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...Ye Who Ravage

...Ye Who Ravage


For ages the folk of Settlestone prospered in the shadow of Mithral Hall. But now a new overlord occupies the peak of Mithral Hall...and demands a steep price from Settlestone. An 8-hour adventure for characters levels 6-7 Created to serve as a side adventure for the Out of the Abyss campaign, but will work independently as well. Includes the PDF as well as Fantasy Grounds module, which contains...   [click here for more]
Dungeon Masters Guild  $5.99

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100 Monster Hunts (Fantasy Grounds)

100 Monster Hunts (Fantasy Grounds)


Announcing 100 Monster Hunts, which contains one hundred unique bounty quests using official content from published WotC sources, now for Fantasy Grounds! What is contained within this module? This supplement has been designed to help Dungeon Masters quickly establish small bounties, quests or plot hooks when populating a town, village, city or general questing noticeboard....   [click here for more]
Dungeon Masters Guild  $4.99

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A Boy and his Modron - Fantasy Grounds Edition

A Boy and his Modron - Fantasy Grounds Edition


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Includes...   [click here for more]
Dungeon Masters Guild  $2.49

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A Night of Fright! (Fantasy Grounds)

A Night of Fright! (Fantasy Grounds)


Now for Fantasy Grounds! Jinkies! Uldryn Beauregard is dead—and he’s left one million gold to anyone who can survive the night in his haunted mansion! But spooky things are going on, and nothing is as it seems. Luckily, Mystery LLC is on the case! TL;DR Here’s what you get: A four-hour parody-horror adventure that, if you’re asking me, is pretty funny Five...   [click here for more]
Dungeon Masters Guild  $4.95

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A Shadow Over Pinewood (Fantasy Grounds)

A Shadow Over Pinewood (Fantasy Grounds)


Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver bullets....   [click here for more]
Dungeon Masters Guild  $3.99

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A Small Problem (Fantasy Grounds)

A Small Problem (Fantasy Grounds)


This is a Fantasy Grounds VTT module, if you are looking for the PDF - click here. A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement,...   [click here for more]
Dungeon Masters Guild  $2.95

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A Traitor in Our Midst - an adventure for 1st to 3rd level adventurers (Fantasy Grounds)

A Traitor in Our Midst - an adventure for 1st to 3rd level adventurers (Fantasy Grounds)


A Traitor in Our Midst The Dernall Forest is thick with their stench, a foul, rotten stench that permeates the forest and reaches all the way to the High King's nostrils. The dark fey. Come from the Feywild realm of Nachtur, they bring only chaos and destruction and steal the hearty folk back to their twilight realm. The druids are fighting a frantic war against them, but somehow the dark fey...   [click here for more]
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A Turn of Events (5 maps+story)

A Turn of Events (5 maps+story)


A Turn of Events is a 1 shot story set in a small town. Players will explore the keep at the lord’s request to uncover the source of a late night ambush, where his wife and daughter have gone missing. This pack contains 5 grid maps 24x28 5 non grid maps 24x28 2 page short story character backgrounds and motives different possible outcomes PSD fle ...   [click here for more]
Dungeon Masters Guild  $2.00

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A Walk in the Spirit Realm (Fantasy Grounds)

A Walk in the Spirit Realm (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Hey, DMs! Do you have a wizard who wants to hack and slash? How about a fighter who wants to sling spells? Give them the chance with this unique adventure where characters' weaknesses become strengths and strengths become weaknesses. The orc shaman, Haru’uk Durn is desperate. Something has gone wrong...   [click here for more]
Dungeon Masters Guild  $7.50

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A-Z One Page Adventures "A" Collected Edition

