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REF4 The Book of Lairs II (1e)

REF4 The Book of Lairs II (1e)


This is the second in a series of ground-breaking AD&D accessories. Within these pages are nearly 70 fully developed adventures that can be inserted into any campaign. They are ready-to-play challenges for all levels of characters. DMs need not spend long hours creating diversions for their players?we've done it for you. If you have The Book of Lairs, you already know what you'll find herein....   [click here for more]
Wizards of the Coast  $12.00 $4.99

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Champions of Mystara: Heroes of the Princess Ark (Basic)

Champions of Mystara: Heroes of the Princess Ark (Basic)


Two maps are of select area of Mystara (Sind and the Serpent Peninsula, far to the west of the KW) and two are of the Princess Ark. The eight cardstock plates have various skyships detailed on them. The "Heroes of the Princess Ark" book summarizes the Dragon Magazine serial, "Voyage of the Princess Ark", and gives information about the skyship, its crew, and campaigns based...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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The Charred Rose

The Charred Rose


The Charred Rose is a 5e adventure set in the realm of Sithicus in the Ravenloft D&D setting. The adventure is suitable for 3-4 PCs of 4th level and should last 4-6 hours. Lord Daralion of Maldev’s bard is required for the upcoming Rose Festival but the bard has not returned from his mother’s funeral in the nearby village of Kardan. Lord Daralion looks for the PCs to...   [click here for more]
Dungeon Masters Guild  $1.49

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RR2 Book of Crypts (2e)

RR2 Book of Crypts (2e)


Enter the world of the unknown? the land of dark mysteries, the realm of inexplicable terror. Adventure in a land where nothing is as it seems, where the innocent are evil in disguise. And watch your back ? no one can be trusted in Ravenloft! Book of Crypts is 96 pages of the finest in twisted horror. Nine short adventures await you, promising new, hideous villains and spine-chilling stories do...   [click here for more]
Wizards of the Coast  $4.99

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Classic Modules Today: WG5 Mordenkainen's Fantastic Adventure (5e)

Classic Modules Today: WG5 Mordenkainen's Fantastic Adventure (5e)


In 1984, TSR published the module named “Mordenkainen's Fantastic Adventure” with the module code “WG5”. It was written by Robert J. Kuntz and Gary Gygax, and illustrated by Clyde Caldwell and Jeff Easley. It consisted of one 32 page booklet and a tri-fold cover with wilderness and dungeon maps. "The module you are about to read contains the basis for one of the most difficult...   [click here for more]
Dungeon Masters Guild  $1.95

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Elves in Pink

Elves in Pink


Elves in Pink We’re a rumor, recognizable only as déjà vu, and dismissed just as quickly. We don’t exist. We were never even born. Anonymity is our name. Silence, our native tongue. We are no longer part of the system. We are above the system. Over it. Beyond it. We’re “them.” We’re “they.” We are the Elves in Pink....   [click here for more]
Dungeon Masters Guild  $3.95

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Siege of Sozonus

Siege of Sozonus


The small hamlet of Sozonus is under siege from the mysterious Grave Digger and his skeleton army. You are called to assist the Sentries of Riverwatch Keep to defend the town and uncover the mystery of the undead attackers. Siege of Sozonus is a starting level Dungeons and Dragons adventure that can be played in three to four hours. ...   [click here for more]
Dungeon Masters Guild  $1.00

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Balance Disturbed (BDC-1)

Balance Disturbed (BDC-1)


The Riverlands Kingdom is a peaceful place. Generations ago it was a thriving and rich trading empire. Now it is a sleepy region of farms and a few craftsmen. Dotted with villages and a few towns along the numerous rivers, protected by a wall of rugged mountains, a wild forest and a vast steppe, little of note occurs here from generation to generation. All that is about to be shattered,...   [click here for more]
Dungeon Masters Guild  $2.95

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Humble Beginnings

Humble Beginnings


Why write a backstory when you could play it? Get the premium prologue experience with Humble Beginnings, a five-session adventure following would-be adventurers across eight years. Using the Child class your party can build and learn about their character before they reach the first level in their class of choice gaining an extra, class appropriate feat for their troubles. Recent Update!...   [click here for more]
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A1 Slave Pits of the Undercity (1e)

A1 Slave Pits of the Undercity (1e)


