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Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you...
First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM.
This adventure is written for a first-level character in a one-on-one... [click here for more] |
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Woodlands patient, woodlands wise
Beneath the valley’s obscured skies
Dangers foul and treasures fair
Lie in wait for those who dare
But should the prudent take note here
Deduce, observe, or lend an ear
All is not as it says or seems
The civilized are cutthroat for shiny dreams
- Haddiwe Vol, Witch of the Snakewood
Continue your duet campaign or add something new!
Wake up in a druid colony... [click here for more] |
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Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head... [click here for more] |
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"Fantastic starter game for young and old players alike"
"This was a wonderful first adventure"
"All I can say is thank you for the fun our group had last night with this!"
Enter the world of Dungeons & Dragons without spending a penny!
This first-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can... [click here for more] |
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This guide has everything you need to put together a Curse of Strahd campaign. There are DM notes chapter-by-chapter full of ideas, reminders and page number references.
Also included are two outlines. One is a short rundown to give a picture of how everything is linked together. Then there is a massive outline which shows in detail how you can connect and elaborate on the written material.
There... [click here for more] |
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This guide has everything you need to prepare and run Storm King's Thunder. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. I have also included a brief rundown of Cloud Giant's Bargain, the special side adventure given out at the PAX West theater events. The final section contains a giant outline that can give you an idea of how to take... [click here for more] |
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A MITHRAL Best Seller, top 1%! That's amazing. I can't believe it. You're all fantastic human beings! Thank you for the support!
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Oh, no! Santa has been bamboozled! Something is wrong in the toy factory, and the workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells.
A team of Santa's elves manages to escape the workshop warzone... [click here for more] |
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A fallen clock tower holds components from an ancient artifact. Upon discovery of the components, competing agents look to launch expeditions to uncover additional components scattered across distant places—and times. The now-lost Temple of Moloch and the construction site of the legendary Tomb of Horrors are two of those locations. However great the risks, finding the components demands the effort,... [click here for more] |
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The Great Gourd Heist
A Whimsical One-Shot Adventure for Dungeons & Dragons 5th Edition
This quirky adventure is designed for 3-4 characters of 3rd level and takes 2-4 hours to complete. Perfect for Halloween or harvest season, this light-hearted module can easily be adapted for any fantasy campaign setting.
In the charming town of Squashington, famous for its annual Great Gourd Fair, disaster... [click here for more] |
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Welcome to Barovia - now a Mithral Best Seller!
Explore the centuries-old history of the land of Barovia side by side with the Dread Lord Strahd von Zarovich himself!
Along the way, characters can meet long-dead heroes and villains of the land, learn more of the history of Barovia, hold tightly to a powerful magic item, and hopefully retain their souls along the way.
The Interactive Tome of Strahd... [click here for more] |
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Physical Copies Available in Hardcover and Softcover (Click Here!)
Why Not Have It All?
If you are interested in this product, you might also be interested in Nerzugal's Dungeon Master Toolkit Compendium. It contains this product along with all of the other Toolkits I have published on the DM's Guild.
And the best part - it is Pay What you... [click here for more] |
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This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ... [click here for more] |
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An Ogre and His Cake is available in print here.
A charitable adventure for young heroes ages 5+
"There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot the Room, an ENnie... [click here for more] |
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Waterdeep: Expanded Faction Missions
A complete rewrite of all the Faction Missions listed in Chapter 2 of Waterdeep: Dragon Heist! Brand new content that follows the spirit of those missions if not the letter, with each mission providing new, deeper looks at the city of splendors. You'll find lots of little threads that connect to other parts of the city, other... [click here for more] |
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Enter the world of Dungeons & Dragons without spending a penny!
Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!
Uncover ghoulish horrors... [click here for more] |
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An original interactive story for level 3 solo players. Nominated for a 2019 ENnie Award!
Summary
Soldra is a beautiful, ancient city, flanked by sea and mountain and lit by the sun as if blessed by the gods themselves. But its beauty comes with a price. After a tumultuous history fighting dragons that attacked and looted the city, the superstitious citizens of... [click here for more] |
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"Coming back to where you started is not the same as never leaving." - Terry Pratchett
INTO WONDERLAND
Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited... [click here for more] |
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A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ... [click here for more] |
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This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you.
This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ... [click here for more] |
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Welcome to Fairhaven! This booklet contains a small farm town, a list of NPCs and shops, and a mini adventure for lower level players using the town and its surroundings. It's the whole package for a tired DM who just needs something to throw into their campaign when nothing else is prepared.
