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Dwarven Crypt

Dwarven Crypt


Map that I have drawn for my first compain. This Dungeon is a crypt of Ancient priest of long ago forgotten god, that is used by The Alchemist for his illegal experiments on humans. I hope You'll find it usefull. All maps are hand drawn. In huge resolution. Ready for print on A3 and A2 Format. There are some Script notes for this dungeon as a bonus, But You can use it as you like ) ...   [click here for more]
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Expedition to Woodcrest Tower

Expedition to Woodcrest Tower


The town of Woodcrest is under attack! The disparate bands of monsters in the area have united and are threatening the peaceful logging village. Now it's up to a band of brave adventurers to confront the threat and discover the menace behind it. Expedition to Woodcrest Tower is an approximately 4-5 hour encounter for first level 5th Edition D&D characters. It originally started...   [click here for more]
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The Siege of Grimm Iron Peaks

The Siege of Grimm Iron Peaks


Introduction: This adventure has been designed as a one shot adventure for 4-8 players, pregen characters included, in 4-6 hours. It tells a classic story of the "good" races oppressing the "dark" races, with their warlike expansionist ways. Your people have been living under threat from the ruthless, merciless beings, calling themselves "Adventurers" for longer...   [click here for more]
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Remember the Fallen

Remember the Fallen


Introduction: Many dream of becoming heroes and adventurers. But more often than not, these dreams end in disaster. In Undermountain there are no winners or losers, only survivors and the dead. A 2-hour adventure for 1st-4th level characters Author's note: This is my first time I have published any D&D content and I am eager to hear any feedback you might have. I was not able to playtest...   [click here for more]
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The Phantom Galleon

The Phantom Galleon


Herein, contains a short but epic sea adventure set upon Faerun's western sea. Quest seekers will find themselves serving the interest of two orders for a generous reward, by locating an artifact that grants the wielder the ability to influence the sea and even contrive immense water portals, bridging seas together in both the material realm and the elemental Plane of Water. However, unforeseen...   [click here for more]
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Sword Coast Side Quests Volume 1: The Lair of Kragnoroth the Drunk

Sword Coast Side Quests Volume 1: The Lair of Kragnoroth the Drunk


This adventure module is meant to help the DM with providing content to their players. This adventure is intended to run in the Forgotten Realms setting, but it can be compatible with any campaign setting, published module, or homebrew adventure. Need to get your player characters to a higher level before beginning your next adventure? Want a way to get some loot into the hands of your players...   [click here for more]
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A Time of Magic and Shadows

A Time of Magic and Shadows


Features: - A villainous NPC - A campaign plot. From the 23 pages, half are the english version, and the other half, the portuguese version. ...   [click here for more]
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Sword Coast Side Quests Volume 2: The Laboratory of Raoul Footpad

Sword Coast Side Quests Volume 2: The Laboratory of Raoul Footpad


This adventure module is meant to assist the DM with providing content to their players. This adventure is intended to run in the Forgotten Realms Campaign Setting, but it can be compatible with any campaign setting, especially Ravenloft. This adventure also features a new creature: The Greater Nothic! Need to get your player characters to a higher level before beginning your next adventure? ...   [click here for more]
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Chasing the Green

Chasing the Green


Chasing the Green is a 2 - 3 hour adventure for three to four 1st level characters, but can easily be adjusted for 2nd level characters by adding to the encounters. This adventure is the second of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. In this adventure the players meet for the first...   [click here for more]
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A Source of Secrets

A Source of Secrets


A Source of Secrets is the sequel to the Mud Creek trilogy and the first adventure in the Valley of Kyros trilogy. This adventure is followed by "The lights of Darkness" and then "The Purging flames". In this adventure our heroes set out to discover the secrets of Saarith. A lich they unwittingly released from a magical prison. This adventure is designed to be a low level adventure...   [click here for more]
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A Dark Design

A Dark Design


A Dark Design is the sequel to the Mud Creek trilogy and the first adventure of the Burning Valley trilogy were the players have decided to serve Saarith. This adventure is a low level adventure designed for a group of three to four players at 2nd or 3rd level, which lean towards an evil alignment. I should note that this adventure shares many elements from "A Source of Secrets" which...   [click here for more]
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New Blood

New Blood


This is my first ever attempt at publishing a module. I was inspired recently to make an adventure like this because I've come to learn that new players coming into D&D for the first time have trouble grasping all the rules or just feel intimidated by the handbook until they actually start playing and see how things go. This adventure is meant to be a stand-alone playable ‘tutorial’...   [click here for more]
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Lights of Darkness

