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The Master of Ravenloft is having guests for dinner – and you are invited. He has a proposal for you, one that could be highly beneficial for all involved. Even if this puts you in the center of the drama of the Real Housewives of Ravenloft?
Investigation, intrigue, and mystery with over 160 combinations of culprit.
Each of the four named bride receives a new stat block with legendary actions... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Following dinner, Strahd invites the party to the ballroom for an evening’s entertainment.
He rhapsodizes on the beauty of the dance, talking about the ancient traditions of his homeland, the gala balls of old Vallaki, and the joyous Prastronata of the Vistani… he inquires whether the party is familiar with the Barovian Waltz, insisting that they do him the honor of dancing with his... [click here for more] |
Dungeon Masters Guild |
$2.00
|
"an inventive adventure that should give a good evening of entertainment for you and your players"
"A fascinating premise for adventure, whioch truly captures the imagination!"
What happens when you are invited to a dinner party at the Karnov Mansion during a full moon? Certainly nothing good. The wonderful dinner party, complete with excellent food, drink,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
DOMAIN: BAROVIA
VOLUME ONE: IMMOL [Hearing Secret Harmonies]
Return to the Mists with the Ravenloft Gazetteer.
This addition to the Curse of Strahd module for 5th edition brings back from past editions the village of Immol, mad village of psionic descendants.
The volume contains
The village of Immol, and its citizens, expanded and revised for 5th edition... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Dark quests for misty lands.
Barovia Notice Boards is a supplement with four new quests for a Curse of Strahd campaign. The quests can begin in any settlement, but their destinations are fixed where indicated on the map of Barovia. To run these quests, you need the fifth edition Dungeon Master’s Guide, Player’s Handbook, Monster Manual, and Curse of Strahd... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Weathermay-
Foxgrove
Twins'
Guide to Vampires
A 5th Edition conversion and expansion of
Van Richten's
Guide to Vampires and Children of the
Night Vampires
by Igor Comunale
This book you hold now, written from the prospective of the Weathermay-Foxgrove twins, updates to D&D 5th... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Boost your Curse of Strahd game with this ELEVEN PAGE adventure continuing the storyline of Lady Wachter in Vallaki.
This PREMIUM EDITION has all the great basics of our first edition, PLUS:
Lady Wachter & Black Pudding Roll20 Tokens!
More Detailed Maps!
Vertical 8.5x11 Format!
Color Version of DMs Playbook!
BLACK AND WHITE version for easy printing!
Elevation... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Your benefactor, Alanik Ray, has dispatched you to Har’Akir to investigate rumors of the White Oasis. Residents of the nearby River’s Shelter are all dying and seek to cleanse themselves in the oasis’s waters as hauntingly beautiful reed pipe music accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot?
The third part of the Ravenloft:... [click here for more] |
D&D Adventurers League |
$9.99
|
From PhD&D, we have seven unique Ravenloft adventures in seven unique Domains of Dread!
Take your players to Bluetspur, Cyre 1313, Darkon, Dementlieu, Har’Arkir, Hazlan, and I’Cath!
Each adventure comes with a unique list of media recommendations, to help you get an imaginative grip on the Domain!
Each adventure comes with its own unique video guide on YouTube, to walk... [click here for more] |
Dungeon Masters Guild |
$16.00
|
A COMPLETE GUIDE TO THE TOWN OF VALLAKI
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian setting... [click here for more] |
Dungeon Masters Guild |
$3.95
|
While you were attending to other matters, Alanik dispatched a team of operatives to Barovia. The team has gone silent, and Alanik fears the worst. You have been tasked with discovering the fate of the lost team and completing their mission. If you can avoid the attention of Count Strahd von Zarovich, all the better. The sixth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure... [click here for more] |
D&D Adventurers League |
$9.99
|
Ravenloft: Carnival of Lost Souls Campaign Guide is a guide for Dungeon Masters who bought our other products from the Carnival of Lost Souls campaign series.
It connects together all the modular one-shots we released previously into one grand campaign. It also offers guidance about expanding the scope of the campaign with your own ideas.
Ravenloft: Carnival... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Entrusted with greater responsibility, you’ve been dispatched to I’Cath to find the Urn of Dreams. There, you must navigate the city and find a way into the Palace of Bones—the home of the domain’s Darklord. To accomplish this, you’ll need help from unlikely sources. Whatever you do, though, don’t fall asleep.
