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Assention GB003

Assention GB003


This is the third part of the God's Bane. Mono is about almost ready to assend. But there is another Nim-Aer. The Choices The party makes will help deside who will assend to godhood as a lesser god. A adventure for a Very High level party or to finish the God's Bane adventures. Reviews would be greatly appreciated (both for improvemen, criticism, and what you liked or how it played out for your...   [click here for more]
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At The Edge of The Forest

At The Edge of The Forest


The people of Karow are dying, and are in desperate need of a solution. This adventure as written is designed for about five 4-6th level characters to run in 3 to 4 hours, but is easily adjustable to any level. It can be played as a stand-alone adventure, or easily added as a sidequest to an ongoing campaign. ...   [click here for more]
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Attack on Coppercoil

Attack on Coppercoil


A 4-7 hour adventure for characters level 1-4. Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium, death, a ruined birthday party, a berserk construct, a haunted letter, and much more. Includes: - new monsters! - a new poison! - two new magic items!...   [click here for more]
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Aunt Lobelia's Revenge

Aunt Lobelia's Revenge


A great evil lurks in the swamps west of Briswold, but the residents pretend not to notice. They garden and gossip as they always have, cautiously avoiding conversations about the recent outbreaks of plague and the shocking disappearance of the mayor's wife on the night of the full moon. Rumor has it that some folks plan to abandon this thriving community of merchants, fishermen, and families, but...   [click here for more]
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Avalon's Retreat (Mid Level Hex Crawl)

Avalon's Retreat (Mid Level Hex Crawl)


Welcome to the Retreat, home to Avalon the Nymph. Her region is dangerous and mystical, filled with secrets and monsters of all kinds. All who enter end up being snared by her marvelous gaze. Can you enter her domain and make it out without falling in love? Will you gather the treasure or just pass through? Either way, there's plenty of adventure here for all mid-level adventurers. From a rain dragon,...   [click here for more]
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Avatar: the last Airbender Setting Ruleset

Avatar: the last Airbender Setting Ruleset


I am starting up an Avatar: the last airbender campaign and created a set of feats and rules to play as benders in 5th edition. This includes rules for characters to start at "level 0" before taking a class, feats for bending the basic elements and the advanced sub-elements, new equipment inspired by the shows. Unlike other homebrews that create new classes for benders, I have sorted the races,...   [click here for more]
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B1 The Rogue Knight

B1 The Rogue Knight


An old school adventure from Cawood Publishing, maker of 24 bestselling 5E products! A Knight of the Unicorn has gone missing! The heroes must chase down this troublemaker. Meet with the local steward and go on a quest to apprehend the knight. The town of Daggerford needs help from a brave party of adventurers! However, not all is as it appears... A good introductory...   [click here for more]
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B2 The Wizard Higgs

B2 The Wizard Higgs


From Cawood Publishing, maker of 24 bestselling 5E products. A mind-bending 5E adventure in which the players travel from a mysterious island to the dangerous Underdark! Our heroes must find a missing wizard named Higgs and come face-to-face with Hadron, the elder brain. The story begins with the heroes shipwrecked during a wicked storm. In searching for answers to the deepest of questions,...   [click here for more]
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B4: The Lost City Conversion Guide

B4: The Lost City Conversion Guide


"Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings." This conversion guide brings B4: The Lost City up to date with 5e rules and suggestions for running the module in the Forgotten Realms setting. e of masked beings." ...   [click here for more]
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Back Pocket: A Problem at the Docks

Back Pocket: A Problem at the Docks


What is a Back Pocket Adventure? Playing D&D is a great game, but playing in the real world presents problems for the Dungeon Master. While playing through an adventure, sometimes the Players go through the adventure planned too quickly and there is an hour or so left, too much time to go home early, but too little time to start a whole new adventure! Some times the adventure goes too slowly, and...   [click here for more]
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Badgers and Bastards -- Adventure Module

