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Damnation! The Companion that once stood as a beacon of hope and goodness above the city of Elturel has been extinguished and the entire city—along with its denizens—have been drawn into Avernus, the first layer of the Nine Hells! While those fortunate enough to have been outside of the city’s walls during its departure have been spared that fate, but they’re not yet out of danger!... [click here for more] |
D&D Adventurers League |
$4.99
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 Assault from the Astral
After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it.
The adventurers must set sail along the Sword Coast, fending off the pirate attacks... [click here for more] |
Dungeon Masters Guild |
$59.99
|
Encounters on the Savage Seas is a 100-page supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so they can be used with different party levels.
Visit the township of Badu - the village... [click here for more] |
Dungeon Masters Guild |
$14.95
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... [click here for more] |
Dungeon Masters Guild |
$9.95
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 The last Beholder Corps leader, Xorack, seeks a powerful magitech device on the planet Prioxa to imprison the Queen of Fire. The ancient beholder hive ship Tyrant One will be both a weapon and salvation but something terrible is awakened first. The war ends here.
The threat of the Eyes of Flame will be stopped for the good of all Realmspace! Explore the last destination... [click here for more] |
Dungeon Masters Guild |
$4.95
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Maps, advice, & more to help you run Lore of Lurue
These DM's resources cover the adventure Lore of Lurue in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
“Lore of Lurue” is a fun adventure designed for 8th-level characters who become the... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Advice, maps, cheatsheets, and more for Descent into Avernus: Chapter 3
Chapter 3: Avernus is where the characters are finally plunged into the campaign's namesake, as the training wheels are taken off and they're sent into the desolate steppes of Avernus to save Elturel (and themselves)! Chapter 3 is an infernal hotbed of savage demons and scheming devils, greedy warlords, and unscrupulous... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This product is now Adventurers League legal and uses code DDHC-WDH-02.
Add a new villain option and cunning criminal organization to Waterdeep: Dragon Heist. Hlaavin, a half-doppelganger/half-illithid crime boss, runs the UNSEEN, an illegal cabal of assassins, thieves, spies, illusionists, and shapechangers that plots to rule the city from the shadows. Written by Dragon Heist... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Forgotten Forge is the classic adventure most often recommended as an introduction to Eberron. An adventure intended for 1st level character, The Forgotten Forge is set in Sharn and is included in the original Eberron Campaign Setting for 3rd Edition. It is available for free download on this site. This document is an update that will allow you to use it with 5th edition... [click here for more] |
Dungeon Masters Guild |
$1.99
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Cloaks and Shadows
The Cloaks of Mulmaster have taken an interest in your progress, and may be looking to sponsor adventurers for future work. You’ve been offered an interview with one of their ranking members at the Theater of the Stars, but you never know what to expect in the City of Danger.
A four-hour adventure for 1st-4th level characters.
DDEX2-10 5E
Also... [click here for more] |
Wizards of the Coast |
$3.99
|
Following the platinum best-selling adventure The Second Black Dawn, a new, exciting adventure is finally available!
Defeat the encroaching evil
A city burns, occupied by cultists of a dark sect, ravenous undead, and bloodthirsty brigands. The plan to unleash the Second Black Dawn has now come to fruition and the apocalypse is at hand. Race through a city on fire, investigate a mysterious... [click here for more] |
Dungeon Masters Guild |
$9.99
|
A Vistani fortuneteller has called you out by name during the Burgomaster’s private reading. She raved of an army of the dead, a delicate powderbox, and a beautiful yet dangerous woman. Now the Burgomaster wants to know why you’re more important than he is...
Part Four of Misty Fortunes and Absent Hearts.
A Four-Hour adventure for 1st-4th level characters
Also included in the purchase... [click here for more] |
Wizards of the Coast |
$3.99
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Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world.
In this supplement to Out of the Abyss, your party will... [click here for more] |
Dungeon Masters Guild |
$3.95
|
An expedition to the Amber Temple reveals another major minion of the enemy and uncovers a
secret weapon that may help defeat them. Part Ten of Misty Fortunes and Absent Hearts.
