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Abductions in Barncombe

Abductions in Barncombe


A cosmic horror adventure based around the Bluetspur Domain of Dread. Abductions in Barncombe contains: A 2-3 hour mystery adventure revolving around strange disappearances, mysterious sigils, and a secret locked away in a character's own mind. A setting neutral location easy to place in any campaign world, from Faerun to Barovia and beyond. Three quest hooks to get your table right into the action. Helpful...   [click here for more]
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RL3 - When Angels Deserve to Die

RL3 - When Angels Deserve to Die


When Angels Deserve to Die A gothic adventure of fall, death and tyrannical oppressionTrust in my self-righteous suicide I cry when angels deserve to die” - System of a Down An adventure for 15th level characters by Igor Comunale "Thus begins the story of the fall of Haraviel, the warrior angel. As narrated...   [click here for more]
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The Marionette

The Marionette


The Marionette - Tarokka card A unique adventure based on the Marionette, the tenth card from the Tarokka deck This adventure takes place in the middle of a circus. The king’s soldiers found out that the circus itself was there only as a cover for the spy of a rival kingdom and the adventurers were sent there to deal with it...   [click here for more]
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Van Richten's Dungeons: Issue 4, Borca

Van Richten's Dungeons: Issue 4, Borca


As reported by Rudolph Van Richten in his Guide to Ravenloft, the Domain of Borca hosts an ancient tome of power, the dreadful The Revelations of the Prince of Twilight! Kept inside the Ivliskova Finishing School’s library, it seems an easy prey for a party of heroes hired by one of the other Borcan noble families... but as always in the Lands of the Mists, secret horrors try to...   [click here for more]
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Ravenloft: The Vanishing Ziggurat

Ravenloft: The Vanishing Ziggurat


Every twenty years of so, calamities precede the appearance of a ziggurat that remains in place for a few days at most. Tales of treasures, demons, and knowledge from beyond this world run rampant. Except, no one ever left it alive before the ziggurat. Hurry, time may be of the essence. This 8-12 hours dungeoncrawl adventure can be placed in Ravenloft or any setting of your choice is best played...   [click here for more]
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RV-DC-GC15-02 Domain Infringement

RV-DC-GC15-02 Domain Infringement


Part 2 of the Splintered Soul Adventures You’re drawn to the fog shrouded domain of Zelakos, whose darklord is a serial murderer threatening the people from beneath the streets. But now foreign creatures and strange weather threaten to change this realm forever. You must decide not only the fate of Zelakos, but also that of its heroes. Part 2 of the Splintered Soul Adventures. A Four-Hour Adventure...   [click here for more]
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RV-DC-GC15-03 False Faces

RV-DC-GC15-03 False Faces


Part 3 of the Splintered Soul Adventures Summoned to the heart of Darkon on the search for a tortured soul, you are thrust into political intrigue. Choices are made and debts are owed. Will you assist the status quo of tyranny or fight on the side of righteousness, even at your own peril? The choices are laid bare, but which consequence do you choose? Part 3 of the Splintered Soul Adventures. A...   [click here for more]
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Adventure: The Creeping Horror

Adventure: The Creeping Horror


The Creeping Horror is a Lovecraftian-style adventure designed for four 1st level characters and taking them into 2nd level. It is set in the Forgotten Realms and transports the heroes to the nightmare realm of Ravenloft. The hamlet of Darklund is not as it first appears. It is cursed. Its people live the same events over and over. The adventure has substantial role-play and investigation aspects with...   [click here for more]
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Van Richten's Dungeons: Issue 1, Darkon

Van Richten's Dungeons: Issue 1, Darkon


As reported by Rudolph Van Richten in his Guide to Ravenloft, one of the means of saving the Domain of Darkon from destruction is collecting the pieces of Azalin’s shattered crown! One of them was retrieved by Ebbasheyth, Azalin’s black shadow dragon advisor. The monster wants the other pieces for itself in order to become the new Darklord, and therefore it hid the one already in its possession...   [click here for more]
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Unearthed Adventures: Kalakeri

Unearthed Adventures: Kalakeri


Unearthed Adventures: Kalakeri Dive into Kalakeri - one of the most tragically terrifying Domains of Dread revealed in Van Richten's Guide to Ravenloft! Immerse yourself in this new setting with an adventure anthology that equips Dungeon/Game Masters with 10 brand new, easy-to-run adventures that can be adapted to any player level. This module provides DMs with everything...   [click here for more]
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The Artifact