Badgers and Bastards -- Adventure Module


Glory be to the Badger King. Ser Walaver Tald rides again. Download Badgers and Bastards for an adventure of lies, intrigue, and villainous intent. This thrilling 8-hour adventure can be completed in two sessions. The criminal underworld, gallant knights, and badger nobility await you. Balanced for characters of first level. In This Adventure You Will Find: 3 Full Color Maps High...   [click here for more]
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Balance Disturbed (BDC-1)

Balance Disturbed (BDC-1)


The Riverlands Kingdom is a peaceful place. Generations ago it was a thriving and rich trading empire. Now it is a sleepy region of farms and a few craftsmen. Dotted with villages and a few towns along the numerous rivers, protected by a wall of rugged mountains, a wild forest and a vast steppe, little of note occurs here from generation to generation. All that is about to be shattered,...   [click here for more]
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Bale's Outfitting Outpost & 20 New Magic Items

Bale's Outfitting Outpost & 20 New Magic Items


Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier. The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign. This module includes: 20+ New Magical Items A description of Bale the gnome - who you can use...   [click here for more]
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Balion's Rest

Balion's Rest


Deadly creatures and ancient puzzles delay players as they race against the clock in an effort to save one of their own! Will they uncover the secrets of Balion's Rest, or will they be entombed alongside the vile king? Balion's Rest is a dungeon adventure for characters of any level between 1 and 9. Enemies are scaled to be an appropriate challenge for players of different levels. ...   [click here for more]
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Bandits in the Borderlands

Bandits in the Borderlands


A two to five hour adventure for four 1st level characters The party is hired to scout a safe trade route through bandit – infested territory. This adventure includes fourteen encounters, covering a range of play styles, including combat, traps, social interaction, stealth, and problem solving. Almost all of the encounters are optional, allowing the DM to tailor the adventure to the skills...   [click here for more]
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Bane's Tyranny

Bane's Tyranny


Bane's followers are up to something on a remote uncharted island. They have gathered men and materials and rumor has it they are going to turn the island into a city state where the clerics of Bane rule supreme. But there are many dangers on the island including pre-existing settlements of pirates and southern barbarians anda jungle full of a host of creatures..Ragnak watches over it all, taking...   [click here for more]
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Banquet of the Damned

Banquet of the Damned


"This was an amazing one-shot to DM." "This is a well written and well put together mystery, which is an absolute rarity for modules." "The writing and the art blend perfectly to set the right mood and there's a right blend of role-play and combat." Banquet of the Damned is a mystery adventure for a party of 4th level characters. It takes place in the village of Womford...   [click here for more]
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Barbarians of the Savage Frontier I

Barbarians of the Savage Frontier I


Don't let your random encounters be boring... or random! This supplement to the Storm King's Thunder campaign has four challenging encounters with the Uthgardt barbarians that tie into the greater Storm King's Thunder storyline. Everything you need to make memorable encounters with the barbarians of the North is included: * A map of the North with the barbarians' spheres of influence. * 4...   [click here for more]
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Bards as antagonists

Bards as antagonists


Bards, so often reduced to joke NPCs good only for a dirty joke or window dressing, hold great potential in any adventure. There is no currency more valuable than reputation. ...   [click here for more]
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Barkaf and Balancing Point

Barkaf and Balancing Point


In a world where adventurerers are fairly common, services specifically catering to them would exist. Enter: Balancing Point, a dungeon built by Modrons for the Orderly Conduct Company. It's an intentionally safe dungeon where kiddie adventurers can try finding secret doors, kill mobs, and fight a boss spellcaster. But not die, because that would be bad for business. Before a group of adventurers visit...   [click here for more]
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Barovian Bedtime Stories Volume 1: The Pastry Lady

