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Welcome to Minauros, a realm where the very essence of desolation takes form. The air you breathe is tainted with poison, an invisible menace that seeps into your lungs, filling each breath with the taste of corruption. Decay is everywhere, a testament to the relentless cycle of destruction and rebirth that defines this layer of Hell.
This endless swamp is a landscape of despair. Visibility is a mere... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A strange, foreign wizard calling himself Kelvan has appeared at the same time a mountain materializes out of thin air. He asks you to recover the Gloomblade from a Netherese ruin in order to help him in his research into this strange new mountain.
A Two-Hour Adventure for 5th-10th level characters. ... [click here for more] |
Wizards of the Coast |
$2.99
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Your foe seeks to unlock the Iron Door beneath the Peaks of Flame and open the way for the Eater of the World. You must find your way through the maze of tunnels and stop them, or it will be the end of all things. Part four and conclusion of the Broken Chains Series.
A Four-Hour Adventure for 17th-20th Level Characters ... [click here for more] |
D&D Adventurers League |
$3.99
|
At the request of a stranded djinni, you have three days to steal a diamond from the enchanted vaults of the Modern Artworks Museum. Investigate its defenses, disable magical wards, bamboozle the staff, battle a golem, and escape with the prize! The reward: a single wish - the power to bring about almost anything you desire.
A one-shot adventure for 6th-9th level characters, designed to take... [click here for more] |
Dungeon Masters Guild |
$2.95
|
An Eventyr Games adventure for Baldur's Gate: Descent into Avernus
Ousted by his war band and replaced by the scornful horned devil Bitter Breath, the maniacal eladrin Smiler the Defiler is looking to exact revenge on his old compatriots. When he runs into a group of intrepid adventurers on the plains of Avernus, Smiler seems to have finally found a way to get even with his most bitter rival, although... [click here for more] |
Dungeon Masters Guild |
$2.99
|
For anyone looking to run the Spelljammer Academy adventure as either a standalone campaign or as a lead in to the Light of Xaryxis adventure, this supplemental resource is for you.
The first half of this supplement provides additional optional content for DMs to enhance and expand the adventures at Spelljammer Academy. This additional content includes rival NPCs for the player characters to interact... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An adventure by Jeff C. Stevens
— Product Details —
♦ 2- to 4-hour adventure for three to five characters
♦ Scalable for 1st-6th level
♦ High-quality map of the Owlbear Lodge
♦ New undead owlbear and porcupine statblocks
♦ Set in Forgotten Realms, but easily adapted to other settings
— Beware the Druid's Curse... —
Once a popular hunting lodge... [click here for more] |
Dungeon Masters Guild |
$6.95
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When a Thayan research expedition returns from the Glacier of the White Wyrm with only two survivors that are reduced to whispering about an ancient pyramid under the ice, perhaps it is time to discover just what scares the life out of a nation of necromancers.
A 4-Hour Adventure for 5th – 10th, 11th – 16th, or 17th – 20th Level Characters
Content Warnings: horror (isolation, body)... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Dancing Hut of Baba Yaga
Explore the Wonders of the Dancing Hut
Rumors have been spreading in small towns and hamlets, regions isolated in the far reaches of the wilderness and cut off from major cities and trade routes. Rumors of strangeness in the forest, where the animals suddenly watch with intelligent eyes while the sound of a crone’s laughter pierces the veil of night. Rumors of young men... [click here for more] |
Dungeon Masters Guild |
$9.99
|
"AMAZING! The story was great... really enjoyed this one!"
"I loved this... really fun!"
"The roleplay was fantastic and everyone had a great time! 10/10!"
"Very enjoyable... would gladly recommend this module to any keen gamer!"
"Loved it!"
It is Midwinter. The air is cold, the wine is warm, and all sensible adventurers have their feet up before a blazing fire. But a mysterious bard, a broken... [click here for more] |
Dungeon Masters Guild |
$2.95
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Written by Kayla Bayens, Encounters in Candlekeep is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when visiting the Great Library Fortress.
What's included?
A beautifully laid out 81-page PDF containing stunning artwork and:
20 encounters and micro-adventures
18 NPC descriptions
15 unique maps, 62 total, with different... [click here for more] |
Dungeon Masters Guild |
$14.99
|
Six Tables of Obstacles, Hazards and Memorable Events for Wilderness Travel.
This set of tables was written to be used with Part 3 of the Lost Mines of Phandelver adventure included in the 5th Edition Starter Set, but it can be added to any campaign taking place in a temperate mountainous region. It can also be used as a source for generating details and complications for other adventures.