The Artifact


The Artifact - Tarokka card A unique adventure based on the Artifact, the first card from the Tarokka deck The adventurers are in an old, abandoned structure, looking like a temple. In the middle there is an empty pedestal while four doors lead in some smaller chambers. Inside each of the smaller chambers there is a brief test for them to prove...   [click here for more]
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The Mist

The Mist


The Mist - Tarokka card A unique adventure based on the Mist, the eleventh card from the Tarokka deck The adventurers arrive in a small village shrouded in fog that spreads in every direction. Inside the village the inhabitants are blocked in a sort of loop, performing the same gesture, at the same rhythms, at the same times, without ever speaking...   [click here for more]
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Night of the Walking Dead: Under a Bloody Moon (Fantasy Grounds)

Night of the Walking Dead: Under a Bloody Moon (Fantasy Grounds)


Now for Fantasy Grounds! As a storm gathers overhead, a slim figure runs her hand against the bony outlines of her skull-throne. Helena Tarascon imagines herself reunited with her uncle, Marcel Tarascon, the man who brought Marais d’Tarascon to its knees and nearly attained immortality. If not for a band of adventurers, he would have accomplished it too. But now, his resurrection...   [click here for more]
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Van Richten's Guide to Ravenloft | Roll20 VTT

Van Richten's Guide to Ravenloft | Roll20 VTT


This digital rulebook is accessible in any browser and integrated into Roll20. Unleash the horrors of Ravenloft in this campaign sourcebook for the world's greatest roleplaying game. Discover the mysteries of Ravenloft, mist-shrouded lands where infamous Darklords lurk among ageless vampires, zombie hordes, cosmic terrors, and worse. Then make your choice. Will you create your own Domains of Dread,...   [click here for more]
Wizards of the Coast  $29.99

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RA2 Ship of Horror (2e)

RA2 Ship of Horror (2e)


Horrible hauntings, cruel curses, dark secrets...this is no pleasure cruise! The mists of Ravenloft know no boundaries and observe no rules. One way or another, they always get what they want - this time with some help from a cursed captain and his ship. Player characters boarding an innocent-looking ship will soon find themselves aboard a haunted vessel, destined for an island...   [click here for more]
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Assault on Castle Ravenloft (Fantasy Grounds)

Assault on Castle Ravenloft (Fantasy Grounds)


Join the Order of the Silver Dragon in a march on Castle Ravenloft in this prequel adventure for Curse of Strahd! Assault on Castle Ravenloft contains the following content: 3 ACT ADVENTURE - March on Castle Ravenloft and confront Strahd von Zarovich. PERFECT ONE-SHOT - Run this adventure before Curse of Strahd to introduce the...   [click here for more]
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Five Midway Games for The Carnival

Five Midway Games for The Carnival


What's a carnival without rowdy barkers goading carnival-goers into parting with their hard earned money in exchange for a chance to win low-quality prizes in rigged games? In this supplement for your Ravenloft adventures in the Dread Domain of The Carnival, we offer five fun, if not a bit rigged, midway games for your enjoyment.  Everyone needs a little break from the horror that is The Carnival,...   [click here for more]
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Baba Lysaga's Nocturnes and Nightmares (Fantasy Grounds)

Baba Lysaga's Nocturnes and Nightmares (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Baba Lysaga has crept into the room of the Von Zarovich castle and stands over the baby boy. Humming a tune, she begins to rock the cradle gently. What plans does she have in store for the child? This book contains a recipe for terror like no other. Baba Lysaga prepares a young Strahd for greatness with stories of adventurers, fairy tales, madness, and horror....   [click here for more]
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The Horseman

The Horseman


The Horseman - Tarokka card A unique adventure based on the Horseman, the eighth card from the Tarokka deck The characters found themselves as guests in a castle during a banquet. Suddenly the door burst open and a knight enters the room. With a terrible curse the horseman kills everyone in the room except for the young son of the noble hosting...   [click here for more]
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The Tempter

The Tempter


The Tempter - Tarokka card A unique adventure based on the Tempter, the fourteenth and last card from the Tarokka deck This adventure takes place in a small shop for souvenirs and magical trinkets of little value. An old gentleman with wild eyes welcomes the adventurers inside his shop full of fumes and exotic ... strange smells. He will offer...   [click here for more]
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The Raven Queen's Fever Dream

