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 Hottest Community Adventures, Eberron, PDF
 
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Abyssal Incursion

Abyssal Incursion


Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description! Expand your Baldur's Gate: Descent into Avernus game with three new adventure locations, complete with plot hooks and NPCs, plus two new artifacts: Baphomet's glaive, Heartcleaver, and Yeenoghu's flail, Butcher! This supplement adds more challenges for characters...   [click here for more]
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Divinity Within

Divinity Within


Suspicious rumours of disappearances herald the manifestation of a disturbing new trend led by a priestess of the Blood of Vol. This small Eberron dungeon is based in the city of Sharn, and should provide a short 1-2 hour diversion as the characters wade through a sea of gratuitous violence. Bloody awful messes Innocent civilians getting in the way and causing a ruckus Dubious ethical choices lots...   [click here for more]
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Murder Mystery on the Lightning Rail

Murder Mystery on the Lightning Rail


A construct of silverware and other various knick knacks (Animated Armor Stats) commits a crime aboard the LightningRail and kills a man’s wife. Simple Whodunnit for the Lightning Rail. Note from the Author: This is more or less just a seed for thought on a small story arc. Could be a one shot. Could be incorporated into something else. If you want to just use portions of it thats...   [click here for more]
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Sharn II, Council of Roaches - Free

Sharn II, Council of Roaches - Free


You can now get the trilogy bundle here: This is the FREE-preview version of Sharn II, Council of Roaches This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards and...   [click here for more]
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Sharn III, City of Monsters - FREE VERSION

Sharn III, City of Monsters - FREE VERSION


You can now get the trilogy bundle here: This is the FREE-preview version of Sharn II, Council of Roaches This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards and...   [click here for more]
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Sharn, the Missing Schema - Free Version

Sharn, the Missing Schema - Free Version


You can now get the trilogy bundle here: This is the FREE-preview version of Sharn, the Missing Schema This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards and...   [click here for more]
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So, a Cleric and a Vampire Walk into a Tavern

So, a Cleric and a Vampire Walk into a Tavern


A series of short encounters and story hooks that may cause your party to question the safety of their local tavern… Designed for characters of all levels If you enjoy this FREE product, please consider supporting these content creators by checking out their other works! The authors: Alan Tucker is...   [click here for more]
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The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
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D&D 5E Eberron Base Log (editable/fillable PDF, printer friendly)

D&D 5E Eberron Base Log (editable/fillable PDF, printer friendly)


Base building and upgrade log for Eberron D&D 5e. Editable/fillable PDF Printer Friendly ...   [click here for more]
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D&D 5E Eberron Salvage Mission Log (editable/fillable PDF, printer friendly)

D&D 5E Eberron Salvage Mission Log (editable/fillable PDF, printer friendly)


Log Sheet for Eberron salvage missons Editable PDF Printer Friendly ...   [click here for more]
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Summerfest Festivals with Comedian Bard

Summerfest Festivals with Comedian Bard


Your party arrives outside of the Dwarven mining town of Oresville just in time for the Oresville Mining Festival is underway. There are many games and contests abound, but none of them are as anticipated as the "Open Mah-Eek Night" where Bards who lack the musical prowess have traded for their Comedic performance. Think you have what it takes to win the grand prize? The Summerfest Festivals await!...   [click here for more]
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The Morblud Den

The Morblud Den


an Eberron Adventure for 2-4 level 1 adventurers. ...   [click here for more]
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Runway Bloody Runway

Runway Bloody Runway


A fashion designer is getting threats and needs some models for a show, Maybe some Adventurers can handle both? Gromir Fingercutter, a half-orc fashion designer, is preparing for his second fashion show at The Order of Diligent Clothes Makers Guild Hall, but he and the models he had lined up have been getting threats to stop, which has intimidated the models into quitting. Gromir has decided that...   [click here for more]
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The New Dawn of Lastkeep