Lights of Darkness


This is the second adventure in the Valley of Kyros Trilogy and the sequel to "A Source of Secrets". This adventure is followed by "The Purging Flames" In this adventure our heroes learn the purpose of the orb and continue to oppose Saariths plans. This adventure is designed to be a low level adventure for three to four 3rd to 4th level characters that lean towards good alignments....   [click here for more]
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Random Encounter - The Lantern Construct

Random Encounter - The Lantern Construct


While on the trail of a mad Artificer, the party are lured in to a trap and encounter some of his more sinister creations, the spider-like Lantern Construct! This product is the first of a series of products containing monster stat blocks and setups for pre-made encounters which you can drop in to any game, offering options and utility to DMs with the intention of offering inspiration for when you...   [click here for more]
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Appetite for Destruction: Geek Fight Club's Weekly Encounters 01

Appetite for Destruction: Geek Fight Club's Weekly Encounters 01


Appetite for Destruction! A group of giants has come to the small town of Talasco to get their tribute for “protecting” the small mining town. Will the adventurers allow things to get ugly? Or will they step up and protect the common folk from this band? Deadly for a party of four 5-7th level characters. Hard for for a party of four 8th - 9th level characters. Medium...   [click here for more]
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The Fool's Keep

The Fool's Keep


A chilling whistling comes from one room in the Fool’s Keep. Can the adventurers solve the mystery? A 1 hour Fifth Edition Dungeons & Dragons encounter for all level characters suggested for all alignments (1st draft; Standalone) “There’s a room in the keep,” he says, “which has an infernal whistling in it at night; haunting it. It's not ordinary whistling,...   [click here for more]
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The Waystation at Morcomb-Tor

The Waystation at Morcomb-Tor


The Waystation at Morcomb-Tor A hard adventure for 4-6 players, for any level characters for D&D 5th Edition. A routine stop for the Adventurer's and their familes on a long caravan trip. A clifftop city, a city under siege, but no enemy is in sight. Locked doors and the shrieks of terrified people echo through the streets. Some run with knives and some...   [click here for more]
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Trader Pass

Trader Pass


A generic mini-campaign that will take the characters from the start of their career as the defenders of their home town of Trader Pass against and Orcish onslaught through the fallen dwarven city of Ragadani and the Shorlan mountain range to the city of Narion. This mini-campaign will take the characters from the 1st level to the 6th level. Is starts with a few tutorial episodes and evolves in difficulty...   [click here for more]
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Useless and Cursed items 5ed

Useless and Cursed items 5ed


This file includes plenty useless or cursed items that adventurers might come along in your adventures. These items might be useless or cursed but they are quite good at giving your stories a bit of humor or flavour. This file contains 21 useless items and 16 cursed items ready to be used in any adventure :) Please make sure to rate this product and don't forget to check my other creations. Thanks...   [click here for more]
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The Lost Places: Iron Keep

The Lost Places: Iron Keep


First the bandits attacked then the Roc carried away the guide. Since then you have blindly followed the camels hoping that their instincts would lead you to water or help of some kind. You and your friends are lost in a sea of sand. Plodding along in the shadow of the camels and doing your best to stay alert. Ahead the heat shimmers take shape. This time it is a castle. Blinking away the dryness...   [click here for more]
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The Blood Moon The Clockwork Man

The Blood Moon The Clockwork Man


A short Adventure for 3 Pcs don't forget you can alter it, one of the next adventures for the blood moon as thats what I want to keep it called so its always going to be the blood moon ...   [click here for more]
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The Blood Moon The Witch of the Swamp

The Blood Moon The Witch of the Swamp


A small adventure for your group, don't forget you could always edit it to fit your group or dm style. the picture is of Nandell my own little island. any questions or comments fell free. This has been created for 3 PCs that are Lvl 2 to 7 ...   [click here for more]
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D&D 5th ed. conversion Shackled City "Flood Season"

D&D 5th ed. conversion Shackled City "Flood Season"


This is a conversion guide to the second chapter of the Shackled City Adventure Path. I will continue to do each chapter. I always liked this particular adventure and though it was a good candidate for conversion. Please let me know if you have any questions or issues. I tried to either convert the magic items or come up with stats. Also, I used monster stats from my varioius Monster Supplements...   [click here for more]
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Spawn of the Ancients

Spawn of the Ancients


In a bid for power bullywugs have siezed upon a chance to gain the upperhand in a long running battle for territory. A fateful encounter in an old temple has initiated a desperate move by their chief if they can only find willing or unwilling victims to complete an ancient ritual. A DUNGEONS & DRAGONS 5e adventure for character levels 3-4. I would welcome any feedback, let me know if...   [click here for more]
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The Call of the Crystal - Crystal of Juiblex pt2