The Raven Queen's Fever Dream


THE RAVEN QUEEN'S FEVER DREAM is a gothic horror one-shot adventure for parties eager to test their limits against the ticking clock of death! A band of unfortunate souls is dragged to the hellish Domain of Dread called Ecclesia. The mysterious entity known as The Raven Queen draws them closer for her unnimaginable nefarious purposes. As they explore the eerie gothic city they discover...   [click here for more]
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RMH-01 - The Final Curtain Map Assets

RMH-01 - The Final Curtain Map Assets


All the maps you need to run the AL adventure RMH-01 - The Final Curtain in any VTT, optimized for Roll20 grid. This bundle includes 1 map, colorful, for any possible encounter in the module: Emhester Amphitheater Emhester Amphiteater v2.0 EDIT 19/11/21: A new version of the map, larger and more detailed, was uploaded for a more realistic and playable experience. If you liked those...   [click here for more]
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The Seer

The Seer


The Seer - Tarokka card A unique adventure based on the Seer, the thirteenth card from the Tarokka deck Solve the Seer enigmas and pose your question, fail and be ready to fight Delve into Ravenloft's Mists! Explore the mysteries of the Tarokka's high deck in 14 unique adventures! ...   [click here for more]
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Encounters in Castle Ravenloft (Fantasy Grounds)

Encounters in Castle Ravenloft (Fantasy Grounds)


Now for Fantasy Grounds Encounters in Castle Ravenloft is a 5e module composed of 12 encounters guaranteed to provide an experience your players and their characters will never forget in the most infamous D&D castle! They range from 6th- to 10th-levels and touch all D&D pillars. What's included? An fully coded Fantasy Grounds module with the content below 12 thrilling...   [click here for more]
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How Strahd Stole Christmas!

How Strahd Stole Christmas!


How Strahd Stole Christmas! Strahd has been defeated and all is well in Barovia. The people gather to celebrate their freedom during the winter solstice only to find that the Beacon of Argynvost has been stolen and undead are invading the town! Can you save the Yule-tide celebration and possibly melt Strahd's icy heart? A compact 4-6 hour adventure for a party of 9th level characters, this book offers...   [click here for more]
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The Darklord

The Darklord


The Darklord - Tarokka card A unique adventure based on the Darklord, the fourth card from the Tarokka deck A long forgotten Darklord has finally found a new acolyte, a servant blessed with its supreme powers and ready to sacrifice his own sister to ressurect his master. Try your group resilience in this race against...   [click here for more]
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RA3 Touch of Death (2e)

RA3 Touch of Death (2e)


The Mists of Ravenloft envelop you once again. When you realize where they've taken you, it's too late. You find yourself in the burning wastelands of Har'Akir—where nothing is as it seems. The desert is a powerful foe, but in Har'Akir, an ancient evil is awakening, and the desert will be the least of your worries. As withered hands cast off ancient shrouds, little can save you from their touch...   [click here for more]
Wizards of the Coast  $4.99

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The Awakening - The Gothic Conversion

The Awakening - The Gothic Conversion


The Awakening The Gothic Conversion Requires the AD&D Ravenloft Adventure The Awakening, to play by Igor Comunale Upon the horde plains of Nova Vaasa, the Koshka Bluffs rise from the earth like gigantic, misshapen tumors. They give up stone to feed the sheer walls of Castle Faerhaaven, but lately they have yielded stranger objects: figurines,...   [click here for more]
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RMH-02 - Back to the Front Map Assets

RMH-02 - Back to the Front Map Assets


All the maps you need to run the AL adventure RMH-02 - Back to the Front in any VTT, optimized for Roll20 grid. This bundle includes 4 maps, all colorful, for any possible encounter in the module: Falkovinian Countryside A Falkovnian Countryside B Falkovnian Countryside C Morfenzi Siege If you liked those maps, you can contact at my email (sassofrassoroll20@gmail.com) for the possibility of...   [click here for more]
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The Broken One

The Broken One


The Broken One - Tarokka card A unique adventure based on the Broken One, the third card from the Tarokka deck A beggar that used to be an adventurer. An old crypt stacked with treasures. A shattered mirror and a shattered personality. What happens when you see your group fail the quest? How can you keep them alive in your memory as a falllen...   [click here for more]
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The Last Waffle Shop in Barovia

