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Uncaged: Goddesses

Uncaged: Goddesses


2022 Ennie Award winner for Best Adventure (Gold) and Best Cover Art (Silver), with nominations for Best Interior Art and Product of the Year!!! Discover the motivations behind the goddesses of Dungeons & Dragons' rich history in Uncaged: Goddesses, an epic collection of Tier 4 adventures spanning the multiverse.  Each adventure in this massive 297-page book centers around an evil-...   [click here for more]
Dungeon Masters Guild  $19.99

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Monster Loot – Lost Mine of Phandelver

Monster Loot – Lost Mine of Phandelver


I want to loot the green dragon! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Lost Mine of Phandelver, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will...   [click here for more]
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Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)

Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)


"Don't miss the Campaign Guide to Zakhara! Bringing the setting to 5e and cleaning up many of the cultural issues!" - Ahmed Aljabry, 20Arabia "ADVENTURES IN THE LAND OF FATE DOES AL-QADIM 5E RIGHT . . . This book makes me want to jump in the Al-Qadim 5e pool feet first. [It] is in every way a rival for any official WotC D&D Fifth Edition content out there. GtG Rating: 5 out of 5"   - ...   [click here for more]
Dungeon Masters Guild  $17.95

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Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price!    "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
Dungeon Masters Guild  $3.95

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Secrets of Cragmaw Caves

Secrets of Cragmaw Caves


The roads of the Sword Coast are once more unsafe for the average traveler. Caravans from Triboar and Neverwinter have been set upon by bandits. Having discovered that the bandits are based in Cragmaw Caves, the adventurers are tasked with eliminating the threat to trade on the High Roads and Triboar Trail. Travel the Sword Coast, revisiting the famous Cragmaw Caves, and deal with Merathion and her...   [click here for more]
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Tyrants of the Purple City

Tyrants of the Purple City


TYRANTS OF THE PURPLE CITY is a location companion for Tier 2 gaming groups looking for urban adventures in Avernus. Plot hooks, quests, and NPCs await inside the walls of the Purple City! Parties sailing the Styx might encounter the infernal settlement known as Hogdrull, where they can bargain for power, treasure, or a definitive way out of the First Layer of Hell, interacting with the factions involved...   [click here for more]
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Strange Times In The Ten-Towns

Strange Times In The Ten-Towns


The Rime of the Frostmaiden has been broken and once more adventurers venture to Icewind Dale to find fame and fortune. Easthaven is your destination, and the troubles that ensue after you arrive set you on a path that may eventually lead you into dangers unknown. Travel beyond the Sword Mountains, across the Reghed Glacier, and explore the frozen domain of Icewind Dale and the Ten-Towns. This...   [click here for more]
Dungeon Masters Guild  $1.50

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Halaster's Hoard

Halaster's Hoard


NEW! FANTASY GROUNDS CONVERSION IS HERE! NEW! Comicbook.com says: "Halaster's Hoard is a fantastic supplement for Dungeon of the Mad Mage!" GeekTyrant.com says: "A lot of thought and work went into this supplement and I love it." A group of the Guild's most creative minds has banded together to bring you a huge collection...   [click here for more]
Dungeon Masters Guild  $14.95

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Adaptable NPCs (Fantasy Grounds)

Adaptable NPCs (Fantasy Grounds)


Dungeon Masters, immerse players in your world by bringing your non-player characters to life - now for Fantasy Grounds! The Best-selling supplement has come to the Fantasy Grounds virtual tabletop! Contained within this supplement are 70 NPCs with unique statblocks. Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating...   [click here for more]
Dungeon Masters Guild  $19.95

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Lost in Shadow

Lost in Shadow


Phandelver and Below? How about Phandelver and Beyond! Experience Lost Mine of Phandelver like you never have before, from another plane! Now a GOLD bestseller! This alternate starter campaign takes you to all the familiar locations of the Lost Mine of Phandelver adventure from...   [click here for more]
Dungeon Masters Guild  $7.95

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Dance of the Deathless Frost

