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The Pub that Crawls

The Pub that Crawls


There is a feat which no Strixhaven student has ever successfully accomplished: visiting six magical pubs in one night. Most students think it’s a ridiculous story perpetuated by the upperclassmen to vex freshmen, for the simple reason that only five pubs on the list have ever been entered. However, a tome unearthed from the Biblioplex hints at the method to reach the sixth pub, and an invaluable...   [click here for more]
Dungeon Masters Guild  $4.99

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Diamond Heist

Diamond Heist


At the request of a stranded djinni, you have three days to steal a diamond from the enchanted vaults of the Modern Artworks Museum. Investigate its defenses, disable magical wards, bamboozle the staff, battle a golem, and escape with the prize! The reward: a single wish - the power to bring about almost anything you desire. A one-shot adventure for 6th-9th level characters, designed to take...   [click here for more]
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WBW-DC-SQT-01 Hollyphant Love Medley

WBW-DC-SQT-01 Hollyphant Love Medley


The Red Hollyphant cabaret needs your skills and talents. It is up to you to make opening night a success. However, things are not what they seem. Will you choose love, or will you sell out? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This is a D&D Adventurers' League Dungeoncraft adventure set in a fey domain of the writer's design using The Wild...   [click here for more]
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Luck be Malady

Luck be Malady


Dice roll and cards fly at the Dove House of Luck in Waterdeep... but it's not all fun and games, as your party must stake out the casino and determine whether a crooked card dealer is stealing from the house, and what she's up to. Gamble and be merry... but even games of chance have a habit of leading back to the mysterious forces of quarrelsome Gods. Lucky be Malady is a D&D...   [click here for more]
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The Golem of Dwell

The Golem of Dwell


A sentient golem, a dazzling ballet, and a monster from beyond the stars. An unconventional Underdark city thrives by its worship of The Raven Queen, but is threatened on its high holiday with an invasion from a tyrannical star spawn emissary. A reclusive drow mage seeks out a group of heroes who will aid her in building a powerful golem to protect her home from imminent...   [click here for more]
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The Laureate Trials

The Laureate Trials


A Silver Bestselling Product on the Dungeon Masters Guild! Thank you for all of the support. The Laureate Trials is a guild-based clockwork adventure, ideal for a group of brand new heroes (level 1). Created during the RPG Writer Workshop 2019. Welcome to the Laureate Guild! The player characters have been invited to...   [click here for more]
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The Awakening

The Awakening


These heroes are the stuff of legend.  Their names are whispered with awe in reverent conversations.  Call them back from their castles and keeps; dust off their armour.  Dragonbane amber has been unearthed.  The legendary mineral with the power to weaken and kill dragons has made its way to Faerun.  The same dark power has conceived a way to awaken and control a tarrasque. The world needs heroes. ...   [click here for more]
Dungeon Masters Guild  $1.28

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At the Heart of Corruption

At the Heart of Corruption


Bring a party of adventurers to a bustling city, where mysteries and dangers lurk around every turn. Just when you think you have the answers, a whole set of new questions arise.  No matter which leads you follow, you will find yourselves... At the Heart of Corruption A one-shot murder mystery adventure designed for three to six level 2 characters. ...   [click here for more]
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The Deep One

The Deep One


The time has come. Apocalypse. Everything will be decided now, at this place in time. The horror. The silence. The pain. The darkness. The death. And everything After. It’s all coming back one final time. The world’s very principles – Time, Space, light, sound, life, death, and many more – will disappear soon. Can anyone stop it? Who knows? But they certainly can try... It all started...   [click here for more]
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Off the Books

Off the Books


“You read enough stories and it starts to make you wonder... what am I doing stuck in this one?” - Lady Calathea Take a whimsical romp through an enchanted library in this one-shot adventure ready to slot in to your standing campaign in any setting. This level 5 one-shot adventure for three to six players includes: Six new magic items based on classic tropes Six new stat blocks for...   [click here for more]
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Winter's Bite- A D&D Noir Adventure

Winter's Bite- A D&D Noir Adventure


It was all so simple, until she walked through the door... In this noir inspired one shot adventure designed for 5th level characters, the players take the role of a team of private investigators in the city of Mirabar in the Forgotten Realms. On a snowy day, a tiefling woman visits their business, asking for the characters' help finding her friend. But this innocent...   [click here for more]
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The Travelling Salesman

The Travelling Salesman


Content warnings: Horror, gore A magic shop, The Travelling Salesman, has appeared in town just in time for the party's arrival. This shop specialises in being in the right place, at the right time, with the right equipment, for the right adventurers. Its wisteria-covered frontage adorns any old blank wall space, and immediately looks like it's been there for decades. Large paned...   [click here for more]
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WILD HUNT: Waterdeep

