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Shiny Bits Vol. 1: The General's General Store (FG)

Shiny Bits Vol. 1: The General's General Store (FG)


Shiny Bits It is unavoidable: every DM was, or will be, in a situation when Players decide to do something completely unexpected and, leaving us with the sensation of being caught off-guard. Even the best prepared DM isn’t immune to this but is just the unpredictability that makes Role Play Games so fun. However, sometimes this situation put our games at a...   [click here for more]
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Leilon: The Sea Captain's House

Leilon: The Sea Captain's House


The Sea Captain's House is the 11th follow-up module to the base adventure, Leilon: City of Adventure, which describes the ruined city after the effects of the Spellplague has made the region inhabitable once again. This module is a short one night adventure fearuring lizardfolk and a contained dungeon. It introduces a new NPC and hints at a follow-on adventure to...   [click here for more]
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Ran from the Wizard Academy

Ran from the Wizard Academy


In this adventure, the party hears the call of a wizard looking for help. She, the head of a school for basic wizardry of the region, employs your help to get a few youngsters who are going to get in some serious trouble. Three teens, close to their graduation, have stolen some items from the school of wizardry. They have head to their respective homes. With some asking around, the adventurers go to...   [click here for more]
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HH-DJS01-03 The Journal's Contents

HH-DJS01-03 The Journal's Contents


Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong. A 4-Hour Adventure for 1st-4th Level Characters 3rd Adventure of the Dark Journal Saga The conclusion of the Tier 1 part of the Dark Journal Saga. This adventure hasn't been thoroughly playtested so...   [click here for more]
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Trick or Treat in Gloomwrought

Trick or Treat in Gloomwrought


In a rare occurrence, the City of Midnight has added to itself an entire new neighborhood, risen up from this dark city's nether reaches. Its rooms have more than mere shadows. While furnished with the refuse from older buildings long since reclaimed, hidden treasures have surfaced as well. Some have considerable value. Others are better never seen again. Characters exploring buildings have brief...   [click here for more]
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Kostchtchie, Demon Lord

Kostchtchie, Demon Lord


Sadly, old Kostchtchie was not one of the offered demon lords in Mordenkainen’s Tome of Foes, and my friend really wanted to kill her characters with him. I offered to convert him, and here he is! Enjoy! P.S. It’s apparent that Kostchtchie is sexist, something that makes him bad. I am not. Written by ENnie award winning author Jeff Ibach, cowriter of AEG’s Toolbox, Ultimate...   [click here for more]
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Gothic Heroes and Villains

Gothic Heroes and Villains


Contains the stats for 5 new Races themed around a Gothic Setting, 2 of which have 3 subraces. Angels, Devils, Ghosts, Vampires, and Wolf Men. Update.1: Changed one of the Angel subraces to give it resistance to Necroctic and Radiant damage instead of advantage on magic savingthrows, and I made some slight changes to the wording. Update 2: Fixed formating issue ...   [click here for more]
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The Aeronauts of Ismond

The Aeronauts of Ismond


The inhabitants of Ismond, an isolated island in the Plane of Air, are facing extinction as their island plummets towards The Great Conflagration. In a desperate effort to save his people, Silas Scorch, the Islands most powerful sorcerer, calls forth for help to save the thousands of souls that call Ismond home. With over 100 pages of adventure, 26 maps, 8 unique magic items, epic player boons,...   [click here for more]
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Sea of Flames

Sea of Flames


Deep in the northern forests, a sacked castle lays in ruins. Abandoned for centuries, lost and forgotten. Children’s tales and old stories tell of a proud king who fell into a curse. A chance encounter led an opportunistic thief with a key to the secret of the castle. What riches lay hidden under the frozen ground, and what became of the cursed king? An 8-hour adventure for 5 characters of...   [click here for more]
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Halftime Madness

Halftime Madness


The local polo championships are in full swing, and you're invited! Explore the game grounds, play fair games, wrangle exotic mounts, place bets, get your fortune told, and experience an enthralling halftime show by the bard troupe The Dandy Highwaymen! But don't get too wrapped-up in the show... you might miss out on something. Halftime Madness is a lighthearted adventure designed for...   [click here for more]
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The Fog of Ebisu

The Fog of Ebisu


A 3-5 hour adventure for 1st - 4th level characters A joyful atmosphere fills the town of Ebisu as its residents prepare for the towns centennial celebrations. The streets are lined with decorations and the towns people welcome new travelers with excitement. But when the day ends and the centennial officially begins, in the dark shadow of the moon, terror strikes and the town is set upon by a thick...   [click here for more]
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Defending the Castle