Dance of the Deathless Frost


Expanding on Baldur's Gate: Descent into Avernus, Dance of the Deathless Frost presents a whole new way to approach the adventure, involving the hunt for an artifact capable of controlling a demon lord! This supplement is complete with new adventure locales, NPCs, and magic items, including vehicle stats for the infamous Dancing Hut of Baba Yaga! Dare you tangle with the most famous...   [click here for more]
Dungeon Masters Guild  $3.99

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A Fey Mystery of Glen Dourn

A Fey Mystery of Glen Dourn


A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9. CW: witches, ghosts, rats, mild body horror, death In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and...   [click here for more]
Dungeon Masters Guild  $3.95

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Bard-Core Brawlers

Bard-Core Brawlers


Two Bands Enter! One Band Leaves! Band-to-Band Combat for the Whole Party! Here are brand-new rules for turning D&D 5e combat into a musical competition between two groups who play simultaneously. Compete for the attention of the crowd, earn their favor, and play your heart out! Bard-Core Brawlers comes with everything you need to run a campy musical game, including: An adventure to test drive...   [click here for more]
Dungeon Masters Guild  $4.95

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Adaptable NPCs of the Guild (Fantasy Grounds)

Adaptable NPCs of the Guild (Fantasy Grounds)


Enrich the adventures you tell with new non-player characters to guide your players across Faerûn, now using Fantasy Grounds! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your...   [click here for more]
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Dunwood - Demons, Druids, & Danger

Dunwood - Demons, Druids, & Danger


Welcome To Dunwood - A land filled with Demons, Druids, and Danger! This Forgotten Realms sourcebook provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.  Even if you're not interested in the Forgotten Realms, the adventure's contained within can easily be dropped into most campaign settings. This book details the ancient...   [click here for more]
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The Beasts of Phandalin Forest

The Beasts of Phandalin Forest


The Beasts of Phandalin Forest is a short DUNGEONS & DRAGONS side-quest for four characters of about 4th and 5th levels to be included in the Lost Mine of Phandelver adventure. This adventure has a tie-in to an existing event introduced in the Lost Mine of Phandelver adventure—the death of Thel, the woodcutter. Additionally, the quest introduces Malarites and provides...   [click here for more]
Dungeon Masters Guild  $1.95

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Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)

Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN! This bundle includes all published Eventyr Games advice, maps, cheatsheets, and other DM's Resources for Icewind Dale: Rime of the Frostmaiden. Get all the critically acclaimed and best selling supplements,...   [click here for more]
Dungeon Masters Guild  $19.95

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Wyrms of the Realms: Arveiaturace

Wyrms of the Realms: Arveiaturace


WYRMS OF THE REALMS ARVEIATURACE, "White Wyrm" Dragons are powerful creatures of magic and might. They fill dreams and nightmares alike with splendor, majesty, and the raw force of their personality. Good, evil, and everything inbetween, dragons are the living embodiment of the truly fantastic. A series of articles in Dragon Magazine detailed the Wyrms of the North, giving a profile of the important...   [click here for more]
Dungeon Masters Guild  $2.99

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Underdark Side Treks

Underdark Side Treks


This is a PDF of Underdark Side Treks. If you are looking for the Fantasy Grounds VTT module – click here. This is Underdark Sidetreks, an offering of three side-treks for your Out of the Abyss or any Underdark campaign. What’s inside? Steam-Vents encounter featuring a new steam nereid creature. The Xorn’s Madness encounter. Duergar Outpost adventure – A duergar...   [click here for more]
Dungeon Masters Guild  $1.00

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Chult: Adversaries and Allies

Chult: Adversaries and Allies


"This is a worthy successor to Adversaries & Allies in Baldur's Gate, providing a wealth of material - and, of course, tons of NPCs - for games set in Chult." Chris Bissette, LoottheRoom.uk Chult: Adversaries and Allies Kwanda, an avenging Tabaxi warrior. Professor Larin Narcross, relic hunter loyal to the Lord’s Alliance. Bapoto Fhan, disgraced...   [click here for more]
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DMM: Skullport Encounters

DMM: Skullport Encounters


Waterdeep: Dungeon of the Mad Mage provides the bare bones of the town of Skullport but doesn’t flesh out any interesting combat encounters. Your players will likely feel the combat “itch” as they explore this subterranean venue. Here are three varied, challenging encounters so they can scratch it. Xanathar Brawl – a medium encounter at the Black Tankard...   [click here for more]
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Murder in Baldur's Gate: Monster Stats for 5E