WILD HUNT: Waterdeep


"Survive until the sun rises and all that you owe is wiped from the ledger. Fall during the night and consider your debt paid with blood." - Huntmaster Snake Wild Hunt: Waterdeep is an urban survival crawl for 3rd level adventurers. Designed to be run as a one-shot or fit into an existing Waterdeep campaign, this 3-4 hour adventure pits a group of indebted...   [click here for more]
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Three Sheets to the Wind

Three Sheets to the Wind


Encounter rare creatures and play with portals in this fifth-level adventure for the world's greatest roleplaying game Hired to retrieve a particularly unstable tome of multiplanar research from the University, characters get a chance to encounter rare creatures, explore the city, wrestle with making deals and a crime syndicate, and more! Players will need to move quickly and...   [click here for more]
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Marisa's Blades

Marisa's Blades


I wanted to take content created by all of the wonderful authors that I have followed since I began playing 5e and madly downloading everything I could from this site and use THEIR creations to forge an adventure.  With this product, I present to you a module that is made with love and care for other's homebrew creations (set in Waterdeep in the Forgotten Realms)!  Travel the mean streets of Waterdeep...   [click here for more]
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Undertoad

Undertoad


Spring has come to Ravnica, and in the undercity, it has brought a sudden abnormally high giant toad population. Simic scientists in Zonot seven lost an experiment in the autumn, and the Izzet League have just started picking up a distress beacon from someone in their guild, in the deep undercity. Could these three phenomena be connected? Undertoad...   [click here for more]
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Heist At The Ever Sea

Heist At The Ever Sea


"The real heist was the friends we made along the way" -- Mindi Pichuri, Retired Adventurer Heist At The Ever Sea Heist At The Ever Sea is a D&D 5E Adventure for 3-6 players of level 3. The sea-side city of Merspire is celebrating its annual Ever-Sea festival, a day-long extravaganza celebrating the year's harvest from the sea and paying tribute...   [click here for more]
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Heart & Bone

Heart & Bone


A 1st-level one-shot adventure great for introducing new players to the game featuring undead, wizardly traps and an epic fight with a magical guardian! (Click on “Full-size Preview” to view the entire product before purchasing. I appreciate your support!) This adventure is designed to be a brief introduction to the game and has thus...   [click here for more]
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One Way to Murder

One Way to Murder


It was supposed to be a simple escort mission. A two-week first class all expense paid lightning rail ride across Khorvaire. But a murderer on board had to go and spoil it all.  A one shot, 4-6 hour Murder Mystery adventure set in Eberron, designed for characters of 5th level.  Eberron is rife with secretive political alliances and intrigue at every turn and you've fallen right...   [click here for more]
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The Ruins of Nightstone Keep

The Ruins of Nightstone Keep


This is the actual Module PDF. If you are looking for the Fantasy Grounds version - click here. The Ruins of Nightstone Keep "Upon a rocky cliff overlooking the foreboding valley of the Red Tusk Orc tribe sits the ruins of Nightstone Keep. Within its walls hides a small library, once protected by the soldiers who made the keep their home. Tucked away somewhere in...   [click here for more]
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Trial Run

Trial Run


The player characters are soon-to-be graduates of the Adventurer’s Guild of Spielberg. All that is left is their trial: a graduation ceremony with a few simple tests put on for show. Soon they will be certified Adventurers; allowed to take on quests and perform noble deeds. But when something goes wrong, the characters end up getting more of a test than they expected. What they thought was a simple...   [click here for more]
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A Grave of Riches

A Grave of Riches


A Grave of Riches Content Warning: MurderShop till you drop” takes on a whole new meaning in this 5th level D&D 5E adventure for 4 to 6 players.  While the players spend a lazy afternoon shopping for magic items, they get dragged into the twisted life of Thomas Tabernacle, the angel investor of the shop.  Thomas had brazenly murdered his elder sister Tessa, all in...   [click here for more]
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In the Shadow of Grief

In the Shadow of Grief


What does it mean to be evil? In the world’s greatest role playing game, good and evil are more than just ideas—they are tangible elements, measurable and defined; pure essence found in creatures like demons and celestials. But what of mortals? How do their choices affect which end of the spectrum they reside? In this 1–2 session adventure, a Party...   [click here for more]
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The Valenar Pack

The Valenar Pack


"Let me tell you something about wolves, child. When the snows fall and the white winds blow, the lone wolf dies, but the pack survives. In winter, we must protect one another, keep each other warm, share our strengths.” ** ― George R. R. Martin** The Boromar Clan has been working on a smuggling conspiracy involving Valenar awakened animals. The characters will find themselves facing the Smugglers...   [click here for more]
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Shimmer of Possibilities

