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A city in peril

A city in peril


Aryn, an 11 year old boy, keeps hearing childrens' voices coming from the sewers. He seems determined to investigate. A city in peril is an adventure that takes a group of characters from the 1st to the 4th level. It takes place in Irongate, a vast metropolis full of majestic wonders and sinister secrets but it can be easily adjusted for any other city. ...   [click here for more]
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A Cleric Comes to Town

A Cleric Comes to Town


An all-ages adventure for players of all experience levels! The townsfolk celebrate when a healer with legendary abilities comes to town. The wonderful Merric Lighthands can heal even the most extreme and permanent injuries and illnesses. Unfortunately for them, a visitor from Merric’s past arrives to tell the truth. Includes six pregenerated characters, NPC stat block, and a brand new magic item!...   [click here for more]
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A Clerical Error in The Mire

A Clerical Error in The Mire


A young and frail fellow, Beret Sherwood mournfully bellows the tale of a woman, Aveline Meir, scorned by her own passion so much that she secludes herself to academic studies of botany and decay - dedicating herself so much to her solitude she has began to sprout growth from her dwellings in the Mire. It is Sherwood’s only wish to be reunited with his friend, to know she is well and they’re willing...   [click here for more]
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A Cocktail of Confidence

A Cocktail of Confidence


In the bustling city of Havenbrook, a tale of deceit, romance, and corporate intrigue unfolds as a charming but dim-witted kobold named Smudge finds himself entangled in a web of lies. Smudge, once a low-level criminal is trying to go straight, has been hired as the new accountant for a successful soft drinks company in competition with another business ran by a criminal organisation. Unbeknownst to...   [click here for more]
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A Cold Brew

A Cold Brew


Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16! Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way....   [click here for more]
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A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus

A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus


A hellish holiday adventure for Baldur's Gate: Descent into Avernus This adventure is designed for use with Baldur’s Gate: Descent into Avernus and features many references to Christmas, but includes advice on how to adapt it to a generic campaign. It features challenges and encounters tailored to a party of four 8th-level adventurers, but with advice on how to...   [click here for more]
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A Crimson Carol

A Crimson Carol


A Crimson Carol a Holidanger Adventure and an Eberron Salvage Mission   Ebon’ezar ir’Scrüge, a mean and heartless corpse dealer, has decided to shed the last of his humanity by becoming an everlasting lich. His sole employee, the warforged Ratchet, is afraid of being sacked if his boss become a tireless undead creature capable of working without rest. The adventurers...   [click here for more]
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A Crown for Strahd 007

A Crown for Strahd 007


CS007 There are many who would like to see Strahd removed once and for all. One wizard has a plan to create an item to weaken the lord of the land but needs help from some adventurers that may (or maynot) want to see strahd destroyed. He sends them a letter but Before he start he must first see if they can find him. no point senting people to their unfortuate desmise. A level 3-5 adventure in...   [click here for more]
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A Cruise to Die For

A Cruise to Die For


Designed for a party of 3rd level characters, A Cruise to Die For is an adventure that takes place during a three-day overseas journey. The events of the adventure occur aboard the Faoileán (pronounced fie-lawn), a merchant cargo ship that ferries passengers and cargo along the coast from port to port. By the end of the adventure the characters should advance...   [click here for more]
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A Crumb in Winter

A Crumb in Winter


The Beast Market is a famed destination for anyone seeking rare magical goods, but the Windswept Plains that surround it are filled with dangers. When a baby mouse wanders out of the market during a snowstorm, it’s up to an intrepid band of adventurers to find him. Talking animals, enchanted pastries, and more populate this lighthearted, fully-illustrated winter adventure for level 3.   ...   [click here for more]
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A Curious Disturbance - 5e Adventure (Levels 1-3)

A Curious Disturbance - 5e Adventure (Levels 1-3)


In this adventure, your players will encounter a mysterious creature lurking in the shadows of a tavern cellar. The creature is intent on capturing the souls of the villagers, and its lair is full of old photographs and relics from the past. Your party will need to work together and use quick thinking to overcome this foe and rescue the villagers. The adventure can be completed in one session, and...   [click here for more]
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A Curse of Ages

A Curse of Ages


A long forgotten curse plagues the idyllic mountain town of Freystall...or is there something more sinister stalking its streets? Set in the small town of Freystall in the northern reaches of the Forgotten Realms, this adventure features dungeons and traps and monsters, oh my! In recent months a number of accidents have lead to the tragic deaths of Freystall's townsfolk, which many people belive...   [click here for more]
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A Dance With Death

