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Think you know the City of Doors? You're climbing the Spire, berk!
Encounters Enhanced: Sigil enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more.
This volume of Encounters Enhanced includes:
116 new encounters for games set in Sigil, the City... [click here for more] |
Dungeon Masters Guild |
$3.99
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This product is available as a PDF, Roll20 supplement, and Print-on-Demand book.
Click here to view the Roll20 VTT Product
Click here to view the PDF + Roll20 VTT Product Bundle
From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes...
This short adventure is intended as a 4-8 hour side... [click here for more] |
Dungeon Masters Guild |
$12.99
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The Outlands is bigger than you think, cutter: let's do this in order.
Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this first volume of four, the gate-towns from Ribcage to Excelsior and locales from the Hidden Realms to Thebestys... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Outlands is bigger than you think, cutter: let's get good.
Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this second volume of four, the gate-towns from Tradegate to Faunel and locales from the Wonderhome to The Realm of the... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Outlands is bigger than you think, cutter: let's get chaotic.
Encounters Enhanced: The Outlands enhances your Planescape adventures with over one hundred unique encounters to throw at your planeswalkers, everything from barmy factotums to friendly yugoloth and more. In this third volume of four, the gate-towns from Sylvania to Bedlam and locales from the Mausoleum of Chronepsis to... [click here for more] |
Dungeon Masters Guild |
$3.99
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Love loss, sensory stones, and rock 'n' roll paint a portrait that sets the stage for rebellion in the City of Doors. This module can be used as a 1st-level one-shot or as a prelude to “Turn of Fortune's Wheel,” found within the 5e Planescape: Adventures in the Multiverse box set.
Includes amazing maps from the esteemed Tessa Presents Maps and Dyson f'n Logos. Also loaded with all the custom... [click here for more] |
Dungeon Masters Guild |
$2.99
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At the behest of a hidden benefactor, heroes have been summoned to Sigil to investigate the machinations of the cult of the Broken God. Things get, as expected, kinda rough. Be prepared for traps, toxicity, and have a solid "kuo-toa" space admiral impression on hand.
A Two Hour Tier 4 Adventure for the PC-DC-NOS series, optimized for APL 18
CONTENT WARNINGS: Execution, disrespect of the dead,... [click here for more] |
Dungeon Masters Guild |
$2.99
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Another Plane. Another City.
The singer, Angel Aria, has been abducted! The party faces the daunting task of venturing into the Hive where they must confront an infernal street gang that holds the musician captive.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. A Dungeoncraft Planescape Adventure set in Sigil, the City of Doors.
CONTENT WARNING: Abduction, Alcohol,... [click here for more] |
Dungeon Masters Guild |
$1.99
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In a gripping tale of stolen identity, you suddenly find yourself ensnared in a heart-pounding pursuit by relentless Maruts, the indomitable enforcers of Sigil. Now you must unravel a tangled web of deception to clear yourself of guilt and unveil the true culprits. How will you navigate this treacherous path to reclaim your innocence and ensure that justice prevails?
Part 1 of 2 in the More... [click here for more] |
Dungeon Masters Guild |
$6.99
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How now, spirit! Whither wander you?
This city guide is full of described locations, NPCs and adventure threads for Astrazalian, the city of Starlight. It contains more than enough eccentric mishaps and escapades for any DM crazed enough to let their party traverse the mind-boggling margins of the Fae Realm.
Run riot and bring the uniquely jeweled city of Astrazalian to... [click here for more] |
Dungeon Masters Guild |
$4.99
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Encounters in the Infinite Planes
Volume 1: Plane of Fire
Adventure and excitement across the scorching Plane of Fire!
The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based on the capabilities... [click here for more] |
Dungeon Masters Guild |
$2.99
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Yeenogy, Yeenogy, the Hungry Prince
Tensar's Employment Service has an unusual job for a band of adventurers. At 'The Hungry Prince', a renowned eatery in Sigil, a troublesome rodent issue has arisen. The adventurers are called upon to assist the understaffed ratcatchers of Parakk Pest in tackling this infestation. But as they delve deeper, they may find that in the City of Doors,... [click here for more] |
Dungeon Masters Guild |
$1.99
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This is the Roll20 VTT version of Planescape: Metropolis.
The PDF + Print on Demand can be found here.
From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes...
This short adventure is intended as a 4-8 hour side quest for 5th-6th level characters engaged... [click here for more] |
Dungeon Masters Guild |
$14.99
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The Birdcage is Chapter Three of the Broken Ring Saga series of Tier 2 Planescape adventures.