A Four-Hour adventure for 5th-10th level characters ... [click here for more] |
Wizards of the Coast |
$3.99
|
It's arcanopulp intrigue in this Eberron mystery!
A pulp adventure designed for characters of 3rd to 5th level. Est. playtime 5-8 hours, depending on your table.
Warforged private detective Steel-Eye Dixon has caught a case, just not in a manner he's accustomed to. After begging for his help, a would-be client has turned up dead. Stranger still, multiple murders across Sharn... [click here for more] |
Dungeon Masters Guild |
$4.95
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The story begins innocently enough in the city of Solanthus where the party goes out on a midnight mushroom hunt in the haunted grove that surrounds the cities ancient Cleft Spires and noble tombs. This adventure will take four to seven player characters from levels one to three and is set during the opening stages of the War of the Lance. "Prelude to War" is a 1- 3rd level adventures and is written... [click here for more] |
Dungeon Masters Guild |
$1.50
|
The Ultimate Dungeon Master Collection
Over 1000 pages of contents for Dungeon Masters of all experience levels.
The Content
This collection makes it nice and easy to have quick access to all of the Nerzugal Roleplaying products published on the DM's Guild over the past 7 years! With over 100,000 downloads and multiple Best-Seller awards on the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Prelude to Finality
Chapter Two of the ROTU series
The location of the hunt has been found. Time is of essence; Kzusk must not be allowed to succeed in its plan of capturing a solar or the astral plane is one step closer to finding an aberrant master that will place all life subservient to the mind flayers!
A Two -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
**CONTENT WARNING: Blood,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Hubris of Gods
Chapter Three of the ROTU series
Lind, an adventurer in distress, pleads with you to assist him in his hunt for the astral dreadnought’s eye. The plan seems simple enough: meet him in an abandoned village near mulmaster, get a spaceship, hunt the dreadnought, get its eye and we’re done. However, something seems off as no one in the party answers your questions on the plan’s details…... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An original one-shot adventure designed for level 4-5 characters.
Summary:
The city of St. Valentine is home to Dante's Casa di Dolci, a world-renowned bakery — and tucked within the bakery is the entrance to a secret labyrinth, created by a mischievous, merciless god. Every February, an unsuspecting resident from St. Valentine is pulled into the maze. Some return after years spent in the labyrinth,... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Maps, advice, & more to help you run Mazfroth's Mighty Digressions
These DM's resources cover the adventure Mazfroth's Mighty Digressions in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
“Mazfroth's Mighty Digressions” is an exciting detective... [click here for more] |
Dungeon Masters Guild |
$3.95
|
You’re invited to the Midwinter Gala in the City of Splendors!
Among the jovial festivities, a sinister mystery waits to be unwrapped.
A two-hour holiday adventure for 1st – 4th level characters. ... [click here for more] |
Wizards of the Coast |
$4.99
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Enrich the adventures you tell with new non-player characters to guide your players across Faerûn!
Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your campaigns.
Written... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Solve a brutal crime on the mean streets of Waterdeep in this madcap companion adventure for Xanathar's Guide to Everything!
This adventure was brought to you by D&D designer Lysa Penrose and Tomb of Annihilation author Will Doyle, as part of the Guild Adepts program. The product also includes new player options and NPC villains... [click here for more] |
Dungeon Masters Guild |
$4.95
|
PLATINUM BESTSELLER! A NEW TRASHMOB MINIIS NOW AVAILABLE!
"[...] Written by some of the best Dungeons & Dragons writers today, Warriors of Sehanine works either as a standalone adventure or as lead-in to Baldur's Gate: Descent Into Avernus [...]" - Chrisitan Hoffer (comicbook.com)
[https://comicbook.com/gaming/2019/08/21/dungeons-and-dragons-warriors-of-sehanine/]
"I'm... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Trinkets of Strixhaven
This supplement introduces 100 new trinkets that you may find exploring the magical university of Strixhaven.
