering hardship due to medical emergencies, natural disasters, and other catastrophic situations. Expand your library of nautical and coastal encounters...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Blood, Salt & Bones

Blood, Salt & Bones


Meet some of the high sea's strangest ships and their salty crews Looking for the Fantasy Grounds module? Find it here. Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow in these ships' wakes!...   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
Isle of the Oracles - Tier 1 Adventure Site

Isle of the Oracles - Tier 1 Adventure Site


      Tables for Quests, Rumors, Locations, Encounters and Treasures on Isle of the Oracles Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes of Cats, Sea, Sky and Temple. An adventure area as standalone module or in campaign involving sea, prophecy, islands, Theros or starting adventurers. Includes d20 tables for ... Introducing the Isle (overview...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Dark Waters

Dark Waters


This is the PDF version. If you are looking for the module for the Fantasy Grounds VTT - click here. Dark Waters: Blood in the Fathomless Depths Children and a cleric have been kidnapped from a small coastal town by undead creatures who crawled out of the sea. Defend the Captain's Folly Tavern, investigate the mystery, swim...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Traps, Tricks and Puzzles 4

Traps, Tricks and Puzzles 4


Traps, Tricks and Puzzles is back with it’s 4th tome of goodies. This publication focuses on challenges that a party of adventurers may come across in a dark, dank, wet tomb. This time around there are a series of challenges which have been placed into a watery tomb. You can either use TTP4 as a standalone adventure or (as with the earlier TTP volumes) you can just choose the trap, trick or puzzle...   [click here for more]
Dungeon Masters Guild  $1.20

Add to Dungeon Masters Guild Order  
Isle of the Dying Moon: An 11th-level One-Shot

Isle of the Dying Moon: An 11th-level One-Shot


Twelve days ago, the moon began to die. Tides shifted and animals panicked. Temples and wizarding schools were thrown in disarray, trying to find the source before the moon disappears entirely. A band of heroes sails to the source of the disruption: an island cloaked in shadow, terrorized by a mysterious figure living in the woods... Isle of the Dying...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Oddities & Odysseys: A Heart of Stone

Oddities & Odysseys: A Heart of Stone


A charity 3-4 hour Dungeons & Dragons adventure for 1st-3rd level characters! You are approached by a desperate fisherman with a secret. Are you willing to join him in recovering the lost silver of the Moon? All author royalties from the sale of this adventure are donated to Children's Miracle Network Hospitals via the Extra Life charity organization....   [click here for more]
Dungeon Masters Guild  $0.75

Add to Dungeon Masters Guild Order  
The Beast of Bastion Bay

The Beast of Bastion Bay


Praise for The Beast of Bastion Bay "The adventure itself is compelling, interesting, twisty, and above all, fun! The art and cartography are amazing. At the price point, The Beast of Bastion Bay is one of the best buys on the Guild today! HIGHLY RECOMMENDED!" - Travis L., 5 stars Bastion Bay has become a bustling trade hub under the guidance of the cunning Capa...   [click here for more]
Dungeon Masters Guild  $5.95

Add to Dungeon Masters Guild Order  
Blibdoolpoolp Rising - Adventure

Blibdoolpoolp Rising - Adventure


An adventure by Jean Lorber and Jeff C. Stevens — Product Overview — ♦ 4 to 8 hours for four to five characters. ♦ Scalable for 3rd-6th level. ♦ High-resolution maps of the Kuo-Toa lair. ♦ 9 new statblocks, including Dire Barnacles and Hypno-Cuddlefish! ♦ Includes plot hooks, handouts, rules for faction combat, and more! — "For Blibdoolpoolp!!"...   [click here for more]
Dungeon Masters Guild  $6.95

Add to Dungeon Masters Guild Order  
Quite the Pickle - A Saltmarsh Adventure

Quite the Pickle - A Saltmarsh Adventure


This version is the PDF format. Also see the Fantasy Grounds VTT version, or save $ with the PDF+FG Bundle . ALL proceeds (save 5% the DMs Guild needs for various processing and maintenance fees) are donated directly to Extra Life to benefit the Children's Miracle Network Hospitals. Be Ready with the Snapping Line... Just about every community, big or small, civilized or seedy, has...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Struggle in Three Horn Valley (Chult) - Dino-Wars vol 1