Shimmer of Possibilities


The Director of the precognitive mages puts out a call to the Guilds for assistance in investigating a new threat which would disrupt an upcoming annual celebration along the Transguild Promenade in Precinct Four and cause the deaths of many Ravnican citizens. The Adventurers must find the evidence pointing to the perpetrators and stop the oncoming riot during the...   [click here for more]
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The Sea Among Fae

The Sea Among Fae


Three seafaring lovers meet for one day every decade after they sailed their separate ways. Their first meeting bore a child, born at sea and now bound to land. Their second meeting will arrive soon, but the child is nowhere to be found. A PotC-inspired, search-and-rescue mission in three parts mixing seafaring tales, fey crossings, and odd but wholesome families! Meant for Tier 2 parties...   [click here for more]
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To Undo the Glue

To Undo the Glue


Love, Cats, and Things That Are Just Too Sticky A truly thoughtful and goofy adventure in all the best ways that shows the light in the Dark, appearances and motivations can be deceiving, and you better wish you don’t get yourself stuck together with sovereign glue.   -Sebrina Calkins (@SebrinaCalkins) A 4th to 6th level goofy adventure featuring an open-world playground dungeon! “Hey,...   [click here for more]
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Nothing to Lose but Your Chains

Nothing to Lose but Your Chains


"Magewrights of Sharn, unite! You have nothing to lose but your chains!" - Habra Devir A new movement is growing among the magewrights of Sharn, those hard-working men and women who provide the basic magical services that make life possible - organization. A young woman by the name of Habra Devir is leading the cause, and many of the city’s magewrights are flocking to her banner, drawn...   [click here for more]
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The Old Dark Manor (That Fell on My Uncle)

The Old Dark Manor (That Fell on My Uncle)


Most spooky mansions have the decency to 'rise up out of the ground', or 'appear out of the mist'. This old, dark manor fell right out of the sky, landing on a young girl's uncle. Her favorite uncle, no less!  Now monsters are emerging from the strangely undamaged mansion, and heroes are needed. Needed to avenge the poor man, restore peace, and perhaps even figure out why a mansion would fall out...   [click here for more]
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Unsettled Ground

Unsettled Ground


Deep Gnome Proverb: “Unsettled ground brings trouble.” Unsettled Ground is a 4 to 6-hour adventure for 4th level characters. Content warning: Spiders. The ruins of Castle Hermitage are shrouded in mystery after the disappearance of Lord Soulis Hermitage some 50 years ago. In the time since, the thriving village...   [click here for more]
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A Transition of Power: The Curator's Choice.

A Transition of Power: The Curator's Choice.


A TRANSITION OF POWER 'The Curators Choice'. A 4-6 hour adventure for 4-6 Characters of level 4-6 (Best balanced for 4 Characters of level 6) A mysterious summons brings you to the city of Nuldrinshire!  Upon arrival, you are asked to steal a magic belt which is currently on exhibition at the local Museum. A coincidence, as the senders of the letter have a similar heist...   [click here for more]
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The Unicorn Gate

The Unicorn Gate


Carella Brighthome, renowned mage, calls the adventurers to help her after a magical object summoned a unicorn into her home, who destroyed the place and bolted. Now the characters must help the find the poor thing!  And did those worker kobolds seem kind of suspicious? A day of unicorn rescue for balanced for 4, 3rd level adventurers in and around the town of Westbridge. This was created as part...   [click here for more]
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A Lost Family in Baldur's Gate

A Lost Family in Baldur's Gate


The Waterbraid family is missing, and religious leader, Sibling Schroeder suspects foul play. The fates of 15-year old Farius and 9-year old Molly are in your hands as you search the family's home for clues to their disappearance. This one-shot gothic adventure is designed for four 2nd level characters and can be played alone or used to introduce a longer campaign. ...   [click here for more]
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The Incredible Icosahedron

The Incredible Icosahedron


"The Incredible Icosahedron” is an one-shot adventure for a party of four to six 4th level characters. They will take the role of awakened minis on a gaming table, though the players are unaware of that fact. Depending on their decisions the adventure provides multiple different endings. Explore what the magic of imagination can cause in this one-shot adventure for the world's greatest...   [click here for more]
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The Zombie Orb

The Zombie Orb


In the small town of Loudwater far from the large, bustling cities like Waterdeep, people try to lead quiet lives caring for friends, family and community. At the Shrine to Oghma, the priests of the Order of Endless Life do this by researching ways to extend lifespans on Faerûn. Recently their chief priest returned from a journey to The High Moor with an artifact in hand. Trying to unlock the...   [click here for more]
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The Carnival of Faces

The Carnival of Faces


Untangle the secret of a mysterious festival in this adventure for the world’s greatest roleplaying game… In a cozy valley atop an ancient hot spring somewhere in the Forgotten Realms lies a queer little town called Sleetgap. Fog rises from the canals that line the streets, and townsfolk spend each year preparing for a local festival called the Carnival of Faces. Ancient traditions bring the...   [click here for more]
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Bhaal's Vendetta