The New Dawn of Lastkeep


Isolated on the souther shore of Cyre, the inhabitants of Lastkeep have been sequestered in the tower for months. Short on food and supplies, they must break their isolation and venture out into a world changed forever by the Mourning. In this post-apocalyptic survival adventure, the party will explore the wreckage of a land once familiar as they search for a source of supplies for the impoverished...   [click here for more]
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Sins of war: an Eberron story

Sins of war: an Eberron story


Sins of war is a single-session 5E scenario set in Eberron, suitable for four 5th-level PCs. The characters are hired to arrest a mutant Aundairian giant, a wicked creature responsible for the extermination of Brelish prisoners during the Last War. This fast adventure set near Windshire includes a complete map with the related key and makes use of monsters presented in the Guildmasters'...   [click here for more]
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Welcome to Plifortakune

Welcome to Plifortakune


Looking for an interesting new setting full of magic, money, and adventure? Maybe a city full of all kinds of people living in (relative) harmony, including the monstrous races? One that already has some puzzling and comedic adventures written and ready to use? Then this is the adventure for you! Introduce your party to the City of Plifortakune (Ply-for-ta-ku-nay), a bustling coastal city made up of...   [click here for more]
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Cupid vs Cubus

Cupid vs Cubus


An Incubus and a Cupid fight over a man's soul, and try to get their Tiefling and Aasimar descendants to join them in the fight. Can the party convince the Tiefling and Aasimar to join their side before the Incubus discovers them? This adventure includes a new celestial stat block for Cupids and a new Aasimar Subrace for those that want to be descendants of cupids! It is designed for 4 characters...   [click here for more]
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Flying fear - Eberron adventure - 13th moon shared campaign

Flying fear - Eberron adventure - 13th moon shared campaign


Welcome to Flying Fear, a D&D Eberron adventure, part 1 of 4 of the “Shadows of the fiend” story. This adventure takes places on the flying ship Oceanus, an elemental flying vessel of the Lyrandar family which is offering traveling services to 25 normal passengers, the player’s characters… and someone else. A journey on a ship like this one seems safe: what could...   [click here for more]
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Ruins of madness - Eberron adventure - 13th moon shared campaign

Ruins of madness - Eberron adventure - 13th moon shared campaign


Welcome to Ruins of madness, a D&D Eberron adventure, part 2 of 4 of the “Shadows of the fiend” story. This adventure takes places in a mysterious island where a strange population lives in secret and adventurers have landed after the crash of the airship Oceanus. Will the adventurers be able to come back home with the other people with them on the airship? A...   [click here for more]
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Stone Dwarves Can't Dunk - a Basketball rule set for D&D

Stone Dwarves Can't Dunk - a Basketball rule set for D&D


Do you want to try some combat without fighting? Have some friendly NPCs that you don't want getting hurt? Or maybe your players have said they want to try something a bit different? Then this might be what you're looking for, an adaptation of Basketball into D&D! It's not a 1:1 adaptation, since even a 10-minute Basketball game would be 100 rounds and D&D has some non-realistic parts, so instead,...   [click here for more]
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The shadowflame altar - Eberron adventure - 13th moon shared campaign

The shadowflame altar - Eberron adventure - 13th moon shared campaign


Welcome to The shadowflame altar, a D&D Eberron adventure, part 3 of 4 of the “Shadows of the fiend” story. The adventure takes place in a mysterious temple, recently risen in the island of Durast, where the characters can find something to repair their ship and come back home – if they survive! Will the adventurers be able to save the people that was on the...   [click here for more]
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Tides of danger - Eberron adventure - 13th moon shared campaign

Tides of danger - Eberron adventure - 13th moon shared campaign


Welcome to Tides of danger, a D&D Eberron adventure, part 4 of 4 of the “Shadows of the fiend” story. The adventure begins with the characters repairing their crashed airship and taking the route to home, filled with gold, new passengers and dangerous entities. The coasts of Khorvaire are on sight – are they near enough? A level 2 adventure for 5 characters...   [click here for more]
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Off the Rails: A 5e Pulp Fantasy One Sheet