Murder in Baldur's Gate: Monster Stats for 5E


Murder in Baldur's Gate is an adventure released in 2013, during the playtest period for D&D 5th edition. It is designed to be edition agnostic and as such the product itself doesn't feature any stat block for the monsters contained in the adventure. On the official Wizard of the Coast website there is a freely downloadable compendium which contains stat blocks for D&D 3.5, 4E and...   [click here for more]
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DM's Kit: Palace of the Red Pasha

DM's Kit: Palace of the Red Pasha


DM’s Kit: PALACE OF THE RED PASHA There is little time to celebrate the victory at the Well of Dragons. The Lord’s Alliance believes the Cult of the Dragon has a stronghold in Calimport, the home of vanquished cult leader Severin Silrajin. To find the secret stronghold, the heroes must explore the Palace of the Red Pasha in the city’s Wizard’s Ward. Can...   [click here for more]
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Icewind Dale: Chronicles of Ten Towns

Icewind Dale: Chronicles of Ten Towns


What is Icewind Dale: Chronicles of Ten Towns? This is a supplement companion book made with the Icewind Dale: Rime of the Frostmaiden in mind, to be used along with the official D&D 5th Edition rules. It includes a lot of setting-related options for Players and Dungeon Masters alike to further enhance their experiences along the campaign and its adventures....   [click here for more]
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Current Clack: Neverwinter — A Dungeon Master's Sourcebook

Current Clack: Neverwinter — A Dungeon Master's Sourcebook


Current Clack: Neverwinter - A Dungeon Master's Sourcebook provides DMs with news, rumors and gossip for Neverwinter, the Sword Coast and the Savage North.  This booklet includes 78 "Clack" entries, divided by month, that touch on the doings of adventuring companies, merchants, dragons and city states, the discovery of long lost dungeons, the arrivals, departures and dooms of sailing ships plying...   [click here for more]
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Underdark Encounters

Underdark Encounters


Ten random encounters ready to be dropped into your Underdark-based setting, or added as random encounters in your Out of the Abyss/Rage of Demons campaign.  Each encounter has flavor text, challenges (whether monsters, skills, or roleplay) to overcome, pre generated treasure and three adventure hooks to continue the story.  This encounter pack contains a total of 10 encounters, 30...   [click here for more]
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The Sewn Sisters-Into the Ethereal Plane

The Sewn Sisters-Into the Ethereal Plane


An adventure for 10th-level characters for your Tomb of Annihilation campaign during the Tomb of the Nine Gods.   Give the Sewn Sisters the challenging and memorable encounter they deserve with “The Sewn Sisters-Into the Ethereal Plane”! Characters will have to adventure into the Ethereal Plane and traverse each level of the Tomb of the Nine Gods within the Border Ethereal. This module...   [click here for more]
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Adventures by FishPirate - Supplement I: People of Phandalin

Adventures by FishPirate - Supplement I: People of Phandalin


Phandalin is a great location from which PCs can adventure. The information in this supplemet can be used in conjunction with Lost Mine of Phandelver, After Lost Mine, other adventures set in and around Phandalin, or used to add more flavor to any town. Nine of the NPCs featured in this supplement can be found in Lost Mine of Phandalin and ten...   [click here for more]
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Ghosts of Saltmarsh: DM Explorer's Pack

Ghosts of Saltmarsh: DM Explorer's Pack


COMPLETE GM RESOURCES FOR GHOSTS OF SALTMARSH This product contains a number of resources for dungeon masters running Ghosts of Saltmarsh, or wanting to use the setting and maps in new, interesting ways. Alternate hooks & adventures New watery creatures for use in games Random tables for events, ships and crew Fully accurate battle maps of every maps in the GoS book, with versions for use on Fantasy...   [click here for more]
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I3 Pharaoh Conversion (5E)

I3 Pharaoh Conversion (5E)


