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Adaptable NPCs (Fantasy Grounds)

Adaptable NPCs (Fantasy Grounds)


THE ULTIMATE RESOURCE FOR MAKING NON-PLAYER CHARACTERS MEMORABLE The Best-selling supplement is now available for the Fantasy Grounds virtual tabletop! Adaptable NPCs includes: 74 New types of Non-Player Characters (with 88 unique statblocks) Challenge Ratings ranging from CR 1/2 to CR 18 Detailed lore, amazing art, and unique stats Pog-style tokens for every...   [click here for more]
Dungeon Masters Guild  $29.99

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Adaptable NPCs II (Fantasy Grounds)

Adaptable NPCs II (Fantasy Grounds)


Dungeon Masters, immerse players in your world by bringing the non-player characters to life (again), now for Fantasy Grounds! A follow-up to the best-selling Adaptable NPCs, book two is even bigger and better! Contained within this supplement are 110 NPCs with unique statblocks, each with custom art, lore, and a game stats balanced for the 5e Challenge Rating system....   [click here for more]
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Adaptable NPCs of the Guild (Fantasy Grounds)

Adaptable NPCs of the Guild (Fantasy Grounds)


Enrich the adventures you tell with new non-player characters to guide your players across Faerûn, now using Fantasy Grounds! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your...   [click here for more]
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Adaptable NPCs: Calamity (Fantasy Grounds)

Adaptable NPCs: Calamity (Fantasy Grounds)


Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life, now in Fantasy Grounds! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intension of populating your post-apocalyptic...   [click here for more]
Dungeon Masters Guild  $14.95

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Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)

Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN! This bundle includes all published Eventyr Games advice, maps, cheatsheets, and other DM's Resources for Icewind Dale: Rime of the Frostmaiden. Get all the critically acclaimed and best selling supplements,...   [click here for more]
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Heroes of Baldur's Gate (Fantasy Grounds)

Heroes of Baldur's Gate (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  From James Ohlen, the lead designer of Baldur's Gate I & II... Sinister forces are moving against the city of Baldur’s Gate in this adventure book for Dungeons and Dragons 5th Edition! FG version includes DM and Player maps Includes illustrations and statistics for 15 legendary heroes...   [click here for more]
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How The Lich Stole Christmas (Fantasy Grounds)

How The Lich Stole Christmas (Fantasy Grounds)


Now for Fantasy Grounds! You’re a foul one, Mr. Lich Your flesh smells like decay For the crimes you have committed There will be hell to pay When the heroes come to save Christmas Day How The Lich Stole Christmas is a short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations...   [click here for more]
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Halaster's Hoard (Fantasy Grounds)

Halaster's Hoard (Fantasy Grounds)


Now for the Fantasy Grounds virtual tabletop! Comicbook.com says: "Halaster's Hoard is a fantastic supplement for Dungeon of the Mad Mage!" A group of the Guild's most creative minds has banded together to bring you a huge collection of powerful magic items, challenging monsters, and...   [click here for more]
Dungeon Masters Guild  $14.95

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Thay Land Of The Red Wizards (Fantasy Grounds)

Thay Land Of The Red Wizards (Fantasy Grounds)


Thay Land of the Red Wizards Now available for Fantasy Grounds Unity! Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.” ...   [click here for more]
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Dunwood - Demons, Druids, & Danger (Fantasy Grounds)

Dunwood - Demons, Druids, & Danger (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Welcome To Dunwood - A land filled with Demons, Druids, and Danger! This Forgotten Realms for Fantasy Grounds supplement provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.  Even if you're not interested in the Forgotten Realms, the adventures contained...   [click here for more]
Dungeon Masters Guild  $17.95

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Deeper Descent into Avernus (Fantasy Grounds)

Deeper Descent into Avernus (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in...   [click here for more]
Dungeon Masters Guild  $7.99

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Nerzugal's Dungeon Master Toolkit 2 (Fantasy Grounds)

Nerzugal's Dungeon Master Toolkit 2 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF/PoD versions - click here. Includes Unity  From Steven Williams: After launching my first Toolkit about two years ago I have been blown away by the feedback I have received from the community. My first Toolkit has now reached 40,000 downloads and is still consistently a best-seller. I was completely blown away by its success...   [click here for more]
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Twilight at Eventide (Fantasy Grounds)

Twilight at Eventide (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The well-designed anthology of low-level adventures in Twilight at Eventide would make the perfect introduction to a fey-theme campaign." - Eric Watson (RogueWatson) "Very creative storytelling and a good start in the world to get characters through the low levels 1-3. Interesting use of fey creatures in three modular...   [click here for more]
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Encounters in Castle Ravenloft (Fantasy Grounds)