Defending the Castle


A 1-3 session adventure for players of levels 1-5. Commander Jekyll Ungart needs help. For decades, he has been the only inhabitant of Nov and the only watcher of its castle. But recently, he's had to scare off a thief — one that he's convinced did not come alone. Enter the party. Defending the Castle is a short, straightforward adventure with the potential to be a one shot as...   [click here for more]
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The Hunt for Red December (5e)

The Hunt for Red December (5e)


"You work for an organisation, The South Pole Anti-Christmas Company. After discovering the location of Santa’s secret sleigh storage Grotto, the big boss has decided to send the group of you to rob the place, and bring back Santa’s sleigh. After being teleported to the North pole, you traversed the icy wilderness, and have ended up just outside the cave entrance, the one you believe...   [click here for more]
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Life in the Nine Hells 023

Life in the Nine Hells 023


Just because a party dies doesn't mean the adventure has to end. Explore the the Nine Hells in your player's afterlife trying to find a way back home. Adventure for any level (Warning The Nine Hells are not forgiving) ...   [click here for more]
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Dinosaurs vs. Zombies

Dinosaurs vs. Zombies


In this 5th edition adventure for 3rd-level characters, players are sucked into a wizard's tower unannounced and must traverse it to escape. Along their way, they learn of a necromantic force that's commandeered the tower and has begun shaping the tower to its will. To survive, the players will need to solve puzzles, make some unexpected allies and face undead minions before the final conflict to reclaim...   [click here for more]
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The Blood Moon Where do we go from here

The Blood Moon Where do we go from here


This is mainly travel and RP heavy, made for a group of 3 or 4 PCs (yes i started doing 4 PC tables) Even if you just need help with travel ideas or already to go cities this may help, Hope you enjoy ...   [click here for more]
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A Short Term Contract

A Short Term Contract


A wounded stranger, with deep pockets enlists the services of the party to take on a simple and straight forward job. This cake walk however must be accomplished with no one knowing they were ever there. Who the stranger called Titanus? Who is his employer Mr. Meeks? This mysterious Tiefling from Waterdeep makes sure prophesy runs its "destined" course but for what purpose? More questions...   [click here for more]
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Customer "Service"

Customer "Service"


When a party of adventurer's run into a teleportation circle mishap it means facing the ultimate evil... the customer service hotline for teleportation magic! This dangerous and comedy-heavy adventure is meant for four to six PCs from levels 4-7. Can your PCs make it to their destination? Or will they forever be adrift through the planes as they attempt deal with the ineptitude that we've all experienced...   [click here for more]
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Shadow over Purple Rocks

Shadow over Purple Rocks


Trisk & Utheral are the two islands that form Purple Rocks, both are surrounded by a thick fog. The indifference of neighboring kingdoms, has led to an abandonment of the region, its infamy has grow to the point that even the pirates of Luskan avoid the islands. Can a group of intrepid adventurers discover what is happening in Purple Rocks?, or the islands are doomed to be devoured by the shadow...   [click here for more]
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The Lost Places: Fortunes Well

The Lost Places: Fortunes Well


Missing relics and a mysterious well. These are the things that have drawn your party to this idyllic region of the land. Why would someone take sacred objects, what do they have to do with each other…and why does the trail lead to a well in the middle of a lake? An adventure for 5th-8th level characters ...   [click here for more]
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Travelers Welcome

Travelers Welcome


This product is designed to be a simple one-off adventure for low level adventurers in the Ravenloft 5e setting. It focuses on telling a short tale of the Deski family cursed by the Vistani to suffer cannibalistic cravings. The adventure takes place in Barovia along the Old Svalich Road, but could be adapted to fill in along any lonely pathway in the Land of Mists. It could also be used to lead-in...   [click here for more]
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Damage Protector Class

Damage Protector Class


A PDF file of the Protector Class I created for D&D 5e. I am a game designer myself and I love the 5e format. With the Protector you will stand your ground in the frontlines protecting players from damage and interrupting combat to help your allies. You put your mark of protection on weaker characters to be their shield in battle. I like to call the Protector the True Tank. I hope you all enjoy!...   [click here for more]
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Harvest Hunt

Harvest Hunt


The leaves have turned, the wind is chilled, and the nights are gorwing longer. The final harvest of the year has taken place. In the village of Mele the harvest was beyond abundant. The only main course suited to a feast of this magnitude is the king of turkeys himself Old Tom. Join the harvest hunt for the great bird. ...   [click here for more]
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The Parched Moss

The Parched Moss


Tired after a long journey, you are about to sit down for your well-deserved dinner, when a familiar face shows up at your table. You know why she asks you to do her a favor, but you wonder if you are ready for the task. “Since when does the prey chase the predator?” ***** Thanks to all who have downloaded the 1st adventure that I wrote (The Withered Rose). This...   [click here for more]
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The Purging Flames

