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A séance among friends new and old leads the investigation somewhere deeper and darker than ever before. Conjuring the restless spirits of slain adventurers, you rely on them to guide you to the next piece of the puzzle.
The twelfth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 7th level characters.
CONTENT WARNING: death of loved ones, grief, undead imprisonment... [click here for more] |
D&D Adventurers League |
$9.99
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---I'm thrilled to report that this publication received a very positive review from Jeff Grenier of the Tome Show, a seminal podcast for all things D&D. Check out episode 286 (August 28, 2017), beginning at 43:20. Here's the link: http://www.thetomeshow.com/e/more-pdf-minis-reviews-tome-286/--
Short scenarios for when your PCs just can't figure it out.
Every Dungeon... [click here for more] |
Dungeon Masters Guild |
$1.00
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When a town’s guardian wizard is found dead and a powerful staff is stolen, it’s up to the characters to discover the culprit, and recover the staff before it can be used to awaken the slumbering tarrasque next to the town and wreak destruction over the lands. The party will battle corrupt half-dragon veterans, a hungry basilisk, and devious wizards in this adventure.
This adventure is designed... [click here for more] |
Dungeon Masters Guild |
$1.95
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Welcome to the Wanderer: a Crawlspace Sourcebook
Visit a wildspace system unlike any other- Crawlspace, the domain of Wasserbär, a living "planet" that is known as the Wanderer by its inhabitants. Older than the Crystal Spheres, possibly older than the gods, the Wanderer is a great astral beast many millions of miles across, orbited by two suns and three moons. To the people on... [click here for more] |
Dungeon Masters Guild |
$3.99
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Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold... [click here for more] |
Dungeon Masters Guild |
$7.49
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Welcome to 150 Adventure Ideas, your ultimate source of inspiration for your next tabletop roleplaying game campaign. This book is packed with 150 unique and exciting adventure ideas that will challenge and thrill your players. Whether you are a veteran Dungeon Master or just starting out, these adventure hooks will help you craft unforgettable stories and campaigns.
Each adventure idea is presented... [click here for more] |
Dungeon Masters Guild |
$2.99
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This special bundle product contains the following titles. A Nightmare In Kryptgarden Regular price: $5.60 Bundle price: $1.40 Format: PDF "Something strange is happening in the south of Kryptgarden Forest.
Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest.
Travel through Claugiyliamatar’s... [click here for more] |
Dungeon Masters Guild |
$131.24 $32.81
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This special bundle product contains the following titles. A Dwarven Fortress In The North Regular price: $4.00 Bundle price: $1.20 Format: PDF A DWARVEN FORTRESS IN THE NORTH
Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned.
... [click here for more] |
Dungeon Masters Guild |
$157.24 $47.17
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"Which one, though?" Depth, Who Lies Beneath asked. They had been standing outside the jail for nearly a half hour reading notices from the locals.
Roland furrowed his brow and wiped some sweat from his face with a handkerchief. "I cannot say I have much interest in traveling half-way across the globe just to hop aboard a ship, regardless of the reason. Perhaps one of these... [click here for more] |
Dungeon Masters Guild |
$3.95
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Beryl and Perrin look at the massive sun-bleached notice board outside of the New Salt tavern. The Dirty Water Gang, falling on hard times, as usual, couldn't be too picky with where their next meal would come from.
Perrin coughs into his silk hankerchief then says, "Do we really want to be lab rats for some creepy alchemist, again? I can still smell colors..."
"Well," Beryl... [click here for more] |
Dungeon Masters Guild |
$3.95
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THE ETERNAL ENTANGLEMENT
A white room stretches into oblivion, divided into grids by regular spaces columns. You walk one way, you appear somewhere else. An ally steps away, they're suddenly hundreds of feet away. That way is safe, the other is trapped, and now there are monsters!
The Eternal Entanglement is a maze based on The Eternal Halls... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This is an in-depth and highly detailed look at the Secret Society, Cult of the Black Pharaoh, which was featured in our 99 Cent Adventure Cult of the Black Pharaoh. On the next few pages, you will find all the information on this cult, including ideology, motto, goals, and leadership so you can incorporate this Secret Society into your campaign. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Welcome to the second Volume of A Challenger Approaches! This series will be creating a new monster with each issue, providing stat blocks, lore, tactics, suggested loot, and a small sidequest to tie them into any campaign. It keeps things short and sweet while still giving you everything you'll need to form a legendary experience at your table.