Encounters in Castle Ravenloft (Fantasy Grounds)


Now for Fantasy Grounds Encounters in Castle Ravenloft is a 5e module composed of 12 encounters guaranteed to provide an experience your players and their characters will never forget in the most infamous D&D castle! They range from 6th- to 10th-levels and touch all D&D pillars. What's included? An fully coded Fantasy Grounds module with the content below 12 thrilling...   [click here for more]
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The Adamantine City of Tarondir (Fantasy Grounds)

The Adamantine City of Tarondir (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The included adventure is one of intrigue and secrets, with the surrounding city having a lot of plot hooks and potential for low-level campaigns." - Roll4 Network The Adamantine City of Tarondir is a 5e module that consists of a plug-and-play city-setting accompanied of a...   [click here for more]
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The Dragon-Tower of Candlekeep (Fantasy Grounds)

The Dragon-Tower of Candlekeep (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity The Dragon-Tower of Candlekeep is an adventure for levels 5-10 and should take approximately 4-8 hours to complete and is absolutely the most fun you'll ever have inside a dragon's belly. It is the perfect companion to Candlekeep Mysteries or as...   [click here for more]
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A Reward for the Valorous

A Reward for the Valorous


A Reward for the Valorous 5e adventure by Elven Tower In A Reward for the Valorous, a group of level-3 characters learns about an ancient elvish crypt that was recently unearthed by miner prospectors. Some of the unfortunate miners lost their lives in the discovery when they encountered the ageless guardians in the underground compound. The gossip in town has put on alert several mercenary...   [click here for more]
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The Malady Chronicles (Fantasy Grounds)

The Malady Chronicles (Fantasy Grounds)


This supplement is the culmination of our passion for medicine and gaming. It features nine stories, written by excellent DM's Guild creators, fully illustrated and presented in a familiar yet unique layout. This book is the ultimate adventure anthology for introducing disease in fantasy gaming, now for Fantasy Grounds! The Malady Codex offered an introduction into the realm...   [click here for more]
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Legendary Hunts: Coastal Encounters (Fantasy Grounds)

Legendary Hunts: Coastal Encounters (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration....   [click here for more]
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DotMM Companion: Bundle 3 (Fantasy Grounds)

DotMM Companion: Bundle 3 (Fantasy Grounds)


The Dungeon of the Mad Mage Companion's third bundle comes at you live, time covering Levels 9-13 of Undermountain. A fully coded Fantasy Grounds module that includes: Halaster's Game. The Mad Mage—rewritten as a deranged gameshow host—continues his fell machinations in the bowels of Undermountain. DM Notes. Quick notes for every chapter,...   [click here for more]
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Nerzugal's Dungeon Master Toolkit 3 (Fantasy Grounds)

Nerzugal's Dungeon Master Toolkit 3 (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Everyone loves a trilogy! Welcome to Nerzugal's Dungeon Master Toolkit 3! The third installment in the Dungeon Master Toolkit series, expanding upon the Adamantine and Mithral Best-Sellers of the previous toolkits. This time the series returns with plenty of content in the...   [click here for more]
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Lost in Shadow ((Fantasy Grounds))

Lost in Shadow ((Fantasy Grounds))


Now for Fantasy Grounds! Experience Lost Mine of Phandelver like you never have before, from another plane! This alternate starter campaign takes you to all the familiar locations of the Lost Mine of Phandelver adventure from the other side of the veil. Some places look the same, some very different. The entire plane is trying to strip you...   [click here for more]
Dungeon Masters Guild  $7.95 $5.57

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Candlekeep Confidential (Fantasy Grounds)

Candlekeep Confidential (Fantasy Grounds)


Now for Fantasy Grounds The Library of Candlekeep holds countless arrays of books and limitless amounts of knowledge. Within those rows of books and scrolls exist a multitude of mysteries and discoveries for those who look deep enough and turn the right pages. Whether it be encrypted messages, obscure maps, details of lost civilizations, or the retelling of an unsolved mystery, there are discoveries...   [click here for more]
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Night at the Lucaryen (Fantasy Grounds)

Night at the Lucaryen (Fantasy Grounds)


Now available for Fantasy Grounds and includes LoS for Fantasy Grounds Unity An exclusive party at an illustrious antiquities museum. A missing benefactor and host who turns up dead. A missing mummy, the crown jewel of a new exhibit, and a hardboiled detective trying to make sense of it all. And a party of adventurers caught right in the middle! Welcome to the Lucaryen Museum of Antiquities, enjoy...   [click here for more]
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The Faerie Coffins (Fantasy Grounds)