A1: Slave Pits of the Undercity, an adventure for characters level 4-7, is the first of the series which also includes A2: Secret of the Slavers Stockade, A3: Assault on the Aerie of the Slave Lords, and A4: In the Dungeons of the Slave Lords. This adventure is complete with original black-and-white interior art. A1: Slave Pits of the Undercity: It is time to put a stop to the marauders! For years...   [click here for more]
Wizards of the Coast  $4.99

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CM7 The Tree of Life (Basic)

CM7 The Tree of Life (Basic)


The Feadiel clan's Tree of Life is dying. As the bravest and strongest elves in the clan, you must undertake the challenage of the elders: seek out the source of the disease and destroy it. If you fail, the Tree of Life will surely perish, and all your family with it. The quest is great and you may die on the journey, never to find the cause of the disease. The journey will take you to the deepest...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon Module J2 Palace of the Viper

Dungeon Module J2 Palace of the Viper


This adventure was written before I had a chance to read through Volo's Guide to Monsters and therefore does not contain any of the context written in that book. I may at some point add it in but it won't be any time soon. This module contains background information, referee’s notes, and a complete map. PALACE OF THE VIPER is from the Just Because(”J”) series; like...   [click here for more]
Dungeon Masters Guild  $1.00

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Ruins of Zhentil Keep (2e)

Ruins of Zhentil Keep (2e)


Visit the Heart of the Black Network Known throughout the Realms as the headquarters of the Zhentarim, Zhentil Keep has long been a trade hub, a seat of power, and a nest of corruption at the edge of the Moonsea. This set details Zhentil Keep in the days of Band the Black Lord, before the Time of Troubles. It also presents the new Zhentil Keep, a city nearly destroyed by the insane Cyric,...   [click here for more]
Wizards of the Coast  $9.99

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AC3 3-D Dragon Tiles featuring The Kidnapping of Princess Arelina (Basic)

AC3 3-D Dragon Tiles featuring The Kidnapping of Princess Arelina (Basic)


Your party moves stealthily up the dark hallway. Torn cobwebs dangle from the ceiling; to the south, a huge, iron door creaks eerily in the mysterious wind. A massive iron gate crashes down, blocking the corridor ahead! Wait a minute. The pencil broke. Mapping dungeons is quick, easy, and exciting with the 3-D Dragon Tiles. Use the Dragon Tiles to bring your Dungeons & Dragons and Advanced...   [click here for more]
Wizards of the Coast  $4.99

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The Harvest (A Horror Story)

The Harvest (A Horror Story)


ONE SHOT or ONE Session The small quaint village of Keasling is a farming town two weeks away from their first Harvest festival in 180 years. The adventure begins with the party arriving and discovering through experience and reports that things in Keasling are not quite right. Players must make connections, defeat horrific encounters and learn the reasons for these evil happenings. They will learn...   [click here for more]
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Classic Modules Today: X5 Temple of Death 5e

Classic Modules Today: X5 Temple of Death 5e


A 5th Edition adventure conversion guide for 5th – 8th level characters   This product requires the original X5 Temple of Death adventure module to use. Copies of original classic modules are available at dndclassics.com   Other Titles available: Classic Modules Today B3 Palace of the Silver Princess Classic...   [click here for more]
Dungeon Masters Guild  $1.95

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The Treasure of Nidika Monastery

The Treasure of Nidika Monastery


There’s a magical artifact hidden in the ruined monastery, but the monastery was abandoned for a good reason. Dare you brave the unknown to gain the treasure? A short adventure designed to be run in a single night for 3-6 characters between level 3 and level 5. The adventure includes graded encounters to cater for different group sizes and levels as well as summary creature blocks to aid...   [click here for more]
Dungeon Masters Guild  $1.29

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Eastbrook Bundle

Eastbrook Bundle


Are you a new DM? An experienced DM without a lot of time? Get this bundle and take the hassle out of starting a new campaign! The Eastbrook Adventures Bundle includes Eastbrook, the essential starting point for a fantasy game – a village on the edge of the wilderness. The Eastbrook sourcebook contains everything you need to begin a campaign, from fully-fledged...   [click here for more]
Dungeon Masters Guild  $5.95

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A Moon Over Dolphin Bridge

A Moon Over Dolphin Bridge


Citizens of Neverwinter are being horribly mauled to death by ferocious beasts. When the city's lead investigator is a victim to these monsters, the city turns to adventurers to investigate the deaths. What deadly secret awaits in the foggy streets of Neverwinter? "A Moon Over Dolphin Bridge" is an investigative adventure for characters level 3 to 6, but can be easily scaled up or...   [click here for more]
Dungeon Masters Guild  $1.00