Things to look forward to in Fairhaven:
- A rich cast of characters with physical descriptions and clear... [click here for more] |
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Enter the world of Dungeons & Dragons without spending a penny!
Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the... [click here for more] |
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The only random encounter supplement you'll ever need. Period.
This 76-page document is jam-packed with all sorts of random chocolatey goodness, and it's scientifically proven to increase your attraction to the opposite sex by 84%*. Inside you'll find:
Hand-crafted tables to formulate random combat encounters in a matter of seconds for any number of players of any level
Meticulously... [click here for more] |
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It's a race against the clock as the party must decide if they want to help or hinder a goblin necromancer's attempt to summon the archlich Vecna to the town of Phandalin at midnight on Liar's Night.
The Story So Far...
Fizzbang Frazzlepop has always been a little unhinged. He has devoted his life to becoming one of the vilest creatures in the multiverse: a lich.
Unfortunately,... [click here for more] |
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Come and wolf down the adventure!
It’s been a long time since the people of Welton have worried about anything but sheep ticks and late frosts, but now a pack of strangely determined wolves are spiriting away entire flocks at a time and driving farmers from their fields.
With food running low and their sorcerer-in-residence nowhere to be found, the village council send out a desperate plea for... [click here for more] |
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This guide contains notes, advice and ideas for those who plan on running adventures from Tales From the Yawning Portal. This includes tips for new dungeon masters, and an example campaign of how you could connect all of these adventures into one story arc.
I tried to give you every page number and rules note that you'll need when you run this. Tamoachan and Against the Giants were especially involved.... [click here for more] |
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Have you ever found yourself thinking, 'I wish I could embark on a time-travel adventure for my players without messing it up?' Well, look no further, because here's the perfect prompt for you. This adventure can be adapted for either a sci-fi or classic fantasy setting. You'll be introducing your players to a remote farming community with a unique quirk—they hibernate. On the morning of the grand... [click here for more] |
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A Most Unexpected Zombie Invasion is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 4th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or an alternative ending to the adventure An Unexpected Wedding Invitation. It can... [click here for more] |
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Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival... [click here for more] |
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Module Intro
“The Library” is a level 3 adventure, perfect for beginner players, as well as beginner DMs. This module introduces players to core aspects of D&D: social interactions, puzzles, exploration, and combat. This adventure should last between 2.5 to 3 hours.
Adventure Summary
The party gets a job from Radim Stiz,... [click here for more] |
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Two feuding kobold tribes have been left alone in their dragon queen's lair. Without supervision, surrounded by the wealth of nations and piles of magical artifacts. How long before things devolve into utter chaos?
Rise of the Redscales is a one-shot adventure for an all-kobold party of 4th-level characters.
Set inside an enormous dragon's... [click here for more] |
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This is the 16th and final adventure in the R series, taking place after R15: Nightmare of the D’Aroine Legacy of Blood. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs enter the ruins of Karathyl and attempt to reclaim it from the evils ruling over the fallen city. These evils range from the shambling zombies of the Green Miasma... [click here for more] |
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A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through.
This is the first adventure in a miniseries with the following adventures being:
The Mystic Circle
An Urgent Rescue
A Dark Veil Falls
In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There... [click here for more] |
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In the northern reaches of Icewind Dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal... Prisoner 237.
Revel's... [click here for more] |
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Word spreads in the town of Eldrath, small river city in the Calim Desert of Faerun, about a wealthy novice half-elf male adventurer named Bertron Odami who has unwittingly unleashed an ancient evil from a crypt. The townsfolk fear the spreading darkness. One of your group receives a divine vision to stop the threat, will you answer the call?
Contains:
9 Dungeon Master & 9 Player Maps
4 Encounters
5... [click here for more] |
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For anyone looking to run the Spelljammer Academy adventure as either a standalone campaign or as a lead in to the Light of Xaryxis adventure, this supplemental resource is for you.
The first half of this supplement provides additional optional content for DMs to enhance and expand the adventures at Spelljammer Academy. This additional content includes rival NPCs for the player characters to interact... [click here for more] |
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Deep in the jungles of Chult lies an ancient temple dedicated to Lady Luck herself. Stories about the Temple of Tymora are whispered by adventurers and bards, each tale more mysterious than the last. It is said that wealth and rare prizes await those who are courageous enough to test their luck within its walls.
