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A Most Potent Brew - A Basic Rules Adventure

A Most Potent Brew - A Basic Rules Adventure


"Fantastic starter game for young and old players alike" "This was a wonderful first adventure" "All I can say is thank you for the fun our group had last night with this!" Enter the world of Dungeons & Dragons without spending a penny! This first-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can...   [click here for more]
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Waterdeep: Expanded Faction Missions

Waterdeep: Expanded Faction Missions


Waterdeep: Expanded Faction Missions A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other...   [click here for more]
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The Executioner's Daughter

The Executioner's Daughter


An original interactive story for level 3 solo players. Nominated for a 2019 ENnie Award! Summary Soldra is a beautiful, ancient city, flanked by sea and mountain and lit by the sun as if blessed by the gods themselves. But its beauty comes with a price. After a tumultuous history fighting dragons that attacked and looted the city, the superstitious citizens of...   [click here for more]
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The Hound of Cabell's Tomb - A Basic Rules Adventure

The Hound of Cabell's Tomb - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival...   [click here for more]
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Not a Creature Was Stirring

Not a Creature Was Stirring


Now available in spanish! Thank you Andrés Gajardo! Helpful and fun for beginners, this christmas themed adventure was created for new dms and new players. With an easy to follow story and advice at the turn of every page this adventure meant for 2 to 5 level 1 characters provides what you need when you need it. It can seem daunting to begin playing on the other side of the DM screen but this...   [click here for more]
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Murder at Moonveil Manor

Murder at Moonveil Manor


You walk across the cobblestone streets in the bustling city of Everhast, following the hastily scrawled map in your hands. Wandering past shouting vendors within the vibrant marketplace, you exit the wonderous trading city through one of its many archways; the street giving way to dirt roads overlooking rolling hills and lush forest. You didn't expect an invite from such a high ranking noble,...   [click here for more]
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Rise of the Pumpkin King (Adventure)

Rise of the Pumpkin King (Adventure)


Rise of the Pumpkin King A Halloween themed adventure for characters levels 3rd to 4th, meant for a single 3-6 hours session. The pumpkin-farmers of Goldgrain are in for terror, as in a rather ironic turn of events, their crops rise to harvest them instead. What's causing the pumpkins to become alive and angry? Is it the curse of a long dead witch? Or is it something even more sinister?...   [click here for more]
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It's a Zoo in There! An Adventure in Waterdeep or any Urban Setting

It's a Zoo in There! An Adventure in Waterdeep or any Urban Setting


It’s a Zoo in There! is an urban adventure for 2nd-4th level characters offering multiple paths of exploration leading to a chilling ethical dilemma with multiple endings depending on the choices your players make.  As a single-session adventure for low level characters, It’s a Zoo in There! is a great fit for chapter 2 of the hardcover adventure Waterdeep:...   [click here for more]
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The Elves Tell Lies

The Elves Tell Lies


The elves of the Koroko Dynasty have ruled over their island empire for centuries, but all of this power and tradition is built on a lie. After a disgruntled noble reveals the Koroko's secret, factions in the capital fight for the upper hand and violence could erupt at any moment. The Koroko elves are not elves at all... they are githyanki raiders from another world.  The...   [click here for more]
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Deicide

Deicide


All profits from this book (after WOTC's 25% licensing fee) will be donated to charity (Doctors Without Borders). If you want to donate 100% to charity, feel free to pay 0$ for the article, and donate directly at https://donate.doctorswithoutborders.org/secure/donate . Deicide is a campaign designed to begin with a party of four to six 1st-level characters, who should advance to 20th...   [click here for more]
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The Prison Escape

The Prison Escape


This encounter is designed to be used as a way to help DM’s cope with a situation that has resulted in players ending up in prison. It is designed that the players can opt for a non lethal escape, or a grand fight for freedom. An NPC is included to assist the party with their escape.  This module can be adapted for 2-5 players of any level and maps of the cells and jail layout are included  ...   [click here for more]
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Waterdeep Factbook

Waterdeep Factbook


With the release of Dragon Heist and Dungeon of the Mad Mage, there's plenty of reasons for groups to be visiting Waterdeep. I've gone through as much of the previous editions books as I could get my hands on to bring the old locations of Waterdeep back and available for your players to explore. This book is intended to offer additional content for DM's running an adventure in or around Waterdeep....   [click here for more]
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Curse of Strahd: Khazan's Tower Puzzle Artwork & Guide