The Faerie Coffins (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Step Into The House of Curiosities! Once a prosperous stop off on the Evermoor Way, Nulfi's House of Curiosities has fallen on hard times. Now the main attraction, the mysterious Fairie Coffins, have been stolen, and the ever eccentric proprietor is seeking aid. Will your adventurers recover the Fairie Coffins and survive the...   [click here for more]
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The Hag's Hexes (Fantasy Grounds)

The Hag's Hexes (Fantasy Grounds)


THIS IS A FANTASY GROUNDS VTT MODULE! - If you are looking for the PDF version - click here. Roleplaying tips, combat tactics, and mechanical expansions to help make hags truly fear-inspiring villains. Chapters full of new monsters, new magic items, mechanics and examples of bargains and curses that can be inflicted by hags. A chapter with over a dozen encounter ideas (including monster lists)...   [click here for more]
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Monster Hunts Weekly: Issue 1 (Fantasy Grounds)

Monster Hunts Weekly: Issue 1 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
Dungeon Masters Guild  $5.95 $4.17

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Death by Goblins! (Fantasy Grounds)

Death by Goblins! (Fantasy Grounds)


Now for Fantasy Grounds Inspired by Gremlins, Aliens, and goblin decks from Magic: the Gathering, DEATH BY GOBLINS! is designed to let 6th-level characters go ham with their awesome new abilities on an unending torrent of goblins—or get picked off one by one by the tiny, terrifying fiends. But why are they being targeted...   [click here for more]
Dungeon Masters Guild  $6.95 $4.87

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Snowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden (Fantasy Grounds)

Snowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden (Fantasy Grounds)


Now for Fantasy Grounds! Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature! In this module you'll get: • Detailed snowy owlbear lore and experts from whom...   [click here for more]
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Serpent Isle: The Expansion (Fantasy Grounds)

Serpent Isle: The Expansion (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Serpent Isle: The Expansion An Expansion for the Best-Selling Serpent Isle Campaign! In a land that few have heard of, and fewer still have visited, lies untold adventure, treasure, and fame. This expansion to the best-selling Serpent Isle campaign includes new...   [click here for more]
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The War Wagon (Fantasy Grounds)

The War Wagon (Fantasy Grounds)


Now for Fantasy Grounds "A large shipment of adamantine armor and weapons must be delivered to Fort Rosnok in a non-stop journey. This will require special attention and something few could ever imagine: the War Wagon, a heavily armored stagecoach built of oak and reinforced with adamantine hardware." Written by Andy "The Old Goat" Headley, The War Wagon is...   [click here for more]
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Into the Forest of Wyrms Temple of the Demonic Cult (Fantasy Grounds)

Into the Forest of Wyrms Temple of the Demonic Cult (Fantasy Grounds)


Into the Forest of Wyrms Temple of the Demonic Cult - now for Fantasy Grounds Unity! Into the Forest of Wyrms Temple of the Demonic Cult is a tier 2 adventure set in the Forgotten Realms.  Recommended APL is 5 with 4-6 characters.  Characters will advance from level 5 to at least level 8. The adventure kicks off in Boareskyr Bridge with a caravan escort,...   [click here for more]
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Monster Hunts Weekly: Issue 6 (Fantasy Grounds)

Monster Hunts Weekly: Issue 6 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
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Monster Hunts Weekly: Issue 3 (Fantasy Grounds)

Monster Hunts Weekly: Issue 3 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
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Monster Hunts Weekly: Issue 2 (Fantasy Grounds)

Monster Hunts Weekly: Issue 2 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
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Kill Bhaal Vol. 1 (Fantasy Grounds)

Kill Bhaal Vol. 1 (Fantasy Grounds)


Now for Fantasy Grounds! This module is only compatiable with Fantasy Grounds Unity due to the modular nature of the maps. It is not recommended for Fantasy Grounds Classic!! Mystra is tired of getting murdered. Whether due to the scheming of her fellow gods or the boundless greed of mortals messing with magical forces beyond their understanding—or just Helm being an...   [click here for more]
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Monster Hunts Weekly: Issue 9 (Fantasy Grounds)

Monster Hunts Weekly: Issue 9 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
Dungeon Masters Guild  $5.95 $4.17

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Monster Hunts Weekly: Issue 7 (Fantasy Grounds)

Monster Hunts Weekly: Issue 7 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
Dungeon Masters Guild  $5.95 $4.17

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Monster Hunts Weekly: Issue 12 (Fantasy Grounds)