The Purging Flames


The third and final adventure in the Valley of Kyros trilogy. Here our heroes finally attempt to destry to Orb of Saarith. This low level adventure is designed for 3-4 players of fourth level. The Mud Creek trilogy, the prequel to the Valley of Kyros Trilogy: 1. A Disturbed Breakfast 2. Chasing the Green 3. The Quarrelsome Quarry Valley of Kyros trilogy: 1. A Source of Secrets 2....   [click here for more]
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The Reckoning

The Reckoning


The Reckoning is a complete 5th edition Dungeons and Dragons (D&D) Underdark Campaign. There is enough material for approximately 15 full days of gaming with any gaming group. The adventure contains pre-generated player characters (PCs) in modifiable pdf files, complete character backgrounds (Appendix B), and is playable with relatively little preparation on the part of the Dungeon...   [click here for more]
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The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
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The Monstrous Mystery of Marwind Mansion

The Monstrous Mystery of Marwind Mansion


A whimsical party turns sour at the death of its host, and all the guests scramble to figure out "whodunit". Little do they know, a real and deadly danger is afoot…<o:p></o:p> "THE MONSTROUS MYSTERY OF MARWIND MANSION" is a DUNGEONS & DRAGONS adventure suitable for four to six 5th-level adventurers. It can be woven into a larger campaign, or be used as a...   [click here for more]
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Assassination : Lord of The Arsenal

Assassination : Lord of The Arsenal


"Assasination : Lord or the arsenal" is the first instalment of "Assasination" series, created to aid dungeon masters set up adventures that revolves around taking out high profile targets. Directly or any creative means necessarys to finish the targets. Your players are recruited by a oragnization of secret police and must now take down a seeding threat before it blooms. How...   [click here for more]
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Escelions Contained Cataclysm

Escelions Contained Cataclysm


A potentially devastating explosion, held in a dimensional space but threatening to burst free and kill thousands. The Contained Cataclysm – an ancient and powerful spell and perhaps the greatest act of the long suffering Wizard who cast it. Thousands were saved, but are threatened again. A solution has been found, but heroes are called for to enact it....   [click here for more]
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Vault of the Blind God

Vault of the Blind God


A crazed cult of devil worshipping fanatics have taken the Burgomaster's daughter! Track them to their layer and discover what fate awaits you. This adventure is meant for a party of five 3rd-level characters, though four will also work. ...   [click here for more]
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Truly, Madly, Deeply-Module 00

Truly, Madly, Deeply-Module 00


The purpose of this module is to introduce a new player, or players, and a Dungeon Master (DM), to the process of creating a Dungeons and Dragons 5th edition character. For adventuring parties that have already created their characters, you can skip to Module 1. In this module, we’ll build up each character through role-playing, storytelling, and the use of targeted questions by the DM. At the...   [click here for more]
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Adventurers guide to Drake Peak

Adventurers guide to Drake Peak


Included in this 32 page PDF you will find An island chain to add to your world 8 unique and wonderous cities A dark faction New backgrounds A new playable race with four subraces Monsterous variant Enemy stat blocks. Any funds I recieve will go to helping my create...   [click here for more]
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The Blight of Karadin Forest

The Blight of Karadin Forest


A strange disease is making its way throughout a nearby forest. Animals are turning feral and strange growths have appeared on the plants and trees. If the spread of this blight isn't stopped, it could bleed throughout the land, changing it forever. The Blight of Karadin forest is a short adventure for 3-5 players of 5th level, using D&D 5E rules. All proceeds generated by this product will...   [click here for more]
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Brains of the Operation - Part 1

Brains of the Operation - Part 1


The first of a three part adventure for characters level 1-3. This adventure is designed for novice players, but may provide an interesting start point for experienced players with new characters. The scenario leaves the details of location open allowing it to be slotted into a number of places in the Forgotten Realms 5th Edition campaign world. The adventure can be used as a stand-alone scenario...   [click here for more]
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Sword Coast Side Quests Volume 1: The Lair of Kragnoroth the Drunk

Sword Coast Side Quests Volume 1: The Lair of Kragnoroth the Drunk


This adventure module is meant to help the DM with providing content to their players. This adventure is intended to run in the Forgotten Realms setting, but it can be compatible with any campaign setting, published module, or homebrew adventure. Need to get your player characters to a higher level before beginning your next adventure? Want a way to get some loot into the hands of your players...   [click here for more]
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The Thirsty Tankard

The Thirsty Tankard


Three weeks after losing their 5 star rating The Thirsty Tankard hit another speedbump. Fel'drai the herbalist went missing. Stirring up old rumors about missing travelers. Can you figure out what happened to him? ...   [click here for more]
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Monsters Unleashed