A Dance With Death


This is an advanced adventure for 5th - 10th level characters.  This adevnture module completes a storyline that begins with Hijinks in Hihearth and Raven's Feast.  In the previous adventures, the players are tricked into releasing the goddess of death into the mortal realm.  Upon escaping the dungeon beneath Lord Corvus's fortress, the party are teleported to the mad Emperor's court.  Many trials...   [click here for more]
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A Danger at Deepforge

A Danger at Deepforge


Samnall Mac Rand, a dwarven noble, tasks the adventurers with recovering a priceless heat pump. It was taken as a spoil of war by a drow army some years ago. Can the party reach the mine, retrieve the heat pump, and smuggle it through the wilds and back to civilization? A two hour adventure for 3-7 first or second level adventurers, optimized for 5 first level characters. An in-depth review of the...   [click here for more]
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A Dangerous Hand

A Dangerous Hand


An dangerous dungeon delve for a party of 4-5 characters of 3rd-4th level. Players explore ruins in search of a it's history and find quite a few disembodied hands! They search for the truth and also come across something much more dangerouns... the Deck of Many Things! Enjoy the danger and humor in this one-off dungeon that can be inserted into almost any setting. Version History 2-25-2017: Version...   [click here for more]
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A Dark Cave

A Dark Cave


The party sets out to discover the source of the strange compulsion to go to a cave deep in the Sonwick mountains. Along the way they will meet people who will help them, but will that help come at a cost? This is the fourth installment of the adventure series The Lost Prince parts 1,2 and 3 can be found here: A Mysterious Ring A Missing Ranger A Forgotten Tomb ...   [click here for more]
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A Dark Dank Cavern Complex

A Dark Dank Cavern Complex


PlatinumPiece Presents: A Dark Dank Cavern Complex Seldshar Teken'afan, a Drow Priestess of Lolth, is preparing this site as her base of operations to stage surface raids on the unsuspecting residents above. Rumors have erupted in the area of some feeling the earth tremor, others speaking of seeing Orc, Goblin, and Kobolds moving around at night in the area of a little explored mountainous...   [click here for more]
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A Dark Design

A Dark Design


A Dark Design is the sequel to the Mud Creek trilogy and the first adventure of the Burning Valley trilogy were the players have decided to serve Saarith. This adventure is a low level adventure designed for a group of three to four players at 2nd or 3rd level, which lean towards an evil alignment. I should note that this adventure shares many elements from "A Source of Secrets" which is the sequel...   [click here for more]
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A Dark Divination

A Dark Divination


A One Page Encounter about a Divination that goes awry and transforms the Fortune Teller into an Allip. It can be played in any setting, and is meant for 3-5 characters of level 4 or 5. ...   [click here for more]
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A Dark Flight

A Dark Flight


In this adventure, a party of 5th level adventurers takes a job to guard a small airship on a routine cargo flight. However, their journey takes an unexpected turn over a rustic mountain range. A shadow demon has taken up residence in a local noble's summer manor, and is feeding on the energy of a nearby village in an attempt to remain attached to the material plane. In a bout of desperation, it crashes...   [click here for more]
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A Dark Veil Falls

A Dark Veil Falls


A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through. This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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A Darkness from the Stars

A Darkness from the Stars


Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters...   [click here for more]
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A Day At The Fair

A Day At The Fair


The fair has come to the area. This is a big event for small villages. It's a time to have fun seeing the attractions, playing the games of skill and chance, and having some food that can only be tried during this time. The usually enjoyable experience has turned into a nightmare for one family. The son of the local lord has disappeared. He was last seen at the fair.  Servants of the lord searched...   [click here for more]
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A Day In Lupton (Adventure Levels 6-8)

A Day In Lupton (Adventure Levels 6-8)


A one shot adventure filled with mistery - a day that keeps restarting at midnight. A shadowy killer running about, an elf murdered in the white snow, and a deadly dungeon! Discover the truth behind Lupton (pronounced Looptown), a village where the day restarts at midnight! Adventurers find themselves amidst the snowy fields of Lupton, a small town of farmers. Suddenly, a chain...   [click here for more]
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A Day of Dungeons Vol. 1

A Day of Dungeons Vol. 1


A collection of single-page adventures and dungeons to be run alone or included in any campaign. ...   [click here for more]
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A Day with the Fey

A Day with the Fey


It all begins with the dryad's funeral... Suddenly, your party is (quite possibly accurately) blamed for her death and forced to pay recompense by undergoing three trials under the watchful eye of of her dearest friends. The penalty for failure? Well, let's just say no one in the Feywild takes kindly to oathbreakers.  Featuring a delightful assortment of feyfolk to entertain and annoy, including:  Thizzletwit...   [click here for more]
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A Deadly Pact at Gloomhaze Lamptower