A-Z One Page Adventures "A" Collected Edition


These 6 short adventures feature each monster starting with "A" from the Monster manual: The Tower of Winds, featuring Aarakocra (Levels 3-5), Azoth's Well, featuring Aboleth (Levels 5-7), The Angels of Lysander, featuring Angels (Levels 10-12, The Haunting of Ft. Selune, featuring Animated Objects (Levels 1-3), The Taking of Entenest, featuring Ankhegs (Levels 4-6) and The Fires Beneath...   [click here for more]
Dungeon Masters Guild  $4.99

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Adaptable NPCs (Fantasy Grounds)

Adaptable NPCs (Fantasy Grounds)


Dungeon Masters, immerse players in your world by bringing your non-player characters to life - now for Fantasy Grounds! The Best-selling supplement has come to the Fantasy Grounds virtual tabletop! Contained within this supplement are 70 NPCs with unique statblocks. Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating...   [click here for more]
Dungeon Masters Guild  $14.95

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Adaptable NPCs Complete (Fantasy Grounds) [BUNDLE]

Adaptable NPCs Complete (Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. Adaptable NPCs (Fantasy Grounds) Regular price: $14.95 Bundle price: $7.95 Format: MOD (Virtual Tabletop) Dungeon Masters, immerse players in your world by bringing your non-player characters to life - now for Fantasy Grounds! The Best-selling supplement has come to the Fantasy Grounds virtual tabletop! ...   [click here for more]
Dungeon Masters Guild  $44.85 $24.95

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Adaptable NPCs II (Fantasy Grounds)

Adaptable NPCs II (Fantasy Grounds)


Dungeon Masters, immerse players in your world by bringing the non-player characters to life (again), now for Fantasy Grounds! A follow-up to the best-selling Adaptable NPCs, book two is even bigger and better! Contained within this supplement are 110 NPCs with unique statblocks, each with custom art, lore, and a game stats balanced for the 5e Challenge Rating system....   [click here for more]
Dungeon Masters Guild  $19.95

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Adaptable NPCs II: PDF & Fantasy Grounds [BUNDLE]

Adaptable NPCs II: PDF & Fantasy Grounds [BUNDLE]


This special bundle product contains the following titles. Adaptable NPCs II Regular price: $19.95 Bundle price: $14.98 Format: PDF Dungeon Masters, immerse players in your world by bringing the non-player characters to life, again! A follow-up to the best-selling Adaptable NPCs, book two is even bigger and better! Contained within this supplement are 110...   [click here for more]
Dungeon Masters Guild  $39.90 $29.95

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Adaptable NPCs: Calamity (Fantasy Grounds)

Adaptable NPCs: Calamity (Fantasy Grounds)


Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life, now in Fantasy Grounds! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intension of populating your post-apocalyptic...   [click here for more]
Dungeon Masters Guild  $9.95

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Adaptable NPCs: Calamity (PDF & Fantasy Grounds) [BUNDLE]

Adaptable NPCs: Calamity (PDF & Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. Adaptable NPCs: Calamity Regular price: $9.95 Bundle price: $5.00 Format: PDF Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life! The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom...   [click here for more]
Dungeon Masters Guild  $19.90 $9.95

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Adaptable NPCs: PDF & Fantasy Grounds [BUNDLE]

Adaptable NPCs: PDF & Fantasy Grounds [BUNDLE]


This special bundle product contains the following titles. Adaptable NPCs Regular price: $14.95 Bundle price: $10.47 Format: PDF Dungeon Masters, immerse players in your world by bringing the non-player characters to life! Contained within this supplement are 70 NPCs with unique statblocks (created by the team behind the best-selling Grimlore's Grimoire). Each...   [click here for more]
Dungeon Masters Guild  $29.90 $20.93

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Adventure Pack

Adventure Pack


Your purchase will include the below PDF's AND the Fantasy Grounds .mod files. These are conversions of four of my best-selling 5th edition D&D DM’s Guild products. Bale's Outfitting Outpost (SILVER BEST SELLER) can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere...   [click here for more]
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Adventure: Unknown Whom (Fantasy Grounds)

