Title |
Publisher ▲ |
Price |
Just off the northern coast of Chult churns the waters of the Cauldron, a single volcano with a terrible history. Legends from the jungle lands say that it vomits forth lava, stone, and monsters if the peninsula is threatened - and yet the recent events did not set if off. So why is it threatening to explode now? Part Three of the Broken Chains Series.
<o:p> </o:p>A Four-Hour Adventure... [click here for more] |
D&D Adventurers League |
$3.99
|
Ready to journey to the outskirts of Elturel?
Damnation! The Companion that was once a symbol of hope and goodness above the city of Elturel has been extinguished and the entire city has been drawn into Avernus, the first layer of the Nine Hells! Those fortunate enough to have been outside of the city’s walls during its departure may have been spared that fate, but danger still looms around... [click here for more] |
D&D Adventurers League |
$4.99
|
Alas! Welcome to Baldur’s Gate
It’s been a long, arduous trip, but you’re finally here—Baldur’s Gate. You’ll quickly realize you’re not out of peril yet as the streets of the Gate still run red with blood. Soon you’ll discover that arriving at the city wasn’t the biggest challenge at all, as now it’s time to convince the city’s rulers to grant asylum to you and those... [click here for more] |
D&D Adventurers League |
$4.99
|
Blood covered streets await you
The streets of Baldur’s Gate run red with blood. Old blood. The blood of Hellriders. Someone or something is punishing the children for the sins of the father and it’s time to put it to an end. Who and where is Gharizol?
Dungeons and Dragons Adventurers League Season 9: The Day of the Devil is a Two-to-Four-Hour Adventure for 1st through 4th Level Characters... [click here for more] |
D&D Adventurers League |
$4.99
|
Blood covered streets await you
The streets of Baldur’s Gate run red with blood. Old blood. The blood of Hellriders. Someone or something is punishing the children for the sins of the father and it’s time to put it to an end. Who and where is Gharizol?
Dungeons and Dragons Adventurers League Season 9: The Day of the Devil is a Two-to-Four-Hour Adventure for 1st through 4th Level Characters... [click here for more] |
D&D Adventurers League |
$4.99
|
Dive into the first adventure in the Behind Infernal Lines storyline!
Deep in hostile territory with the innocent girl Dara to protect, you will have to trust to the weapons of the enemy if you are to survive. Even with deceit as your shield and sabotage as your sword, luck is required to complete Dara’s holy mission. Thankfully Fai Chen knows to start your quest with the help of... [click here for more] |
D&D Adventurers League |
$4.99
|
Free the spirits of the Hellriders!
Fai Chen reveals that a draft of the Hellriders’ original attack plan might still exist, but it won’t be easy to get it. If you can recover these, it would be extremely helpful in your quest to locate their remains and free their spirits. It might very well be a suicide mission, but when you’re in Avernus, what isn’t? Fortunately, the wily... [click here for more] |
D&D Adventurers League |
$4.99
|
The thrilling conclusion of the Behind Infernal Lines
You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series.
Ready to... [click here for more] |
D&D Adventurers League |
$4.99
|
Who can be saved?
Long before it was a war-ravaged battlefield, Avernus was a den of temptation; a place to which ambitious, greedy, and covetous mortals were lured by the promise of power, wealth, and love. While the plane no longer serves this purpose, small pockets of terrible beauty remain. You have been sent in search of one such oasis to locate a fallen celestial. Will you be... [click here for more] |
D&D Adventurers League |
$4.99
|
Discover a fallen Hellrider!
Elturel isn’t the only city to have been claimed by Avernus; scores of towns and villages, long forgotten, litter the eternal battlefields. In one such place, a fallen Hellrider remains in stasis, waiting for the right time to rise and battle evil once more. Has that time come at long last?
Ready to play? Build unlimited 5e characters on Roll20... [click here for more] |
D&D Adventurers League |
$4.99
|
Face the dragon!
Wisdom is knowing when a battle fought is a battle lost. A dragon has engaged in a pitched battle for the soul of his consort for nearly a millennium, and it’s time for him to throw in the towel. Dara has asked that you venture into the Diremire Pit and convince him of this, as there are greater wars to be won!