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Classic Modules Today: Evil Tide (5e)

Classic Modules Today: Evil Tide (5e)


In 1997, TSR published the adventure named “Evil Tide” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jennell Jaquays and Glen Michael Angus. It consisted of a 32 page book with maps. "Evil Tide" was the first adventure in a trilogy based on "The Sea Devils" from the AD&D 2nd edition book series Monstrous Arcana®, and was followed...   [click here for more]
Dungeon Masters Guild  $1.95

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Hellbound - The Blood War (2e)

Hellbound - The Blood War (2e)


Since before mortals drew breath, the cunning baatezu and the fiery tanar'ri have struggled furiously to batter each other out of existence. The prize in their devastating war of annihilation: the Lower Planes. 'Course, when two unstoppable armies of evil collide, the tremors might leave the entire multiverse a smoking ruin. And woe be to any berk who stands against them - or simply gets in their way....   [click here for more]
Wizards of the Coast  $9.99

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Digital Map Pack: DDAL 07-02 Over the Edge

Digital Map Pack: DDAL 07-02 Over the Edge


These are full color hi-res versions of the official maps for use with DDAL 07-02 "Over the Edge" - the introductory Adventurer's League module for Season 7 - Tomb of Annihilation. This pack includes: A PDF map book with sample maps and DM locations. Sizes for the player maps are listed in the PDF bookmarks for the DM's reference. Two sets of player maps JPG...   [click here for more]
Dungeon Masters Guild  $1.95

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Juiblex Temple

Juiblex Temple


Juiblex Temple is a small dungeon encounter that can be added to almost any ruin. Originally written as a side quest during an Out of the Abyss campaign for 4th level adventurers, the temple chamber and encounter may be plugged in at any level, in almost any setting. The temple dedicated to Juiblex; the Demon Prince of Ooze and Slime has lain hidden for many years, a relic of darker days...   [click here for more]
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Perilous Places: The King's Mercy

Perilous Places: The King's Mercy


** ALL OF THE AUTHOR'S PROFITS ARE BEING DONATED TO THE ALZHEIMER'S SOCIETY ** "The story of the surrounding area and the madness that infected it is great, and Baalham does a great job of populating his prison with hazards and encounters that ooze theme." "...let’s talk about the Despair Track... It’s also trivially easy to keep...   [click here for more]
Dungeon Masters Guild  $2.99

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Classic Modules Today: H2 Mines of Bloodstone (5e)

Classic Modules Today: H2 Mines of Bloodstone (5e)


In 1986, TSR published the module named “The Mines of Bloodstone” with the code “H2”. It was written by Douglas Niles and Michael Dobson as a sequel to H1, which was originally conceived of as a stand-alone adventure. Unlike H1, “The Mines of Bloodstone” was not primarily designed to highlight Battlesystem, which provided rules for mass combat in the form of miniature...   [click here for more]
Dungeon Masters Guild  $2.00

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Lair of Elaacrimalicros

Lair of Elaacrimalicros


The aarakocra need your help! High in the Star Mounts, a secret war is being waged between the native aarakocra and the ancient green dragon, Elaacrimalicros, who has hunted them for centuries. Out of the ashes, the Nest of Retribution has risen to take on the ancient dragon and reclaim their ancestral home. But they require help. The aarakocra need a team of adventurers to go into the lair and...   [click here for more]
Dungeon Masters Guild  $2.00

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The Haunted Tower (Basic)

The Haunted Tower (Basic)


The Haunted Tower game. Contents: The Fighters' Academy (16-page adventure module) Tower of Evil (16-page adventure module) Lair of the Vampire Lord (16-page adventure module) Player handouts 3 Maps Cardstock counters Cards Cardstock tiles 2 Dice (d6 and d10) Product History The Haunted Tower (1992), by Julia Martin, is the third and final adventure pack for...   [click here for more]
Wizards of the Coast  $4.99

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X13 Crown of Ancient Glory (Basic)

X13 Crown of Ancient Glory (Basic)


All is not well in the kingdom of Vestland. Not only is the king dead and the holy Sonora Crown missing, but the heir to the kingdom was lost at birth and no on knows where to find him. As if this wasn't bad enough, the forces of the Ethengar Khanate, never on the best of terms with Vestland, are now massing on the borders, hoping to take advantage of Vestland's plight. To complete the rosy picture,...   [click here for more]
Wizards of the Coast  $4.99