Monster Hunts Weekly: Issue 12 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
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Return of the Azure Bonds (Fantasy Grounds)

Return of the Azure Bonds (Fantasy Grounds)


Now available for Fantasy Grounds Unity! The party wakes up from a deep sleep to find themselves marked with strange blue tattoos. These are no ordinary tattoos, as the azure ink shimmers with a deep magic. Five distinct symbols, aligned on the sword arm of each character. The group has no recollection of how they got there, but feels a deep sense that these marks serve an insidious purpose. Who...   [click here for more]
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Monster Hunts Weekly: Issue 10 (Fantasy Grounds)

Monster Hunts Weekly: Issue 10 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
Dungeon Masters Guild  $5.95 $4.17

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Prismeer Random Encounters Improved (Fantasy Grounds)

Prismeer Random Encounters Improved (Fantasy Grounds)


Prismeer Random Encounters Improved Now available for Fantasy Grounds Unity! Within the mist-shrouded Feywild realm of Prismeer, strange friends and foes alike await your arrival... Elevate your Witchlight campaign to the next level with these alternative, improved random encounters! This supplement comes with 24 brand new, professionally designed encounters for your party to experience...   [click here for more]
Dungeon Masters Guild  $5.95 $4.17

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Monster Hunts Weekly: Issue 13 (Fantasy Grounds)

Monster Hunts Weekly: Issue 13 (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook,...   [click here for more]
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The Phantom of Music: An Adventure of Love and Death (Fantasy Grounds)

The Phantom of Music: An Adventure of Love and Death (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Strange accidents keep happening in the Singing Brass Dragon Opera of Waterdeep. Curtains fall during rehearsals, dancers stumble into the Orchestra pit, a flying glowing skull terrorizes the sceneshifters, and threatening letters arrive each day. Recently, a chandelier fell and killed a new employee. Now, a group of adventurers...   [click here for more]
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Unsettled Ground (Fantasy Grounds)

Unsettled Ground (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Deep Gnome Proverb: “Unsettled ground brings trouble.” Unsettled Ground is a 4 to 6-hour adventure for 4th level characters. Content warning: Spiders. The ruins of Castle Hermitage are shrouded in mystery after the disappearance of Lord Soulis Hermitage...   [click here for more]
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Seaside Salvage: Eberron Salvage Mission Anthology (Fantasy Grounds)

Seaside Salvage: Eberron Salvage Mission Anthology (Fantasy Grounds)


Now for Fantasy Grounds Visions, vanishings, and vacation fever are plaguing the residents of Salvation Outpost. In the ruins of the town of Seaside along Kraken Bay... treasures and terrors await. SEASIDE SALVAGE is an anthology of five Tier 2 salvage missions that can be used as part of the Oracle of War alternate campaign for D&D Adventurers League organized play....   [click here for more]
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Off to a Weird Start (Fantasy Grounds)

Off to a Weird Start (Fantasy Grounds)


This product is a Fantasy Grounds module. If you wish to purchase the PDF version of Off to a Weird Start, please click here. When a galvanice weird goes berserk in an Izzet Laboratory and begins wreaking havoc on its way out, the evening’s events are brought to a halt. Someone needs to head into the lab, look for survivors, and try to find out what went wrong. This is an...   [click here for more]
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The Great Trial (Fantasy Grounds)

The Great Trial (Fantasy Grounds)


Now for Fantasy Grounds! "This is truly an epic undertaking and a seriously awesome adventure, which is impressively both a love letter to old skool dungeons and their creators both in and out of game." -  Curse of Sebs "There is a little bit of something for everyone in this adventure, and it is really fairly priced for what you get!" - Comics,...   [click here for more]
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The Great Trial: Frostbite (Fantasy Grounds)

The Great Trial: Frostbite (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity "The thrill that precedes the Trial start is always welcome. I keep wondering if the participants will be up to my expections, how well they will fare in this challenge. Unfortunately, they often disappoint. Still, the thrill is there. Every time." - Aenor Gleenwith "This is truly one of the most exciting set...   [click here for more]
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The Wild Beyond the Witchlight: Attractions and Adventures (Fantasy Grounds)

The Wild Beyond the Witchlight: Attractions and Adventures (Fantasy Grounds)


The Wild Beyond the Witchlight: Attractions and Adventures Now available for Fantasy Grounds Unity! The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight. But in this product you stay within the Witchlight Carnival, enjoying the fun and cute attractions like Poppy Puthwick’s Puppy Palace or being terrified by strange and frightful,...   [click here for more]
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