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Curtain Call: A Sharn Adventure

Curtain Call: A Sharn Adventure


Curtain Call: A Sharn Adventure is an introductory Eberron adventure for 1st to 4th level characters. Written by Keith Baker (creator of Eberron), Robert Adducci (Guild Adept), Wayne Chang, this is a great adventure for new Dungeon Masters to Eberron and includes sidebars to help DMs and players get familiar with the world of Eberron. A paying job in Sharn to find out what happened to a missing...   [click here for more]
Dungeon Masters Guild  $4.95

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A Kobolds Guide to Awesome Ores

A Kobolds Guide to Awesome Ores


The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with...   [click here for more]
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[PREORDER] Vecna: Eve of Ruin | Roll20

[PREORDER] Vecna: Eve of Ruin | Roll20


Prepare your campaign: build unlimited 5e characters on Roll20 Characters! WHO WILL SAVE EXISTENCE? Save existence from annihilation in this epic, multiverse-spanning adventure. The evil lich god Vecna has unearthed secrets he can use to unravel and remake the multiverse. Stopping Vecna will requires working with three of the multiverse’s most famous archmages, traveling to far flung locals and...   [click here for more]
Wizards of the Coast  $29.99

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Sharn, The Missing Schema (Fantasy Grounds)

Sharn, The Missing Schema (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards,...   [click here for more]
Dungeon Masters Guild  $7.50

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Sharn II, Council of Roaches (Fantasy Grounds)

Sharn II, Council of Roaches (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Sharn II, Council of Roaches This is the second installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 3 to 7. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest...   [click here for more]
Dungeon Masters Guild  $7.50

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Sharn III, City of Monsters (Fantasy Grounds)

Sharn III, City of Monsters (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Sharn III, City of Monsters This is the third installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 5 to 9. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters to the lowest warren...   [click here for more]
Dungeon Masters Guild  $7.50

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Eberron Solo Adventure: The Saviour of Sharn (Fantasy Grounds)

Eberron Solo Adventure: The Saviour of Sharn (Fantasy Grounds)


This is a module for use with the Fantasy grounds VTT. If you are looking for the PDF - click here. Includes Unity  Want to discover the incredible world of Eberron? You won't even need a DM... 5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries...   [click here for more]
Dungeon Masters Guild  $13.95

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Encounters in the Savage Wilderness (Fantasy Grounds)

Encounters in the Savage Wilderness (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  What will your adventurers find in the Savage Wilderness? This supplement gives you a few ideas: a pet ochre jelly, a strange hotel, ritualistic trolls, a dying hippogriff, and many more. Most are written for a generic location and should fit well in any campaign setting. We've even included suggestions...   [click here for more]
Dungeon Masters Guild  $19.95

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Encounters in the Mournland (Fantasy Grounds)

Encounters in the Mournland (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. In a single day, the nation of Cyre was covered in mists and everyone–and everything–living in it perished. Even the plant life withered and died. Years later, little has changed. Mists still cover the entire land and natural creatures no longer thrive: healing is slowed, plants are stunted, and dead bodies...   [click here for more]
Dungeon Masters Guild  $5.99

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Myriad, City of Tiers (Fantasy Grounds)

Myriad, City of Tiers (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Myriad, a city originally devoted to magical research, has been hidden and isolated for nearly a thousand years. Now, it has rejoined the world and an unseen struggle is taking place within its walls. A party of adventurers has been invited to enter the city and assist in...   [click here for more]
Dungeon Masters Guild  $14.95

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Sharn Notice Boards: After Dark (Fantasy Grounds)

Sharn Notice Boards: After Dark (Fantasy Grounds)


Sharn Notice Boards: After Dark is a collection of four quests and two bounty hunts. The themes are mostly gruesome and tragic, hence the fitting subtitle. Each quest introduces at least one interesting inhabitant of Sharn to the characters, leads them into diverse areas, and offers seeds for future adventures relating to the mission or client. Now includes Line of Sight functionality...   [click here for more]
Dungeon Masters Guild  $6.95

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Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests (Fantasy Grounds)

Eberron Newspapers: Korranberg Chronicle | Part 1 - Quests (Fantasy Grounds)


Airship goes down in a fiery spiral. Read all about it in the Korranberg Chronicle, only five crowns! This product includes four quests that lead the characters into the Talenta Plains, the Hoarfrost Mountains, the Mournland, and the Demon Wastes! Ride barely tame dinosaurs, become contaminated by dubious dragonshards, face the soldiers of the Lord of Blades, and blast your way into a gargantuan...   [click here for more]
Dungeon Masters Guild  $5.99