The trinkets presented in this supplement are inspired by the wonders and mysteries of the magical University of Strixhaven. They will bring an additional layer of depth to any Strixhaven based campaign. Many of the curiosities are... [click here for more] |
Dungeon Masters Guild |
$1.50
|
 Justice for Neverwinter Gender Criminals
Moonbeam's Alchemy provides gender-affirming elixirs for the broad community throughout Neverwinter, allowing those seeking to make madical changes to do so safely. But when her store is targeted by a hate mob, the alchemist finds her business subject to mass public hysteria and misinformation. Who stokes the flames of hatred in Neverwinter, and why? The PCs... [click here for more] |
Dungeon Masters Guild |
$2.50
|
This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson.
What's Past is Prologue is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW00.
Sharn, City of Towers. They reach into the... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Streamline your student orientation and avoid GM kerfuffles! Run your first day at Strixhaven with ease! Includes boxed text for locations, a tour of the Biblioplex, new monsters, new encounters and challenges, a fun new magic item, handouts, encounter battlemap, and VTT tokens. Requires Strixhaven: A Curriculum of Chaos.
... [click here for more] |
Dungeon Masters Guild |
$2.95
|
An adventure by Remley Farr and Jeff C. Stevens
— Product Overview —
► 2— to 4—hour adventure for three to five characters
► Scalable for 3rd—7th level (optimized for 5th)
► Exploration, Roleplay, and Combat
— Featuring All New... —
► Costumes: Owlbear, Fireball, and Flumph that characters may wear
► Creatures: Purple Octopus, Dino... [click here for more] |
Dungeon Masters Guild |
$6.95
|
SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army.
HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back from... [click here for more] |
Wizards of the Coast |
$3.99
|
You can now get the trilogy bundle here:
You can also get this product in Fantasy Grounds format - Click Here
This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the... [click here for more] |
Dungeon Masters Guild |
$4.95
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Encounters in the Far North brings you 24 exciting new encounters to add to your Icewind Dale: Rime of the Frostmaiden campaign or any other game featuring arctic adventures! Brought to you by Guild Adepts Ginny Loveday, Celeste Conowitch, Ashley Michaela "Navigator" Lawson, Rich Lescouflair, and M.T. Black
This is a DMs Guild Adept product. The Dungeon Masters Guild... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Tyranny Expanded: A Return to Skyreach Castle!
The loss of Skyreach Castle in Hoard of the Dragon Queen was a major setback to the Cult of the Dragon, but still only a setback. The cult is determined to retake the castle and claim Tiamat's lost treasure buried in its frozen walls and cloudstuff vaults, but they aren't the only ones. Giants and creatures of the frozen... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Minsc and his faithful ally Boo have seen much of the Forgotten Realms, and have been inspired by Volo to produce a guidebook detailing some of the more incredible things that they've experienced!
From the magic-infused cuisine of the Lantan Isles to the designers of massive urban frescos (well, they call them frescos but everyone else recognizes graffiti when they see it) to the divinely apathetic... [click here for more] |
D&D Adventurers League |
$5.99
|
SEPHEK KALTRO IS NOT WHO HE SEEMS TO BE.
This unlucky sailor possessed by a frost druid’s spirit is supposed to launch your party’s adventures in Icewind Dale: Rime of the Frostmaiden, but the official starting quests fail to point your players toward most major elements of the campaign. Therefore, the purpose of this supplement is to establish links between Sephek, chwingas, the Zhentarim,... [click here for more] |
Dungeon Masters Guild |
$2.95
|

Join the Order of the Silver Dragon in a march on Castle Ravenloft in this prequel adventure for Curse of Strahd!
Assault on Castle Ravenloft contains the following content:
3 ACT ADVENTURE - March on Castle Ravenloft and confront Strahd von Zarovich.
PERFECT ONE-SHOT - Run this adventure before Curse of Strahd to introduce the... [click here for more] |
Dungeon Masters Guild |
$4.95
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Strixhaven Relationships Reworked!
Want enhanced rules for NPC Relationships? How about cliques, enhanced NPC character information, and epic Relationship Encounters?