The Last Waffle Shop in Barovia


Based on the D&D parody account, Barovian Chicken and Waffles (@baroviancnw), this dark comedy Ravenloft adventure module is both a mini domain guide and a series of small adventures of various difficulties.  Tour the Last Waffle Shop, meet its "darklord" and navigate its dangers while navigating the menu. Included in this module are: A full domain guide based on Van Richten's Guide to Ravenloft. A...   [click here for more]
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Van Richten's Dungeons: Issue 5, Elfland

Van Richten's Dungeons: Issue 5, Elfland


As reported by Rudolph Van Richten in his Guide to Ravenloft, Azalin Rex was finally able (?) to depart from the Demiplane of Dread via an incredibly complex ritual known as the Hour of Ascension. What Dr. Van Richten did not write in his Guide is the fact that one of the steps of the infamous lich’s magical process was the utter corruption of one of the glamorous Domains of Delight!...   [click here for more]
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The Donjon

The Donjon


The Donjon - Tarokka card A unique adventure based on the Donjon, the fifth card from the Tarokka deck The adventurers have been captured by the Donjon card. This place is not just a building made up of walls and doors but is a sentient entity that acts to test the characters. Each time the characters change rooms, the Donjon will change, to test...   [click here for more]
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RA1 Feast of Goblyns (2e)

RA1 Feast of Goblyns (2e)


Beware the Mists of Ravenloft, for they will envelop you in terror! In Feast of Goblyns, a party of adventurers is mysteriously transported from the lands they know to a dark and dangerous demiplane known as Ravenloft. Trd in this realm of terror, they must use all their skills to escape the manipulations of one of Ravenloft's most powerful lords as they attempt to seek out the accursed...   [click here for more]
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RL2 - Blood Bonds

RL2 - Blood Bonds


Blood Bonds A Dark Adventure of ambition, despair and disturbing horrorNaught’s had, all’s spent, where our desire is got without content. 'Tis safer to be that which we destroy than by destruction dwell in doubtful joy.” William Shakespeare An adventure for 6th level characters by Igor Comunale Cormyr's Spring Grand...   [click here for more]
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Lady of the Veil - A Short Adventure (Levels 1-4)

Lady of the Veil - A Short Adventure (Levels 1-4)


In this adventure, your players will delve into the mystery of a haunted mansion, encountering strange and otherworldly creatures along the way. They will need to use their courage, and battle prowess to solve the mystery of the mansion and help lay the Lady of the Veil to rest once and for all. The adventure is fast-paced and suspenseful, and should be completed within about 30 minutes. It's perfect...   [click here for more]
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Adam's Wrath (2e)

Adam's Wrath (2e)


There are some things that mere mortals were never meant to know. . . . In the domain of Lamordia, Doctor Victor Mordenheim created Adam?cobbling the creature together from parts of human corpses. Now, years later, Adam wants revenge. Adam wants Elise, Victor's wife. Adam wants Victor dead. The player characters' ship founders on the coast of the domain of Lamordia. A vicious storm leaves...   [click here for more]
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The Falkovnian Campaign

The Falkovnian Campaign


The Falkovnian Campaign As war rages across the Falkovnian countryside, the Dementlieuse advance force encroaches on the town of Scharnbach. The player characters have the opportunity to determine the fate of the beleaguered border town as well as explore the local ruins in this adventure for the Ravenloft campaign setting. A compact 6-8 hour adventure for a party of 3rd-4th level characters, the...   [click here for more]
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RMH-03 - The Amber Dirge Map Assets

RMH-03 - The Amber Dirge Map Assets


All the maps you need to run the AL adventure RMH-03 - The Amber Dirge in any VTT, optimized for Roll20 grid. This bundle includes 3 maps, all colorful, and their dd2vtt assets for the dynamic lights for any possible encounter in the module: White Oasi River's Shelter Quarry If you liked those maps, you can contact at my email (sassofrassoroll20@gmail.com) for the possibility of personalised set...   [click here for more]
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The Innocent

The Innocent


The Innocent - Tarokka card A unique adventure based on the Innocent, the ninth card from the Tarokka deck When a seer prophesy to a necromance his death he begun to search for the young priestess that is going to be the cause of that. The adventurers have to defend Groonmehilda inside her temple until the necromancer himself...   [click here for more]
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The Multiverse Files: Curse of Strahd