Ready to play? Build unlimited 5e characters... [click here for more] |
D&D Adventurers League |
$4.99
|
Never lose Fai!
Fai Chen has gone missing from Mahadi’s Traveling Emporium, and the merchant sends you a note asking you to rescue him. You’ll have to do it without angering the master of the emporium, whose protection is crucial to your sacred mission. But in the Nine Hells, how much can you really trust someone you call friend?
Ready to play? Build unlimited 5e characters... [click here for more] |
D&D Adventurers League |
$4.99
|
Carry out an infernal heist in this adventure for the world’s greatest roleplaying game.
An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara believes that the artifact holds the secret to accessing a long-dormant reliquary.... [click here for more] |
D&D Adventurers League |
$4.99
|
Bees?!?
Bees! The peace of Mahadi’s emporium is shattered as a swarm of hellwasps has descended upon it! Since this is odd behavior for hellwasps, Dara senses a higher power at work and asks you to discover the truth about the creatures’ attacks. Are you up to the task, or will you just end up getting stung? Part Two of the Call for Aid series of adventures.
Ready to... [click here for more] |
D&D Adventurers League |
$4.99
|
For ages the folk of Settlestone prospered in the shadow of Mithral Hall. But now a new overlord occupies the peak of Mithral Hall...and demands a steep price from Settlestone.
An 8-hour adventure for characters levels 6-7
Created to serve as a side adventure for the Out of the Abyss campaign, but will work independently as well.
Includes the PDF as well as Fantasy Grounds module, which contains... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The only son of a patriar family in the Upper City of Baldur's Gate has gone missing. The family, fearing the worst, turns to the Red Wizard Detective Agency in the Thayan Enclave of the Upper City for help. The boy and his friends spend most of their time in the Lower City posing as commoners and the family fears kidnappers may know his routine. The truth about his friends is even stranger than his... [click here for more] |
Dungeon Masters Guild |
$3.75
|
This is a free preview copy of Twilight at Eventide.
Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder... [click here for more] |
Dungeon Masters Guild |
FREE
|
The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Necromancers Twisted Web sees the party having to assist with an undead incursion on the village of Limevale. They soon discover this is not the first attack. Interacting with the villagers, it becomes clear one of the young men who was mistreated by some of the more influential leaders of the village is behind the attacks, wanting the village to suffer as he had. The party then sets off to find... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This special bundle product contains the following titles. A Taste For Trouble SJ-DC-MB06-ATFT Regular price: $2.99 Bundle price: $2.70 Format: PDF A chef finds himself facing a dire situation as his once-thriving business dwindles due to a cunning rival. Gripped by a growing suspicion of malicious play, he seeks the aid of intrepid adventurers, urging them to... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.80
|
"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."
Module Description
Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Dungeon Masters, immerse players in your world by bringing your non-player characters to life - now for Fantasy Grounds!
The Best-selling supplement has come to the Fantasy Grounds virtual tabletop!
Contained within this supplement are 70 NPCs with unique statblocks. Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Enrich the adventures you tell with new non-player characters to guide your players across Faerûn, now using Fantasy Grounds!
Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your... [click here for more] |
Dungeon Masters Guild |
$29.99
|
This special bundle product contains the following titles. Danger in the Dwarven Valley (Fantasy Grounds) Regular price: $4.95 Bundle price: $3.32 Format: MOD (Virtual Tabletop)
Now for Fantasy Grounds!
Nestled at the base of kelvin's cairn lies the Dwarven Valley where the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor.... [click here for more] |
Dungeon Masters Guild |
$14.85 $9.95
|
ALTERNATIVE WATERDEEP: DRAGON HEIST ONE-SHOTS
New adventure hooks for use with Dragon Heist maps.
Brand new adventure hooks for use with the maps included in this bundle. 10 total hooks will give you new and interesting ways to use the maps, or to include as alternate plot hooks in a Dragon Heist campaign!
MAPS FOR YOUR VIRTUAL TABLETOP OR HOME GAME!