The eighth adventure in the Ravenloft: Mist Hunters series of adventures.... [click here for more] |
D&D Adventurers League |
$9.99
|
You’ve revealed the mastermind behind the disappearances in River’s Shelter, and confrontation is imminent! But is the puppet master merely a puppet himself? If so, who is pulling the strings and to what end?
The fourth in the Ravenloft: Mist Hunters series of adventures.
An adventure for 4th-level characters.
CONTENT WARNING: Swarms of insects, claustrophobic suffocation, gaslighting... [click here for more] |
D&D Adventurers League |
$9.99
|
Rumors tell of a jungle shrine in the domain of Valachan, and Alanik has asked you to brave the dangers within in search of the vestige that sleeps within an amber sarcophagus. While the jungle is the clearest danger, you'll have far deadlier things to contend with than beasts and plants.
The tenth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 6th level characters.... [click here for more] |
D&D Adventurers League |
$9.99
|
Your investigations have led you to the peaks of Mount Ghakis, and the Amber Temple— an ancient resting place of terrible evil—lay before you. With any luck, the missing investigator is inside and their work complete. Unfortunately, luck doesn’t seem to have been working in their favor so far. The seventh in the Ravenloft: Mist Hunters series of adventures. An adventure for 5th level characters.... [click here for more] |
D&D Adventurers League |
$9.99
|
Morgantha and her coven make for one of the most terrifying encounters in the Curse of Strahd. Typically occurring early in the game, few players live to tell the tale, and those that do are often afflicted with the Night Hag’s most crippling curse… the Nightmare Haunting.
Unfortunately, as memorable a set piece as Bonegrinder is, the mechanics of the Nightmare Haunting leave a lot of fun roleplaying... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Vallaki is Burning takes place in the immediate aftermath of St Andral’s Feast: Strahd’s plot has come to fruition, his vampire spawn have profaned the venerable church, and the devil himself has appeared, attacked, and very possibly killed Father Lucien.
All of Vallaki is in chaos, its citizens in frantic terror, their delusions of security tumbling down around them as they... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The island of Kiru is visible in the distance, and within the jungles that blanket it, the temple that you seek. The jungle doesn’t rest, however, and neither should you; with death fast on your heels, you must set off in pursuit of your quarry.
The eleventh adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 7th level characters.
CONTENT WARNING: horror, gore (blood,... [click here for more] |
D&D Adventurers League |
$9.99
|
Newfound knowledge brings you to the domain of Darkon. Alanik is certain Azalin Rex is behind the dark plot, but time is running out to stop them. The detective charges you with venturing to the ruins of Castle Avernus to learn what you can. Hopefully, it isn’t too late.
The thirteenth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 7th level characters.
CONTENT... [click here for more] |
D&D Adventurers League |
$9.99
|
The Urn of Dreams lies somewhere within the Palace of Bones, and you’ve been tasked with finding it. Along the way, you learn you aren’t the only ones in pursuit of the elusive artifact. To have any hope of recovering the urn before your mysterious rival, you must discover the palace’s secrets, and use them to your advantage.
The ninth in the Ravenloft: Mist Hunters series of adventures. An... [click here for more] |
D&D Adventurers League |
$9.99
|
A séance among friends new and old leads the investigation somewhere deeper and darker than ever before. Conjuring the restless spirits of slain adventurers, you rely on them to guide you to the next piece of the puzzle.
The twelfth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 7th level characters.
CONTENT WARNING: death of loved ones, grief, undead imprisonment... [click here for more] |
D&D Adventurers League |
$9.99
|
Grimm Encounters Twelve Horrifying Encounters for your Campaign
If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect for dropping into horror themed games, those set in Ravenloft or the Shadowfell,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A simple hunt for a werewolf, or so we thought. Find its lair and slay the beast. No use for wolfsbane or other superstitions. Silver and magic would win the day. A worthy challenge, but nothing horrific, surely. Yet we never expected what we found in the Graenseskov, and our hubris cost us dearly...