Adventure: Unknown Whom (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Unknown Whom A level zero to 3 adventure Now with Unity  This uniquely styled adventure involves players starting out with little information about the characters they will play.  No characters are prepared in advance.  This is a nonstandard method of play.  Player characters only know...   [click here for more]
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Adventure: Unknown Whom II - The Mark of the Eye (Fantasy Grounds)

Adventure: Unknown Whom II - The Mark of the Eye (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Unknown Whom II - The Mark of the Eye Now with Unity  A level 3 to 6 adventure A Sequel to Unknown Whom. The first adventure in this series (Unknown Whom) had the party being toyed with by an unknown evil entity. They started as amnesiatic beings in a dark dungeon, and as they made their way out, they...   [click here for more]
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Adventures & Maps for Waterdeep: Dragon Heist

Adventures & Maps for Waterdeep: Dragon Heist


ALTERNATIVE WATERDEEP: DRAGON HEIST ONE-SHOTS New adventure hooks for use with Dragon Heist maps. Brand new adventure hooks for use with the maps included in this bundle. 10 total hooks will give you new and interesting ways to use the maps, or to include as alternate plot hooks in a Dragon Heist campaign! MAPS FOR YOUR VIRTUAL TABLETOP OR HOME GAME! This...   [click here for more]
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Adventures From Along the Road (Fantasy Grounds)

Adventures From Along the Road (Fantasy Grounds)


They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations! These adventures are designed for a party of 4 to 6 adventurers between the 1st and 10th-level! Adventures From Along the Road provides four one-shot experiences, each one...   [click here for more]
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Against the Tide of the Pirate King (5e) (Fantasy Grounds)

Against the Tide of the Pirate King (5e) (Fantasy Grounds)


The glorious battle Against the Pirate King now for Fantasy Grounds! A Wandering Pilgrim Games Product Within the area known as the Middle Islands, sits the Free Cities of Vosika, Lonia, and Somila. It is these cities that have fallen under the gaze of the mysterious figure known simply as the Pirate King. It is the forces of this figure that assaulted...   [click here for more]
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All the Beauty of the Sun

All the Beauty of the Sun


A missing woman, a forlorn manor, rumours of tragedy and restless spirits. Can the PCs unravel the mystery, or will this house remain haunted forever? A single-session adventure for 1st to 2nd level PCs. Includes 72 DPI maps of the adventure site, both with- and without-grid. ...   [click here for more]
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Amaratha's Secret

Amaratha's Secret


In this climbing adventure, a stash of rare gems holds a clue to a government coup. It requires the characters to ascend a verticle cliff while under cross-bow fire from above. All of the author's proceeds will be donated to a local non-profit. This package includes: A 3 hour adventure for 1st-4th level characters set in the White Peaks mountain area of Faerun (although it can be...   [click here for more]
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Amphail Asylum

Amphail Asylum


...   [click here for more]
Dungeon Masters Guild  $9.99

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Annihilation Hold - Adventure (Fantasy Grounds)

Annihilation Hold - Adventure (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Annihilation Hold is designed for four to five characters of levels 10 thru 16. Approximate run-time is 2 to 4-hours. Beyond the western mountains, the orcs generally kept to themselves. Over the years they built their civilization. They enriched themselves through magic and music, and followed...   [click here for more]
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Assault on Precinct Four (Fantasy Grounds)

Assault on Precinct Four (Fantasy Grounds)


This product is a Fantasy Grounds module. If you wish to purchase the PDF version of Assault on Precinct Four, please click here. Assault on Precinct Four is a 2-hour adventure for characters of 4th-5th Level using the Guildmasters’ Guide to Ravnica. This adventure is designed to follow the events of The Felicity Triskelion,...   [click here for more]
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Attack on Coppercoil (Fantasy Grounds)

Attack on Coppercoil (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. A 4-7 hour adventure for characters level 1-4. Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium, death, a ruined birthday party, a berserk construct, a haunted...   [click here for more]
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Azoth's Well (A level 5-7 adventure featuring the Aboleth)