This... [click here for more] |
Dungeon Masters Guild |
$3.98
|
Agatha's Anguish: Shadows in the Forest
In a forest where shadows whisper and the wind tells tales of a forgotten legacy, an ethereal lament resonates. The haunting melody is Agatha's – once an elven mage of unmatched grace, now a banshee trapped in torment. "Agatha's Anguish" invites brave adventurers into a narrative filled with mystery, loss, and the hope for redemption.
Venture deep into the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Check also my other products: https://www.dmsguild.com/product/432554/Airship_Manual
An immersive experience for level 4 / 5 players!
The sister ship of the airship the Valkyrion has gone missing and the adventurers have signed up for a search and rescue mission with the Valkyrion. During this quest, several encounters take place and at a certain point they fly into an electromagnetic storm and... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Expand the Lost Mine of Phandelver - now for Fantasy Grounds Unity!
Greetings, traveler! Pull up a seat by the fire. This module & adventure setting provides in-depth content supporting the beginning adventuring party that has completed the Lost Mines of Phandelver introductory missions. This dual adventure setting includes an exploratory mission module of the ruined Lomewood Castle,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Welcome to Alrick's Tavern Tour!
This supplement contains 5 complete taverns, each with their own theme and complete with battle maps and NPC's. The supplement also contains 10 mini-encounters, 2 for each tavern, that can also be altered to use across any of the included taverns.
Each battle map is 2k resolution and is available both with and without a grid.
Each battle maps... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series, available for Fantasy Grounds!
The Malediction of the Devil's Mushroom
An Anauroch / Underdark adventure for 4-6 characters of 4th-6th level.
The Underdark is a wild, untamed place full of mysteries and treasures. Danger lurks around... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This special bundle product contains the following titles.
Assault on Hudson 123 SJ-DC-MB05-AH123 Roll20 version Regular price: $1.99 Bundle price: $1.99 Format: PDF
Prince Andru entrusts you with a perilous mission to recover a dangerous artifact that has gone missing in a hidden laboratory. Prepare to explore the depths of the secret lab, unravel its... [click here for more] |
Dungeon Masters Guild |
$8.98 $6.98
|
This is the Roll20 version. If you are looking for the PDF version, please click here.
The critically-acclaimed DMsGuild best-seller, now available for Roll20!
A 4-7 hour adventure for characters level 1-4.
Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This special bundle product contains the following titles. Attack on Coppercoil Regular price: $2.95 Bundle price: $2.60 Format: PDF This is the PDF version of the adventure.
If you're looking for the Roll20 VTT version, please click here.
If you're looking for the Fantasy Grounds VTT version, please click here.
A 4-7 hour adventure for characters level 1-4.
... [click here for more] |
Dungeon Masters Guild |
$7.90 $6.95
|
The Riverlands Kingdom is a peaceful place. Generations ago it was a thriving and rich trading empire. Now it is a sleepy region of farms and a few craftsmen. Dotted with villages and a few towns along the numerous rivers, protected by a wall of rugged mountains, a wild forest and a vast steppe, little of note occurs here from generation to generation.
All that is about to be shattered,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This special bundle product contains the following titles. Baldur's Gate Notice Boards (Fantasy Grounds) Regular price: $14.95 Bundle price: $10.50 Format: MOD (Virtual Tabletop)
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Get ready for Baldur's Gate like you have not experienced it before!
This product includes... [click here for more] |
Dungeon Masters Guild |
$24.90 $17.50
|
Now for Fantasy Grounds!
There’s no eliminating power in the City of Blood; it only changes hands.
Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios enliven the City of Blood and distinguish... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Now for Fantasy Grounds!
Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
Already own the PDF? Click Here to get the Roll20 Module at a discount!
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot... [click here for more] |
Dungeon Masters Guild |
$5.99
|
This special bundle product contains the following titles.