The Beast of Graenseskov is an 80-page bookmarked Ravenloft® adventure... [click here for more] |
Dungeon Masters Guild |
$5.00
|
The true mastermind behind the dark plot you’ve been investigating has been revealed. Bathed in the crimson light of the King’s Tear, Alanik, Kabe, and a host of adventurers from countless Domains of Dread, stand ready to put an end to his profane aspirations. But will it be enough?
The three-hour epic conclusion in the Ravenloft: Mist Hunters series of adventures. An adventure for 8th-level characters.... [click here for more] |
D&D Adventurers League |
$14.99
|
Join the Order of the Silver Dragon in a march on Castle Ravenloft in this prequel adventure for Curse of Strahd!
Assault on Castle Ravenloft contains the following content:
3 ACT ADVENTURE - March on Castle Ravenloft and confront Strahd von Zarovich.
PERFECT ONE-SHOT - Run this adventure before Curse of Strahd to... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Deck of Many Horrors introduces a new way to use the tarokka deck (or a deck of regular playing cards, if you don’t have one) by providing you with a collection of events, encounters, NPCs, and items optimized for spontaneously generating new situations to invigorate your game.
You can use Deck of Many Horrors to spice up a session at any time with a simple draw of a card. Each outcome is designed... [click here for more] |
Dungeon Masters Guild |
$4.35
|
THE DARK LORD OF DARKON HAS VANISHED. NOW ITS BORDERING MISTS HUNRGILY DEVOUR THE LAND AND ALL IN ITS PATH. IS THERE ANY HOPE FOR ESCAPE?
While investigating a series of missing person cases for a small town, the characters are suddenly transported by the mists of Ravenloft in front of an enormous, dark forest. They quickly realize however that the now deadly mist has begun to close... [click here for more] |
Dungeon Masters Guild |
$1.99
|
"Ghosts are bad/but the one that's cursed/is the Headless Horseman/he's the worst"
The PCs journey to the peaceful farming village of Sleepy Hollow, only to discover that the nearby woods are stalked by the legendary phantom of Sleepy Hollow, the Headless Horseman. The PCs must unravel the mystery of the Horseman's reawakening, before more people lose their heads....
Sleepy Hollow is a setting... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A COMPLETE GUIDE TO THE LAND AND PEOPLE OF BAROVIA
The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Puzzle on the door of Khazan's Tower is fun. But the illustration in the Curse of Strahd book is small, dark, not that detailed, and VERY simple - the stick figures even have heads on them!
I made some really great resources for you to run this fun encounter. Who doesn't love making their PCs dance around like fools? Maybe Rahadin is watching from the trees and laughing... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
ENTER RAVENLOFT'S MISTS ONCE MORE INTO THE DOMAIN OF DESIRE AND DECEIT.
The disappearance of a young woman in the town of Sturben has put its people on edge. It is up to the characters to find her. But they must be wary, for the one behind her disappearance is monstrous in more ways than one.
Black Winged Murder is a Dungeons and Dragons one-shot gothic mystery adventure... [click here for more] |
Dungeon Masters Guild |
$1.99
|
THE ALIEN DREAD DOMAIN OF BLUETSPUR IS EVER HUNGRY FOR MORE VICTIMS, AND IT DOES NOT LET ITS PREY ESCAPE SO EASILY.
While investigating the home of a mysterious scholar of the abnormal, the characters are mysteriously transported into the winding tunnels of Mount Makab, a giant mountain within the Dread Domain of Bluetspur. There they must navigate a strange, destroyed science... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Unravel the mysteries of Ravenloft in this dread adventure for the world’s greatest roleplaying game.
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns... [click here for more] |
Wizards of the Coast |
$24.99
|
Valachan: Hunter’s Moon is a slasher/gothic horror adventure for 4-5 level characters of 8-9th level. It can be played over the course of 6-8 hours and should roughly take one playing session, if the party is quick, or two if the party is progressing slowly.
This is the fourth and final part of the Carnival of Lost Souls campaign, which can also be played as a... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Kalakeri: The Forbidden Temple is a gothic horror adventure for 4-5 characters of 7-8th level. It can be played over the course of 8 hours for a one-shot, but works better when played slowly over the course of two games.
This is the third part of the Carnival of Lost Souls campaign. It can also be played as a standalone adventure.
Kalakeri: The Forbidden... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Gadof Blinsky is a famed toymaker known for bringing joy to children throughout the bleak country of Barovia. Or at least, he used to be.
