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A Fey's Lair - Side Trek Encounter

A Fey's Lair - Side Trek Encounter


This side trek encounter challenges the heroes to recover a precious item from the lair of an evil hag. Estimated play time - 2 hours.  This product contains a pair of encounters designed to challenge 4th level PCs. It also includes an extensive backstory, new monsters, and new magic items to add to your campaign. The encounters are easily adapted to almost any campaign setting....   [click here for more]
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A Feywild Birthday

A Feywild Birthday


There’s a stack of opened presents and wrapping paper strewn about the table, and you think you have unwrapped them all when you spot a small unopened package, wrapped in plain brown paper buried underneath the mess. You don’t recall seeing this package before and it’s as if it just appeared from nowhere. You grab it and notice that it’s from your grandfather, a retired adventuring wizard;...   [click here for more]
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A Field Guide to Temerrit

A Field Guide to Temerrit


Greetings, reader, and welcome to the official field guide to the ten towns of Temerrit! I’m here to take you through this exciting adventure setting delving into the ten towns of the famous (or infamous, depending on your viewpoint) province of Temerrit. The ten towns are, in order of importance, Ewdea, Monolith, Cobalt Landing, Vigilance, Greenfield, Piers, Trom’s Gate, Leffert’s Folly,...   [click here for more]
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A fight over blood

A fight over blood


Fight over blood is designed for 3-5 level 4-6 players but can be adjusted for higher or lower level players. The story goes on in the two adjacent cities, eastern wood land and western wood land. It has some encounters but the adventure’s focus is on human interactions. ...   [click here for more]
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A Figure in the Shadows

A Figure in the Shadows


Strange things are happening... Atrocities from all over the continent of Drysigil are occurring. And they all somehow seem... connected. Unravel the mystery in this Dungeons and Dragon's 5th edition campaign, A Figure in the Shadows. This campaign was written for a party of 3 player characters but may be edited to make it playable for more or less characters. The adventure...   [click here for more]
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A Final Farewell (SJ-DC-TKM-CH02)

A Final Farewell (SJ-DC-TKM-CH02)


A Two-Hour Spelljammer Dungeoncraft Adventure for Level 1-4 Characters. Optimized for Average Party Level (APL) 3. Celestial Hearse requests your help in retrieving the memories of a woman with a painful past. Will you be able to help put her to rest?  CONTENT WARNINGS: Child Endangerment,...   [click here for more]
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A Final Task

A Final Task


An uneventful trek through the wild country between quests is disrupted by three kobolds requiring aid. Their master has died, and his final wish to his servants is that they return his ashes to his ancestral land. They have been promised a posthumous reward for conducting this final task. Question is, can they be trusted? And why do the locals seem to want to hinder them at every turn? An...   [click here for more]
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A Fishy Situation

A Fishy Situation


This adventure is based around the Cod and Rest, a dual purpose building acting as a fishery and a cheap lodging house. It is the last known location of several homeless individuals who have gone missing over the last month or so. The mystery can occur in the background of a larger adventure and act as a small mystery that can be quickly solved as part of a one shot. It is designed for a party of...   [click here for more]
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A Fistful of Coppers: 26 Guild Best-Sellers

A Fistful of Coppers: 26 Guild Best-Sellers


Welcome  to A Fistful of Coppers (and Silvers and Electrums and…)! A constellation of DM’s Guild stars have joined forces to bring you a collection of some of the Guild’s BEST SELLING products! In this veritable bag of holding for best-sellers, you’ll find a huge variety of content in more than two dozen different products, ranging from powerful magic items...   [click here for more]
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A Fistful of Death

A Fistful of Death


"Y'all must be new 'round these parts." "Welcome to Soubar. Now get out." The town of Soubar in the Forgotten Realms has a bit of a rat problem. Dark forces gather in the shadows of this lawless place, and danger lurks around every corner. It's up to a self-appointed sheriff with questionable motives and the unlikely heroes that stroll into town to sort out this mess before things become much, much...   [click here for more]
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A Fistful of Goblins

A Fistful of Goblins


The villagers of Nerlin need the adventurers’ help to manage a local goblin tribe, and while they’re at it, a retired adventurer in the village wants them to retrieve a stolen relic. But the relic holds an unexpected secret and the adventurers find themselves stuck in a strange realm with no clear way to get back home. An adventure for 4 to 6 PCs of APL 2. ...   [click here for more]
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A Flail Snail Tale

A Flail Snail Tale


Take your players into the Upperdark; the thin gap between the surface world and the endless depths of the Underdark. A terrifying creature has invaded the farm of a gnome merchant and her pet, a strange and elusive creature called a 'flail snail.' She seeks a group of adventurers to clear her home of the pest, promising a handsome reward for their service. This adventure is designed for three to...   [click here for more]
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A Flight to Remember