You will... [click here for more] |
Dungeon Masters Guild |
$0.99
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 6: Omu
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
44 colorful maps, including battlemap variants for the encounters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Feral-Tongue must be stopped! But without aid, your efforts will likely be in vain. Amid rising tensions, Old Goat suggest an unlikely ally: chwingas! Her plan, however, isn't popular among other members of the clan. Can you sway their opinion? Better yet, can you find the elusive elemental spirits?
Part Four of the Plague of Ancients Series of Adventures.
A Four-Hour Adventure for 1st-... [click here for more] |
D&D Adventurers League |
$4.99
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Want to discover the incredible world of Eberron? You won't even need a DM...
5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through the adventure and remove the need for a Dungeon Master. Custom combat sheets run monster tactics during... [click here for more] |
Dungeon Masters Guild |
$8.95
|
"I absolutely loved the adventure and how it was set up."
"The balance between combat and non-combat encounters is excellent."
It all begins with a simple request (doesn’t it always?) from an old farmer. The request – protect his cattle herd from vicious wolves. Simple enough for the brave adventurers, right? But it doesn’t stay that way. Not at all. Soon, the adventuring... [click here for more] |
Dungeon Masters Guild |
$6.95
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Searching for Secrets is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW09.
Sharn’s undercity, the Cogs, hides a devastating secret that could reignite the Last War. As agents of the Lord of Blades tighten the noose around the characters’ necks, the characters search for the entrance to a hidden forge.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
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"The tale of Nula and Nibbles is one to warm the heart of even the most icy DM and most murder-hobo of players [...] Wolpertinger, Wererat—Well! is an adventure with soul, comedy, love, and Fawlty Towers-esque antics"—Cameron Day from Comics, Clerics, & Controllers
"The... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Killing Blade is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW10.
As the embers of the Last War ignite across the City of Towers, House Deneith enlists the characters to uncover a terrorist base of operations and storm the compound before it’s too late.
This adventure is appropriate for characters level... [click here for more] |
Dungeon Masters Guild |
$4.99
|
21 Freaky Forest Encounters
21 encounters plus two new monsters for use in 5th edition Dungeons & Dragons
Written by Dimitri Lambermont & Remko van der Heul
Art by Wouter Florusse.
21 fun and freaky forest encounters, and two completely new monsters you can throw at your party
Welcome traveler, to the deep dense forests of the realms. What hides under the green leaves?... [click here for more] |
Dungeon Masters Guild |
$2.49
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Blackstone Cave was once a smugglers’ lair, but it was cleared out decades ago. Now there are strange noises coming from the cave, and local authorities are afraid smugglers and bandits have taken up operations again. What will the adventurers find? More importantly, will they be able to survive the machinations of the Mad Dragon Priestess?
Temple of the Mad Dragon Priestess is a two... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Everyone loves a trilogy! Welcome to Nerzugal's Dungeon Master Toolkit 3!
The third installment in the Dungeon Master Toolkit series, expanding upon the Adamantine and Mithral Best-Sellers of the previous toolkits.
This time the series returns with 216 pages of content in the form of Adventures, Puzzles, Merchants, and Monsters!
Now available on Fantasy... [click here for more] |
Dungeon Masters Guild |
$19.99
|
This product is a PDF. If you wish to purchase the Fantasy Grounds version of The Lady of Trollskull Priory, please click here.
A Story Expansion for Waterdeep Dragon Heist for Levels 2-4
As the party settles in to their new home in Trollskull Alley, the neighborhood welcomes another... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Tales speak of a monstrous creature that lurks in the forests around the small hamlet of Pinewood; dragging hapless victims screaming into the grim grey mists that surround the village each night. As simple as monster hunts go, this one seemed straightforward enough. "Probably a werewolf, or something similar". Captain Price said, reloading his rifle and checking the chamber for silver bullets.... [click here for more] |
Dungeon Masters Guild |
$3.99
|
You can now get the trilogy bundle here:
You can also get this product in Fantasy Grounds format - Click Here
Sharn II, Council of Roaches
This is the second installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 3 to 7. This adventure showcases the versatility of urban adventures in Sharn.
The adventure takes a party of characters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Will You Venture Into the Low Crater?
When the party stumbles across a ragged, battle-scarred band of knights they are amazed to hear that the hardy veterans were soundly beaten by mere kobolds.