Barovian Bedtime Stories Volume 1: The Pastry Lady


Small, scared and trapped in a dark basement. Take on the part of small children who must gather their wits and their courage to escape the clutching grasp of The Pastry Lady and her impish little helper Little Lenny. Will you find the light of day and your freedom, exposing their dark deeds? Or will you discover a fate far worse than anyone could possibly imagine. -Custom Child Creation rules...   [click here for more]
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Barval's Beastiary

Barval's Beastiary


Introducing Barval's Beastiary, a manual introducing eight new character races, a few monsters, and two background for player characters. Several decades after a malicious wizard by the name of Therizhad Gloomstaff steals away thousands of citizens of the Forgotten Realms, a host of new creatures one day explode from a host of portals erupting throughout the worlds. Barval Vin,...   [click here for more]
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Bass and Trouble

Bass and Trouble


At one point or another almost every adventuring party goes up against nature's punching bag, the Kobolds. This encounter is much the same except for one small thing: the Kobolds don't want your money or your life, they just want you to listen to the song they wrote. Whether you're a Dungeon Master looking for an old trope with a new twist, or just need something to spice up your game, this mini-adventure...   [click here for more]
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Bastion of the Frost Lord - Adventure

Bastion of the Frost Lord - Adventure


"AMAZING! The story was great... really enjoyed this one!" "I loved this... really fun!" "The roleplay was fantastic and everyone had a great time! 10/10!" "Very enjoyable... would gladly recommend this module to any keen gamer!" "Loved it!" It is Midwinter. The air is cold, the wine is warm, and all sensible adventurers have their feet up before a blazing fire. But a mysterious bard, a broken...   [click here for more]
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Battle with Damaceus

Battle with Damaceus


For levels 10 to 18. The DM can scale it either way to make it challenging. This is the Fourth and final module that includes: The Demon Slayer, Song of Eyrindor, and The Hammer of Shuldek. It is a very challenging module, but also has some cool puzzles. It was a great series!!! ...   [click here for more]
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Beetle's Campaign Character Sheet

Beetle's Campaign Character Sheet


Most DMs want to start their campaign off on the right foot. You want to understand all your players but giving them a survey can be boring. That is why I've made the campaign character sheet. Designed to look like a character sheet - this allows you to collect some fun information about what kind of game your players want while keeping with the spirit of the game itself. Once you've had everyone...   [click here for more]
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Before Phandelver - A Tutorial Adventure

Before Phandelver - A Tutorial Adventure


Before Phandelver A Tutorial and Alternate Start for Lost Mines of Phandelver Before Phandelver is a tutorial adventure designed to help new players and DMs be better introduced to Dungeons & Dragons. Crafted with best educational practices in mind and covering important details of preparation and mindset often overlooked, especially by new DMs, Before Phandelver...   [click here for more]
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Before The Trolltide, sidequest for Waterdeep: Dragon Heist

Before The Trolltide, sidequest for Waterdeep: Dragon Heist


This adventure can be played as a side quest to your Waterdeep: Dragon Heist or used a oneshot session. Based on Trolltide at Waterdeep, you can embrace your player to feel one of waterdeep holiday~ ...   [click here for more]
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Behold and Behave

Behold and Behave


This adventure is designed for a party of 4th level characters. It is set in the Forgotten Realms. A hidden vault awaits daring adventurers, with puzzles, traps, and even a few treasures, under the watchful gaze of a diligent beholder overseer. This is the forth adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want:...   [click here for more]
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Being Neighborly

Being Neighborly


The seventh in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Bell, Book, and Driftglobe

Bell, Book, and Driftglobe


A 4-6 hour frostbitten dungeon delve for 1st-5th level characters   Bell, Book, and Driftglobe is a self-contained adventure that scales cleanly for parties from 1st through 5th level. A treasure map leads you to the ancient ruined city of Ganoksreach. What starts as a search for forgotten treasure in a frozen crypt turns dire as it is revealed that an overconfident...   [click here for more]
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Beneath Aelshade Mere