The Multiverse Files: Curse of Strahd


DISCLAIMER: These files are classified at Clearance Level 5. An agent found accessing files above their clearance is subject to penalty, prosecution, or memory removal, at the Director’s discretion. Showing classified files to civilians is strictly prohibited under threat of termination. A thousand planet-sized sheets in a single book, bound by the same cosmic leather; a million bubbles...   [click here for more]
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Sinister Suspects (Van Richten's Case Files, Vol.1)

Sinister Suspects (Van Richten's Case Files, Vol.1)


Dr. Rudolph Van Richten and his network of investigators have hunted and put an end to numerous creatures of the night across the Domains of Dread. But some foes are more elusive than others, and will require the aid of heroes to put an end their reign of terror and close out these open cases. Features:  2 unique villains to serve as recurring foes, as well as a campaign...   [click here for more]
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The Executioner

The Executioner


The Executioner - Tarokka card A unique adventure based on the Executioner, the seventh card from the Tarokka deck This adventure takes place in a small town. The characters found themselves in a small prison and they know that is the day of their execution even though they don’t know how they ended up there. Suddenly the doors open and they...   [click here for more]
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Widow's Peak

Widow's Peak


Prologue - Craven Cove Chapter One - Widow’s Peak Chapter Two - The Old Man and the Sea Chapter Three - The Wailing Stone Chapter Four - The Barrow Downs Chapter Five - Grey Gardens Chapter Six - The House on the Hill Chapter Seven - Angharad’s Teeth...   [click here for more]
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Kaplica Pana Świtu

Kaplica Pana Świtu


"Drużynę bohaterów czeka niebezpieczne wyzwanie. Docierają do skąpanej we mgle Kaplicy Pana Świtu. Strazni Shecherbina, tutejszy kapłan, jest bezsilny wobec niepokojących złych mocy, które czają się pod posadzką przybytku. Prosi herosów o pomoc w zmierzeniu się ześlepiami lśniącymi w ciemnościach tutejszych krypt." Przygoda wprowadzająca...   [click here for more]
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Bleak House (2e)

Bleak House (2e)


Old soldiers never die... For more than three decades, Dr. Rudolph van Richten stood against the forces of darkness, and hunted their servants in the far corners of the land of Mists. Now he had thought his long battle over, had thought he could spend his declining years in quiet enjoyment with old friends. But for some, a tragic end is inevitable. Dark forces have been gathering in the Mists. Their...   [click here for more]
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Dungeon #207 (4e)

Dungeon #207 (4e)


1 All Together Now By Christopher Perkins We’ve bundled all of this month’s Dungeon® content into one PDF. How scary is that? 2 Starhaunt By Craig Campbell and Christopher Perkins The Order of the Endless Night swore an oath to protect the world against threats from beyond. Now, a sinister force has taken hold of the astronomers and infiltrated their fortress-observatory. A D&D® adventure...   [click here for more]
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DriftSea: A Dark Domain of Dread

DriftSea: A Dark Domain of Dread


Driftsea: A Ravenloft Dark Domain of Dread A tangled mass of shipwrecks, driftwood and monsters circle a preternatural lighthouse and observatory, a prison constructed from the twisted subconscious of Darklord Tavane Olander, exiled to Driftsea for his ultimate sin of treason. Featuring a unique wilderness and towns composed of scavanged shipwrecks, new monsters and character types and extensive...   [click here for more]
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D&D5e La Maledizione delle Zucche

D&D5e La Maledizione delle Zucche


Un'Avventura Oscura nella Foresta Dimenticata Una nuova terra sconosciuta, una foresta maledetta, un villaggio ormai rassegnato ad un oscuro destino. Riuscirete a svelare il mistero di queste terre? Oppure soccomberete nella Notte di Sahmain? Un'avventura modulare ricca di enigmi e combattimenti in tema Halloween per la 5e. Un'avventura di quattro ore per personaggi dal 1°...   [click here for more]
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Strahd Gives Me Goosebumps

Strahd Gives Me Goosebumps


Do you love playing D and D with younger players (ages 8-12)?  Do you or your players love spooky stuff: vampires, zombies, witches, etc and want to include that in your game?  Curse of Strahd is perfect for you...but it is not exactly young player friendly.  Until Now!  Strahd Gives Me Goosebumps is a guide to adapting Curse of Strahd for young players.  It contains 1: General tips for running...   [click here for more]
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