The crafty little fiends have set up in the rubble of a fallen Earthmote thought to be home to a long-dead dragon and - more importantly - its horde. When the Sable Spears charged in to drive them out, however,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Kellerratten – Es beginnt wie immer in einer Taverne …
Dieses Dungeons & Dragons-Abenteuer ist perfekt für Gruppen der Stufen 1 bis 2 und bietet Spielleitern ein einfaches Abenteuer, mit dem sie eine Kampagne beginnen oder das sie einfach in jede Kampagnen-Welt einbauen können, in der es eine Taverne gibt.
Highlights des Abenteuers:... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
You can now get the trilogy bundle here:
You can also get this product in Fantasy Grounds format - Click Here
Sharn III, City of Monsters
This is the third installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 5 to 9. This adventure showcases the versatility of urban adventures in Sharn.
The adventure takes a party of characters... [click here for more] |
Dungeon Masters Guild |
$4.95
|
An interactive narrative solo adventure for level 1 characters - ideal for beginners! Part 1 now Available!
Part 2 now available!
Part 3 now available!
Part 4 now available!
Part 5 now available!
New class for solo play now available!
Summary:
Barely surviving a storm at sea, a... [click here for more] |
Dungeon Masters Guild |
$1.99
|
VENTURE BENEATH THE RUINED CHURCH AND FACE THE EVIL THAT HAS STIRRED DEEP WITHIN THE CRYPTS!
The Horror of Ashwood Crypt is a challenging horror themed one-shot adventure for four to five players of 4th level. It can be easily dropped into any existing 5th edition game or run as a stand alone one shot adventure, and is expected to take between 4-6 hours of play time.... [click here for more] |
Dungeon Masters Guild |
$2.95
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A Dreams of the Red Wizards: Terminal Ambitions Adventure DDAL- DRW-09 VILE BOUNTY Ships have gone missing in the Sea of Swords and Queen Serissa wants to know why. Part One of the Shadow Games series of adventures.
A Four-Hour Adventure for 5th through 10th-Level Characters. Optimized for: APL 8
CONTENT WARNINGS: abduction, enslavement (forced labor, combat), imprisonment, natural disasters (earthquake,... [click here for more] |
D&D Adventurers League |
$7.99
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Save a kidnapped child!
The villagers fear the forest, and rightly so. When wolves drag a child into the forest, there is only one option: find brave adventurers to follow the wolves and save the child! However, are there things the villagers aren't telling the adventurers? What dark fate awaits them when they face the Witch of Underwillow?
The Witch of Underwillow is a... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Our beloved Volo has invited guests far and wide to celebrate the release of his new book: Volo’s Enchiridion to Making Friends. Unfortunately for Volo, one of his guests plans to murder him! Volo’s Guide to Getting Murdered is a murder mystery one-shot that ties in directly with Waterdeep: Dragon Heist!
This adventure is designed for characters of 4th or 5th level!
Volo’s Guide to Getting... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A RACE AGAINST TIME THROUGH THE RAVAGES OF THE BLOOD WAR
Across the infinite layers of the Lower Planes, a band of heroes desperately hunts for the whereabouts of an ancient weapon — one that could very well turn the tide of the eternal Blood War.
With the help of the archmage Mordenkainen, these adventurers must stop the great Leviathan from falling into fiendish hands.... [click here for more] |
Dungeon Masters Guild |
$3.95
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Ever feel like you just want to snatch all the blankets and pillows you can find and hide in your own warm little nest?
Goblin Heist is a chaotic adventure where 1-6 players take control of special goblin characters on a mission to steal as many cozy things as they can from the sleepy winter village of Little Humbleton. But be wary... the town has hired an adventurer... [click here for more] |
Dungeon Masters Guild |
$2.50
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This Christmas, Santa Claus must die! Adopt the role of one of the characters based on iconic Christmas villains and raid Santa’s North Pole base in order to destroy Santa’s corrupted form.
Due to Grunch’s machinations, Santa’s jovial form has been corrupted and he’s called off his annual gift-giving journey. Now, the Spirit of Christmas gives Grunch an ultimatum: he must assemble a team... [click here for more] |
Dungeon Masters Guild |
$5.99
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Cupid's Sparrow is a Valentine's Day-themed adventure for pairs and parties that allows one or more players and their DM to take part in a Sune's Day celebration filled with fun, flirting, and random tables.
Ready to be incorporated into any campaign or setting, Cupid’s Sparrow invites chance and creative role-playing to join hand-in-hand in tribute to the goddess... [click here for more] |
Dungeon Masters Guild |
$2.95
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Eat the Rich Anthology
Join the Revolution!