A Flight to Remember


Looking for a way to transport your players from one end of the world to another with an adventure in between?   Flee a rebellion, jump on an airship, and travel to a mystical mountain monastery in this adventure!  Learn the mysteries of Shangri-La and comtemplate the true meaning of neutrality   This adventure combines elements of classic 1930's literature with a Dungeons and Dragons setting...   [click here for more]
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A Forest Maze in Tethyr

A Forest Maze in Tethyr


Your party plunges into the gloomy depths of this forest near the eastern border of Tethyr. A mother's tears drive you on — you agreed to look for her son who went poaching in a preserve that belongs to the local noble family and he hasn't returned. You noticed a pair of odd wooden totems among the trees, but that's in the back of your mind now. The lad might be dead, but he might also be alive and...   [click here for more]
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A Forgotten Tomb

A Forgotten Tomb


The adventuring party makes their way to Aloburg, as they continue their search for answers about the lost Prince’s ring. While in Aloburg they will meet the local leader of the thieves’ guild and venture into the swamp to find a missing thieves’ guild member. This is the third installment of the adventure series The Lost Prince parts 1 and 2 can be found here: A Mysterious Ring A Missing Ranger...   [click here for more]
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A Foul Finding at Faraday Farm

A Foul Finding at Faraday Farm


Something has been slaughtering the livestock and trampling the crops at Faraday Farm.  The farmer has hired the party to take care of the problem.  However, an abandoned shack deep in the woods indicates that everything might not be as it seems.   ...   [click here for more]
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A Friend in Need - a Waterdeep: Dragon Heist DM's Resource

A Friend in Need - a Waterdeep: Dragon Heist DM's Resource


A Friend in Need - a Waterdeep: Dragon Heist DM's Resource The goal of this document is to provide you, the Dungeon Master, with tools and thoughts that'll help you make Chapter 1 of Waterdeep: Dragon Heist more exciting for your players and easier for you to run. This download includes:  Before We Begin - A discussion about choosing a villain, including a brief review...   [click here for more]
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A Friendly Competition: A Whimsical PvP Battle Royale One-Shot

A Friendly Competition: A Whimsical PvP Battle Royale One-Shot


No dreams, no non-canon side-stories, and no moral quandaries. Here is a One-Shot for groups that want to try a PvP Battle Royale session that will be fun for even the gentlest of players and fits cleanly into the canon of nearly any campaign. The Party encounters a whimsical Entertainer's Tent that gives the characters the chance to magically inhabit tiny wooden puppets that battle on a custom stage...   [click here for more]
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A Frosty Midwinter Journey: In Cold Wood

A Frosty Midwinter Journey: In Cold Wood


Step into the enchanting world of A Frosty Midwinter Journey: In Cold Wood, where the magic of Midwinter weaves its spell throughout the pages. In this heartwarming holiday adventure, you'll embark on a whimsical quest that blends the wonder of a winter fairy tale with the thrills of a Dungeons & Dragons campaign. Journey into the mystical Cold Wood, a realm where ancient forests, fey creatures,...   [click here for more]
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A Fungus Among Us: The Crystal Caverns

A Fungus Among Us: The Crystal Caverns


A Fungus Among Us: The Crystal Caverns An illness spreads across the lands, the common people are without ability to combat it. Now, with the arrival of brave adventurers, these people have a chance to survive! Come forth all ye who seek to save others and preserve lives, there are many that need saving. This is a tier 1 adventure for characters of levels 1...   [click here for more]
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A Gallop through the Wizard's Tower

A Gallop through the Wizard's Tower


"A Gallop through the Wizard's Tower" - part of the "Detailed Encounters" series! Each "Detailed Encounter" -  features new monsters with unique stat blocks, new magic items, a custom battle map, and detailed NPCs. It also has story hooks and advice enough, to quickly turn it into a separate adventure! About "A Gallop through the Wizard's Tower":...   [click here for more]
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A Game to Die For

A Game to Die For


The only son of a patriar family in the Upper City of Baldur's Gate has gone missing. The family, fearing the worst, turns to the Red Wizard Detective Agency in the Thayan Enclave of the Upper City for help. The boy and his friends spend most of their time in the Lower City posing as commoners and the family fears kidnappers may know his routine. The truth about his friends is even stranger than his...   [click here for more]
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A Game To Die For FG VTT

A Game To Die For FG VTT


The only son of a patriar family in the Upper City of Baldur's Gate has gone missing. The family, fearing the worst, turns to the Red Wizard Detective Agency in the Thayan Enclave of the Upper City for help. The boy and his friends spend most of their time in the Lower City posing as commoners and the family fears kidnappers may know his routine. The truth about his friends is even stranger than his...   [click here for more]
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A Garra do Inverno