Off the Rails: A 5e Pulp Fantasy One Sheet


A Shadow Soars Above Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers...   [click here for more]
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Warforge Ziggurat

Warforge Ziggurat


This is a 2-4-hour short adventure for 3, 3-6 level players. The adventure takes place in Eberron, in the country of Breland. The story starts at a small outpost outside of Moonwatch on the Breland south coast. A dozen warforge have migrated to this area to set up a small community. A few humans reside there but most are warforge. The Warforge are constructing a ziggurat in reside in and create a defensive...   [click here for more]
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Warforge Ziggurat 2.0

Warforge Ziggurat 2.0


Warforge Ziggurat 2.0 A Roll 20 compatible adventure This is a 4-6-hour short adventure for three, 3-6 level players. The adventure takes place in Eberron, in the country of Breland. The story starts at a small outpost outside of Moonwatch on the Breland south coast. A dozen warforge have migrated to this area to set up a small community. The Warforge are constructing...   [click here for more]
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The Cursed Courtesan

The Cursed Courtesan


***Warning:*** This module contains adult themes, situations, and a good helping of silly raunchy humor. Madame Belle's Maison Derrière has a problem, one of their courtesans has been cursed! Can you figure out the curse, find the culprit, and bring them to justice? This adventure is designed for 4 5th levels or higher characters, and should take around 3-5 hours to play. ...   [click here for more]
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Venture Through the Dreamscape - a Duet Adventure

Venture Through the Dreamscape - a Duet Adventure


Your party member will make their way through a dream mansion fighting goblins and finding magic items in each of the rooms. Eventually they'll have to pick and choose what they can carry. Upon waking, they'll meet a Dreamwalker who can help them bring one item out of their dreamscape. Venture Through the Dreamscape is a 1-2 hour duet one-shot designed to level up a first level character and get them...   [click here for more]
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The weird case of Zephyr Godefroy

The weird case of Zephyr Godefroy


The weird case of Zephyr Godefroy is a single-session 5E scenario set in Eberron, suitable for four 2nd-level PCs. The characters investigate about professor Zephyr Godefroy, a Morgrave University teacher, who suddenly took a sabbatical period and consequently decided not to leave his apartment anymore. This fast adventure set in Sharn includes a complete map with the related key and makes...   [click here for more]
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Squatters at Keystone Keep

Squatters at Keystone Keep


Squatters at Keystone Keep is an adventure is designed be dropped into your campaign with a minimum of effort. Rather than being a detailed, linear presentation, this booklet presents a location known as Keystone Keep, which can be inserted into any campaign setting. Game statistics and biographies for the Keep's inhabitants, as well as a number of story seeds are included in this...   [click here for more]
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The Mad Mage of Xen'drik

The Mad Mage of Xen'drik


A wizard’s tower for use with Eberron Deep in the jungles of Xen’drik, embedded in the side of a mountain stands the tower of the Mad Mage Xeffon. Though his various servants can be found flowing in and out of the tower on a daily basis, the elusive wizard has not been seen in many years. Some say he no longer lives, while others postulate that he is locked up in his...   [click here for more]
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We Eat in the Dark

We Eat in the Dark


*Full Preview option shows grayscale/printer-friendly version. You wake up in a pitch-dark cavern... The stench of bodies fills your nostrils. The crack of bone and the sound of teeth rending flesh are the only sound you hear. Something is feeding nearby...something you can't see. We Eat in the Dark is a deadly adventure for 3rd...   [click here for more]
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An EBERRON Adventure: The Goose of the Golden Eggs