The Call of the Crystal - Crystal of Juiblex pt2


This adventure is a sequel to Kobold Tea Party. The kobolds have temporarily found a new home in an abandoned Drow crypt and embalming center. Unfortunately for the kobolds, the area is fraught with danger and they are being pursued by the intrepid players. Little do both parties know, but the true danger lies in the crystal pilfered from Onson's manor. The Call of the Crystal is the second part of...   [click here for more]
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The Blood Moon The House on the Hill

The Blood Moon The House on the Hill


A small semi horror adventure for a Party of 3, the main Picture is of Nandell where i run my game done on inkarnate.com, This file has the enemies set for 4th, 5th and 6th Lvl for a group of 3 PCs, Feel free to edit the enemies for higher or lower group numbers or Lvl, these are set as a hard encounter you have been warned they haven't but you have, plus this is my first time actually creating bosses...   [click here for more]
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The Dwelling of Dortho

The Dwelling of Dortho


A stirge themed dungeon for characters from level 3 to 5. Easily add it to any underdark adventure. ...   [click here for more]
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D&D 5th ed. conversion Shackled City "Zenith Trajectory"

D&D 5th ed. conversion Shackled City "Zenith Trajectory"


This is a conversion guide to the third chapter of the Shackled City Adventure Path. I will continue to do each chapter. I always liked this particular adventure and though it was a good candidate for conversion. Please let me know if you have any questions or issues. I tried to either convert the magic items or come up with stats. Also, I used monster stats from my varioius Monster Supplements...   [click here for more]
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D&D 5th ed. conversion Age of Worms "The Whispering Cairn"

D&D 5th ed. conversion Age of Worms "The Whispering Cairn"


Liking the adventure path series in Dungeon Magazine, I decided to start converting the Age of Worms path also. Enjoy and let me know of any issues or questions. ...   [click here for more]
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Tarokka Card Inversions (Options for "Curse of Strahd")

Tarokka Card Inversions (Options for "Curse of Strahd")


This supplement gives additional fortunes available for the Tarokka Card readings used in "The Curse of Strahd". Essentially doubling your options, this provides fun, unique, and sometimes deadly additional options for DMs and players that want a new twist on the adventure. ...   [click here for more]
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Player Stats for Greek Monsters

Player Stats for Greek Monsters


Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces. Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ...   [click here for more]
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The Blood Moon Hallowed Ground

The Blood Moon Hallowed Ground


A small adventure made for 3PC, please enjoy and feel free to edit this for your own campaign ...   [click here for more]
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The Temple of Adhara

The Temple of Adhara


In a ruined temple of a god of magic, the headless ghost of a priestess shuffles around in anguish. A dark wizard has used the ruins as a laboratory for his foul experiments, attracting monsters and transforming the priestess’s remains into an undead creature. Only by venturing into the temple’s basement and destroying a dark wizard’s creation can the priestess’s ghost be put...   [click here for more]
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Ivyron - Boss Encounter and One Shot Adventure

Ivyron - Boss Encounter and One Shot Adventure


This material is written with the intent of providing a unique, large scale boss battle with lair and legendary actions that can be inserted into any campaign. It includes a short story arc leading up to a boss fight, which includes lair and legendary actions, plus a few unique pieces of equipment. Art is provided for the boss, the main NPC in the encounter and the equipment listed in the appendix....   [click here for more]
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Dragonskull

Dragonskull


Welcome to Dragonskull - A boomtown mining settlement based on the American Old West, intended to be used as a starting area and home base for low-level players. 22 detailed locations including an inn, two taverns, and numerous shops and support buildings and places of interest. A dozen detailed and storied NPC's and one new magic item. In-depth information about...   [click here for more]
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New Magical Items

New Magical Items


A collection of 25 unique magical items for your campaign including many new items for Artisans, new weapons, and amazing wonderous items that can really beef up your campaign. This set includes some great Artisan Items like the Flamel's Portable lap, Brew Pot of the Artisan, and totem Blocks, as well as some amazing magical devices like Devod's Flying Machine, and...   [click here for more]
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Of Caravans and Dragons

Of Caravans and Dragons


We are not gonna lie D&D fans - this is just a story one of us typed up based on an adventure created by another one of us. Like typed...in a google doc...late at night...instead of playing Deus Ex. There is no information about what dice to roll or descriptions of monster stats - it is really just the start of a group of friends’ adventure - and a tale of what happens when people...   [click here for more]
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Shadows in Shallow Waters