Beneath Aelshade Mere


This is the sixth one on one adventure. It is designed for one player and a DM. It can be scaled to be played with multiple characters. Look for the other adventures in the series. It begins with 1st level characters and progresses up to 20th level characters through the six part series. They can be bought and played individually or in a bundle. ...   [click here for more]
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Beneath Fool's Keep

Beneath Fool's Keep


A 1 hour Fifth Edition Dungeons & Dragons encounter for all level characters suggested for all alignments (1st draft; Standalone; Expandable) A stand alone or sequel to the FREE adventure the Fool's Keep and possible prequel or sequel to The Fool's Keep Murders Tremors lead to a mysterious mine beneath the Fool’s Keep--and a giant crypt inside the mine. Can the adventurers solve the...   [click here for more]
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Beneath the Floorboards

Beneath the Floorboards


Hired to track down the source of mysterious noises coming from an eccentric bookseller's basement, the heroes discover a nefarious plot by unlikely thieves. Tracking them down will lead the heroes into tight quarters, where they will finally discover that sometimes brains can be more effective than brawn. Beneath the Floorboards is a simple introductory adventure for a party of 1st level characters,...   [click here for more]
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Beneath The Ruins - A Basic Rules Adventure

Beneath The Ruins - A Basic Rules Adventure


An adventure for 4-5 characters of level 1. Designed for beginning Dungeon Masters This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards of the Coast website. For use at the table or using Fantasy...   [click here for more]
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Beneath the Ruins of Firestone Keep - Adventure

Beneath the Ruins of Firestone Keep - Adventure


"One hell of an adventure!" "A very fun adventure... very satisfying... Well done!" "The group had a great time!" "...very versatile for longer play as well as a fun one-shot" "We loved it. This is a very strong adventure module and it can be used as a perfect starting point in a long campaign." Lord Blackmoor's son has been kidnapped, and is being held in the crypts beneath an ancient fortress....   [click here for more]
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Beneath the Sands

Beneath the Sands


Beneath the Sands Uncover the Buried Relic Centuries ago, during the Age of Dragons, a potent and vain blue dragon named Rah-Ziel brought down his final foe, a bronze dragon whose name is lost to time. Believing himself immortal, Rah-Ziel left the body of the dragon as a solemn reminder of his power. Those who resisted the grip of the tyrant decided to salvage what they could from...   [click here for more]
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Beneath the Surface - Revised Edition 2.02 (with Supplements)

Beneath the Surface - Revised Edition 2.02 (with Supplements)


The fate of Velen’s Reach is in your hands! Located in the south of the Sword Coast, a small town was built to serve as a research outpost in order to procure and analyze the rumored magical artifacts buried in the numerous islands in the Nelanther Isles. However, in the town of Velen’s Reach, nothing is as it seems. Between rumors of corruption within the council,...   [click here for more]
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Bibby Bonkers and The Meat Factory

Bibby Bonkers and The Meat Factory


A horror twist on a classic story. Villains have been called by the whimsical devil to a factory of fun that operates similar to a chocolate warehouse, but with more…human ingredients.<o:p></o:p> Bibby Bonkers only calls those he deems worthy to take part in his industry, namely those almost as twisted as he is. <o:p></o:p> —Breeze, The now headless bounty hunter<o:p></o:p>...   [click here for more]
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Big Trouble with Little Goblins

Big Trouble with Little Goblins


Big Trouble with Little Goblins is a short campaign that is meant for 5 players at level 3. It is designed to be completed in one or two sessions, giving the players a little taste of both role playing and battle mechanics. The campaign is set in a custom universe but can be modified to fit into any existing campaign setting. The story begins with the party finding out about a stronghold that was...   [click here for more]
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Binding the Wind