An EBERRON Adventure: The Goose of the Golden Eggs


The Goose of the Golden Eggs is a single-session 5E scenario set in Eberron, suitable for four 6th-level PCs. The characters explore a small underground complex inhabited by the wicked servants of Rhashaak the cursed dragon in order to retrieve the Goose, an ancient magic item able to regularly produce Eberron dragonshards. In this supplement an Eberron DM can find: - a single...   [click here for more]
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Dreams of Salvation: A 4 hour Tier 1 Salvage Mission

Dreams of Salvation: A 4 hour Tier 1 Salvage Mission


Something's not right in the realm of dreams. You've felt the call. Help is needed at Salvation Hotel. What's wrong? Dreams of Salvation is a salvage mission for AL games set in Eberron. It is optimized for 5 characters of APL 3. This adventure feature 2 full color high quality custom battlemaps, suitable for Virtual Tabletop use! This is a beta test. There might be small errors,...   [click here for more]
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Estranged Tower

Estranged Tower


A wizard tower has been located in the Mournlands; this could be a great find. Now is a great time to adventure into the Mournlands and find this tower to salvage all you can. ...   [click here for more]
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Finding a Home

Finding a Home


Brought together by Kalli Alran the group is now established as a Salvage Crew.  While being a recognized Salvage Crew is fine and dandy, but no Salvage Crew is worth it’s salt without a base of operations.  This is the perfect time to establish this base since many new locations have been sighted in the Mournlands.  ...   [click here for more]
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House Hunting: A 4 hour Tier 1 Salvage Mission

House Hunting: A 4 hour Tier 1 Salvage Mission


Residential pricing is just insane in Salvation. Why pay anything when you live on the edge of a barren wasteland just full of housing opportunities? House Hunting is a salvage mission for AL games set in Eberron. It is optimized for 5 character of APL 3. This is a beta test. There might be small errors, and I haven't included any images in the main rulebook yet. If you spot an error,...   [click here for more]
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Masterminds of Sharn

Masterminds of Sharn


Masterminds of Sharn This supplement is for DMs looking for evil masterminds to use in their Eberron campaigns. It includes three two-fisted scenarios involving a half-elf archmage and his sidekick as well as outlines for seven other evil-doers. It also includes a worksheet DMs can use to plan their own evil mastermind campaigns. Other products from this creator: Treasures...   [click here for more]
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Murder in Salvation: A 3 hour Tier 1 Salvage Mission

Murder in Salvation: A 3 hour Tier 1 Salvage Mission


Jeremek, the alchemist, has been murdered! Who did it? Find out in this adventure! House Hunting is a salvage mission for AL games set in Eberron. It is optimized for 5 characters of APL 3. This is a beta test. There might be small errors, and I haven't included any images in the main rulebook yet. If you spot an error, please let me know! Requires creature information from...   [click here for more]
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Nightmares of Salvation: A 4 hour Tier 1 Salvage Mission

Nightmares of Salvation: A 4 hour Tier 1 Salvage Mission


The Dreaming Dark has shifted a section of Dal Quor into the Mournland: The Nightmare Pit. You have had a dream, calling you to go down into the pit and stop the evil within, before it is too late. Nightmares of Salvation is a salvage mission for AL games set in Eberron. It is optimized for 5 characters of APL 3. This adventure feature 2 full color high quality custom battlemaps, suitable for Virtual...   [click here for more]
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Out of Space and Time: An Eberron Adventure for 4 − 6 Characters Levels 1 − 4

Out of Space and Time: An Eberron Adventure for 4 − 6 Characters Levels 1 − 4


One day, in the Village of Turnkey, a Warforged like artifact stalks into town. The golem is clearly ancient, but much of its design is reminiscent of the House Arcanis Warforged. The key difference? The goblin script that wraps around the body of the immense figure. The strange golem stops feet outside of the village and becomes totally immobile. Can the adventurers solve the mystery behind this strange...   [click here for more]
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Ride the lightning - Eberron adventure - 13th moon shared campaign

Ride the lightning - Eberron adventure - 13th moon shared campaign


Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign. This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three...   [click here for more]
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Salvation Inspection: A 4 hour Tier 1 Salvage Mission