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When a Star Falls

When a Star Falls


The Duchy of Jeoff has recently been plagued by a rash of unusually weird and terrible monsters of an unknown sort. This western area, particularly the mountain fastness which separates the Grand Duchy from the Dry Steppes, has long been renowned for the generation of the most fearsome beasts, and it has been shunned accordingly – save for a handful of hardy souls with exceptional abilities...   [click here for more]
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Deadwinter Disappearance - Adventure

Deadwinter Disappearance - Adventure


WINTER IS HERE! Winter has come to the Forgotten Realms! In Deadwinter Disappearance, our heroes are tasked to aid a village where the children have been vanishing in the middle of the night. What horrors await the adventurers in the haunted woods of the winter-witch? Can the characters track down her candy cottage before it’s too late? A colorful winter story, loosely based...   [click here for more]
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Raiders of Reitheillaethor

Raiders of Reitheillaethor


This is the second of the "High Forest Factbook" adventures series. The caravans have stopped arriving from the North. Lady Morgwais has asked you to investigate and help reopen the trade routes. What begins as a quick job turns into a race to save a queen. This module is designed for 3-7 characters of third through fifth level. It includes a detailed description of the Elven village...   [click here for more]
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Escape from the Forge of Dumathoin

Escape from the Forge of Dumathoin


Action and Intrigue Under Mt. Hotenow in the Forgotten Realms! Awakening in a dark and dirty cell with a mysterious cellmate, your band of adventurers must escape their confinement and fight their way to freedom, but how? Their weapons and equipment confiscated by their captors, the adventurers must use their wits and cunning to free themselves, plotting escape strategies, improvising weapons and...   [click here for more]
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Classic Modules Today: B8 Journey to the Rock (5e)

Classic Modules Today: B8 Journey to the Rock (5e)


In 1984, TSR published the module named “Journey to the Rock” with the module code “B8”. It was written by Michael Malone, and illustrated by Larry Elmore and Doug Watson. It consisted of one 32 page booklet and a cover folder with wilderness and dungeon maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet...   [click here for more]
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The Truth of the Matter

The Truth of the Matter


A kid-friendly adventure for heroes of all ages and experience levels! When a well-intentioned but foolish apprentice pours a truth potion into the town well, things can quickly go awry. Can your heroes help the town sort out what’s happened, soothe the frustrated and perhaps too-honest townsfolk, and figure out how to fix it? And can they do it without jeopardizing the relationships and livelihoods...   [click here for more]
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Forget Me Not

Forget Me Not


Save 40% on this product through my 2017 Bundle! Thank-you to Travis Legge for a revised edited version with a printer-friendly grayscale option! Who ever heard of a civilized gnoll? Stories of a secluded valley full of peaceful gnolls have been swirling for years, the occasional nonviolent encounters dismissed as tall tales or unique oddities. Now you are...   [click here for more]
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Paradise Lost

Paradise Lost


Centuries ago, a powerful wizard locked himself in his inner sanctum to dedicate his life to the pursuit of knowledge. His discoveries and magic remain sealed inside to this very day. Solve his riddle and unravel the fate of the wizard Maalzinabar and the sinister evil lurking in the depths. A 2-3 hour adventure for 5th-12th level characters...   [click here for more]
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The King Lives

The King Lives


The Golden Lady, a masked hero whose deeds have spanned centuries, is gathering heroes to partake in a mysterious quest at the behest of an unknown benefactor, a benevolent human king thought dead for centuries. This king, now a sentient ghoul, rules over a kingdom of innocent individuals inflicted with the very same disease that infests his body. Forced to eat the brains of intelligent beings to...   [click here for more]
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A Winter Journey

A Winter Journey


This One-on-One Adventure gives DMs a powerful tool to introduce a new player to the wonderful world of role-playing. A short, simple adventure designed to teach the basics in a comfortable single player environment, this is the rare product that every DM will use. With scripted combats and opportunities for role-playing and skill checks, this adventure is just what you need to play a quick half-hour...   [click here for more]
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Seven Weddings

Seven Weddings


The community of Lukestown has been haunted by a vengeful spirit intent on keeping her widower Marcus from ever knowing love again.Today is Marcus' seventh wedding after his late lover has passed. Will this ceremony end in celebration or death? The answer rests in the hands of a small group of adventurers. This one-shot adventure is intended for four to five 3rd level adventurers. DM maps, monster...   [click here for more]
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Expedition to Undermountain (3.5)

Expedition to Undermountain (3.5)


Expedition to Undermountainis a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many new surprises....   [click here for more]
Wizards of the Coast  $14.99