Binding the Wind


Piracy is an omnipresent threat while sailing the open seas, and none are more formidable than the treacherous slavers that seek more than simple cargo. Often putting their newly captured stock to use in the rowing banks of galleys, these predators prowl the trade lanes and get rich off the suffering of others. Among the flesh-traders, the Iron Windrunner is a ship of no small renown. It owes its...   [click here for more]
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Birchbud Adventure

Birchbud Adventure


Once sleepy Birchbud located near Featherdale waits you to stumble in. There you will meet an evil Wizard and his gang pressuring common man. Are you able to save the day by making a hero out of yourself? This module contains a short adventure for two to three 1st level characters. They should reach level two by the end of an adventure. ...   [click here for more]
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Birds of Prey

Birds of Prey


Prepare yourselves for an elaborate heist in this winter-themed adventure! 30 years ago, The War for the Silver Marches devestated the region, splitting the realm and devestating several cities. In the wake of Sundabar's recapture at the end of the War, a young drow woman escapes to the Nether Mountains, fleeing the city that slew her parents. Through the winter winds, a duergar finds the drow...   [click here for more]
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Bitter Pass

Bitter Pass


A Holiday inspired adventure that takes up from the Halloween Adventure Harvest Moons (found here on dmsguild.com) and continues the development of the Westward area. Your party has been recruited to deliver emergency supplies to Eastward, the sister city over the Grey Peak Mountains, which was attacked by a orc hoard. The trip will take you through Bitter Pass an abandoned route...   [click here for more]
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Blackbriars - A Ravenloft Adventure

Blackbriars - A Ravenloft Adventure


Abandon hope. Embrace the Wood. The Trees are ancient. The Trees are hungry. The Trees cannot be stopped. These things are known to be true in Wayston. In the town's final days, the villagers huddle in their homes, waiting for the night when Blackbriars Wood will finally claim them for its own. Then, one cold and misty evening, strangers arrive in the desperate, doomed town....   [click here for more]
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Blacktide Cove

Blacktide Cove


BLACKTIDE COVE THE CULT OF THE FISH-MEN From the Ship's Log of the Sprite: "...I can hear them fish-men. All the time with their chanting and hissing and whatnot. There's some kind of religion going on here, down below. We can't understand what they say, but it's something God-like, sure as spray on the foc'sle." A century ago, during the Spellplague, pirates hid a treasure...   [click here for more]
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Blade of Ulvinter

Blade of Ulvinter


A 2-hour winter adventure for 5th - 9th level characters. Blizzards scream down through the mountain passes of Icewind Dale for weeks on end, blocking roads and forcing coastal ships to port. Winters in Icewind Dale are known to be cruel, but never this early in the season and no one has heard of a storm lasting this long. What sinister force is causing these unnaturally brutal gales?...   [click here for more]
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Blinktredt - Dwarf Blacksmith D&D 5e

Blinktredt - Dwarf Blacksmith D&D 5e


Blinkredt is the typical dwarf blacksmith, found in many villages. A veteran of the Great Underdark Wars he has stories to tell and maybe a hint or two about where the adventurers might be able to find what they're looking for. ...   [click here for more]
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Blood & Mistletoe

Blood & Mistletoe


"Blood & Mistletoe" is a fully-playable murder mystery adventure for a group of 4 to 6 characters between levels 5th-10th. It takes place in the village of Fisherman's Way. A druid has been murdered. Found dead in the streets. There are no witnesses and only a handful of clues. To make matters worse, a mystical blizzard has formed above the village. Either her Circle...   [click here for more]
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Blood and Sand Part 2 - Into the Sand

Blood and Sand Part 2 - Into the Sand


Part 2 of the Blood and Sand campaign in the harrowing deserts of Calimshan. The party has been sent to an inn in Manshaka, where they recieve instructions to wait for their mysterious benefactor, VF. Who are they? What do they want with the party? Finding answers may only lead to more questions. This adventure is designed to take a 4 character party of 2nd level adventurers to 3rd level by the end....   [click here for more]
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