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Whoops! Lord Donado’s esteemed teleportation professor has accidentally teleported himself to the far-away Dordogne. And to make matters worse, Dordogne is about to erupt into a battle between two warring lords!
Each of these lords are seeking the key to controlling the impregnable Castle la Roque - a secret passageway guarded by a mysterious threat.
Which faction will the characters join? How... [click here for more] |
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This module now works in Fantasy Grounds Unity, with Line of Sight for the entirety of Castle Ravenloft!
Battle Maps for Castle Ravenloft, with working pins from the Fantasy Grounds CoS module!!
Getting ready to run Castle Ravenloft for your players using the Fantasy Grounds virtual table-top program? Are the isometric maps originally included in the adventure an issue?
You're in luck!
This... [click here for more] |
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Encounters on the Savage Seas III FREE
Expand your library of nautical and coastal encounters with this collection of six encounters and mini-adventures. We’ve even added scaling suggestions, a new creature, and a magic item or two.
Use the encounters as... [click here for more] |
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Villains & Lairs III FREE
Expand your game with this collection of 8 NPCs of various challenge ratings, one of which includes and map and details of its lair. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else... [click here for more] |
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Port Krillmere on Krillmere Island is known for the hunting of whales. Most of the whaling industry is in the hands of the Triwhael Company, which established a research facility on the island where five mages are working on secret innovations to increase company profits. Lately, however, contact with the research facility has been lost, and one of the mages who visited the port has disappeared... [click here for more] |
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After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'... [click here for more] |
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This debut adventure from Calix’s Creations is designed in such a way to encourage Players and Game Masters alike learn and enjoy Dungeons and Dragons 5e. We hope you enjoy the adventure. Thank you for your support, and we look forward to hearing your thoughts on the adventure.
Burned: An Intro to Dungeons & Dragons 5e is a Fifth Edition adventure for four to six characters of... [click here for more] |
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This is the eighth adventure in the R series, taking place after R6: House of Ooze and R7: Cirque Du Necro. While intended to follow up on the events of R6, it can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs face off against the faceless fungi as they are caught up in the conflict between Zuggtmoy and Juiblex. Will they triumph or... [click here for more] |
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This is the ninth adventure in the R series, taking place after R8 Grain Death. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs investigate reports that the kobolds of Sebek’s mine have been purchasing arms and armor. Are they planning to attack Rel or is there something deeper happening in the mine.
It includes a history/background... [click here for more] |
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Mines of Chult - Map Pack
This product contain multiple versions of the maps found in the Mines of Chult supplement and is for personal use only. No commericial usage rights are provided.
I've created this product for those consumer who purchased the Print on Demand version but wish to have access to the maps.
I've marked this product Pay What You Want since I am unable to provide a version of the... [click here for more] |
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This is the fifth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R4: Reddle Creek. As war looms, profits await: the Town of Rel is the only town near the old iron tree and... [click here for more] |
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This is the seventh adventure in the R series, taking place after R6: House of Ooze. It can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs are under the big top. Will they free the circus from its curse or end up as just another bunch of clowns under the big top?
During the fall of the Republic Merak and the collapse of the city of Karathyl,... [click here for more] |
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"So you want to be a hero? Only true heroes will succeed in the dangerous Rescue at Sky Keep!"
Rescue at Sky Keep is designed to introduce new players to Wizards of the Coast’s Dungeons & Dragons fifth edition. It is suitable for any age group and works best for 4-6 players. There are points to reinforce the idea that combat should be well planned, emphasize the benefits of working as a group,... [click here for more] |
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Challenge your adventuring party with this dangerous quest to safeguard a merchant on his journey to discover the fate of his trusted courier.
Magdain the one-eyed Dwarf merchant has hired your group to help protect him while he tracks his courier using a magic ring. The destination is a a cavern accessible only by climbing a rough... [click here for more] |
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When the mayor's daughter goes missing after the harvest festival, the town fears that the terrible Sasquash has done something to her. However, all is not as it seems in the town of Fig-Leaf...
