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Taverns, Inns, and Taprooms

Taverns, Inns, and Taprooms


"Spread throughout the entirety of the civilized world, one need not look far to find a communal gathering place to share food, stories, and camaraderie.    Such places, guaranteed to arise wherever civilization blossoms, come in many forms."        This PDF is a one-stop gastronomic and relaxation resource for DMs and Players...   [click here for more]
Dungeon Masters Guild  $9.95

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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation...   [click here for more]
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Options for Trollskull Manor

Options for Trollskull Manor


So Volo gave you Trollskull Manor. You even had it renovated and first patrons come to taste your ale. But what’s next? This small module is useful for both DMs and players and offers: - simple rules for making deals and earning money - 16 upgrades for the manor and tavern, which provide small game-mechanics benefits - a cool-looking handout: the Deed of Ownership - 40 random events that...   [click here for more]
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Villains & Lairs

Villains & Lairs


Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish.  Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding...   [click here for more]
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Urban Encounters for Neverwinter

Urban Encounters for Neverwinter


EXPLORE NEVERWINTER for the first time in fifth edition Dungeons & Dragons! The D&D 5e campaigns centered on Baldur’s Gate and Waterdeep provide more than enough information to run exciting adventures in those famed Sword Coast cities, but Neverwinter, the Jewel of the North, has not been thoroughly explored in this edition! This major...   [click here for more]
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Encounters in Icewind Dale

Encounters in Icewind Dale


[Youtube video from this product at the end of the page] "This is a seriously impressive array of encounters of all shapes and sizes with all manner of ways to approach them. [...] The maps are gorgeous and Zeuch clearly knows what he is doing and has a passion for aesthetic and playable maps, as well as adding their own great creatures and chilly variants to...   [click here for more]
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Quite the Pickle - A Saltmarsh Adventure

Quite the Pickle - A Saltmarsh Adventure


Be Ready with the Snapping Line Just about every community, big or small, civilized or seedy, has at least one popular tavern. Folks may go there to relax or to look for work, to celebrate or to mope, to learn the latest or to forget. And while some may be willing to travel far from the comfort of their favorite watering hole in search of adventure, in the seaside town of Saltmarsh, they may not...   [click here for more]
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Annalyse's Revenge - Adventure

Annalyse's Revenge - Adventure


Annalyse Penn plotted revenge for those responsible for destroying her lover Jack von Zarovich – also known as Happy Jack. During her grief, she was guided by a group of demons known as the Quartet. These demons took her to the Lavolion Theater as a venue to stage her revenge. She joined the theater as a dancer, then slowly let the Quartet demons manipulate the place, eventually twisting the world...   [click here for more]
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A Most Potent Brew - A Basic Rules Adventure

A Most Potent Brew - A Basic Rules Adventure


"Fantastic starter game for young and old players alike" "This was a wonderful first adventure" "All I can say is thank you for the fun our group had last night with this!" Enter the world of Dungeons & Dragons without spending a penny! This first-level adventure is designed to work with the free basic rules offered by Wizards of the...   [click here for more]
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Uncaged | Volume III

Uncaged | Volume III


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume III is currently available as both a...   [click here for more]
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The Executioner's Daughter

The Executioner's Daughter


An original interactive story for level 3 solo players. Nominated for a 2019 ENnie Award! Summary Soldra is a beautiful, ancient city, flanked by sea and mountain and lit by the sun as if blessed by the gods themselves. But its beauty comes with a price. After a tumultuous history fighting dragons that attacked and looted the city, the superstitious citizens...   [click here for more]
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The House of the Midnight Violet

The House of the Midnight Violet


"This was a great adventure to drop into my ongoing campaign - it hits just the right kinds of horror notes, and has a really interesting story that unfolds at a nice pace." "A well-written adventure through a mansion filled with dark secrets." The House of the Midnight Violet is a 3+ hour standalone adventure designed for 5th Edition.  The print version of the adventure...   [click here for more]
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Realm Events

Realm Events


Realm Events is a collection of random events for settlements or larger realms, suitable for any Dungeons & Dragons Fifth Edition campaign. Realm Events can help you introduce new plots to your campaigns. For each of the 55 events included, there are: descriptions, hints for side quests, and many tables to give random variety to any event. Specifically, you will find: - 37 Settlement Events...   [click here for more]
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Lost Mine of Phandelver Battle Maps

Lost Mine of Phandelver Battle Maps


Featured here are two maps made to supplement encounter stories in the Dungeons & Dragons 5th edition Module, Lost Mine of Phandelver. Both encounters, the goblin ambush at the start of the adventure and the confrontation with the Redbrands later on, are detailed further in the module, but contain no accompanying battle maps. These high resolution maps come in multiple variations including...   [click here for more]
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The Heart of the House