That all changed after Blinsky and his wife welcomed their first child. The toymaker fell into a deep fit of anxiety and depression from which he never recovered.
In this mini-adventure, you will investigate Blinsky's toy shop and battle a strange toy that seems... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The lone Vistana breathes a sigh of grateful relief as you finish escorting him back to his wagon. “You saved my life and have brought me to safety,” he says. “I am forever indebted to you. I’m afraid I have little coin to my name, but I would like to repay your kindness somehow...”
“How about a card reading...?”
The Second Tarokka Reading... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Horror and mystery await you in this spooky, one-shot Dungeons & Dragons adventure.
In this haunted house adventure, players are charged with investigating the Haunting of House Hargrave on the night of the full moon. That catch? The characters themselves are the ghosts--but the players won't know it until the end! To break the curse on the estate and uncover this twist, the... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This is the Roll20 VTT Adventure Add-On of the Adamantine Bestselling horror adventure: The Haunt
Perfect for an Online Halloween one-shot!
"My players were afraid to enter a room, but were also excited!"
"Solid story!"
"My players had a blast and it was a fun adventure to run."..."they all enjoyed the atmosphere of the adventure and commented that the creepy... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Maps of Castle Ravenloft including access to the Walls and Grounds. These maps can be used alongside the Curse of Strahd: Maps of Barovia package.
Maps are designed for use on a digital platform but can also be printed.
Enjoy! ... [click here for more] |
Dungeon Masters Guild |
$6.31
|
Lamordia: The God Engine is a one-two session Ravenloft adventure intended for characters levels 1-3, designed by Meaghan J, host of The Dragonlance Canticle and That's So Ravenloft podcasts, and author of Shadow of the Black Rose.
Welcome to Lamordia, a land of snow and stitched flesh, where the unrestrained ambitions of doctors, scientists, and capitalists provide... [click here for more] |
Dungeon Masters Guild |
$4.99
|
COPPER BEST SELLER!
Curse of Strahd: Murder in the Monastery is a 5th Edition (5e) Dungeons & Dragons (D&D) adjustable adventure module for any tier of play and any group size (duet/party). The Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide) are required to run this adventure. While not... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
SILVER BEST SELLER!
Curse of Strahd: Witches of Raven’s Hollow is a 5th Edition (5e) Dungeons & Dragons (D&D) solitary (duet) adventure module for a 1st-level character and a DM, designed to advance the character to 4th level. Options available for a small party.
Content Warning: Gothic horror, witchcraft, kidnapping, ritual sacrifice.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This module now works in Fantasy Grounds Unity, with Line of Sight for the entirety of Castle Ravenloft!
Battle Maps for Castle Ravenloft, with working pins from the Fantasy Grounds CoS module!!
Getting ready to run Castle Ravenloft for your players using the Fantasy Grounds virtual table-top program? Are the isometric maps originally included in the adventure an issue?
You're in luck!
This... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A COMPLETE INTRODUCTION TO THE VILLAGE OF BAROVIA
The Barovia Gazetteer presents a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian setting... [click here for more] |
Dungeon Masters Guild |
$2.00
|
SILVER BEST-SELLER!
Curse of Strahd: Return to Death House is a 5th Edition (5e) Dungeons & Dragons (D&D) duet mini-adventure module for a solitary 4th-level character and a Dungeon Master (DM). DM Options within the adventure make it suitable for a small party (2-3 characters) of lower or higher level.
Content Warning: escalating... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A COMPLETE GUIDE TO KREZK AND THE WEREWOLF DEN
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A COMPLETE GUIDE TO THE AMBER TEMPLE AND TSOLENKA PASS
The Barovia Gazetteers present a series of location guides for running Curse of Strahd. These guides are designed to augment the existing campaign with background information, character profiles, additional encounters and scenario hooks, and tips for running the game. The goal is to create a rich, immersive Barovian... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Night of the Walking Dead
The Gothic Conversion
Requires the AD&D RQ1 Ravenloft
Adventure Night of the Walking Dead, to play
by Igor Comunale
In a rain-soaked graveyard, a small group of men stands round a coffin bound with heavy chains. "We are here to mourn the passing of Jean de Cardeau," intones the village priest. " Let us pray that his... [click here for more] |
Dungeon Masters Guild |
$1.99
|