Gourdon Ramsey and the Hunt for Sasquash is a deeply punny harvest-themed one-shot for fifth level characters. It is full of groaners and will entertain and cause psychic damage to your players, which will... [click here for more] |
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The is a level 1 D&D adventure with a fulll plot. It can be run as a stand alone adventure, or easily fit into any main campaign. The module contains social, wilderness, and combat sections. It is designed to be easy to run, and includes both a plot summary, and cast list. Each page has all the monster and trap details included on it to avoid needless page flipping between encounters. It includes... [click here for more] |
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UNCOVER THE MYSTERIES OF A CRYPT OVERRUN BY UNDEAD!
The Vrux Mausoleum is a 3-4 hours Dungeons & Dragons adaptable adventure for characters of 1st to 4th level.
It comes with maps, new monsters, and quests. The adventure can be used as a complement for any setting or as a one-shot story.
Available in PDF and on... [click here for more] |
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This is made for Fantasy Grounds Unity
LoS is Done as well
Do you need a quick encounter for your next session?
Well, Look no further I have right here a fully loaded map, NPCs, Parcels, and the LoS is done encounter for you. This is honestly an encounter for about 5-6 players of at least level 7-10.
The Blood Bath even comes with a plot hook you... [click here for more] |
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At the edge of civilization, only an alliance with a powerful dragon has allowed the city of Coldbridge to survive. But when the dragon goes missing, how will the city survive amidst a vast wilderness of hostile - and hungry - monsters? The call has gone out - adventurers are needed... but can even the most stalwart heroes be prepared to face THE VAMPIRE LORD OF DEATHBLACK PEAK?
A 113-page... [click here for more] |
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Kellerratten – Es beginnt wie immer in einer Taverne …
Dieses Dungeons & Dragons-Abenteuer ist perfekt für Gruppen der Stufen 1 bis 2 und bietet Spielleitern ein einfaches Abenteuer, mit dem sie eine Kampagne beginnen oder das sie einfach in jede Kampagnen-Welt einbauen können, in der es eine Taverne gibt.
Highlights des Abenteuers:... [click here for more] |
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Two popular Curse of Strahd modules focused on enhancing the Death House, now for Fantasy Grounds!
Curse of Strahd: Death House Script
Anyone that's ran or peeked at Curse of Strahd's prologue, Death House, will know that there are hardly any area descriptions, and that the information provided is as dry as the [spoiler].This often leads to the DM dryly reading aloud... [click here for more] |
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Zardak’s Ziggurat presents:
DC-POA-Z-T1S1 Auril's Worship - Fantasy Grounds edition
Welcome to Icewind Dale
Boldly go into a land gripped by darkness and confront an evil god.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
This adventure uses the ‘I’d Like to Make a Return, Please’ DungeonCraft Story Seed.
This story begins on the... [click here for more] |
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I have redrawn all of the players maps in one of the most fun AL games of all time! Included is a .mod file that has all the maps with LOS and the original image files for your use. I hope you enjoy them! ... [click here for more] |
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This is the 11th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Includes encounters both silly and serious, ranging from an absurd platypus themed dungeon to the tragedy of a betrayed unicorn.
This collection approach is used rather than a bundle because of the difficulties with bundling free products.
The encounters include:... [click here for more] |
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Przygoda jest z założenia scenariuszem do przeprowadzenia w czasie jednej sesji. Może być również elementem większej kampanii, jako przerywnik od głównego wątku.
Miejscem akcji przygody jest niewielka osada rybacka na jednym z archipelagów Faerûnu.
Scenariusz przygotowany jest dla 4 graczy na 3 poziomie doświadczenia. Pełna, spokojna rozgrywka trwa od 4 do 5 godzin. Po skróceniu... [click here for more] |
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The party heads to the backwater town of Kilea, after catching rumors that the local lord there is having problems with Goblins in his fief's Sawmill. What begins as a bog standard adventure spins out into a much deeper and more complex issue than the party expects to become embroiled in...