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Eberron Newspapers: Korranberg Chronicle | Part 2 - Quest Seeds (Fantasy Grounds)

Eberron Newspapers: Korranberg Chronicle | Part 2 - Quest Seeds (Fantasy Grounds)


Karrnath unveils gigantic lightning rail cannon—war just around the corner? Read all about it in the Korranberg Chronicle, only five crowns! This product includes 37 quest seeds for adventures throughout Korvaihre. You'll find bloody murders, cunning larcenies, mad mages, barely-sane mages, heinous fraudsters, double-dealing politicians, and simple peasants. This, and more, in Korranberg Chronicle:...   [click here for more]
Dungeon Masters Guild  $5.99

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Gulgo-13 | An Eberron Salvage Mission for Oracle of War (Fantasy Grounds)

Gulgo-13 | An Eberron Salvage Mission for Oracle of War (Fantasy Grounds)


Now includes Line of Sight functionality for Fantasy Grounds Unity Gulgo-13 is a four to five-hour salvage mission designed for three to seven 1st - 5th level characters and is optimized for five characters with an average party level (APL) of 3. This adventure is created in accordance with the Oracle of War: Salvage Bases and Missions supplement and is legal for D&D Adventurers...   [click here for more]
Dungeon Masters Guild  $4.99

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The Doll House (EB-DC-THC-01) (Fantasy Grounds)

The Doll House (EB-DC-THC-01) (Fantasy Grounds)


Master and Madame ir'Savaci had recently hired a new governess for their children, Master Raedan and Miss Aisley. Little did they know that their governess, Miss Tarsula Corvidae, was an Annis Hag, Tarsula CrookedRook, who took the role to sow chaos in the village of Nathyrr. She gifted Miss Aisley with a new doll. The doll was enchanted to come to life at night and kill Mister and Madame...   [click here for more]
Dungeon Masters Guild  $1.99

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Blackwater Redux | An Eberron Campaign (Fantasy Grounds)

Blackwater Redux | An Eberron Campaign (Fantasy Grounds)


A Mad Journey on the Blackwater River Now includes Line of Sight functionality for Fantasy Grounds Unity Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow Marches to topple the drug lords of Droaam. To achieve their goals, they may have to leave something of themselves behind;...   [click here for more]
Dungeon Masters Guild  $19.95

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Saving Salvation: Eberron Salvage Mission Trilogy (Fantasy Grounds)

Saving Salvation: Eberron Salvage Mission Trilogy (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity When the lightning rail stops coming to town, Salvation falls on hard times. Can you help the outpost survive and bring back the lightning rail? SAVING SALVATION is a collection of three adventures for 1st to 4th level characters. These adventures can be played as salvage missions as part of the Oracle...   [click here for more]
Dungeon Masters Guild  $5.95

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Seaside Salvage: Eberron Salvage Mission Anthology (Fantasy Grounds)

Seaside Salvage: Eberron Salvage Mission Anthology (Fantasy Grounds)


Now for Fantasy Grounds Visions, vanishings, and vacation fever are plaguing the residents of Salvation Outpost. In the ruins of the town of Seaside along Kraken Bay... treasures and terrors await. SEASIDE SALVAGE is an anthology of five Tier 2 salvage missions that can be used as part of the Oracle of War alternate campaign for D&D Adventurers League organized play....   [click here for more]
Dungeon Masters Guild  $7.95

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Neon Knights | An Eberron 1099 YK Adventure (Fantasy Grounds)

Neon Knights | An Eberron 1099 YK Adventure (Fantasy Grounds)


A cyberpulp extravagance, featuring laser-eyed trolls and metal stallions. Welcome to my Eberron. I am telling it to you straight; this is not your father’s Eberron. The year is 1099 YK. Time doesn’t stand still—the technology of the Last War rusts in the dustbin of history. The Houses are still up to no good, always have been. As mercenaries, you ought to choose your clients carefully...   [click here for more]
Dungeon Masters Guild  $9.95

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Steel Elysium | An Eberron Adventure (Fantasy Grounds)

Steel Elysium | An Eberron Adventure (Fantasy Grounds)


Evil brews in the messy guts of Sharn, the undercity known as Khyber's Gate. A transcended warforged named Radix amasses an army of warforged shells by transplanting their souls into freshly cast, mortal bodies. A small grain of sand in Radix’s gearbox might yet save Sharn from a devastating attack. Steel Elysium is a 4 to 6 hour adventure designed for four to six 4th to 6th level...   [click here for more]
Dungeon Masters Guild  $6.95