The Heart of the House


My name is Rowan Stern, and this place is not as I remember. When my family and I lived here, it was reasonable, a proper if unloving home. I dreamed of it, as I rested in the village below, and, in my dream, I was drawn to enter it. And now I find myself awakened in my parent’s bed, a stranger in what had been my home. I don’t know what is tangled in the sheets, but I dare not disturb...   [click here for more]
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To Undo the Glue

To Undo the Glue


Love, Cats, and Things That Are Just Too Sticky A truly thoughtful and goofy adventure in all the best ways that shows the light in the Dark, appearances and motivations can be deceiving, and you better wish you don’t get yourself stuck together with sovereign glue.   -Curse of Sebs (@CurseofSebs) A 4th to 6th level goofy adventure featuring an open-world playground dungeon! “Hey,...   [click here for more]
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Moloch's Revenge

Moloch's Revenge


An off-target teleport alerts adventurers to a fight between Moloch the Archdevil and the dreaded Cult of Glasya.  The race is on--can the adventurers track down the secrets the cult is hiding from Moloch before he does? Moloch's Revenge is a single-session adventure for four to six characters of levels 14 to 16.  It is a stand-alone adventure but Volume 3 of the Great White North trilogy. ...   [click here for more]
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The Webs of Shadowpine

The Webs of Shadowpine


Something sinister is happening in the idyllic forest town of Shadowpine. While some of its residents have simply vanished without a trace, others have begun to act strange and secretive. A wealthy socialite seeks help from adventuers to find her missing partner. But the truth is obscured in a tangled web - in this case, literally. Over the course of this level 1-4 adventure, your players will investigate...   [click here for more]
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Horror at Havel's Cross - A Basic Rules Adventure

Horror at Havel's Cross - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Uncover ghoulish horrors...   [click here for more]
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Classic Modules Today: N1 Against the Cult of the Reptile God (5e)

Classic Modules Today: N1 Against the Cult of the Reptile God (5e)


In 1982, TSR published the module named “Against the Cult of the Reptile God” with the module code “N1”. It was written by Douglas Niles and published as a 28-page booklet. The module provides a town as a home base for adventure as had been previously seen in a number of other modules but for the first time introduces a threat within the town itself. In addition it provides...   [click here for more]
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Encounters in the Savage Cities

Encounters in the Savage Cities


Ever needed to spice up a stay in a city?  Or, ever needed something to fill the gap between sessions when you are missing a player?  Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more.  You can even use these encounters in Tomb of Annihilation by adding content to Port Nyanzaru, and by using...   [click here for more]
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Extraordinary Inns & Taverns

Extraordinary Inns & Taverns


“A tavern is a place where madness is sold by the bottle.” - Jonathan Swift Taverns have become something of a cliche in RPGs, and because of this they’re also sadly underutilised. A tavern can be a wonderful place: the heart of a small village or a city district; a welcome respite during a long, arduous journey; a breeding ground of gossip and trouble. Wouldn't it be...   [click here for more]
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The Carver's Cave - A Level 3-4 Adventure

The Carver's Cave - A Level 3-4 Adventure


Sometimes looks can be deceiving. This time, they may be fatal. While searching for a series of missing people in the Galago Hills, the party comes across a cave decorated with disturbingly life-like statues. What lurks in the cave isn’t anything as simple as a monstrous basilisk, however. After all, what evil could possibly be as dark and dangerous as that which lurks...   [click here for more]
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Labyrinth of Thorns (A Requiem of Wings #2)

Labyrinth of Thorns (A Requiem of Wings #2)


An original one-shot adventure designed for level 4-5 characters. Summary: The city of St. Valentine is home to Dante's Casa di Dolci, a world-renowned bakery — and tucked within the bakery is the entrance to a secret labyrinth, created by a mischievous, merciless god. Every February, an unsuspecting resident from St. Valentine is pulled into the maze. Some return after years spent in...   [click here for more]
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Solstice Shenanigans: A Wintry One Shot

Solstice Shenanigans: A Wintry One Shot


Solstice Shenanigans 2019 Update: Avrae/Discord integration with 2 custom commands and a bestiary including all the monsters. 2018 Updates: Corrections and clarifications, along with new art for the magic items! Paper Minis! A new ZIP file with jpgs set up ready to print to make your own paper minis for the creatures found in the adventure! Solstice Shenanigans is a ~5 hour adventure for a tier...   [click here for more]
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Leverage: Waterdeep - "One Hand Washes the Other"

Leverage: Waterdeep - "One Hand Washes the Other"


The chimneys of Trollskull Manor must be repaired before you can open for business. Unfortunately, you don't have the dragons to pay for the guild-licensed work.   Luckily for you, a skilled steeplejack has his own problems that you're uniquely skilled at solving. After being robbed, his wife risks jail if she can't recover the stolen goods before her employer learns of their absence. The steeplejack...   [click here for more]
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Hey, Mister. Can You Help Me?