This issue focuses on comes with two monsters: The... [click here for more] |
Dungeon Masters Guild |
$1.99
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A group of strangers have been kidnapped by Merfolk. Taken as hostages in exchange for the return of an heirloom, can they band together to save themselves, or will they die before their story even begins?
This is the first in a new series, called Party Starters! We all know and love the 'start in a tavern' trope, but some DMs and players would like to mix things up. That's where this series comes... [click here for more] |
Dungeon Masters Guild |
$2.95
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This special bundle product contains the following titles. Artificer Specialist-Mimic Tamer Regular price: $2.99 Bundle price: $1.52 Format: PDF Mimic Tamers are companions of oozes and masters of the dungeon mimics. Feedback is welcome and I hope people find enjoyment from this document.
This is the next in Moth-Eaten Press' documents, I have found more likeminded... [click here for more] |
Dungeon Masters Guild |
$23.64 $12.00
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"Fantastic starter game for young and old players alike"
"This was a wonderful first adventure"
"All I can say is thank you for the fun our group had last night with this!"
Enter the world of Dungeons & Dragons without spending a penny!
This first-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Welcome to Redwater, a quiet town next ancient river that runs red. But all is not well in this idyllic hamlet, for a mysterious murder has rocked the town to its core. As a group of adventurers, it's up to you to unravel the secrets of Redwater, investigate the suspects and clues, and bring the killer to justice.
"Murder in Redwater" is a 3-act Dungeons & Dragons 5e campaign that is perfect for... [click here for more] |
Dungeon Masters Guild |
FREE
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Need thought out NPC's for your next game? Want NPC's with stats appropriate to their positions? Want 20 of them with pictures, for 10c each?
A Pocket full of People is a collection of 20 NPC's each with their own motivations, backgrounds and roles. Easily adapted to any campaign or setting, these NPC's can provide information, quest hooks or simply help fill your world.
Each... [click here for more] |
Dungeon Masters Guild |
$1.99
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A Predatory Buzz
The party is sent to a mysterious mountain peak in search of magical ambrosia, the royal jelly created by a hive of giant predatory bees to feed their massive, carnivorous Queen. Ascend the mountain, unravel the secret origin of ambrosia, and sneak through the enormous hive of carrion bees to claim your prize... Or become the Carrion Queen's next meal!
A 2-4... [click here for more] |
Dungeon Masters Guild |
$2.95
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Spice up your next tavern visit with this selection of ten original games tailored to suit the skills of a wide variety of characters: wisdom, intelligence, strength, dexterity, charisma, roguish luck, the grace of the gods and a healthy dose of chance!
“Ori'gato natha nuor d'mayar's ebbt thir'ku l'ba'dor!”
Let a roll of chance's dice, alter the board – Drow... [click here for more] |
Dungeon Masters Guild |
$1.00
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A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat.
A Small Problem... [click here for more] |
Dungeon Masters Guild |
$1.95
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Travel in a frost-covered realm where you will
Solve puzzles & unlock the secrets of winter Engage in tactical encounters and level up! Meet Agh'Chu, the rebellious snow kobold Defend your village from Voroa, Maw of Winter
This adventure contains 25 challenges tailored for a single character, starting at level 1 and reaching level 3, including social... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Wicked Summons is a 1-2 hour adventurous origin story for bringing new characters together.
An easy to run adventure that begins simple and builds to an action-packed finale.
An evocative eldritch atmosphere
Minimal prep to play
Encourages all three pillars of play - Role-Playing, Exploration, and Combat
A great one-shot prelude to any campaign (characters easily end up where they need... [click here for more] |
Dungeon Masters Guild |
$0.95
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Welcome to the Academy of Adventure!
Much like Arcavios has Strixhaven, the Sword Coast has Headmaster Vance’s Academy of Adventure. No finer training can be found, either up or down the Sword Coast, than that of the Academy. Here, an adventurer can learn firsthand from the masters of their craft. The Academy currently serves as the training grounds for the next generation of heroes of the Forgotten... [click here for more] |
Dungeon Masters Guild |
$3.99
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Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life!
The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intention of populating your post-apocalyptic setting, but many would... [click here for more] |
Dungeon Masters Guild |
$9.95
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Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life, now in Fantasy Grounds!