Curse of Strahd: Khazan's Tower Puzzle Artwork & Guide


The Puzzle on the door of Khazan's Tower is fun. But the illustration in the Curse of Strahd book is small, dark, not that detailed, and VERY simple - the stick figures even have heads on them! I made some really great resources for you to run this fun encounter. Who doesn't love making their PCs dance around like fools? Maybe Rahadin is watching from the trees and laughing...   [click here for more]
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Empire of the Underling

Empire of the Underling


NOW AN GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module. The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign. This final chapter takes place in Faerun  and...   [click here for more]
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Igor's Challenge

Igor's Challenge


Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon.  It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group.  The adventure can fit a party of any level and size with only minor adjustments. Igor is an eccentric gnome inventor and retired adventurer renowned around the world.  He has sent out invitations...   [click here for more]
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The Archivist's Wedding - A one-shot adventure of social encounters

The Archivist's Wedding - A one-shot adventure of social encounters


"The Archivist's Wedding" is a D&D 5th Edition adventure featuring a lot of social interactions and creativity and resolving of an underlying mystery. The adventure contains 6 pages of content through 5 main scenes, 4 battle maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3. The Story This is...   [click here for more]
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The Perilous Pact - A 4-6hr one-shot adventure in Waterdeep

The Perilous Pact - A 4-6hr one-shot adventure in Waterdeep


You are viewing the PDF copy. If you are looking for the module for the Fantasy Grounds VTT - Please CLICK HERE Greetings! Welcome to Waterdeep, where you will uncover a story of deceit and heartbreak. A struggle for power leads a poor man to make a deal with a devil who seeks to unleash hell into the heart of Waterdeep itself. This adventure is designed for a party of three to six 3rd to 5th...   [click here for more]
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Phandalin 001 Return to Phandalin

Phandalin 001 Return to Phandalin


   Return to Phandalin is a collection of short modules centered around an updated Town of Phandalin.  The first part provides an overview of the town several months after the events of the starter boxed adventure; Lost Mines of Phandelver.  The town has grown with new business and NPCs which can be used for further adventures.    The second section of the adventure...   [click here for more]
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Red Like Blood - A one-shot of family secrets

Red Like Blood - A one-shot of family secrets


"Red Like Velvet - Red Like Blood" is a D&D 5th Edition adventure of attending a reception with the undercover duty to reveal secrets of the hosting family. The adventure contains 12 pages of content, 3 detailed maps, 5 stat blocks and some unique mechanics. It is expected to provide about 4-6 hours of play time for a party of 2-4 adventurers at level 4-6. The Story The 30th birthday...   [click here for more]
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Starter Set Companion

Starter Set Companion


The Starter Set Companion is a gaming aid designed to assist the DM when running the adventure in the fifth edition Starter Set. The Starter Set Companion includes two documents:  The Dungeon Master's Handbook gives advice for new and old DM’s alike, giving them the tools they need to help make their campaign easier to run. It also includes a set of Tokens to allow the DM to help visualize combat...   [click here for more]
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Ten City Adventures

Ten City Adventures


This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits.  Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting.  All ten adventures contain notes for altering the adventure to suit any level of party.  You can run them in order, as one-shots, or take them one-by-one...   [click here for more]
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One Night in the City: Urban Encounters of the Wild Kind

One Night in the City: Urban Encounters of the Wild Kind


Make Your City Streets Come Alive Tired of generic random encounter results? Want to give your players a trip to the city they’ll never forget? Ready to throw your book/tablet/dice at the wall if you roll “farmers arguing over a spilled cart” one more time? This is the random encounter table for you. This supplement has city-based encounters that should help inject humor, horror, and style...   [click here for more]
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New Neverwinter

New Neverwinter


This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove...   [click here for more]
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Crime's False Promises - A one-shot adventure of a forest village