Hey, Mister. Can You Help Me?


HEY, MISTER. CAN YOU HELP ME? A series of short encounters and story hooks that may cause your party to never trust a child again… Designed for characters of all levels by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor For Fantasy and Science Fiction Novels—some for FREE!— check out: www.AlanTucker.net...   [click here for more]
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Tomb of Annihilation Expanded, Part 1: Port Nyanzaru

Tomb of Annihilation Expanded, Part 1: Port Nyanzaru


VeX & Grim Press Present Tomb of Annihilation Expanded Part 1: Port Nyanzaru Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself? Then this is the product for you! What it included? 10 colorful maps, including battlemap variants for Executioner's...   [click here for more]
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The Contract: Replayable One-Shot for D&D 5e

The Contract: Replayable One-Shot for D&D 5e


The Contract A Re-playable One-Shot for 5e where no two games are alike Now a Platinum best seller! The Contract is a re-playable one-shot with more than 1,000 possible combinations. The DM rolls for key plot points like combat encounters and surprise endings; players roll at the beginning of the game for secret objectives that connect...   [click here for more]
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Dance of the Pumpkin King

Dance of the Pumpkin King


The town of Bertabour has been the Gateway to the Dreaming for hundreds of years. They have enjoyed a peaceful relationship with the fey of the woods there. Now Autumn has arrived and the once peaceful community has been overrun with terrors emerging from the forest! Plant-like creatures are everywhere, and killing everything in their path! This chilling autumnal adventure is created for use with...   [click here for more]
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The Adventure Collection Vol. I

The Adventure Collection Vol. I


The Adventure Collection, Vol. I contains all of the Jeff C. Stevens adventures published in 2016.  You get eight adventures and a cursed item supplement.  In addition, one of the adventures includes over 20 new magic items! Add these adventures as side-quests to your...   [click here for more]
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City Encounters

City Encounters


So, your characters are in a city...what now? City Encounters details ten short encounters that you can throw at your party. The encounters provide a mix of combat, skill and social challenges. Most can be easily modified for almost any character levels. Encounters include: The Spectator: A porter trips, unleashing a nasty surprise The Garbage Monster: Oops, a deadly wrong turn… Tomino’s...   [click here for more]
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Tavern Brawl Builder

Tavern Brawl Builder


Featured in Dragon+ magazine (Issue 21) and reviewed by Comicbook.com, Tribality.com and GeekTyrant.com "Really, this is a stroke of genius. Jean has taken the oldest cliche in the book - the tavern, and the inevitable brawl therein - and turned it into absolute unadulterated, unfettered D&D fun" --Tony Petrecca, author of multiple best-selling titles...   [click here for more]
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The False Hydra

The False Hydra


In a small town, an aberration is quickly growing, feasting on the local's flesh and memories while protected by its ability to exist unseen and unnoticed. Will the adventurers realize something strange is happening? Will they be able to save the town? This is a reference guide for running a false hydra. It is best suited for a party of 3-5 adventurers of level 4-6, however, it can be adjusted to...   [click here for more]
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Jungle Treks

Jungle Treks


Bring Your Jungle Campaign to Life! Six short adventures to supplement your exploration of the jungles of Chult! These six fun adventures feature interesting challenges highlighting the dangers of the jungle. Each scenario is easy to drop into Tomb of Annihilation or any wilderness campaign. Includes the following adventures: Tavern Trouble - With a mysterious curse upon...   [click here for more]
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The Hound of Cabell's Tomb - A Basic Rules Adventure

The Hound of Cabell's Tomb - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!...   [click here for more]
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Wolpertinger, Wererat - Well!

Wolpertinger, Wererat - Well!


PART OF "SVEN'S 2019 BUNDLE OF ADVENTURES"   "The tale of Nula and Nibbles is one to warm the heart of even the most icy DM and most murder-hobo of players [...] Wolpertinger, Wererat - Well! is an adventure with soul, comedy, love, and Fawlty Towers-esque antics" - Cameron Day from Comics, Clerics, & Controllers...   [click here for more]
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Goblin Heist

Goblin Heist


Ever feel like you just want to snatch all the blankets and pillows you can find and hide in your own warm little nest?  Goblin Heist is a chaotic adventure where 1-6 players take control of special goblin characters on a mission to steal as many cozy things as they can from the sleepy winter village of Little Humbleton. But be wary... the town has hired an adventurer...   [click here for more]
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One-Shot: The Shriveled Woman