A Garra do Inverno


Uma morte misteriosa pode trazer muitos problemas para Cormyr, o Reino Florestal. Lute contra as intempéries e desvende mistérios nesta aventura para personagens de 5º a 10º níveis, para o maior jogo de RPG do mundo. ...   [click here for more]
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A Gem for your Troubles and other tales - Preview of Twilight at Eventide

A Gem for your Troubles and other tales - Preview of Twilight at Eventide


This is a free preview copy of Twilight at Eventide.  Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder...   [click here for more]
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A Ghastly Mess

A Ghastly Mess


A Ghastly Mess is a one-shot adventure for a group of 3rd-level characters that takes place in a haunted mansion Unlike your regular haunted house, the inhabitants of this building are far from scary. The ghosts of the former staff still live in it—or, well, unlive—not realizing they’re deceased and unable to move on because of it. The Lord of the...   [click here for more]
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A Giant Problem

A Giant Problem


A gang of ogres is raiding a farming community, stealing crops and livestock, and advancing closer and closer to the town, and the townsfolk need your help! A short side adventure for a party of 4-5 fifth level characters. Includes: A small, self-contained, adventure suitable to be used as a side quest in a larger campaign. DM map of the ogre's hideout in the ruins of an old castle. Stat blocks...   [click here for more]
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A Glimpse At: The Magocracy [BUNDLE]

A Glimpse At: The Magocracy [BUNDLE]


This special bundle product contains the following titles. A Glimpse At: The Magocracy Regular price: $1.99 Bundle price: $0.67 Format: PDF This mage city is built on the inner walls of a deep crater leading to a portal connected to the abyss that spews raging fiends daily. The city was built by ancient archmages who sought to protect the world from the demonic...   [click here for more]
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A Glow in the Galenas

A Glow in the Galenas


CCC-ALMOG-24 DAGON02-02 A visit to a dwarven forge village built into a volcano happens at the worst possible time. Can you save the dwarves and themselves?   An adventure for 1st through 4th level characters, optimized for 3rd level characters. ...   [click here for more]
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A Goblin Did It! - How the Random Encounter Table Was Born

A Goblin Did It! - How the Random Encounter Table Was Born


A reptilian chicken whose bite turns flesh to stone? A monster with the heads of a lion, and a dragon, AND a goat? A deadly hybrid of bear and bird of prey? That can’t be natural! Surely these were a wizard’s doing. Well… that’s only part of the story. This 3-4 hour one-shot adventure is a fun opportunity for a group of up to 6 players to let loose and...   [click here for more]
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A Goblin's Tale - a level 1-8 homebrew campaign

A Goblin's Tale - a level 1-8 homebrew campaign


You control a small tribe of goblins living on the outskirts of the forbidden realms. Can you lead them to glory and greatness or will the human menace prove too much. Build your dungeons, raze towns to the ground and make unlikely allies as you strive to become the greatest goblin tribe that ever lived. A short homebrew campaign for characters level 1-8 ...   [click here for more]
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A Goblins Tale: In Search of Akta

A Goblins Tale: In Search of Akta


The chief's daughter is getting married tonight and the only thing between your brood brothers and sisters enjoying the fesivities are a few squealing pigs, bothersome bandits, escaped slaves and kobold pranksters! Players take on the role of goblins in this memorable and challenging single session adventure for 1st-level characters that includes 4 challenging encounters centered around a goblin...   [click here for more]
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A God Must Be Crazy

A God Must Be Crazy


Something has gone terribly awry in the city of Serenity.  Pits are opening up beneath people's feet, arrows are zipping around on their own, and gravity suddenly stops working at times.  It's up to the characters to travel to the epicenter of the chaos and discover what is causing these random effects. A God Must Be Crazy is a "You're in a Bar..." adventure for character levels 2-8. ...   [click here for more]
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A Good Night's Rest

A Good Night's Rest


In the far-flung islands of Hamato in the Forgotten Realms, a humble priest can't get a good night's rest. In this adventure, the first in the Hamato Islands series, players will journey to a mountain village and beyond, solving a mystery and defeating a fey creatures and maybe, just maybe help a beleagured priest get some sleep. This module includes: a 4-hour one-shot adventure,...   [click here for more]
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A Grave of Riches

A Grave of Riches


A Grave of Riches Content Warning: MurderShop till you drop” takes on a whole new meaning in this 5th level D&D 5E adventure for 4 to 6 players.  While the players spend a lazy afternoon shopping for magic items, they get dragged into the twisted life of Thomas Tabernacle, the angel investor of the shop.  Thomas had brazenly murdered his elder sister Tessa, all in...   [click here for more]
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A Great Upheaval - a Storm King's Thunder DM's Resource

A Great Upheaval - a Storm King's Thunder DM's Resource


A Great Upheaval - a Storm King's Thunder DM's Resource This supplementary PDF lends a helping hand to DM's seeking to run the newest official 5th edition campaign Storm King's Thunder. It provides the DM with the following tools: Suggested Changes - Suggestions for changing minor stuff in the first chapter of Storm King's Thunder to make things easier for yourself. Location Rosters...   [click here for more]
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A Greater Threat?!