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Taste NRG9000 | An Eberron 1099 YK Adventure (Fantasy Grounds)

Taste NRG9000 | An Eberron 1099 YK Adventure (Fantasy Grounds)


A cyberpulp and technoir adventure, featuring the gorb collective and fizzy drinks. Nothing good ever came from the sewers. We are not about to change that now. Taste NRG9000 is a Dungeon & Dragons adventure optimized for four to six characters. The characters can begin the adventure on 1st or 2nd level without needing to rebalance the encounters. To run the adventure,...   [click here for more]
Dungeon Masters Guild  $4.95

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Deep Space Vine (Fantasy Grounds)

Deep Space Vine (Fantasy Grounds)


Deep Space Vine Now available for Fantasy Grounds Unity! Deep Space Vine is an Eberron: Rising from the Last War Salvage Mission for tier two adventurers, and is optimized for APL 6. Citizens of Salvation are acting oddly or disappearing, and the characters must discover what is going on before an invasion of alien forces from The Mournland eradicates the population. Cover Art...   [click here for more]
Dungeon Masters Guild  $5.95

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{Hack}:Coven | An Eberron 1099 YK Adventure (Fantasy Grounds)

{Hack}:Coven | An Eberron 1099 YK Adventure (Fantasy Grounds)


A cyberpulp and technoir adventure, featuring techno hags and virtual realities. Exploring the mind of a forged is dangerous. Who knows what awaits you in the depths of their imagination. Just hope they’re not particularly interested in horror stories or Sharn politics. {Hack}:Coven is a Dungeon & Dragons adventure optimized for four to six characters. The characters...   [click here for more]
Dungeon Masters Guild  $6.95

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Politics of Valenar (Fantasy Grounds)

Politics of Valenar (Fantasy Grounds)


Welcome to Valenar, an isolated nation occupied by an elven army, now in Fantasy Grounds! This comprehensive supplement expands on the internal politics of Valenar, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes in depth on not only the country of Valenar, but the Tairnadal elves who conquered it. "For the glory of our...   [click here for more]
Dungeon Masters Guild  $3.95

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Flight of the Magpies - an Eberron adventure (Fantasy Grounds)

Flight of the Magpies - an Eberron adventure (Fantasy Grounds)


IMPORTANT: This is the Fantasy Grounds version, for the pdf version go here. The pdf version shows all pages in the full preview if you want to check it before you buy it. Explore the exciting world of Eberron in one of its most colorful corners, then take to the skies! an exhilarating adventure awaits. In Flight of the Magpies your party is employed by a famous band...   [click here for more]
Dungeon Masters Guild  $4.95

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Eberron Gothic: Curse of the Thornwood (Fantasy Grounds)

Eberron Gothic: Curse of the Thornwood (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Eberron Gothic: Curse of the Thornwood is an intricate, character-driven mystery set against the sins of the past.  On a journey to Arythawn Keep at the edge of the Mournland, the adventurers stop for the evening in the Thranish village of Brightdawn where they discover that there are dark secrets hidden in the wilds nearby. . . This is not a...   [click here for more]
Dungeon Masters Guild  $10.95

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Chrome On The Range (Fantasy Grounds)

Chrome On The Range (Fantasy Grounds)


Warforged are falling ill inside the Mournland! Answer a canine construct's call for help and meet Hasp and Knuckle, two warforged pacifist salvagers who have been stricken ill by a mysterious affliction. You will navigate strange flora, dangerous and mutated fauna, and a Cannith artificer's dark guilt in order to put things right again (or, as right as they can be inside the Mournland). Cover art...   [click here for more]
Dungeon Masters Guild  $2.99

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Blackwater Redux | PDF + FG [BUNDLE]

Blackwater Redux | PDF + FG [BUNDLE]


This special bundle product contains the following titles. Blackwater Redux | An Eberron Campaign Regular price: $14.95 Bundle price: $11.97 Format: PDF A Mad Journey on the Blackwater River Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow...   [click here for more]
Dungeon Masters Guild  $34.90 $27.95

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Chrome on the Range PDF and Fantasy Grounds Mod [BUNDLE]

Chrome on the Range PDF and Fantasy Grounds Mod [BUNDLE]


This special bundle product contains the following titles. Chrome On The Range Regular price: $2.99 Bundle price: $2.40 Format: PDF Warforged are falling ill inside the Mournland! Answer a canine construct's call for help and meet Hasp and Knuckle, two warforged pacifist salvagers who have been stricken ill by a mysterious affliction. You will navigate strange...   [click here for more]
Dungeon Masters Guild  $5.98 $4.80

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Distortion (Fantasy Grounds Unity)