Baldur's Gate: The Fall of Elturel Regular price: $4.95 Bundle price: $4.95 Format: PDF Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
What appears as a normal mission to stop the Cult... [click here for more] |
Dungeon Masters Guild |
$13.94 $8.99
|
A group of troublesome adventurers has infiltrated your Kobold warren, sent by a local business tycoon to steal a sacred artifact known as the 'Pickaxe of Plenty.' This enchanted pickaxe yields twice the amount of ore compared to a regular one and is highly revered by your tribe of kobolds. To make matters worse, the adventurers have also kidnapped a young kobold, intending to raise it as some sort... [click here for more] |
Dungeon Masters Guild |
$0.99
|
To secure permission to explore Felingar's Crypt, the party must liberate the Spring of Stone in the Bandit Wastes. The Spring, however, is currently under the control of Blind Willem, a cleric of the Evil Prince of Elemental Earth and his pack of pet basilisks. To liberate the Spring, the party will need to battle through the canyon, avoiding the dangers and remaining flesh and blood in the face of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This products is a Roll20 Add-On adventure
"Awesome for new players." - Iron Emblem Gaming.
"a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium
Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
CAN YOU SURVIVE WATERDEEP'S MOST INFAMOUS DEATHTRAP?
Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn… Blue Alley is a 3-4 hour Dungeons... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This special bundle product contains the following titles. BMG-DRW-OD-01 Something in the Way Regular price: $9.99 Bundle price: $8.33 Format: PDF Something in the Way
A Dreams of the Red Wizards: Obscure Devotion Adventure
Szass Tam is dead, but the appearance of a new star among the Tears of Selûne might be tied to his demise. The Silent Hall in Suzail holds... [click here for more] |
Dungeon Masters Guild |
$17.98 $14.99
|
Something in the Way
A Dreams of the Red Wizards: Obscure Devotion Adventure
Szass Tam is dead, but the appearance of a new star among the Tears of Selûne might be tied to his demise. The Silent Hall in Suzail holds knowledge that may be helpful to Maelstrom and the Harpers, but it could also mean danger for those in their employ. Part One of the Obscure Devotions... [click here for more] |
Dungeon Masters Guild |
$7.99
|
This special bundle product contains the following titles. BMG-DRW-OD-02 Something Wicked Regular price: $9.99 Bundle price: $8.33 Format: PDF Something Wicked
A Dreams of the Red Wizards: Obscure Devotion Adventure
The Redeemer has spoken. It’s time to go to Iskirthos, where a powerful crystal that defies the Weave lies hidden in an ancient necropolis. Can you... [click here for more] |
Dungeon Masters Guild |
$17.98 $14.99
|
Something Wicked
A Dreams of the Red Wizards: Obscure Devotion Adventure
The Redeemer has spoken. It’s time to go to Iskirthos, where a powerful crystal that defies the Weave lies hidden in an ancient necropolis. Can you survive this dangerous journey and arrive in one piece? Part Two of the Obscure Devotions series of adventures.
A Four-Hour Adventure for 5th-... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Something on the Move
A Dreams of the Red Wizards: Obscure Devotion Adventure
Deep beneath the ruins of an ancient necropolis on an alien planetoid, intrepid adventurers close in on the Red Wizards. Can they navigate the dead-haunted sanctum of the necromancers of Old Iskirthos and find the psi crystal before it falls into their foes’ hands? Part Three of the... [click here for more] |
Dungeon Masters Guild |
$7.99
|
The Enemy of my Enemy
A Dreams of the Red Wizards: Obscure Devotion Epic Adventure
The Red Wizards are interested in more than just crystals, as are other factions in Cormyr. Which are friends, and which are foes? Strange happenings in Suzail may hold the answers. Part Four of the Obscure Devotions series of adventures. A Four-Hour Epic Adventure for 5th- through... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This special bundle product contains the following titles. BMG-DRWEP-OD-01 The Enemy of My Enemy Regular price: $12.99 Bundle price: $11.30 Format: PDF The Enemy of My Enemy
A Dreams of the Red Wizards: Obscure Devotion Epic Adventure
The Red Wizards are interested in more than just crystals, as are other factions in Cormyr. Which are friends, and which are foes? Strange... [click here for more] |
Dungeon Masters Guild |
$22.98 $19.99
|