Struggle in Three Horn Valley (Chult) - Dino-Wars vol 1


Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY! Over 200 pages of usable content 4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette! 85 various external map images in high definition quality (great for your online play or large print-outs) Printer-friendly versions...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
The Call of the Drowned

The Call of the Drowned


The Drowners of Hawkesbury Bay have already claimed the lives of Jess Wren's crewmates, and now they're scheming to add her to their dark collection. Is there anybody that can help her to stand fast against the evil waiting out at sea? Fight hideous monsters and battle terrible danger in this brand new nautical adventure from the studio behind The Wild Sheep Chase...   [click here for more]
Dungeon Masters Guild  $4.00

Add to Dungeon Masters Guild Order  
100 Uncharted Islands

100 Uncharted Islands


One hundred different uncharted islands that your players can discover. ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Beneath The Waves

Beneath The Waves


Welcome to Beneath the Waves, a book all about the wonder and joy of the aquatic world! Come explore a vibrant and lively world filled with colorful peoples, elemental magics, sunken treasure, and swashbuckling adventure, where you have the freedom to move in all directions, play a crab- or jellyfish-folk, befriend kelp-dogs and sheep-sized sea slugs, battle tyranny and discover...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
Curse of the Sea Witch - Adventure

Curse of the Sea Witch - Adventure


AN AQUATIC ADVENTURE, WITH A PLANAR TWIST! The characters are welcomed into a planar castle as guests of a powerful water genie whose skin is broken and scarred by painful looking barnacles. The genie has been afflicted by a dreadful curse and is willing to bestow a small fortune upon anyone brave enough to aid him. To save the genie the characters will need to dive into the ocean...   [click here for more]
Dungeon Masters Guild  $2.95 $1.00

Add to Dungeon Masters Guild Order  
Against the Tide of the Pirate King (5e)

Against the Tide of the Pirate King (5e)


NOW A SILVER BEST SELLER! A Wandering Pilgrim Games Product Within the area known as the Middle Islands, sits the Free Cities of Vosika, Lonia, and Somila. It is these cities that have fallen under the gaze of the mysterious figure known simply as the Pirate King. It is the forces of this figure that assaulted the city of Vosika and sent your crew on the run from the encroaching armada. It is as you...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
Dread Shelan & the Sahuagin

Dread Shelan & the Sahuagin


A hideous hag threatens to corrupt everything it can, including a young bronze dragon who protects this stretch of coastline. The heroes must stop Dread Shelan at all costs, lest the entire area come to ruin. Can the brave adventurers defeat Dread Shelan and her pet sahuagin? This package (adventure, maps, etc. within) forms a complete module for use with Dungeons & Dragons ® 5th...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Water - A one-shot adventure of survival

Water - A one-shot adventure of survival


"Water" is a D&D 5th Edition adventure featuring a Thirst Mechanic that will put survival in the forefront. The adventure contains 7 pages of content through 5 main scenes, 1 new mechanic (Thirst), 4 handouts and 4 battle maps (with and without grid). It is expected to provide about 4-5 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 4. The Story ...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Pirates of Senag Island

The Pirates of Senag Island


An unusual pirate outpost on a small island is causing big trouble for the residents of coastal towns in more ways than one. This adventure is aimed at a party of four characters of level 7-9 and can be inserted in to an existing campaign or run as a one-shot adventure.  Other adventures and resources written by Pete McDonald: Undermountain Stand-alone Part 1: Down the Well: Explore Undermountain...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Adventure Compendium Vol I

Adventure Compendium Vol I


Adventure Compendium Vol I JVC Parry This bundle of adventures contains all of my one-shot adventures from 2016! You'll receive 7 adventures at a 40% discount, many of which are best sellers! They contain hand drawn maps, incredible artwork, new monsters and magic items, plus hours of gaming inspiration! Facebook Twitter The Compendium:...   [click here for more]
Dungeon Masters Guild  $13.95

Add to Dungeon Masters Guild Order  
MZA6 Voyage to the True World

MZA6 Voyage to the True World


From harpy hoodoos to ghoulish giff the Trackless Sea beyond the Sea of Swords is full of surprises and traversing it is an adventure in itself. In this book you will find forty encounters for the forty days it takes to reach Maztica from the harbor of the great city of Waterdeep. There are literally enough new creatures in this book for it to be considered it’s own small monster manual. With new...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
The Serpentine Path