In Bonus’ How To Make Friends and Prestidigitate People you’ll find a framework and supplemental options designed to help you role-play the NPCs at Strixhaven University. you can find out what motivated NPC students to join Strixhaven,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
One never quite knows what to expect when they enter the Feywild. When a hot air balloon flies across the sky and crashes into a tower tipping in the swampy ground, even the most epic heroes may wonder, “What in the world is going on?” In order to get to the bottom of it all, the heroes must first reach the top of Slanty Tower and save a faerie dragon knight with vital information about Prismeer.... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Take down a brutal crime boss in this one-shot heist with hijinx and heart. Explore Umizu, a seedy coastal steampunk city-state inspired by pre-modern Japan. Umizu is a Radiant Citadel locale that never got a full adventure--until now! Out of Luck features a cursed tanuki statue, a baby’s birthday party, and a steamboat fireworks battle! This one-shot includes everything you need to run a memorable... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 What passer-by would not enter The Nifty Duck when they saw the warm light glow, hear the music play and took a glimpse of the beautiful landlady Zia?
But The Nifty Duck isn’t the innocent tavern it appears to be. Zia is not the innocent landlady she appears to be.
Not everyone who enters The Nifty Duck will come out as a free person. What secret lies behind that beautiful facade, behind... [click here for more] |
Dungeon Masters Guild |
$1.60
|
DDAL-DRW-19 Fall the Cold Night
In trying to undo the characters’ sabotage, the Red Wizards have ripped wide the portal to the Far Realm. Father Llymic’s brood swarms forth and the Elder Evil hears their call.
Part One of the Frozen Worlds series of adventures.
A four hour adventure for 17th through 20th level characters.
Optimized for: APL 18
Content Warnings: Far Realm effects, body... [click here for more] |
D&D Adventurers League |
$7.99
|
The people of Northwood’s Rest need help. Winter is coming, and something’s been slaughtering the livestock. Surely it must be the orcs of the Northwood! Heroes are needed to hunt them down. Will you answer the call? Welcome to Hunted! The latest adventure from the critically acclaimed platinum best-selling author Tony Petrecca. Hey, that’s me… and I’ll stop with the 3rd person... [click here for more] |
Dungeon Masters Guild |
$3.95
|
THE HIGHER YOU CLIMB, THE HARDER YOU FALL . . .
Guided by prophecy, the adventurers seek out a spy operating in the heart of Wroat’s Royal Court. The Oracle of War has linked him to a great turning point in Khorvaire’s future, but he’s embedded in deep cover and difficult to reach. Thankfully, every agent has a weak link, and love is blind. A Four-Hour Adventure for... [click here for more] |
D&D Adventurers League |
$4.99
|
From the author of the best-selling Dungeon of the Mad Mage Companion:
Everything You Need to Run Rime of the Frostmaiden and More!
The Rime of the Frostmaiden Companion is your one-stop supplement to enhance your campaign. This supplement includes:
DM Notes. Notes including but not limited to spicing up the region with valuable roleplay with select NPCs.
Sample... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The denizens of the Old City have made some unusual sightings in the festering refuse pits on the outskirts of the city, and while such reports are seldom taken terribly seriously, the mysterious disappearance of a beloved figure in the poor part of Port Nyanzaru has folks on edge.
Can you get to the bottom of this?
Part One of The Rot from Within Trilogy.
Note: Also... [click here for more] |
Wizards of the Coast |
$2.99
|
The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the superintelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast.
To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower.
A Two-Hour Adventure for 1st-4th Level Characters ... [click here for more] |
Wizards of the Coast |
$3.99
|
In the eternally gloomy landscape of Barovia, a solitary decrepit windmill stands in a bleak field along the Old Svalich Road. Once belonging to the prominent Durst family of the village of Barovia, it has since been repurposed by an unassuming elderly lady named Morgantha and her sisters as a place to bake their famous "dream pastries". As rumors of missing children spread across Barovia, few suspect... [click here for more] |
Dungeon Masters Guild |
$3.95
|
JUDGMENT DAY HAS ARRIVED!
In the ruins of Making, the Lord of Blades hammers out an army of steel to conquer the Five Nations of Khorvaire. With the Oracle of Bones at his side, he knows all plots against him before they can be enacted. He cannot be defeated---unless, of course, his enemies have their own Oracle. Optimized for APL 19, this is the third in a... [click here for more] |
D&D Adventurers League |
$4.99
|