Bhaal's Vendetta


Bhaal's Vendetta An adventure of intrigue for five 3rd level characters. It is inspired by the anime Death Note by Tsugumi Ohba and illustrated by Takeshi Obata. Baldur’s Gate has suffered a series of mysterious murders, numbering in the hundreds, over the past 3 months. The murderer has been named the Shadow of Bhaal, owing to a message scrawled by one of the first victims before they died....   [click here for more]
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Final Contact

Final Contact


Janalus Panar used to be well-respected fighter until he was bitten by a wererat and was turned into a lycantroph. As a wererat, he became known as Janocus, the Brutal, until his curse was lifted by a group of druids after one of his brutal raids.  Now, nearly fifty years later, Janalus has lived a life as an outsider and had been hunted by dozens of adventurers, seeking for revenge for his deeds....   [click here for more]
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The Face of Dominion

The Face of Dominion


Battle a villanous wizard in an unforgiving desert village in this one-shot adventure for the world's greatest role-playing game. Take your players through Sandridge, a remote desert village with a dark past, where an evil wizard and his minions prepare to execute their master plan to plunge Sandridge into an age of tyranny. An adventure written for the 5th edition of Dungeons and Dragons,...   [click here for more]
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Grass in the Streets

Grass in the Streets


By order of the City Defense Command, you are hereby called to serve your city, and defend the interests of the on-going trial against the accused Crime Syndicate Leader. Your task: Bring the informant safely to the trial, and with haste. We fear trouble is brewing... A setting neutral module, this 16-page adventure features a personalised Skill Challenge mechanic that will...   [click here for more]
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Werewolf - A Dungeons and Dragons Adventure

Werewolf - A Dungeons and Dragons Adventure


This adventure was inspired by a game of Ultimate Werewolf in which the werewolves were winning (and it was obvious) and one of the players jokingly proposed hiring the group's normal D&D party to come and save the town. Needless to say this didn’t happen at this particular game, and the werewolves won. But the idea was still a good one that I wanted to explore with a short adventure. After all,...   [click here for more]
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O Eterno Templo de Mytica

O Eterno Templo de Mytica


Os heróis descobrem que um amigo em comum desapareceu em uma cidade com leis e costumes estranhos e rígidos. O que pode vir a acontecer enquanto procuram esse amigo na cidade? Será que eles irão encontrá-lo no misterioso templo, cujo líder é o mesmo humano há 300 anos? ...   [click here for more]
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To Save a Grinning Dragon

To Save a Grinning Dragon


Troubles brewing at The Grinning Dragon! The City's most popular Inn is in trouble from the tax-man.  Can the players discover what is behind this scheme and make sure that their favorite watering hole doesn't end up on the auction block? A 3 (or so) hour adventure for 1st level players. ...   [click here for more]
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Time Heals all Wounds

Time Heals all Wounds


Time moves in mysterious ways, and in the Domains of Dread, those ways are stranger still. The Darklord of Duskport has been stuck reliving the worst day of his life for decades, and a new party of adventurers have just come to liven things up for him. Gather the components you need to break out of the timeloop before the day resets your progress, all while trying to outsmart the darklord himself....   [click here for more]
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Elemental Chaos

Elemental Chaos


Take your party to the port city of Pight Harbor, a city powered by steam mephits. There are local shops, taverns full of sailors and travelling adventures, and a bustling harbor. They'll have to save the town from burning to the ground before they enjoy the attractions, though. ...   [click here for more]
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Ensnared in The Lost Heart

Ensnared in The Lost Heart


As the tall grass grows dark during the late summer season, there is unrest growing. The party will happen on a herd of centaurs who prepare its migration for winter. Soon discovering that something has struck the shaman ill and catatonic, the party’s help is needed. Fearing that the tribe’s control will shift into the wrong hands, a young centaur named Sleipnir is forced to act. A race against...   [click here for more]
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The Wizard's Towers

The Wizard's Towers


What do you do when a powerful necromancer moves in next door? Did you say, “Get help?” That’s what the party is asked to do for the denizens of the Forest Hiphateum. Within are the trials that must be overcome to provide that help. What will you do for the Forest Hiphateum? ...   [click here for more]
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The Murkwater Maniac

The Murkwater Maniac


The party arrive in Murkwater Port, a bustling trade city perfect for winding down after some stressful adventuring. When a visit to the local festival goes awry and the PCs discover a strange crime scene they find themselves on the hunt for the city's most notorious killer. Can they follow his trail in time while saving the victims along the way? A tier 2 adventure for 5th to 7th level characters....   [click here for more]
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