Monsters Unleashed


It's good to be bad. Sometimes in roleplaying games you want to play a party of heroic adventurers, exploring the world, looting dungeons, slashing monsters and generally defending the world against the armies of darkness (a generic kind, not a zombie one under copyright). Other times, you want to be that darkness. Every once in a while it’s fun to play the horrors...   [click here for more]
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Burger Antics

Burger Antics


Welcome and thank you for your interest in Burger Antics. This is the very first adventure that Pen & Sword Adventures has produced. We are two best friends that share a love for Dungeons and Dragons and creating adventures together. One day while starting a new campaign, we had an epiphany. Level 1 adventures are not fun. They are an awkward way to start an adventure, and most times involve...   [click here for more]
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Peculiar Magic Items of some use!

Peculiar Magic Items of some use!


This file includes over 100 useless(?) or cursed items that adventurers might come along in your adventures. These items might be useless(??) or cursed but they are quite good at giving your stories a bit of humor or flavor. Some of the items might be useless(???) but they can actually be used in some bizarre ways! Please check my other products at http://tinyurl.com/jtshsxz ! ...   [click here for more]
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The Doom That Came to Secomber

The Doom That Came to Secomber


A Forgotten Realms adventure set in the Delimbyr Vale. A powerful warlock orders a group of adventurers to investigate the disappearance of her underling in the village of Secomber. The PCs discover a conspiracy orchestrated from the ruins underneath the village by a cult in the thralls of an Aboleth. An 6 hour adventure ideal for PCs of 1st level. ...   [click here for more]
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Barovian Bedtime Stories Volume 1: The Pastry Lady

Barovian Bedtime Stories Volume 1: The Pastry Lady


Small, scared and trapped in a dark basement. Take on the part of small children who must gather their wits and their courage to escape the clutching grasp of The Pastry Lady and her impish little helper Little Lenny. Will you find the light of day and your freedom, exposing their dark deeds? Or will you discover a fate far worse than anyone could possibly imagine. -Custom Child Creation rules...   [click here for more]
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Ogre My Dead Body

Ogre My Dead Body


In Ogre My Dead Body, you investigate an ogre problem on the farm of two troubled families. This short adventure features a mystery about a zombified ogre and his two sons who want to bring him back to life. It's All Ogre Now This adventure can be run as a straight combat encounter, but it offers an entirely different experience for players who prefer to avoid fights through roleplay. The...   [click here for more]
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Dwarven Crypt

Dwarven Crypt


Map that I have drawn for my first compain. This Dungeon is a crypt of Ancient priest of long ago forgotten god, that is used by The Alchemist for his illegal experiments on humans. I hope You'll find it usefull. All maps are hand drawn. In huge resolution. Ready for print on A3 and A2 Format. There are some Script notes for this dungeon as a bonus, But You can use it as you like ) ...   [click here for more]
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The Webbed Tunnels

The Webbed Tunnels


The Webbed Tunnels is a 7th level dungeon adventure that can be run in a single session and inserted anywhere, and could even fit into a tier 2 Session 0. The dungeon takes roughly an hour to an hour and a half to run through, with a few little nooks to explore, and culminates in a daring escape from the collapsing tunnels as the party must fight through the deadly spiders who made it their home. It...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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The Lost Places: Sunken Tower

The Lost Places: Sunken Tower


The Frog People were never a threat before, more of a nuisance really, they would show up once a year steal a few things and drink some ale. Then they would be gone. This year though they did not leave and now they are taking people! The town needs help and it has found it in you and your friends. (An adventure for characters level 1-4) ...   [click here for more]
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Mizzerene, the Black Rose

Mizzerene, the Black Rose


Cross the veil of the Feywild, pray you do not stumble into anything dreadful. Beware of the seemingly humble and beautiful rose garden, for it conceals a great and powerful creature. A creature of renowned beauty and grace, but full of spite and malice. Pray you do not cross the fey of the Black Rose!    A powerful fey! Mizzerene, the Black Rose is a powerful...   [click here for more]
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Oasis of the Ants

Oasis of the Ants


Introducing Giant Ants The caravans are late and no one has heard from Pugizmal’s oasis waystation in days. Can the adventurers dig into the problem and exterminate the threat? Giant ants are a staple both in fantasy literature and D&D. This module introduces them for 5th edition with a short side quest. A side adventure for 2nd-3rd level characters New Monsters...   [click here for more]
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Birchbud Adventure

Birchbud Adventure


Once sleepy Birchbud located near Featherdale waits you to stumble in. There you will meet an evil Wizard and his gang pressuring common man. Are you able to save the day by making a hero out of yourself? This module contains a short adventure for two to three 1st level characters. They should reach level two by the end of an adventure. ...   [click here for more]
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