Eat the Rich is a collection of anti-tyranny adventures for the Dungeons & Dragons roleplaying game. Each original adventure dives into classic D&D tropes, and puts a new spin on them. Tackling issues of workers’ rights, health care, the prison industrial complex, the environment, animal rights, agriculture and more, these adventures will make you... [click here for more] |
Dungeon Masters Guild |
$19.95
|
"One hell of an adventure!"
"A very fun adventure... very satisfying... Well done!"
"The group had a great time!"
"...very versatile for longer play as well as a fun one-shot"
"We loved it. This is a very strong adventure module and it can be used as a perfect starting point in a long campaign."
Lord Blackmoor's son has been kidnapped, and is being held in the crypts beneath an ancient fortress.... [click here for more] |
Dungeon Masters Guild |
$2.95
|
A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through.
This is the first adventure in a miniseries with the following adventures being:
The Mystic Circle
An Urgent Rescue
A Dark Veil Falls
In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Greater Evil?
When Wisp Shadowfoot, gentleman thief, makes off with the party’s valuables they are thrown into the shadowy world of criminal intrigue. The master burglar, it seems, needs a favor from people as skilled at smashing as he is at sneaking.
If our plucky adventurers ever want to see their loot again they’ll need to help him wipe out a band of murderous house-breakers... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This module includes a cover folder with maps and a complete description booklet to form a ready-made scenario for DUNGEONS & DRAGONS® Basic Set. It has been specially designed for use by beginning Dungeon Masters so that they may begin play with a minimum of preparations.
Within are many features to aid novice players and Dungeon Masters: legends, history and background information, a list... [click here for more] |
Wizards of the Coast |
$4.99
|
This sinister Easter themed adventure should take 4-6 Hours to play and is made with APL3 in mind though it has advice for scaling. It can take place anywhere the players have a long rest (so literally any setting)
It invloves an unhinged Harengon dread lord tricking the players into playing his games. Though it has other pillars of play it is combat heavy, with a sense of humour throughout.
Summary:... [click here for more] |
Dungeon Masters Guild |
$3.99
|
"I love the murder mystery set up here, and I really like Miss Hollypocket. The roleplaying notes for all the NPCs are very well handled, and involving Miirym is a nice touch. I LOVE the Flying Iron Owlbear and the Avowed and library generators are superb. I LOVE THIS ADVENTURE!"
Ed Greenwood, creator of Candlekeep and the Forgotten Realms.
A Murder Mystery... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Dark Rites at Fort Dalton
Fort Dalton along the River Lis was long ago destroyed. Now rumors tell of foul cults practicing their dark rites within the fort’s ruins. Are the rumors of elemental cults true or are the rumors a cover for some other sinister plot?
A two-hour adventure for 1st-4th level characters.
DDEX2-12 5E
Also included in the purchase of this... [click here for more] |
Wizards of the Coast |
$2.99
|
So, your heroes are planning a leisurely cruise on the waters of the Styx. What could possibly go wrong? As it turns out, quite a bit. The river itself is a treacherous serpent, its waters as toxic as a viper's venom, draining the faculties of those unfortunate enough to sip or tumble into its oil-slicked depths. This waterway is no tranquil passage; it teems with fiends, demons, bounty hunters, and... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Shining Seas Mercantile League’s presence throughout the Border Kingdoms, and especially on the Lake of Steam, is too much to bear.
To fight back, and earn some coin, you have chosen to join Captain Blackblade’s growing pirate gang.
Your first task is to travel a short way down the coast to secure a much-needed harbor for the expanding fleet.
Part One of the Pirates of the Border Kingdoms... [click here for more] |
Dungeon Masters Guild |
$4.99
|
No Foolish Matter
Some of the hamlets outlying Hillsfar have been struck by an odd malady. Rumor has it a traveling carnival visited those hamlets before the disease struck. Does coincidence not equal causation or is something sinister afoot?
A two-hour adventure for 1st-4th level characters.
DDEX3-06 5E ... [click here for more] |
Wizards of the Coast |
$2.99
|
From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game.
(You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Oubliette of Fort Iron
When Fort Iron was taken from the duergar who inhabited it, much of their subterranean quarters were never fully explored. An ancient oubliette has been discovered and its contents have disturbed the miners. Can the mine and the miners be saved from the dangers of the Oubliette of Fort Iron?
A two-hour adventure for 1st-4th level characters.
DDEX2-11... [click here for more] |
Wizards of the Coast |
$2.99
|