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C2 The Ghost Tower of Inverness (1e)

C2 The Ghost Tower of Inverness (1e)


A shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst. Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure - the fabled Soul Gem. The module was originally written for the Official Advanced Dungeons & Dragons Game Tournament at Wintercon VIII, held...   [click here for more]
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Descent Into Darkness

Descent Into Darkness


Deep in the north Svalich Woods in the forgotten cemetery of Marescu’s Vale—now known as the Vale of Tears—a ghost has a problem. Islana Marescu is the youngest daughter of Baron Liviaz Marescu. Islana is also a ghost who never died. Brave adventurers liberated her from the curse of a dark necromancer (see The Weeping Revenant for how your players can take part in that story),...   [click here for more]
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Harvest Moons

Harvest Moons


Halloween Themed One-Shot Adventure 4-6 characters level 1-4 based on Dungeons and Dragons 5e Play time is roughly 2-4 hours. Story Hook: After receiving a mysterious invitation to enjoy the famous Harvest Moons Festival from a character’s long lost relative, Great Aunt Miska, the party has traveled several days and is approaching the remote town of Westward. During their...   [click here for more]
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The Night Market: An Adventure for Dungeons and Dragons 5e

The Night Market: An Adventure for Dungeons and Dragons 5e


The world of the fae is a mysterious land, rift with dangers and adventure. Many who first experiance this realm though do it on accident, wandering into misty marketplaces which are as fantastic as the tales which they have heard of. The Night Market module for D&D 5e is a location which is moldable to any manner of genre. From high fantasy to Steampunk, the Market provides a lush locale which...   [click here for more]
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A3 Assault on the Aerie of the Slave Lords (1e)

A3 Assault on the Aerie of the Slave Lords (1e)


Into the Drachensgrab Mountains! Hot on the trail of the marauding slavers, you and your fellow adventurers plunge deep into hostile hills. Spurred on by your past success, you now seek the heart of the slaver conspiracy. But hurry! Your must move quickly before the slavers recover from your previous forays and attack! This module was originally used for the official Advanced Dungeons & Dragons...   [click here for more]
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One Night Amongst the Necromancers

One Night Amongst the Necromancers


An evil cult gathers for one night of dark acts, and on this night a group of brave adventurers enter their hide out. It is a mission of stealth and subterfuge for the dark forces are powerful, and quick thinking is needed to succeed for one night amongst the necromancers. An adventure for 2nd-4th level adventurers. The adventure introduces several new monsters and magic items. Originally from...   [click here for more]
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AC8 3-D Dragon Tiles featuring The Revenge of Rusak (Basic)

AC8 3-D Dragon Tiles featuring The Revenge of Rusak (Basic)


Princess Arelina rushes from the tent as total disorder breaks out across the camp. She descends on your party as you struggle to secure your weapons . . . Wonderfully descriptive, isn't it? Well, now you can see it for yourself with the 3-D Dragon Tiles. Use the Dragon Tiles to bring your D&D adventures to life. This package includes 3-D figures featuring tents, trees, carts, a waterfall,...   [click here for more]
Wizards of the Coast  $4.99

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We're Almost There!

We're Almost There!


We're Amost There! Does your party require some distractions to make thier next journey more memerable? Well not any more!! We're Almost There is a collection of 15 different encounter ideas created to help make them long trips between quests more exciting and challenging. From competitions to strange carnival tents, these encounters cover combat, problem solving, roleplaying and...   [click here for more]
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Jungle Politics 2: Electric Bullywugaloo

Jungle Politics 2: Electric Bullywugaloo


Save 40% on this product through my 2017 Bundle! Help a bullywug through shocking times! Pond-Dredger the bullywug, unable to be with the frog of his dreams, has an entirely new problem: he electrocutes everything he touches! Now he's kicked out of Dungrunglung; can you discover the source of his odd new power and put a stop to it? Explore a silly and short Tomb of Annihilation...   [click here for more]
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SJR8 Space Lairs (2e)

SJR8 Space Lairs (2e)


"Avast, me hearties, and listen to me tales o' monsters that lair in the vastness of wildspace and the fiery streams o' the phlogiston. Great and terrible beasties they be, just waitin' for a daring band o' adventurers to stumble upon 'em?or seek 'em out! Here's a toast to those brave enough to face the challenge!" Wildspace the phlogiston are vast. Even when ships travel at spelljamming...   [click here for more]
Wizards of the Coast  $4.99

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