Shadows in Shallow Waters


Shadows in Shallow Waters is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 5th level adventurers, with advice on how to adapt the encounters for lower levels. This adventure can be treated as a one-shot campaign, or applied to any setting that includes a coastal or aquatic setting. The Islands of Laquama provide peaceful respite for...   [click here for more]
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The Blood Moon Temple of Sand

The Blood Moon Temple of Sand


A small adventure made for 3PCs of Lvl 5-8 please feel free to edit for your own campaign and amount of PCs ...   [click here for more]
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Mildew's Revenge

Mildew's Revenge


This Dungeons and Dragons 5e adventure is designed for four first-level characters. It can be completed in around four to five hours, and so can be played in a single sitting. There has never been a bard quite like Manic Mildew. Whether commoners, nobles, or farm animals, folks of every size, shape, and flavor flocked to Mildew’s performances in staggering numbers. His untimely death...   [click here for more]
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The Missing Idol

The Missing Idol


Can the heroes discover the terrible truth behind the stolen idol of Torm? Impiltur is a nation besieged by demon cults as well as aquatic raiders from the Sea of Fallen Stars in the service of the Aboleth Souvereignty. Besides the members of the High Council, it is the many priests and clerics of the numerous temples that help to keep the threat at bay. Now, the aberrations of the...   [click here for more]
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The Siege of Heroika: an adventure of political and supernatural intrigue set in Esmeralda (Maztica) TWA4

The Siege of Heroika: an adventure of political and supernatural intrigue set in Esmeralda (Maztica) TWA4


This is a very short outline of an adventure set in the land of Heroika in Esmeralda, which introduces elements of the colonial and political intrigue and supernatural threats of the setting. The adventure is described in broad strokes to provide the greatest freedom and adjusts by DMs, and is a companion to the Esmeralda island set in Maztica. The use of the 'Spiritual Struggles & Abilities' material...   [click here for more]
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Towers of the Seven Cloud Mages - Bonus Encounter Location - Storm King's Thunder

Towers of the Seven Cloud Mages - Bonus Encounter Location - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself) The product you see before you is a collected description of a major location, and the inhabitants of that location, meant to be played as an extension of "Storm King's Thunder" The narrative theme looming over this product presents a follow-up to Chapter 1 of said book, "A Great Upheaval" Explaining...   [click here for more]
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Random Encounter: The Wicker Wolf

Random Encounter: The Wicker Wolf


The following is the second in an ongoing series of articles containing monster stat blocks and setups for pre-made encounters which you can drop in to any game, offering options and utility to DMs. These have all been based upon encounters I've run in my own campaign that have been well received by the players and so I wished to share them with you all. Any donations for my time putting these...   [click here for more]
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In Search of Knowledge - Part 1

In Search of Knowledge - Part 1


You need information. This information is vital to the success of your plans. Magnis Ergmore is the man who knows the information and he was last seen heading to the Lost City of Imodec, a closed city that sits on top of a plateau deep in the snow covered mountains. This is a three part adventure designed so each part can be played in a single session. It has been written for 3-6 players between...   [click here for more]
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The Blood Moon and The Culling of Wolves

The Blood Moon and The Culling of Wolves


The amount of pages include the pages for the NPC enemies that are included with this document ...   [click here for more]
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Yulemas

Yulemas


It's the day before Yulemas in the small mining town of Phandalin. However, the children are worried that a local woman called Santana Clausen isn't coming this year with present for them. A group of adventurers is sent out to locate her. This lead them to a religious game of life and dead. Will the adventurers be successful and save Yulemas? Only time will tell. This is a holiday inspired adventure...   [click here for more]
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D&D 5th ed. conversion Shackled City "Demonscar Legacy"

D&D 5th ed. conversion Shackled City "Demonscar Legacy"


This is a conversion guide to the next chapter of the Shackled City Adventure Path. I will continue to do each chapter. I always liked this particular adventure and though it was a good candidate for conversion. Please let me know if you have any questions or issues. I tried to either convert the magic items or come up with stats. Also, I used monster stats from my varioius Monster Supplements...   [click here for more]
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Story Awards Labels - Season 5

Story Awards Labels - Season 5


Keep track of your Story Awards! Print these labels on Business card size(3.5 x 2) label sheets or card stock paper. Labels can simply be peeled off and stuck to a Character Logsheet or to the Story Award Logsheet (also available). ...   [click here for more]
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Story Awards Logsheet

Story Awards Logsheet


Keep track of your Story Awards in one place! Use a Story Award Logsheet to track all your story awards. You can use this in conjunction with Story Award Labels (also available by me), and labels can be applied directly to the logsheet.. ...   [click here for more]
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