Combat: 5/5 Puzzles/Traps: 1/5 Exploration: 3/5 Social Encounters: 4/5
Sawmill Assault is an adventure for... [click here for more] |
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Welcome to the original Simple Dan encounter pack: The Knight of the Night.
Simple Dan encounter packs are designed to be dropped into almost any setting, and provide a lighthearted one-shot mystery scenario for your PCs to play through.
In this module, the players are drawn into the mystery of a missing art collector and must investigate a spooky gallery to discover its secrets.
Is the haughty... [click here for more] |
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A missing woman, a forlorn manor, rumours of tragedy and restless spirits. Can the PCs unravel the mystery, or will this house remain haunted forever?
A single-session adventure for 1st to 2nd level PCs.
Includes 72 DPI maps of the adventure site, both with- and without-grid.
... [click here for more] |
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The party has been asked to help the town of Azoth's Well recover from a recent earthquake. As they do their work, something more is afoot and it turns out that an aboleth is breaking loose under the nearby temple and forcing townsfolk to serve its evil ends.
The files include maps in color and blue and white, set up for VTT play.
This is the second in the A to Z One-Page series, going through each... [click here for more] |
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A vole comes up to the party carrying a note and a map. It is a message from a group of gnomish miners trapped in the Sparklegem Delve mine by a Behir. They beg the party's help in escaping the creature's siege, but first, those trapped in the mine's deepest tunnels must be rescued.
Note that this adventure benefits a party with a focus on non-combat skills and problem solving. It will be extremely... [click here for more] |
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The mayor's daughter has been arrested for theft. She recently joined a commune, The Eye of Goodness, which has been doing charitable work in the city slums, but about which dark rumors are starting to swirl.
The mayor asks the party to investigate, leading them into and below the city sewers, where many eyed Goodness herself plots to take over the city.
This is the eleventh in the A to Z One-Page... [click here for more] |
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The King and Queen have come to trust the party as heroes of the realm. They have been invited as special guests to the naming ceremony of Prince Lysander, heir to the throne. As the ritual is underway, angels enter the cathedral and claim that prophecy claims the boy will become a tyrant in the future and will wreak havoc upon the world. The boy must be killed and the life of anyone who stands in... [click here for more] |
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The party is called to help Breton, a wealthy farmer in the village of Entenest. His farm has been plagued by ankhegs stealing his crops and attacking his farm hands. As they arrive, the ankhegs are attacking other villagers in strange ways. The truth is that a Night Hag, Granny Birchwood, came and granted 5 wishes to 5 villagers 5 years ago. She said the wishes would last 5 years and now has returned... [click here for more] |
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Periwinkle Vale, a bastion of peace in a troubled world. At least, it was. When a meteorite lands in the woods south of the farming hamlet of Whitecourt, that peace is shattered by violence, horror and things best left unspoken of. ... [click here for more] |
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This is a Fantasy Grounds conversion of "A Wild Sheep Chase" by Winghorn Press.
The Conversion was built in FG Classic and therefore should work in both classic and unity but LoS has not been added yet.
Map for the second encounter will be updated soon. The current map is pulled straight from the .pdf.
If you are looking for the pdf please follow this link.
https://www.dmsguild.com/product/170937/The-Wild-Sheep-Chase--A-SingleSession-Adventure... [click here for more] |
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Welcome to Skydock, the perfect place for adventurous travelers and aviation enthusiasts!
At Skydock, there is something for every visitor to enjoy, from a cozy bed to repairing your ship and exploring the skies.
Our workers' settlement is the home of hardworking laborers who work day in and day out to repair airships and supply goods. But Skydock is much more than just an airport. It is a sanctuary... [click here for more] |
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Included in this ZIP files is a 12 track original soundtrack, token art, drawings, custom maps (re-designed for Foundry) PDFs (both color and printer friendly) and a fun one shot all ready to go for your use in Foundry VTT with journals, tokens, pins, maps walls and lighting all laid out for your convienience. To install, drop the folder 'tlsos' into your 'worlds' folder and enjoy! your worlds folder... [click here for more] |
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Thank you so much for making it a Copper Best Seller!