Azoth's Well (A level 5-7 adventure featuring the Aboleth)


The party has been asked to help the town of Azoth's Well recover from a recent earthquake. As they do their work, something more is afoot and it turns out that an aboleth is breaking loose under the nearby temple and forcing townsfolk to serve its evil ends. The files include maps in color and blue and white, set up for VTT play. This is the second in the A to Z One-Page series, going through each...   [click here for more]
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Balance Disturbed (BDC-1)

Balance Disturbed (BDC-1)


The Riverlands Kingdom is a peaceful place. Generations ago it was a thriving and rich trading empire. Now it is a sleepy region of farms and a few craftsmen. Dotted with villages and a few towns along the numerous rivers, protected by a wall of rugged mountains, a wild forest and a vast steppe, little of note occurs here from generation to generation. All that is about to be shattered,...   [click here for more]
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Baldur's Gate Notice Boards (Fantasy Grounds)

Baldur's Gate Notice Boards (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Get ready for Baldur's Gate like you have not experienced it before! This product includes 16 quests (presented on four notice boards), 9 original maps, 8 bounty hunts with new stat blocks (also on notice boards), 57 random encounters, as well as a table of 90 inns, taverns, shops, and shady dens...   [click here for more]
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Baldur's Gate Notice Boards PDF + FG [BUNDLE]

Baldur's Gate Notice Boards PDF + FG [BUNDLE]


This special bundle product contains the following titles. Baldur's Gate Notice Boards Regular price: $9.95 Bundle price: $7.00 Format: PDF Get ready for Baldur's Gate like you have not experienced it before! This product includes 16 quests (presented on four notice boards), 9 original maps, 8 bounty hunts with new stat blocks (also on notice boards), 57...   [click here for more]
Dungeon Masters Guild  $24.90 $17.50

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Baldur's Gate: City Encounters (Fantasy Grounds)

Baldur's Gate: City Encounters (Fantasy Grounds)


Now for Fantasy Grounds! There’s no eliminating power in the City of Blood; it only changes hands. Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios enliven the City of Blood and distinguish...   [click here for more]
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Bale's Outfitting Outpost & 20 New Magic Items

Bale's Outfitting Outpost & 20 New Magic Items


Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier. The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign. This module includes: 20+ New Magical Items A description of Bale the gnome - who you can use...   [click here for more]
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Basic Rules Adventures Bundle [BUNDLE]

Basic Rules Adventures Bundle [BUNDLE]


This special bundle product contains the following titles. Beneath The Ruins - A Basic Rules Adventure Regular price: $1.49 Bundle price: $1.00 Format: PDF An adventure for 4-5 characters of level 1. Designed for beginning Dungeon Masters This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed...   [click here for more]
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Beneath The Ruins - A Basic Rules Adventure

Beneath The Ruins - A Basic Rules Adventure


An adventure for 4-5 characters of level 1. Designed for beginning Dungeon Masters This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards of the Coast website. For use at the table or using Fantasy...   [click here for more]
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Blackwater Redux | An Eberron Campaign (Fantasy Grounds)

Blackwater Redux | An Eberron Campaign (Fantasy Grounds)


A Mad Journey on the Blackwater River This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the Shadow Marches to topple the drug lords of Droaam. To achieve their goals, they may have to...   [click here for more]
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Blackwater Redux | PDF + FG [BUNDLE]

Blackwater Redux | PDF + FG [BUNDLE]


This special bundle product contains the following titles. Blackwater Redux | An Eberron Campaign Regular price: $14.95 Bundle price: $11.97 Format: PDF A Mad Journey on the Blackwater River Drugs dull the damages of the Last War; gold fuels the fires which might ignite the next. A band of ragtag mercenaries must venture into the putrid swamps of the...   [click here for more]
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Blind Willem's Garden (A level 4-6 adventure featuring Basilisks)