One-Shot: The Shriveled Woman


The Curious Case of the Drowned Man & the Shriveled Woman About This Adventure In this urban adventure, a party of three to five 3rd-level characters must investigate after jailors find two prisoners mysteriously dead in their shared cell — one of them drowned and the other shriveled to a husk — with no obvious culprit. The priests...   [click here for more]
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The Starlight Relic (A Requiem of Wings #3)

The Starlight Relic (A Requiem of Wings #3)


An original one-shot adventure for 3-6 level 7 characters. O winged beings, do you hear? The voice of the forest, the trees that sing Where river rushes over weir — Where blue and green pour into spring — Awaiting you is ancient starlight Evermorning, evernight SUMMARY: There...   [click here for more]
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The Adamantine City of Tarondir

The Adamantine City of Tarondir


"The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city-setting accompanied of a 4th-level urban adventure. A beautiful, lively and diverse...   [click here for more]
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Leverage: Waterdeep - "Putting the Cart Before the Horse"

Leverage: Waterdeep - "Putting the Cart Before the Horse"


As more customers trickle into Trollskull Manor, you find that service has become standing room only. After much of the furniture was destroyed while the tavern stood derelict, you discover that you must replace most of your tables, benches and stools. One of your neighbors has worse luck than you — he has a degenerate gambler brother-in-law who is about to lose his livelihood. Luckily for...   [click here for more]
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Adventure: Reign of the Ice King

Adventure: Reign of the Ice King


Reign of the Ice King is a 10th level Adventure for 4-6 players Icewind Dale; The mad mage Akar Kessell has long been defeated, along with his evil army. Most of the dwarves of clan Battlehammer have migrated east to their ancient home of Mithral Hall after the death of Shimmergloom and her dark-dwarf minions. The Ten Towns valley has prospered over the years but has also seen the leaving of...   [click here for more]
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Advanced Arcana - Alternative Mana-Based Spellcasting System

Advanced Arcana - Alternative Mana-Based Spellcasting System


With the long-awaited release of a Magic: The Gathering (M:tg) setting into the Dungeons & Dragons (D&D) franchise, the expectation of a spell system to suit the new setting was a given … or so many of us thought. Many magic players who also play and love Dungeons & Dragons have waited with bated breath for this day to officially arrive. We say officially as there have been unofficial...   [click here for more]
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After Lost Mine Bundle

After Lost Mine Bundle


Get the first four parts of the bestselling adventure path After Lost Mine plus Supplements I and III for a special combo price. Part I Orcs to Phandalin: The Ghost Tribe of Orcs have been driven from their home under the Sword Mountains by some terrible evil and they now see Phandalin as their best option for a new home. The heroes, who are on their way to Phandalin for a much...   [click here for more]
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Diamond Heist

Diamond Heist


Diamond Heist A one-shot adventure for 6th-9th level characters, designed to take 4-6 hours of play. Now updated with beautiful new art, layout, and a virtual tabletop map. At the request of a stranded djinni, you have three days to steal a diamond from the marbled, enchanted vaults of the Modern Artworks Museum. Investigate its defenses, disable magical wards, bamboozle the staff, battle a golem,...   [click here for more]
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It's a Zoo in There! An Adventure in Waterdeep or any Urban Setting

It's a Zoo in There! An Adventure in Waterdeep or any Urban Setting


It’s a Zoo in There! is an urban adventure for 2nd-4th level characters offering multiple paths of exploration leading to a chilling ethical dilemma with multiple endings depending on the choices your players make.  As a single-session adventure for low level characters, It’s a Zoo in There! is a great fit for chapter 2 of the hardcover adventure Waterdeep:...   [click here for more]
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Terror at The Grand Celestial

Terror at The Grand Celestial


The show must go on! It is the day before the opening night of the Grand Celestial Theatre, but all is not well. The mood among the cast and crew is tense. The production has been plagued by a string of accidents. A dark presence looms over the theatre. The cast whispers that the play is cursed. In a desperate attempt to calm his leading lady’s nerves, the theatre manager has hired a band...   [click here for more]
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Adventures in the Icewind Dale and other Arctic Regions

Adventures in the Icewind Dale and other Arctic Regions


Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. Clash with frost giants, duel remorhazes, and solve frigid mysteries in this adventure supplement for 5th edition. If you enjoy, leave a review below! ...   [click here for more]
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The Boneyard

The Boneyard


Comicbook.com "Another interesting one-shot is 'The Boneyard' by Adam Hancock. Instead of collecting adventurers together for the first time, 'The Boneyard' assumes that the players are members of an old adventuring party that re-unite once a year to remember a fallen friend. However, the graveyard that their friend is buried in was damaged in an earthquake, and now the dead are returning as zombies...   [click here for more]
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