Distortion (Fantasy Grounds Unity)


This product is now free. There are no plans to update the module with Fantasy Grounds Unity lighting at this time. A TIME TRAVEL SANDBOX CAMPAIGN Have you ever thought about using time travel in your campaign?  There’s so much to do, but so little time. The past has been severed from the present, and the threads of time are twisted tightly together. A stream of cataclysmic events looms on the...   [click here for more]
Dungeon Masters Guild   FREE 

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Eichhorn-Parker Eberron 1099 YK Fantasy Grounds Bundle [BUNDLE]

Eichhorn-Parker Eberron 1099 YK Fantasy Grounds Bundle [BUNDLE]


This special bundle product contains the following titles. Neon Knights | An Eberron 1099 YK Adventure (Fantasy Grounds) Regular price: $9.95 Bundle price: $4.53 Format: MOD (Virtual Tabletop) A cyberpulp extravagance, featuring laser-eyed trolls and metal stallions. Welcome to my Eberron. I am telling it to you straight; this is not your father’s Eberron....   [click here for more]
Dungeon Masters Guild  $21.85 $9.95

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Eichhorn-Parker Fantasy Grounds Adventure Bundle [BUNDLE]

Eichhorn-Parker Fantasy Grounds Adventure Bundle [BUNDLE]


This special bundle product contains the following titles. Attack on Saltmarsh (Fantasy Grounds) Regular price: $4.95 Bundle price: $2.52 Format: MOD (Virtual Tabletop) A capstone adventure for Ghosts of Saltmarsh or a chance to punch giant monsters in the gut. An ancient prophecy foretells the coming of a great evil. “When the sea rains into the...   [click here for more]
Dungeon Masters Guild  $78.59 $39.95

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Eichhorn-Parker Fantasy Grounds Eberron Bundle [BUNDLE]

Eichhorn-Parker Fantasy Grounds Eberron Bundle [BUNDLE]


This special bundle product contains the following titles. Blackwater Redux | An Eberron Campaign (Fantasy Grounds) Regular price: $19.95 Bundle price: $10.97 Format: MOD (Virtual Tabletop) A Mad Journey on the Blackwater River Now includes Line of Sight functionality for Fantasy Grounds Unity Drugs dull the damages of the Last War; gold fuels the fires...   [click here for more]
Dungeon Masters Guild  $72.67 $39.95

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Eichhorn-Parker Fantasy Grounds Everything Bundle [BUNDLE]

Eichhorn-Parker Fantasy Grounds Everything Bundle [BUNDLE]


This special bundle product contains the following titles. Attack on Saltmarsh (Fantasy Grounds) Regular price: $4.95 Bundle price: $2.01 Format: MOD (Virtual Tabletop) A capstone adventure for Ghosts of Saltmarsh or a chance to punch giant monsters in the gut. An ancient prophecy foretells the coming of a great evil. “When the sea rains into the...   [click here for more]
Dungeon Masters Guild  $221.81 $89.95

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Eichhorn-Parker Fantasy Grounds Notice Boards Bundle [BUNDLE]

Eichhorn-Parker Fantasy Grounds Notice Boards Bundle [BUNDLE]


This special bundle product contains the following titles. Baldur's Gate Notice Boards (Fantasy Grounds) Regular price: $14.95 Bundle price: $7.57 Format: MOD (Virtual Tabletop) This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Get ready for Baldur's Gate like you have not experienced it before! This product includes...   [click here for more]
Dungeon Masters Guild  $118.42 $59.95

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Roll20 Bundle |  Eberron: Rising from the Last War [BUNDLE]

Roll20 Bundle | Eberron: Rising from the Last War [BUNDLE]


This special bundle product contains the following titles. Chronicles of Eberron Roll20 Regular price: $27.95 Bundle price: $17.89 Format: Roll20 VTT Please note: This title contains the Roll20 VTT package only. For the Chronicles of Eberron PDF and Roll20 BUNDLE, please go here In addition to delving into hidden corners of the world, Chronicles of Eberron provides...   [click here for more]
Dungeon Masters Guild  $81.89 $59.97

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Salvage Missions for Tier 1 and 2 (Fantasy Grounds) [BUNDLE]

Salvage Missions for Tier 1 and 2 (Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. Saving Salvation: Eberron Salvage Mission Trilogy (Fantasy Grounds) Regular price: $5.95 Bundle price: $4.17 Format: MOD (Virtual Tabletop) Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity When the lightning rail stops coming to town, Salvation falls on hard times. Can you help the outpost...   [click here for more]
Dungeon Masters Guild  $13.90 $9.73

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