The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom art, and amazingly written lore! They have been crafted with the intension of populating your post-apocalyptic... [click here for more] |
Dungeon Masters Guild |
$14.95
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This special bundle product contains the following titles. Adaptable NPCs: Calamity Regular price: $7.46 Bundle price: $6.95 Format: PDF Dungeon Masters, immerse players in your post-apocalyptic worlds by bringing your non-player characters to life!
The next product in the Adaptable NPCs line, Adaptable NPCs: Calamity contains 41 NPCs with unique statblocks, custom... [click here for more] |
Dungeon Masters Guild |
$24.90 $15.95
|
This special bundle product contains the following titles.
Adaptable NPCs Regular price: $8.97 Bundle price: $4.61 Format: PDF
Dungeon Masters, immerse players in your world by bringing the non-player characters to life!
Contained within this supplement are 70 NPCs with unique statblocks (created by the team behind the best-selling Grimlore's Grimoire). Each... [click here for more] |
Dungeon Masters Guild |
$38.88 $19.99
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Does your party need a revamp? Are your adventures getting old and worn out? If so then this is for you!! This bundle includes 2 party adventures, NPC descriptions, one chaotically delightful one shot (with character descriptions included) and loot options to hand out as you wish! Keep your party adventuring and happy for the next year with this bundle! This bundle would also make an excellent Wintertide... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Ten adventure hooks for use in school and library D&D clubs.
Each printable page includes everything a fledgling DM needs to create and run their own one-shot. Each page includes an adventure hook, some questions to help the DM generate their own creative scenario, and pre-selected monsters to suit the scenario. Great for giving to young players wanting to take the next step into... [click here for more] |
Dungeon Masters Guild |
$1.00
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Long ago, two brothers believed they would become gods; instead they became prisoners of their own pride. They believed that through harnessing the elements of fire and ice they could unlock the secret powers of the world.
Fourteen rooms are detailed (with map) in this adventure location, as well as ideas for connecting this location into a pre-existing campaign. Also includes specific ideas for... [click here for more] |
Dungeon Masters Guild |
$3.95
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This special bundle product contains the following titles. Adventure Location: The Temple of Fire And Ice Regular price: $3.95 Bundle price: $3.47 Format: Multiple File Formats
Long ago, two brothers believed they would become gods; instead they became prisoners of their own pride. They believed that through harnessing the elements of fire and ice they could... [click here for more] |
Dungeon Masters Guild |
$6.90 $4.83
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In the harsh frozen realm of Icewind Dale, a chilling mystery has emerged within the walls of a prestigious baron's estate. Terrifying beheadings have plagued the noble's household, sending shivers through the hearts of all who dwell there. Whispers spread of an evil spirit called 'Jack Frost' lurking in the cold, waiting to claim his next victim.
As adventurers seeking gold and glory, you heed the... [click here for more] |
Dungeon Masters Guild |
$4.99
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For the past 5 years this elven village has been plagued by undead creatures of the nearby swampland. The undead are consisted of unlucky elf villagers or travelers who were foolish enough to walk through the swampland. It is unknown how the undead appeared in the swampland in the first place, but it is rumored that a demonic entity has found shelter in a cave inside the dark forest next to the swampland... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Can you endure the frozen wasteland of Icewhite Island to find the fabled Hoarfrost Flower?
Brave the cold in the third adventure of the Across Eberron: Convergence Manifesto adventure path, optimized for 2nd level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker.
Adventure... [click here for more] |
Dungeon Masters Guild |
$4.95
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NOW A SILVER BEST SELLER!
A Wandering Pilgrim Games Product
Within the area known as the Middle Islands, sits the Free Cities of Vosika, Lonia, and Somila. It is these cities that have fallen under the gaze of the mysterious figure known simply as the Pirate King. It is the forces of this figure that assaulted the city of Vosika and sent your crew on the run from the encroaching armada.
It is as you... [click here for more] |
Dungeon Masters Guild |
$5.99
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The glorious battle Against the Pirate King now for Fantasy Grounds!
A Wandering Pilgrim Games Product
Within the area known as the Middle Islands, sits the Free Cities of Vosika, Lonia, and Somila. It is these cities that have fallen under the gaze of the mysterious figure known simply as the Pirate King. It is the forces of this figure that assaulted the city of Vosika... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Once a year when the planes of the mortal realms of existence begin to overlap with the eternal realms, a holiday is held wherein the masses indulge themselves in frivolous events and entertainment. But for those ancient scholars and sages knowledgeable in the old ways, it is a far more fearsome night wrought with frightening terrors lurking and watching from the shadows. As the barriers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Welcome to Alrick's Tavern Tour!