The Serpentine Path


Tendrils of Saltmarsh Part 2 Gellan Primewater feels his enterprise may be in danger. He has sent his eldest daughter to investigate. A local official has found a message in a wine bottle, a plea for help. Worried about affairs at the winery he wants the party to investigate and make sure nothing there is threatening. This adventure is presented as APL 8...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Mike's Free Encounters 31-40

Mike's Free Encounters 31-40


This combines encounters 31 to 40 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can get dusty in the fallen desert outpost, clean up in the Bath of Pelthonus and get chopped up by the Gladiomortuus. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Ocean Encounters

Ocean Encounters


Ocean Encounters If random encounters leave your players feeling uninspired and your DM rote and mechanical, and your characters happen to be on or near a boat, look no further. This 28-page maritime-themed booklet contains twenty ready-to-play encounter hooks for parties levels 6-10, with a variety of challenges ranging from unique, creative high-seas combat to code-busting riddles and RP opportunities....   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Nerzugal's Dungeon Master Toolkit 4

Nerzugal's Dungeon Master Toolkit 4


Back for more with Part 4! Welcome to Nerzugal's Dungeon Master Toolkit 4! This fourth installment in the Dungeon Master Toolkit series comes with 296 pages of Adventures, Dungeons, Puzzles, and Creature stat blocks and over 20 maps to use in your digital tabletop of choice to help run the content contained within. Why Not Have It All? If you are interested...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
Treasure Island: A Pirate Adventure!

Treasure Island: A Pirate Adventure!


Have you ever wanted to roam free, with the wind in your sails, the fresh smell of the sea in your face, the squawking of seagulls, the rolling waves, and the open ocean ahead of you as you seek out your fortune? Yo ho ho, it's a pirate's life for you! Treasure Island is the name of a fantastic classic story written by R.L.Stevenson, and is one of the most original and iconic pirate stories ever,...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
Lost Journal of the Sea King

Lost Journal of the Sea King


"It was a hell lot of fun!" "One of the best adventures I've ever seen." "Nice opening, good layout, nice maps!" --- After your ship crashed onto a small island you and a few other survivors quickly discover you're not entirely alone. There are creatures slithering in a nearby cave, taking everything they can from the wreckage as they hunt for something. With no other way out, you'll have to trek...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
The Locrian Way: A Mythic Odyssey of Theros

The Locrian Way: A Mythic Odyssey of Theros


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
The Curse of Skull Island

The Curse of Skull Island


Start your Ghosts of Saltmarsh or nautical themed campaign with The Curse of Skull Island in this 2-4 hour level 1 adventure that walks players through the character creation process! A session zero is vital to a healthy campaign but we would all rather be playing than going over rules, expectations, and character creation so these sessions rarely materialize. Not to worry, this adventure...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Tides of Fate - Adventure

Tides of Fate - Adventure


AN AMPHIBIOUS ADVENTURE, WITH A PLANAR TWIST!  After a narrow escape from a sahuagin attack, the characters find themselves stranded on a mysterious unmarked island. Upon closer examination the foliage appears to resemble life on the ocean floor, and small crabs scurry about. Atop the islands single massive peak is a fantastic castle. Little do the characters know, the island itself...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Quest on Kingspire Island (5e)

Quest on Kingspire Island (5e)


Get ready for a crazy pirate adventure! Quest on Kingspire island is a Dungeons and Dragons 5th Edition Homebrew One-Shot adventure filled with puzzles, crazy characters, and chaotic pirate shinanigans! A party of 4-6 players will embark on an epic pirate journey to the legendary Kingspire Island in search of the fabled Saltking's Crown. Along their path, they will enounter several...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
The Isle of Agony

The Isle of Agony


The Isle of Agony Embark on an epic journey in the latest Dungeons & Dragons 5th Edition module by Smiling Orc Publishing – "The Isle of Agony." For characters of levels 12-15, this module unveils the mysterious Isle of Agony, a captivating realm teetering between danger and adventure. A southern oasis shrouded in mystique, the Isle of Agony boasts lush jungles,...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
Greger's Grotto

Greger's Grotto


An Adventure for Levels 1 to 3. Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 379 items) Result Pages:  1  2  3  4  5  6  7  8  [Next >>] 
Select Page Number