Information is at a premium, and to learn more about their foe, the heroes infiltrate Fortune's Wheel, the high-rolling, elegant casino in the Sigil's Lady's Ward, to force a meeting with Shemeshka, the city's preeminent secret broker. Even an arcanaloth has her limits,... [click here for more] |
Dungeon Masters Guild |
$5.00
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The Gallery of Souls is Chapter Four of the Broken Ring Saga series of Tier 2 Planescape adventures.
The heroes' search for a portal to Hades leads them across Sigil, through the Slags, and to a curiously knowledgeable tattoo artist, who in turn directs them to an equally strange portrait gallery. If they can navigate the web of treachery and intrigue, they might... [click here for more] |
Dungeon Masters Guild |
$5.00
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Echoes of Future's End is Chapter Five of the Broken Ring Saga series of Tier 2 Planescape adventures and concludes the chain of events begun in At the Edge of No Tomorrows.
The heroes confront their nemesis in his secret base, racing against time to prevent a catastrophe on their very cusp of disaster.
This adventure premiered at Dragon Con in Atlanta,... [click here for more] |
Dungeon Masters Guild |
$5.00
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Vhaeraun's Wish
Driven by the ambition of a male drow inquisitor, a sinister alliance with Graz'zt threatens to destabilize the planes. Hired by a mysterious benefactor to halt an uprising in the Underdark, the adventurers uncover a far-reaching conspiracy: a dangerous fusion of celestial and abyssal magic aimed at upending the balance of power across the multiverse. As powerful factions clash and... [click here for more] |
Dungeon Masters Guild |
$2.99
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Teatime in Sigil is a restful interlude for adventures taking place in the City of Doors.
Enjoy teas from across the multiverse
Meet quirky characters including a waitressing hollyphant and deva tasseomancer
Receive tea leaf readings which spark future adventure
... [click here for more] |
Dungeon Masters Guild |
$0.59
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The genius of Narthel Excelwell is sought after by every Faction in Sigil, each looking to best their rivals by tapping into his seemingly boundless creativity. There's more to this one-man think tank than there appears, however, and when a night hag comes to collect on a deal Narthel doesn't remember making, it's up to the player characters to figure out what's going on.
Mind Over Matter... [click here for more] |
Dungeon Masters Guild |
$4.99
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(English version)
Welcome to Sigil
Immerse yourself in the bustling heart of the multiverse with "Cocktails From the Portals," a sparkling adventure set in the vibrant and mysterious city of Sigil. This manual offers a captivating journey for 3-5 characters of levels 5-8, spanning five breathtaking sessions filled with intrigue, mystery, and unforgettable encounters.
... [click here for more] |
Dungeon Masters Guild |
$1.99
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Orcus has made a deal with Bob Skullker’s Theatre of Chaos to raise a more powerful undead army. Can you stop them before the dead rise?
A Four-Hour adventure for Tier 4 characters. Optimized for APL 18.
Content Warnings: Abducted NPCs
A Gamex 2024 Premiere Adventure
The Strategicon conventions—OrcCon, Gamex, and Gateway—are Los Angeles' main gaming conventions. Held... [click here for more] |
Dungeon Masters Guild |
$4.99
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A group of goristro claim to have found the secret to escape Sigil’s infamous mazes and are selling it to the higher bidder. Chase them to grab it before the blood sacrifices start.
A Four-Hour adventure for Tier 4 characters. Optimized for APL 18.
Content Warnings: abducted NPCs, vengeful spurned lover (optional)
A Gamex 2024 Premiere Adventure
The Strategicon conventions—OrcCon,... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Terrifically Gross Adventure at the Center of the Multiverse!
Sigil!
Wererats!
A Slithering Dungheap!
A new ordinance has passed in the city of Sigil barring the dumping of mass amounts of refuse into The Ditch. The Mind’s Eye Faction knows that this could prove problematic for their operations in the Great Foundry, so they have come up with a solution. A solution that begs... [click here for more] |
Dungeon Masters Guild |
$4.99
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You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls...
In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Divination magic has been malfunctioning for weeks, and now it stopped functioning all together. Players investigate Sigil for clues before being pulled into a plot with the dragon queen's agents! This is the first part in a series that will culminate in the invasion where players actions in the lead-up adventures may determine the fate of Sigil!
... [click here for more] |
Dungeon Masters Guild |
FREE
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