Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product TypeAuthor
Adventures   Remove Search Term
Pete McDonald   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Adventures
 
 Hottest Community Adventures
pixel_trans.gif
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Dragonlance Companion

Dragonlance Companion


The authors of the platinum-bestselling Feywild Companion and Fizban’s Vault of Draconic Secrets, bring you a 180-page book over six months in the making. The world of Krynn is yours with the Dragonlance Companion. Players and DMs will find everything they need to create compelling characters and undertake exciting adventures across Ansalon and beyond.  3 classic races...   [click here for more]
Dungeon Masters Guild  $19.99

Add to Dungeon Masters Guild Order  
The Pirates of Senag Island

The Pirates of Senag Island


An unusual pirate outpost on a small island is causing big trouble for the residents of coastal towns in more ways than one. This adventure is aimed at a party of four characters of level 7-9 and can be inserted in to an existing campaign or run as a one-shot adventure.  Other adventures and resources written by Pete McDonald: Undermountain Stand-alone Part 1: Down the Well: Explore Undermountain...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
The Green Knight

The Green Knight


The Green Knight An encounter for characters lost in the woods. This encounter, intended to be inserted into any campaign and at any level, is designed such that it can be resolved without the need for combat, or any dice rolls at all, depending upon the choices of the players. It can be resolved within a single session and would suit any adventure where the party seek an evil tyrant or monster when...   [click here for more]
Dungeon Masters Guild  $1.49

Add to Dungeon Masters Guild Order  
The Manor of House Hippocampi

The Manor of House Hippocampi


On the outskirts of Sharn, your party are hired to investigate the disappearance of a missing heir to an ill-fated merchant house. Upon entering the mansion, they get more than they bargained for as the occupants of the house weren't exactly what your adventurers had in mind! Features: Explore the manor of a cursed family Solve the mystery of the curse Ideal for a one-shot adventure, Convention game,...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Return to Senag Island: The Wizard's War

Return to Senag Island: The Wizard's War


Welcome back to Senag Island. Previously home to a clan of Minotaur Pirates led by Muolo Thundereye, this island has been left abandoned and the structures built here have largely fallen in to ruin. Something stirs on the island, however, a Wizard calling himself Malrakath, often known as Malrakath the Mad, has constructed his tower upon the island and has been abducting adventurers and...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Random Encounter: The Wicker Wolf

Random Encounter: The Wicker Wolf


The following is the second in an ongoing series of articles containing monster stat blocks and setups for pre-made encounters which you can drop in to any game, offering options and utility to DMs. These have all been based upon encounters I've run in my own campaign that have been well received by the players and so I wished to share them with you all. Any donations for my time putting these together...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Undermountain - Standalone Part 1: Down the Well

Undermountain - Standalone Part 1: Down the Well


Undermountain - Standalone Part 1: Down the Well The undermountain megadungeon, as presented in Waterdeep: Dungeon of the Mad Mage, is a colossal place and a huge adventure. But for some, it might be too large. Standalone seeks to re-frame each floor as a single adventure, with its own hooks and resolutions. Minimal information is reproduced within these chapters, and the original book will...   [click here for more]
Dungeon Masters Guild  $1.49

Add to Dungeon Masters Guild Order  
Random Encounter - The Lantern Construct

Random Encounter - The Lantern Construct


While on the trail of a mad Artificer, the party are lured in to a trap and encounter some of his more sinister creations, the spider-like Lantern Construct! This product is the first of a series of products containing monster stat blocks and setups for pre-made encounters which you can drop in to any game, offering options and utility to DMs with the intention of offering inspiration for when you...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Undermountain - Standalone Part 2: The Fallen Arcanum

Undermountain - Standalone Part 2: The Fallen Arcanum


Undermountain - Standalone Part 2: The Fallen Arcanum The undermountain megadungeon, as presented in Waterdeep: Dungeon of the Mad Mage, is a colossal place and a huge adventure. But for some, it might be too large. Standalone seeks to re-frame each floor as a single adventure, with its own hooks and resolutions. Minimal information is reproduced within these chapters, and the original book...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Displaying 1 to 9 (of 9 items) Result Pages:  1 
Select Page Number