A conversion for the classic AD&D module I3 "Pharaoh" This complete conversion balances the adventure for four or five player characters of 6th or 7th level (the original is designated “for six to eight characters of 5th to 7th level”). NPCs, numbers of creatures, and other encounter details have been modified where necessary to accommodate the appropriate degree of challenge.  At 27 pages,...   [click here for more]
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Adventures by FishPirate - Supplement II: Creatures and Adventures Near Phandalin

Adventures by FishPirate - Supplement II: Creatures and Adventures Near Phandalin


Phandalin is a great location from which PCs can adventure. The information in this supplement can be used in conjunction with Lost Mine of Phandelver, After Lost Mine, other adventures set in and around Phandalin, or used to add more flavor to any town. This supplement has information specific to the local varieties of the creatures that inhabit the...   [click here for more]
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Missing in the Olde Marsh - Adventure for levels 3-4

Missing in the Olde Marsh - Adventure for levels 3-4


Missing in the Olde Marsh – An adventure for 4 or 5 characters of level 3 or 4! Need a quick adventure to hook your players into the region? Are the PCs about to travel by boat? In this adventure, the characters find themselves washed up on a desolate shoreline after their ship sank in a magical storm. Will they find their way back to civilization? What dark forces are creating these undead monstrosities?...   [click here for more]
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Thay Land Of The Red Wizards (Fantasy Grounds)

Thay Land Of The Red Wizards (Fantasy Grounds)


Thay Land of the Red Wizards Now available for Fantasy Grounds Unity! Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.” ...   [click here for more]
Dungeon Masters Guild  $24.99

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Everyone's Been Naughty

Everyone's Been Naughty


Up in the frozen kingdom of Hartsvale, lies the city of Darkwell. Birthplace of the Midwinter Holiday. It is here where the Midwinter Cycle was created. A cycle which regulates the holiday cheer throughout all Faerûn. However, a red menace is terrorizing Darkwell and unbeknownst to the citizens, it threatens to break the Midwinter Cycle and bring darkness to all the land. Everyone’s Been Naughty...   [click here for more]
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Dunwood - Demons, Druids, & Danger (Fantasy Grounds)

Dunwood - Demons, Druids, & Danger (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Welcome To Dunwood - A land filled with Demons, Druids, and Danger! This Forgotten Realms for Fantasy Grounds supplement provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.  Even if you're not interested in the Forgotten Realms, the adventures contained...   [click here for more]
Dungeon Masters Guild  $17.95

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Dragons of Faerûn (3.5)

Dragons of Faerûn (3.5)


The Forgotten Realms' Answer to the Draconomicon Dragons of Faerûn features an in-depth look at the dragons of the Forgotten Realms. Dungeon Masters are given information on adventuring in the Year of Rogue Dragons, on specific dragons and dracoliches of Faerûn, and on how those beasts might interact with player characters. DMs are given information on organizations that PCs...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Twilight at Eventide (Fantasy Grounds)

Twilight at Eventide (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The well-designed anthology of low-level adventures in Twilight at Eventide would make the perfect introduction to a fey-theme campaign." - Eric Watson (RogueWatson) "Very creative storytelling and a good start in the world to get characters through the low levels 1-3. Interesting use of fey creatures in three modular...   [click here for more]
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The Adamantine City of Tarondir (Fantasy Grounds)

The Adamantine City of Tarondir (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city-setting accompanied of a...   [click here for more]
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The Dragon-Tower of Candlekeep (Fantasy Grounds)

The Dragon-Tower of Candlekeep (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity The Dragon-Tower of Candlekeep is an adventure for levels 5-10 and should take approximately 4-8 hours to complete and is absolutely the most fun you'll ever have inside a dragon's belly. It is the perfect companion to Candlekeep Mysteries or as...   [click here for more]
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Mr. Porter's Tome of Skullduggery

Mr. Porter's Tome of Skullduggery


Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Learn what secrets link the corrupt city of Skullport with the shining jewel of Waterdeep, and use them to make as many dragons as you can. Can your characters come out on top as they pit their wits against the Waterdeep city guard, the pitiful defenses of their targets,...   [click here for more]
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B4: The Lost City Conversion Guide