A Greater Threat?!


A challenging adventure designed for a level 10 party of 4-6 members. Want a more difficult or easier challenge, use the included optional features to scale the difficulty to your party’s preference.  Drop this module into your campaign or run it as a one-off.  A seasoned party of adventurers has been contracted by the provincial military to investigate reports of disappearing persons and livestock...   [click here for more]
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A Grim Exhibition

A Grim Exhibition


A Grim Exhibition This is the first adventure to be written and published by Cameron Rose, featuring artwork by Emily Rose, as part of the Summer 2020 RPG Writer Workshop. It has has been designed for 4 3rd level characters. Accessibility: The document PDF has been tagged and alt text has been provided for all images. Content Warnings: Corpses The adventure begins with an investigation...   [click here for more]
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A Grimlock Ambush - Solo Adventures in the Underdark

A Grimlock Ambush - Solo Adventures in the Underdark


Solo Adventures in the Underdark  Solo Adventure for a Single 3rd Level PC - D&D 5E A Grimlock Ambush Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! In this solo adventure, you character will face a small band of grimlocks, sightless creatures that...   [click here for more]
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A Guide to Candlekeep Mysteries

A Guide to Candlekeep Mysteries


Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron? Then A Guide to Candlekeep Mysteries has got your back! This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips...   [click here for more]
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A Guide to Curse of Strahd

A Guide to Curse of Strahd


This guide has everything you need to put together a Curse of Strahd campaign. There are DM notes chapter-by-chapter full of ideas, reminders and page number references. Also included are two outlines. One is a short rundown to give a picture of how everything is linked together. Then there is a massive outline which shows in detail how you can connect and elaborate on the written material. There...   [click here for more]
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A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
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A Guide to Storm King's Thunder

A Guide to Storm King's Thunder


This guide has everything you need to prepare and run Storm King's Thunder. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. I have also included a brief rundown of Cloud Giant's Bargain, the special side adventure given out at the PAX West theater events. The final section contains a giant outline that can give you an idea of how to take...   [click here for more]
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A Guide to Tales From the Yawning Portal

A Guide to Tales From the Yawning Portal


This guide contains notes, advice and ideas for those who plan on running adventures from Tales From the Yawning Portal. This includes tips for new dungeon masters, and an example campaign of how you could connect all of these adventures into one story arc. I tried to give you every page number and rules note that you'll need when you run this. Tamoachan and Against the Giants were especially involved....   [click here for more]
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A Guide to Tomb of Annihilation

A Guide to Tomb of Annihilation


This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ...   [click here for more]
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A Guide to Tyranny of Dragons

A Guide to Tyranny of Dragons


A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ...   [click here for more]
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A Hallowed Eve

A Hallowed Eve


An adult wilderness/horror based 5E adventure, adaptable to suit any level.  Your heroes find themselves upon a winding forest road, a storm brewing overhead. A sinister feeling fills the air, filling them with an indescribable dread! Happening upon an isolated village, they find a measure of solace, but at what cost?  Villagers tell of a curse, of creatures prowling the woodland beyond their walls....   [click here for more]
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A Handbook for New Recruits - A Keys to the Golden Vault Add-on

A Handbook for New Recruits - A Keys to the Golden Vault Add-on


While the best heist films and books are a blast, translating that to D&D 5th Edition Rules doesn't automatically turn your tables' party of five into "Oceans Eleven". The "Handbook for New Recruits" introduces new ideas that attempt to bring the action as close to the ideal as possible through a playstyle that suggests new table rules and incorporates some of the better ideas...   [click here for more]
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A Happy D&D Birthday - A Surprise Birthday One-Shot

A Happy D&D Birthday - A Surprise Birthday One-Shot


The party is throwing a surprise party for one of their own, but a group of playful satyrs have derailed their plans for the evening! Stealing presents and eating the food, can the party be salvaged, or is this the worst birthday ever? This one-shot is meant to be played as a surprise party for one of your players. Yourself (the DM) and every player except for the birthday player should be in on the...   [click here for more]
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A Hardbuckler Story: The Gates of Madness

A Hardbuckler Story: The Gates of Madness


Gate of Madness: A Hardbuckler Story [An 80+ page adventure for level 7 - 10.] Outside the Gnomish Village of Hardbuckler a young couple looked to start a life together.  They dreamed of wonderful friends, loving children, and everything else that came along with that.  They did not - however - know they had built their house upon an old thieve's den.  Nor did they know the thieves were soon to...   [click here for more]
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