A Deadly Pact at Gloomhaze Lamptower


The shipping lanes south of Candlekeep have been disrupted.  Unknown to anyone, an incredible alliance between a terran and a waterfolk tribe has caused the lamp at Gloomhaze Point lamptower to be extinguished.  Merchant ships are being wrecked and plundered. The story unfolds in the nation of Amn.  Adventurers will face a formidable kobold tribe that knows how to maximize its tactics, its smaller-than-human...   [click here for more]
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A Deal with Nadir

A Deal with Nadir


While performing what should be a simple task on behalf of some village elders, the adventurers encounter a powerful Vampire. The Vampire wants to strike a deal with the village elders. Will the Heroes be the brokers of such a deal or find a way to rid the village of the Undead menace? ...   [click here for more]
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A Death In Dreamland

A Death In Dreamland


This module is designed for 4 level 3 characters, and should take around 4 hours. It is written as a one-shot but can be modified as a resurrection quest in the case of a party wipe. "a scattering of recently deceased adventurers are offered a deal by a devil: do his bidding and be resurrected. The devil sends party to the plane of dreams after a cache of counterfeit soul coins. The party finds themselves...   [click here for more]
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A Deed Without A Name

A Deed Without A Name


A Deed Without A Name FOR THE DM'S EYES ONLY... Macbeth: "How now, you secret, black, and midnight hags! What is't you do?" The Witches: "A deed without a name." WARNING! This adventure uses Ghosts of Saltmarsh supplement for its setting, it is intended to be run using this supplement. If you do not have it, you will need to adapt the adventure! A mystery adventure set in Saltmarsh,...   [click here for more]
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A Demon's Dance

A Demon's Dance


This is a D&D 5E title for a one shot adventure that could be worked into an ongoing campaign or used for a one-off session. It is designed for four to five 3rd-4th level players. I designed this adventure for a Halloween session in my campaign, but it can be placed into any setting with an old, large forest. This title is detailing the slow and deadly demonic takeover of the forest at the...   [click here for more]
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A Den of Thieves

A Den of Thieves


A 4-hour adventure for 5th-6th level characters. Adventure 3 of 5 in the Necrüs Reliquary Campaign. The players possess an unwelcome burden: an artifact of great power and malice. If it falls into the wrong hands, things could get much worse. The creatures of the night are coming for the relic. Can the players find out how to destroy the device before the shadows overwhelm them? ...   [click here for more]
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A Dilemma of Humans and Yuan ti

A Dilemma of Humans and Yuan ti


Here is your day's chultan adventure for the price of a small coffee! DM or play in this adventure of thrill as adventurers are forced to make difficult choices, slay dangerous creatures, explore a fortress, and save Chultans! This adventure comes with: 1. Two maps designed for the purpose of the plot! 2. A plot that makes player decision important! 3. Memorable NPC's and an immersive plot! This...   [click here for more]
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A Dire Dalliance

A Dire Dalliance


The noble woman Prima de Luca has hired an adventuring party to unmask a pair of strange guests attending her charity balls. Two siblings attended her parties uninvited and each swept Prima off her feet with their charm and beauty. It's up to the adventurers she's hired to find their true identities without ruining any chance Prima might have for a business–or romantic–relationship.   "A Dire...   [click here for more]
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A Disturbed Breakfast

A Disturbed Breakfast


A distrubed breakfast is a classic short adventure for three to four 1st level characters that takes about 1 to 2 hours to play through. This adventure is the first of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. The following adventures are: Chasing the Green The Quarrelsome Quarry Version...   [click here for more]
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A Dozen Deranged Derro

A Dozen Deranged Derro


This is a PDF of A Dozen Deranged Derro. If you are looking for the Fantasy Grounds VTT module – click here. Out of the Abyss gives you two derro stat blocks. That’s nice, but you know they can be deadly, unpredictably insane and follow different paths within their clan. What’s inside “A Dozen Deranged Derro”? Twelve new derro stat blocks, not just swapping out equipment...   [click here for more]
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A Dragon in a Dungeon

A Dragon in a Dungeon


The designer behind The Brute of Borca, Noble Pursuit, and The Few Who Find the Way: Ten Feywild Encounters brings you a classic adventure featuring an encounter with a dragon in a dungeon for first-level characters. A dragon wyrmling is terrorizing the village of Mornbryn's Shield from his swampy dungeon lair deep in the rolling Evermoors. His most recent victims were...   [click here for more]
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A Dragon's Request

A Dragon's Request


Welcome to the module reimagined. Encounters created with the freedom to take the story wherever you need! Synopsis Embark on an exciting D&D adventure where Sussex, a Brass dragon, has a special request for your party. Sussex is an alchemist who needs rare blue flowers with healing properties. However, the flowers only grow in a cave that is too small for her to enter. That's...   [click here for more]
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A Drop in the Ocean - A Party Starter Adventure