The small forest town of Nolidae uses insects in its daily life and toil. The town leader has recently noticed people going missing. They believe it is the work of a nearby wizard, Odonata, needing experimentation subjects as he is said to possess a strong magical artifact. Only the party can determine who is really the culprit.... [click here for more] |
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The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with... [click here for more] |
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To secure permission to explore Felingar's Crypt, the party must liberate the Spring of Stone in the Bandit Wastes. The Spring, however, is currently under the control of Blind Willem, a cleric of the Evil Prince of Elemental Earth and his pack of pet basilisks. To liberate the Spring, the party will need to battle through the canyon, avoiding the dangers and remaining flesh and blood in the face of... [click here for more] |
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A peace treaty is soon to be signed between the human and goblinoid empires. Before it is signed, a hobgoblin Daimyo, Hiroko, comes to the party with a problem. A group of her bugbear shock troops have gone rogue. They have rejected the peace deal and are raiding human farmers. Hiroko asks the party to hunt them down, destroying them or bringing them to justice.
This is the thirteenth in the A to... [click here for more] |
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This is the 10th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Encounters range from animated gingerbread to licensed necromancers.
This collection approach is used rather than a bundle because of the difficulties with bundling free products.
The encounters include:
History/Background
New Monsters
New Magic Items
New... [click here for more] |
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Written as a starting adventure for a party of 1st to 3rd level characters, this adventure puts the brave PCs on the road to Rel.
Recently, the aristocrat Telrus learned that his family had once owned land near the town of Rel. During the terrible civil war that consumed the Republic of Merak, Trelus’ ancestor was forced to flee. Newly married to the charming and ambitious Ishia, Telrus has the... [click here for more] |
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R1: The Road to Rel leads to Rel, which is detailed in this adventure. Having arrived the PCs can meet the locals, do some shopping, and engage in random or planned violence. Rel is intended to be the PCs’ base of operations for the R series adventures that follow, but the town can be used on its own in almost any campaign.
While this adventure is focused on role playing and does... [click here for more] |
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This is the third in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R2: Town of Rel. The PCs will be sent by their patrons to clear the ruins of the Rukel Manor. Tales say... [click here for more] |
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This is the fourth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R3: Rukel Manor. Just as the PCs are settling in, undead threaten the town. While the initial outbreaks... [click here for more] |
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The bells in the ruins of Drigg Lodge are ringing. Alastair Stuart-Drigg believes it is the ghost of the woman who stole his family fortune is ringing them, calling out to those who would solve the mystery of her death and find the treasure he sees as rightfully his. The truth, however, is more complicated than he knows. Can the party discover the truth of the bells and help Alastair reclaim his fortune?... [click here for more] |
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Bronzehill Crag has been a profitable bronze mine for years. A recent shaft discovered volcanic activity deep below the mine & the miners have reported lights & movement down below. A few days ago, 3 miners disappeared while on duty & the party was called to help by the owners. Now, an elemental creature has come to declare that the miners are prisoners of the Azers who use the mountain... [click here for more] |
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The party arrives at Fort Selune, an outpost protecting the borders of Cormyr. They intend to use it as an outpost to explore the nearby Stonelands, but the mysterious deaths of a group of sentries interrupts their plans. The party now needs to figure out what is killing the soldiers and how before it is too late.
This is the fourth in the A to Z One-Page series, featuring Animated Objects. The series... [click here for more] |
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An undead purple wurm has burst forth in the center of the city cemetery scattering tombs and coffins. An army of undead has marched forth and is attacking the people of the city. A messenger from the city watch has come to the party's home and begs their aid in defeating the menace. They are told that the heart of the evil force comes from the top of the wurm, now standing like a tower amidst the... [click here for more] |
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