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Adventure: The Creeping Horror

Adventure: The Creeping Horror


The Creeping Horror is a Lovecraftian-style adventure designed for four 1st level characters and taking them into 2nd level. It is set in the Forgotten Realms and transports the heroes to the nightmare realm of Ravenloft. The hamlet of Darklund is not as it first appears. It is cursed. Its people live the same events over and over. The adventure has substantial role-play and investigation aspects with...   [click here for more]
Dungeon Masters Guild  $2.95

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No Prep? No Problem! Encounter & NPC Bundle

No Prep? No Problem! Encounter & NPC Bundle


Starting a session in a few minutes? Run out of content mid game? Want something fresh to throw at your players? Need an NPC in a pinch? Need an encounter map? No Prep? No Problem! has you covered! Included in the 60+ pages of content are: 20 fully fleshed out NPC's which feature individual ideals, stats and personalities 45 encounters for party levels 1 to 12 which encompass problem solving,...   [click here for more]
Dungeon Masters Guild  $4.99

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Testing for Initiative - A Level 3 Adventure

Testing for Initiative - A Level 3 Adventure


Testing For Initiative is a 3rd level adventure one-shot designed for 4 or more players. Essentially kidnapped by a mysterious wizard the party has a number of tasks to complete in order to return to their normal lives. This can be quite an unforgiving module, players will have to work together and think hard to make it right through to the end. Hard work is often greatly rewarded however!! Feedback...   [click here for more]
Dungeon Masters Guild  $1.99

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The Sanguine Tide - Background & Part 1 (5E)

The Sanguine Tide - Background & Part 1 (5E)


Dear fellow DM/Player Please feel free to download this module as Part 1 of a 9 part campaign. All i ask if you do wish to download for free, is that you provide some sort of review for this document. Even just a star rating will allow me to see if i need to change or improve the content. The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined...   [click here for more]
Dungeon Masters Guild   FREE 

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The Sanguine Tide Parts 3a & 3b (5e)

The Sanguine Tide Parts 3a & 3b (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
Dungeon Masters Guild  $1.50

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The Sanguine Tide Parts 2a, 2b & 2c (5E)

The Sanguine Tide Parts 2a, 2b & 2c (5E)


Dear DM's and Adventurers Please enjoy the following parts to the free beginner part of “The Sanguine Tide”. These three modules cover the various options players may want to explore after completing part 1 of the campaign. These modules should cover at least 2 hours of content each for around 6 to 9 hours total. If following on from the part 1 players can expect to gain anywhere...   [click here for more]
Dungeon Masters Guild  $2.50

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The Sanguine Tide - Parts 4 & 5 Bundled Edition

The Sanguine Tide - Parts 4 & 5 Bundled Edition


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. These...   [click here for more]
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The Sanguine Tide - Part 6 (5E)

The Sanguine Tide - Part 6 (5E)


Dear Fellow DM/Player Part 1 Available here for Free! Please check Part 6 of the Sanguine Tide adventure arc, which is suitable for all newer and less experienced players/DM's. The story is set around the same areas as in the D&D Starter Set and can be used in conjunction with the LMoP content or as a follow-on once the campaign is completed. It begins with a number of missing townsfolk from...   [click here for more]
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The Sanguine Tide - Ballaton Part 2c (5E)

The Sanguine Tide - Ballaton Part 2c (5E)


Dear DM's and Adventurers Please enjoy the following part to the free beginner part of “The Sanguine Tide”. This module covers one destination players may want to explore after completing part 1 of the campaign. This Module should cover at least 2 hours of content. If following on from the part 1 players can expect to gain anywhere from level 2-3 through to 4-5 depending on how much...   [click here for more]
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The Sanguine Tide - Lilorn- Part 2a (5E)

The Sanguine Tide - Lilorn- Part 2a (5E)


Dear DM's and Adventurers Please enjoy the following part to the free beginner part of “The Sanguine Tide”. This module covers one destination players may want to explore after completing part 1 of the campaign. This Module should cover at least 2 hours of content. If following on from the part 1 players can expect to gain anywhere from level 2-3 through to 4-5 depending on how much...   [click here for more]
Dungeon Masters Guild  $1.00

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CoS_Handouts with Text

CoS_Handouts with Text


Handouts for curse of Strahd with plain text for readability. Content originally from WOTC website. ...   [click here for more]
Dungeon Masters Guild   FREE 

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Sanguine Tide - Neverglen - Part 3b (5e)

Sanguine Tide - Neverglen - Part 3b (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
Dungeon Masters Guild  $0.75

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Sanguine Tide - Stonedren - Part 3a (5e)

Sanguine Tide - Stonedren - Part 3a (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
Dungeon Masters Guild  $1.00

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The Sanguine Tide - Haftree Part 2b (5E)

The Sanguine Tide - Haftree Part 2b (5E)


Dear DM's and Adventurers Please enjoy the following part to the free beginner part of “The Sanguine Tide”. This module covers one destination players may want to explore after completing part 1 of the campaign. This Module should cover at least 2 hours of content. If following on from the part 1 players can expect to gain anywhere from level 2-3 through to 4-5 depending on how much...   [click here for more]
Dungeon Masters Guild  $1.00

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The Sanguine Tide - Part 4 - Needles in a Haystack (5e)

The Sanguine Tide - Part 4 - Needles in a Haystack (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
Dungeon Masters Guild  $1.00

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The Sanguine Tide - Part 5 - Homes without Heart (5e)

The Sanguine Tide - Part 5 - Homes without Heart (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
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