This supplement contains 5 complete taverns, each with their own theme and complete with battle maps and NPC's. The supplement also contains 10 mini-encounters, 2 for each tavern, that can also be altered to use across any of the included taverns.
Each battle map is 2k resolution and is available both with and without a grid.
Each battle maps... [click here for more] |
Dungeon Masters Guild |
$1.00
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Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series.
Rise of the Bear King
An Icewind Dale adventure for 4-6 characters of 4th-6th level.
This adventure occurs in 1491 DR. Rime of the Frostmaiden lists 1489 DR or later, and the timeline of the events in this adventure can be altered as... [click here for more] |
Dungeon Masters Guild |
$4.95
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Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series.
The Start & End of Uluu Thalongh
For 4-6 adventurers between 12th and 14th level
Welcome to The Start & End of Uluu Thalongh. This adventure promises to uncover the heart of an ancient mystery, one that has been tormenting the people... [click here for more] |
Dungeon Masters Guild |
$4.95
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The party has just completed an important part of their quest and are looking to move quickly to their next destination. They’ve hired a local airship captain to sail them to their stop. The takeoff is smooth enough, and the ship glides effortlessly through the clouds, until something goes wrong. The ship stops suddenly with a violent jerk. The captain assembles the party... [click here for more] |
Dungeon Masters Guild |
$3.95
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Now for Fantasy Grounds!
The party has just completed an important part of their quest and are looking to move quickly to their next destination. They’ve hired a local airship captain to sail them to their stop. The takeoff is smooth enough, and the ship glides effortlessly through the clouds, until something goes wrong. The ship stops suddenly with a violent... [click here for more] |
Dungeon Masters Guild |
$4.95
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Join us on the Au Pair-fect Job, a tier one quest about god's most chaotic babysitting job! This quest will work both as a stand-alone oneshot and as an insert to a campaign if you need something to keep your players occupied while you come up with the next part of a major storyline or simply need a break from thinking about things. This quest is setting neutral. As a point of clarification,... [click here for more] |
Dungeon Masters Guild |
$1.99
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This special bundle product contains the following titles. An Au Pair-fect Job - Tier One Quest Regular price: $1.99 Bundle price: $1.66 Format: ZIP File Join us on the Au Pair-fect Job, a tier one quest about god's most chaotic babysitting job! This quest will work both as a stand-alone oneshot and as an insert to a campaign if you need something to keep your... [click here for more] |
Dungeon Masters Guild |
$2.98 $2.49
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Bare Bones Campaigns
Ancient Greek Campaign Companion
The Gigantomachy: Giants vs Gods
Bare Bones Campaigns are modules that give you the rough building blocks of a campaign while allowing you to flesh out the details and tailor it to your world and game style. This campaign gives a setting and storyline with multiple story forks and arcs in a sandbox world that would take a player from levels... [click here for more] |
Dungeon Masters Guild |
$4.99
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Three beginning 1st level Scenarios for DMs who are running a game for starting Characters, starting Campaigns, or, starting Players.
These scenarios should take one session each, of about 3-4 hous. They are designed as the beginning for a new campaign and include suggestions for linking them into the next part of your story.
Floral Undead. The Party arrive in a village and find... [click here for more] |
Dungeon Masters Guild |
$2.99
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And Then the Ground Shook is the 3rd adventure in the Sands of Empty Wishes adventure path. This is a nontraditional, downtime adventure for 3rd and/or 4th level characters. As a downtime adventure, it provides PCs with a chance to spend approximately three weeks pursuing activities chosen from among 19 possible options.
While the Sands of Empty Wishes... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters
The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole. Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling dangers of this icy landscape. At the... [click here for more] |
Dungeon Masters Guild |
$3.95
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A new collection of even more Artifacts and Legendary items! The second volume in the collection of new artifacts and legendary items, this collection has over 15 new items for your next campaign. Reign supreme with mysterious Nightblade, scour the dark with goddess Leira's Shadowmail, and rule the skies with the Storm King's increadible Moving Fortress. Get all these amazing items, and check out... [click here for more] |
Dungeon Masters Guild |
$1.00
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