B4: The Lost City Conversion Guide


"Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings." This conversion guide brings B4: The Lost City up to date with 5e rules and suggestions for running the module in the Forgotten Realms setting. e of masked beings." ...   [click here for more]
Dungeon Masters Guild  $2.95

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Digital Map Pack for Adventurers League DDAL 08-01 The Map With No Names (Tokens, Handouts and Cards included)

Digital Map Pack for Adventurers League DDAL 08-01 The Map With No Names (Tokens, Handouts and Cards included)


Digital Color maps for use with DDAL08-01 The Map With No Names - the introductory Adventurer's League module for Season 8 - Waterdeep. This pack includes: Digital maps in JPG format created for use on Roll20, FG et al, and include grids and gridless versions Digital Monster Tokens in PNG format created for use on Roll20, FG et al Digital NPC Tokens in PNG format created for use on Roll20, FG et...   [click here for more]
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Morg: Rimeblessed Vampire

Morg: Rimeblessed Vampire


Behold, a new tale of icebound terror approaches! The Frostmaiden lays defeated, but Icewind Dale has no lack of threats. From duergar to drow, the people of the Ten-Towns must stay vigilant against looming horrors. Presented here is a new foe of mythic proportions: Morg. From his stronghold, Morg uses his dark blessing to stalk the icy tundra. The vampire was pleased, until some...   [click here for more]
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Mutants of the Vast Swamp

Mutants of the Vast Swamp


Near the western edge of the Vast Swamp, a star has fallen from the sky. This miraculous and terrifying event was seen by many across Faerûn, and astronomers from numerous traditions toiled vigorously to calculate the portents the rare omen foretold.  It is left up to the adventurers to venture into the Vast Swamp in order to discover the truth of this amazing celestial event. Can they find the answers...   [click here for more]
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Accessible Adventure of the Week: Casts with Wolves

Accessible Adventure of the Week: Casts with Wolves


Keep the Wolves at Bay Sheep have been dying from wolf attacks. Now, the wolves have you surrounded, but have you been thrown to the wolves, or is someone crying wolf? This one-shot sidequest adventure is designed for 4-5 characters, level 2-3. Background & Synopsis The party encounters a woman who shape-shifts between human and wolf form, but she's not a werewolf. That doesn't mean a werewolf...   [click here for more]
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Shining South (3.5)

Shining South (3.5)


A Wondrous Land of Ancient Cultures and Fallen Empires Travelers to the distant lands beyond the Lake of Steam and the Firesteap Mountains return with incredible tales of the people and places they've encountered or avoided. From the magehounds of Halruaa and wemics of the Shaar to the halflings of Luiren and the Crinti of Dambrath, the denizens of the region are as varied as their...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Lost in Shadow ((Fantasy Grounds))

Lost in Shadow ((Fantasy Grounds))


Now for Fantasy Grounds! Experience Lost Mine of Phandelver like you never have before, from another plane! This alternate starter campaign takes you to all the familiar locations of the Lost Mine of Phandelver adventure from the other side of the veil. Some places look the same, some very different. The entire plane is trying to strip you...   [click here for more]
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Candlekeep Confidential (Fantasy Grounds)

Candlekeep Confidential (Fantasy Grounds)


Now for Fantasy Grounds The Library of Candlekeep holds countless arrays of books and limitless amounts of knowledge. Within those rows of books and scrolls exist a multitude of mysteries and discoveries for those who look deep enough and turn the right pages. Whether it be encrypted messages, obscure maps, details of lost civilizations, or the retelling of an unsolved mystery, there are discoveries...   [click here for more]
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The Evil of Castle Cardinal

The Evil of Castle Cardinal


The King’s Forest. Ever since the end of the Goblin War the place has been host to countless orcs, disrupting the flow of trade between Suzail and Arabel. That changed when adventurers claimed an abandoned keep within the forest and ensured safe passage for travelers skirting the woods. When rumors that the keep stands abandoned once more, a call for adventurers was sent, and you answered......   [click here for more]
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Snowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden (Fantasy Grounds)

Snowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden (Fantasy Grounds)


Now for Fantasy Grounds! Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature! In this module you'll get: • Detailed snowy owlbear lore and experts from whom...   [click here for more]
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