A Drop in the Ocean - A Party Starter Adventure


A group of strangers have been kidnapped by Merfolk. Taken as hostages in exchange for the return of an heirloom, can they band together to save themselves, or will they die before their story even begins? This is the first in a new series, called Party Starters! We all know and love the 'start in a tavern' trope, but some DMs and players would like to mix things up. That's where this series comes...   [click here for more]
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A Drunken Path

A Drunken Path


A Drunken Path is a Dungeons and Dragons 5e one shot adventure for 3-5 4th-6th level players.  A humorous one shot about recovering an amulet that was lost during a drunken night out. Easy to add into any campaign or use as a standalone one shot experience. Guide your players as they follow the haphazard and often strange steps of their “employer” through his night of rough carousing.  Comes...   [click here for more]
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A Dungeon and A Dragon: A 5E Adventure for 11-16th level characters

A Dungeon and A Dragon: A 5E Adventure for 11-16th level characters


A Four to Six Hour Adventure for 11th-16th Level Characters in Dungeons and Dragons 5E The Adult Green Dragon Valturnax has attacked the nearby village of Hartsvale, threatening to destroy them completely if they do not submit to his rule by nightfall. To save the town, adventurers must ascend the mountain by climbing through the caves housing the dragon’s minions and face him in his lair...   [click here for more]
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A Dwarven Love

A Dwarven Love


The adventures must rescue a kidnapped Maiden and return her to her husband. ...   [click here for more]
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A Fair Row, a One Shot Sheet Adventure

A Fair Row, a One Shot Sheet Adventure


10/23/18 UPDATE: Grammar fixes, updated social media links, and minor graphic design improvements. Not every adventure requires 20 pages. One Shot Sheets are perfect for a DM or GM in a bit of a slump who needs a little help, last minute prep for a pickup game, or a surprise side trek in an ongoing campaign. One Shot Sheets aim to give you the meat and bones of an adventure without...   [click here for more]
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A False Life

A False Life


The town of Hillfort has had some dissaperances. People are stolen in the night, and the town can't find out how. The party must find out where these peope are being taken, who is taking them, and why, all before someone gets stolen all once again. A False Life has wilderness travel, trials from an ancient druid, deep dungeons, and a high level undead boss, made for a Dungeons...   [click here for more]
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A Fateful Meading

A Fateful Meading


A Case of Life of Death A shipment of mead is missing a wagon, its captain and its merchants missing. You are asked to investigate - even the person who is desperate for closure and who gives you the case goes to you because no one else is willing. Will you and your fellow adventurers find out the fate of the wagon and the missing merchants? What awaits you when you do? The pillars of play this prioritizes...   [click here for more]
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A Favor for Flizel - The prequel for The Sunken Tomb campaign

A Favor for Flizel - The prequel for The Sunken Tomb campaign


Welcome to the beginning! Here your party of adventurers will meet Flizel. A worldly mage and a colorful character with many magical surprises. The party meets him at an inn of course and he asks them for a favor... Into the forest to try and track down the missing people from a group headed south to meet him. Explore a bit of the Cloakwood area as your party discovers new wondrous magical items...   [click here for more]
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A Feast and a Frozen Star

A Feast and a Frozen Star


As the winter snows blanket the valley beneath Tyrant’s Peak, a special trinket has gone missing. The great red dragon Tsana’s hoard has been raided by misguided adventurers, and her coveted Frozen Star has been taken as spoils. Not wanting to bring further misfortune to those living near her mountain lair, Tsana has enlisted the aid of Looker the beholder to track down her beloved trinket...   [click here for more]
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A Feast for the Forest

A Feast for the Forest


The sweet village of Newtwater, green and joyous as ever, where the children frolic and the working folk come home to a hearty supper by the fireplace and the humble embrace of those dear to them. All is well with the world, until... Timber creaks, nails pop loose from the walls and the room implodes in a storm of branches, splinters and tendril-like tree roots! A Feast for the Forest is...   [click here for more]
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A Festival of Death

A Festival of Death


Welcome to the Festival of Death! In the city of Criham, the Festival of Death celebrates those who are no more, honoring their memories and those left behind. This year, however, something is different. People have gone missing in the weeks leading up to the Festival, and the town guards of Criham need help solving the crimes before the Festival begins and guests become potential victims! Inside...   [click here for more]
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A Fey Feast

A Fey Feast


Into the woods, for whatever reason a group of adventurers have set off, in groups or alone. While in the forest they become turned around and unknowingly whisked away to the Feywild for nefarious reasons. While there the group is confronted by Pixies and asked to perform three tasks for a feast before they can leave. Quickly the tasks become questionable, and it is up to the party to figure out what...   [click here for more]
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