Blind Willem's Garden (A level 4-6 adventure featuring Basilisks)


To secure permission to explore Felingar's Crypt, the party must liberate the Spring of Stone in the Bandit Wastes. The Spring, however, is currently under the control of Blind Willem, a cleric of the Evil Prince of Elemental Earth and his pack of pet basilisks. To liberate the Spring, the party will need to battle through the canyon, avoiding the dangers and remaining flesh and blood in the face of...   [click here for more]
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Blood on the Trail - Adventure

Blood on the Trail - Adventure


"Awesome for new players." - Iron Emblem Gaming. "a perfect adventure for new players and DMs. Easy to follow, great storyline and amusing NPCs. What more could you want?!" - The Scrollarium Bale, the kind gnome and owner of Bale's Outfitting Outpost, requests that the adventurers track down a group of youngsters that rented horses from him. The horses are overdue and Bale believes...   [click here for more]
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Blue Alley

Blue Alley


CAN YOU SURVIVE WATERDEEP'S MOST INFAMOUS DEATHTRAP? Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn… Blue Alley is a 3-4 hour Dungeons...   [click here for more]
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Brian Smith Collection [BUNDLE]

Brian Smith Collection [BUNDLE]


This special bundle product contains the following titles. 5e Combat Actions and Environmental Effects Coding Regular price: $2.00 Bundle price: $1.38 Format: MOD (Virtual Tabletop) 5E Combat Actions and Environmental Effects Coding This is a module for use with Fantasy Grounds VTT. This module package contains coding effects for combat actions such as Dodge,...   [click here for more]
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Call from the Deep (Fantasy Grounds)

Call from the Deep (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world...   [click here for more]
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Calpurnia's Guide to Practical Traps (Fantasy Grounds)

Calpurnia's Guide to Practical Traps (Fantasy Grounds)


Now for Fantasy Grounds! This product is a Fantasy Grounds conversion by Grim Press of an original work by Joel Kelley. Over 40 new traps and triggers for adventurers to encounter and even build themselves. Calpurnia's treatise on traps is a must-have for practical adventurers. Rather than detailing impossibly complex clockwork or magical contraptions, Calpurnia...   [click here for more]
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Castle Sites 5E Conversion Guide and RPG Maps

Castle Sites 5E Conversion Guide and RPG Maps


Expansion & Maps / DM Notes for Castle Sites a collection of city adventures originally puboished in 1994. This is the 5e conversion guide and all maps. It also includes added content of additional adventure hooks the DM can run! We highly recommend downloading the original product Castle Sites here on the dms guild as this is only a conversion, maps, and add-ons. A hi-res...   [click here for more]
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Caverns of the Chaos Crystals: The Missing Scholars

Caverns of the Chaos Crystals: The Missing Scholars


Caverns of the Chaos Crystals Adventure One: The Missing Scholars by Erik Arthur A 2 to 4 hour adventure for 1st level characters. Includes two versions of a large, 70 dpi battlemap for Virtual Table Top Use *and* custom PC/NPC Background. A group of scholars have...   [click here for more]
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CCC-AETHER-01-01 The Heir of Orcus: Verse I

CCC-AETHER-01-01 The Heir of Orcus: Verse I


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 2-4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you search for a lost Angel of Tyr, Ser Vindictus. Play like...   [click here for more]
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CCC-AETHER-01-02 The Heir of Orcus: Verse II

CCC-AETHER-01-02 The Heir of Orcus: Verse II


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience...   [click here for more]
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CCC-DDSC-01 Murder at The Stop

CCC-DDSC-01 Murder at The Stop


With the repeal of the Law of Humanity, things have changed in the Hillsfar surrounds, and not necessarily for the better. The farming village of The Stop is no exception. The Red Plume Soldiers have withdrawn their presence and no one is left to maintain order. When things get out of hand, a noble representative of the people and the law is required. A 4-hour adventure for 1st-4th Level Characters....   [click here for more]
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