Temple of Tymora is a one-shot D&D 5e adventure designed for 4-6 level... [click here for more] |
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In Unseen Legends, your characters will discover new ways to shape their destiny through feats designed to go beyond the standard offerings of Dungeons & Dragons 5th Edition. This collection provides unique, narrative-driven feats for both players and dungeon masters, crafted to fill the gaps in gameplay and elevate character development.
From mastering rare weapons like the glaive or... [click here for more] |
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Upon entering a seemingly innocuous tavern, players quickly realize it’s not the refuge they expected. The innkeeper and his ‘daughter,’ the serving girl, are not what they seem. Beneath their facades lie malevolent beings with a taste for their guests. Facing both mental and physical trials, the players must outwit these monsters before they become the evening’s special.... [click here for more] |
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Death is Only the Beginning? is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 3rd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a side quest to the Hunter’s Full Moon trilogy. It can also be used to bring back characters... [click here for more] |
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Captain Brunswick's Manor: A Dreambound Adventure for Levels 7-9
In Captain Brunswick's Manor, the adventurers are drawn into a twisted dreamscape where reality blurs with nightmares. Deep within his decaying mansion, Captain Brunswick is trapped in an otherworldly sleep, along with his comatose daughter, Olivia. As the players explore the eerie halls of the manor, they uncover... [click here for more] |
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All profits from this book (after WOTC's 25% licensing fee) will be donated to charity (Doctors Without Borders). If you want to donate 100% to charity, feel free to pay 0$ for the article, and donate directly at https://donate.doctorswithoutborders.org/secure/donate .
This is a companion book to Hoard of the Dragon Queen and Rise of Tiamat. The goal... [click here for more] |
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Now available in spanish! Thank you Andrés Gajardo!
Helpful and fun for beginners, this christmas themed adventure was created for new dms and new players.
With an easy to follow story and advice at the turn of every page this adventure meant for 2 to 5 level 1 characters provides what you need when you need it.
It can seem daunting to begin playing on the other side of the DM screen but this... [click here for more] |
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You walk across the cobblestone streets in the bustling city of Everhast, following the hastily scrawled map in your hands. Wandering past shouting vendors within the vibrant marketplace, you exit the wonderous trading city through one of its many archways; the street giving way to dirt roads overlooking rolling hills and lush forest. You didn't expect an invite from such a high ranking noble,... [click here for more] |
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Festive D&D Fifth Edition One-Shot for 3rd-Level Characters
This winter solstice, the elite of the sprawling city of Baldur’s Gate are throwing a soiree at the gleaming trade spire, Platomi Nakaza. Sure, dark forces are in motion, but aren’t they always? As a weary adventurer returning from the wilds, you’re just looking forward to an evening of posh nibbles, corporate luxury and chitchat.... [click here for more] |
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Now a PLATINUM seller! And over 52,000 downloads - Holy avernus thank you all so much!
Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful!
Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique... [click here for more] |
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The Ultimate Dungeon Master Collection
Over 1000 pages of contents for Dungeon Masters of all experience levels.
The Content
This collection makes it nice and easy to have quick access to all of the Nerzugal Roleplaying products published on the DM's Guild over the past 7 years! With over 100,000 downloads and multiple Best-Seller awards on the... [click here for more] |
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The players get more than they bargain for when answering a night-time call for assistance from a mutual friend. Can they escape the githyanki prison known as the Crucible and find their way home from the Astral Plane?
Designed for characters of 5th to 9th level, the Crucible can be played as a standalone one shot adventure, or as the first in a four part series of connected one shots that see the... [click here for more] |
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Rise of the Pumpkin King
A Halloween themed adventure for characters levels 3rd to 4th, meant for a single 3-6 hours session. The pumpkin-farmers of Goldgrain are in for terror, as in a rather ironic turn of events, their crops rise to harvest them instead.
What's causing the pumpkins to become alive and angry? Is it the curse of a long dead witch? Or is it something even more sinister?... [click here for more] |
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A Fantasy Grounds VTT version of this module exists. If youare looking for that version - click here.
In a single day, the nation of Cyre was covered in mists and everyone–and everything–living in it perished. Even the plant life withered and died. Years later, little has changed. Mists still cover the entire land and natural creatures no longer thrive: healing is slowed, plants are stunted,... [click here for more] |
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A Magical Journey into the Feywild is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 2nd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a side quest to the Hunter’s Full Moon trilogy. It can also be used in any campaign... [click here for more] |
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