Crime's False Promises - A one-shot adventure of a forest village


"Crime's False Promises" is a D&D 5th Edition adventure ideal for new players to get familiar with the basics of the game. The adventure contains 4 pages of content through 4 main scenes, and 4 maps. It is expected to provide about 5-6 hours of play time with active roleplay for a party of 3 or 4 adventurers at level 3, and gives an introduction to fighting, role play, skill challenges and mysteries. The...   [click here for more]
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Potions 11

Potions 11


From award-winning screenwriter Dale Zawada Potions 11 is a 4-5 hour one-shot adventure for five 4th-5th level characters. The adventurers will be tasked with planning and executing a magical heist. Will they be sneaky or use brute force? Probably a violent mix of the two. This adventure is perfect for DMs looking to fill a shorter session or injecting some light humor after an intense...   [click here for more]
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The Hellriders' Keep

The Hellriders' Keep


After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'...   [click here for more]
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In Your Parents' Embrace - A one-shot adventure of reliving past memories

In Your Parents' Embrace - A one-shot adventure of reliving past memories


"In Your Parents' Embrace" is a D&D 5th Edition interactive novel featuring a memory sequence as kids, reliving the past upon receiving news bad news. The adventure contains 5 pages of content through 6 main scenes, 2 battle maps, 2 handouts and 4 character sheets for the kids to play. It is expected to provide about 3 hours of play time with active roleplay for a party of 4 adventurers. The...   [click here for more]
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Heist on Cassalanter Villa

Heist on Cassalanter Villa


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Heist on Cassalanter Villa A one-shot conversion for Waterdeep: Dragon Heist The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners' noses,...   [click here for more]
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City Of Eyes (3.0)

City Of Eyes (3.0)


CITY OF EYES Subtitle: everyone can shut up and leave me alone now, it's finally finished City of Eyes is a Ravenloft adventure in 13 parts, taking place in the thoroughly horrible city of Elysium, a ghastly urban sprawl where it never stops raining and streetlamps flicker in winding streets filled with secrets. - This adventure is for characters of 15th-20th level,...   [click here for more]
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Mike's Free Encounters #41-50

Mike's Free Encounters #41-50


This is the 5th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and  PDFs...   [click here for more]
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CCC-YLRA01-02 Uneasy Lies the Head

CCC-YLRA01-02 Uneasy Lies the Head


Refugees from Mulmaster have flooded the rough-and-tumble town of Ylraphon. Poverty, shortages, overcrowding, and an unnatural heatwave have tempers running high. When a series of mysterious crimes erupt, the people are desperate for someone to blame. Can you find the connection and the culprit, or will the angry mob deal its own form of justice? A 4-hour D&D Adventurers League adventure for...   [click here for more]
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Greger's Grotto

Greger's Grotto


An Adventure for Levels 1 to 3. Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and...   [click here for more]
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Dragon's Hoard Heist

Dragon's Hoard Heist


The grand opening of the Dragon's Hoard invites allcomers to its tables. From the pillars of society, to the grunts of the working men, all have been invited to Mr. Bigsby's new casino, backed by the loot from his adventuring days.  Bigsby is no fool however, and knowing the enemies he's made to get to the top he's decided to opt for some unconventional security staff. The challenge set by the stone...   [click here for more]
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R2: Town of Rel

R2: Town of Rel


  R1: The Road to Rel leads to Rel, which is detailed in this adventure. Having arrived the PCs can meet the locals, do some shopping, and engage in random or planned violence. Rel is intended to be the PCs’ base of operations for the R series adventures that follow, but the town can be used on its own in almost any campaign. While this adventure is focused on role playing and does...   [click here for more]
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100 Urban Encounters

100 Urban Encounters


DNDSPEAK Proudly Presents:  100 URBAN ENCOUNTERS! One hundred different situations that your players can encounter while in a busy city street. ...   [click here for more]
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Christmas Fey

Christmas Fey


A Christmas one-shot adventure, ideally for four level 5 characters, but easily adjusted for more or fewer. Includes guidance advice on scaling encounters for different numbers of players. ...   [click here for more]
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Mike's Free Encounters #51-60

Mike's Free Encounters #51-60


This is the 6th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ...   [click here for more]
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Nothing out of the ordinary

Nothing out of the ordinary


the moral compass In this adventure, the party is hired by the nobles of Rustwater to deal with a group of bandits, a seemingly generic quest. However, they soon discover that some things are not what they seem and the fate of this poor town is in their hands. This adventure offers a thrilling twist on the classic tale of good vs. evil, challenging players to weigh their moral compass...   [click here for more]
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R4 Reddle Creek

