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Die Vecna Die! (2e)

Die Vecna Die! (2e)


The End of the World Is at Hand! A hideous death cult has seized control of an ancient artifact-monument known as Tovag Baragu. The power behind the cult is the Old One himself, Iuz the Evil, demonic master of an empire. He's on an all-or-nothing quest for supremacy over the world—and the heavens beyond.   To stop him, heroes must face horrors never dreamed...   [click here for more]
Wizards of the Coast  $9.99 $8.49

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RA1 Feast of Goblyns (2e)

RA1 Feast of Goblyns (2e)


Beware the Mists of Ravenloft, for they will envelop you in terror! In Feast of Goblyns, a party of adventurers is mysteriously transported from the lands they know to a dark and dangerous demiplane known as Ravenloft. Trd in this realm of terror, they must use all their skills to escape the manipulations of one of Ravenloft's most powerful lords as they attempt to seek out the accursed...   [click here for more]
Wizards of the Coast  $9.99 $8.49

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RM1 Roots of Evil (2e)

RM1 Roots of Evil (2e)


The Grand Conjunction has come to pass! As a result, the lords of Ravenloft have broken through the Mists and escaped into the Prime Material Plane. Bit by bit, monsters of the demiplane of dread are following behind. And in the midst of all, Azalin the Lich and Strahd von Zarovich a power game - a game with deadly stakes, most notably the player characters' lives. Unless the adventurers...   [click here for more]
Wizards of the Coast  $9.99 $8.49

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Hour of the Knife (2e)

Hour of the Knife (2e)


A madman stalks the fog-shrouded streets of Paridon, killing with gruesome precision - and always at midnight. A party of brave adventurers witnesses the most recent of these brutal murders. Now that they've seen the killer's face, they're sure to be his next targets. Who can be trusted in this city where the residents are not what they appear to be? Those who dare to track the killer will...   [click here for more]
Wizards of the Coast  $4.99 $4.24

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Servants of Darkness (2e)

Servants of Darkness (2e)


Young Bryonna has been judged guilty of consorting with the dark forces of Tepest, and now she will burn at the stake for it. The Inquisitors, priests whose zealousness sometimes stirs whispers of doubt among the people, have condemned her with all the surety that comes with their "holy" power. Heroes of integrity and justice are needed to ferret out the truth. To succeed, they must travel...   [click here for more]
Wizards of the Coast  $4.99 $4.24

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