Salvation Inspection: A 4 hour Tier 1 Salvage Mission


Salvation has been through a lot lately. The Emerald Claw attack, rumors of a warforged army gathering, so much chaos. This has drawn the attention of Breland. They are sending an inspector to ensure everything is up to code!  Salvation Inspection is a salvage mission for AL games set in Eberron. It is optimized for 5 characters of APL 3. This is a beta test. There might be small...   [click here for more]
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Snail Tale: A 4 hour Tier 1 Salvage Mission

Snail Tale: A 4 hour Tier 1 Salvage Mission


The Shield of the Traveller has a mission, and you've been picked to do it! Old Salty is a creature that has lived in the Gray since before the Day of Mourning. Your job is to kill it and bring back its shell! Snail Tale is a salvage mission for AL games set in Eberron. It is optimized for 5 character of APL 3. This is a beta test. There might be small errors, and I haven't included...   [click here for more]
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Surprise Visitor

Surprise Visitor


After a narrow escape from the Fireweave Bazaar, the group needs a place to rest on the way back to Salvation. While resting in their Salvage Base the characters come to find out that they are not done with the Blades just yet. Will the characters be able to survive another assault from these infamous warforged. ...   [click here for more]
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The Corruption Under Stormheel

The Corruption Under Stormheel


Travelers are disappearing on the trade road between Aruldusk and Olath, north of Angwar Keep in the nation of Thrane. A domineering Captain of the Guard at Angwar Keep hires the adventurers to uncover the cause. But, if the heroes aren't careful, they may join the ranks of the missing. For just west of the trade route, in the fringes of The Burnt Wood, an alchemist is raising a giant from the dead....   [click here for more]
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The Forgotten Forge: An Expansion and 5e Conversion Guide

The Forgotten Forge: An Expansion and 5e Conversion Guide


The Forgotten Forge is the classic adventure most often recommended as an introduction to Eberron. An adventure intended for 1st level character, The Forgotten Forge is set in Sharn and is included in the original Eberron Campaign Setting for 3rd Edition. This document is an update that will allow you to use it with 5th edition rules. In addition, notes have been added to...   [click here for more]
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The Guardian of Goldhammer's Vault

The Guardian of Goldhammer's Vault


The elderly wizard Gilda Goldhammer has passed away, and among her possessions is a page titled "The Vault" with a set of Teleportation Circle sigils and the note "Mind the Guardian". The circle leads to a deadly dungeon full of traps and puzzles, will the party be able to survive it? This adventure is designed for 4 characters of level 5 and up, with various options for scaling difficulties, and...   [click here for more]
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Toecap's Puzzle House

Toecap's Puzzle House


Toecap's Puzzle House is an Escape Room style dungeon for a party of four 1st level characters, with options for higher levels, and can also work as an introductory adventure to Dungeons and Dragons for new players, although Dungeon Masters should be more familiar with the system. It should take around 2 hours to play. If players use their wits and skills, they should be able to make it in and out...   [click here for more]
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Visions of Salvation: A 4 hour Tier 1 Salvage Mission

Visions of Salvation: A 4 hour Tier 1 Salvage Mission


People in Salvation are dying of fright. You've been having strange dreams. Something is wrong with the sleeping world. What is it? Visions of Salvation is a salvage mission for AL games set in Eberron. It is optimized for 5 characters of APL 3. This is a beta test. There might be small errors, and I haven't included any images in the main rulebook yet. If you spot an error, please...   [click here for more]
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A Turn of Events (5 maps+story)

A Turn of Events (5 maps+story)


A Turn of Events is a 1 shot story set in a small town. Players will explore the keep at the lord’s request to uncover the source of a late night ambush, where his wife and daughter have gone missing. This pack contains 5 grid maps 24x28 5 non grid maps 24x28 2 page short story character backgrounds and motives different possible outcomes PSD fle ...   [click here for more]
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