R4 Reddle Creek


This is the fourth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters. This adventure follows R3: Rukel Manor. Just as the PCs are settling in, undead threaten the town. While the initial outbreaks...   [click here for more]
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Spirit of the Festival of Lights - a Christmas Adventure

Spirit of the Festival of Lights - a Christmas Adventure


The spirit of the Festival of Lights Embark on a magical journey through the toy shop "Tingle Tangle Toys", where the Festival of Lights adventure takes place. This special Dungeons & Dragons adventure is perfect for level 2 to 4 groups and offers a festive mix of challenges, magic and a touch of Christmas wonder. Highlights of the adventure: Unique...   [click here for more]
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100 Murder Mystery Plot Hooks

100 Murder Mystery Plot Hooks


DNDSPEAK Proudly Presents:  100 MURDER MYSTERY PLOT HOOKS! One hundred plot hooks to help you run your own whodunits. ...   [click here for more]
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The Mottled Donkey

The Mottled Donkey


The Mottled Donkey When Elthar Yrbrock’s mottled donkey statuette gets stolen, he hires the characters to retrieve it for him. Elthar knows the statuette will change hands in an inn called 'the Trencherman'. This large alehouse caters to the scum of Baldur’s Gate. It’s not easy to search for a small statue in the mayhem of brawls, fires, and shady events. The characters face dangerous people...   [click here for more]
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Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist

Unlicensed Enchantment - A short adventure for Waterdeep: Dragon Heist


There is a rogue enchanter at work in Waterdeep. Help the Watchful Order of Magists and Protectors hunt them down, or perhaps strike a deal with the scofflaw mage. Unlicensed Enchantment is an investigation themed adventure, designed to be played as part of Waterdeep: Dragon Heist, but can also be run during any adventure set in the City of Splendors. It can be used as a bonus mission for...   [click here for more]
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Leilon: City of Adventure

Leilon: City of Adventure


Leilon: City of Adventure is a module designed to aid you, the DM, with over 40 pages describing the ruined town as it stands today and also provides 4 adventures for character levels 3 to 8.  The module is broken down into chapters.  The first describes a farm converted into a small keep outside the ruined town that is used as a staging base for adventuring parties and provides several NPCs with...   [click here for more]
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Waterdeep: Tavern Defense

Waterdeep: Tavern Defense


Start as tavern bouncers. End up on the Astral Plane. All in one crazy night in Waterdeep.    Waterdeep: Tavern Defense is a one-shot adventure for 3rd-level characters. The party has been hired for a simple mission: make sure the Slumbering Prince tavern doesn't get wrecked during the rowdy Midsummer Festival. And what better motivation than 200gp per person for a single night...   [click here for more]
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Rumble in the Rubblebelt

Rumble in the Rubblebelt


A 2-4 hour Ravnica adventure for 5th-10th level characters (optimized for 8th level). A Gruul raiding party steals a powerful Izzet magical device, putting all of Precinct Four in danger. If the ignorant Gruul raiders accidentally trigger the device during their drunken Rauk-Chauv revelry, it will vaporize the entire precinct. Can a small group of heroes enter the rubblebelt of the...   [click here for more]
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Bulette Storm

Bulette Storm


Loot The Room presents Bulette Storm The Harvest Festival has come to Concord, but with it comes danger - a bulette and its calves are here, too, and the storm is coming! Bulette Storm is an adventure for 3rd-5th level parties. This adventure is provided free of charge thanks to the generosity of my supporters on Patreon. This free download contains the following files: A...   [click here for more]
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Adventure Seeds: The Wheelhouse Prison

Adventure Seeds: The Wheelhouse Prison


The Warden Is Waiting For years the Wheelhouse was nothing more than a simple mill. The same family owned it for generations, passing it down father-to-son over and over again.  Around sixty years ago the owners of the mill fell in to debt. Despite their best efforts, when the time came to pay up they could not. Their lands and property...   [click here for more]
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Mike's Free Encounter Collection #7

Mike's Free Encounter Collection #7


This is the 7th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ...   [click here for more]
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