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Sharn, The Missing Schema (Fantasy Grounds)

Sharn, The Missing Schema (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards,...   [click here for more]
Dungeon Masters Guild  $7.50

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Residents of Trollskull Alley (Fantasy Grounds)

Residents of Trollskull Alley (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  "Residents of Trollskull Alley fleshes out many of the NPCs who act as neighbors to the party. Not only does Residents provide extra adventure hooks and ways to befriend the many NPCs of Trollskull Alley, but it also provides hooks for other D&D adventures...   [click here for more]
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Sharn II, Council of Roaches (Fantasy Grounds)

Sharn II, Council of Roaches (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Sharn II, Council of Roaches This is the second installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 3 to 7. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest...   [click here for more]
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Sharn III, City of Monsters (Fantasy Grounds)

Sharn III, City of Monsters (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Sharn III, City of Monsters This is the third installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 5 to 9. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters to the lowest warren...   [click here for more]
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Grimm Encounters (Fantasy Grounds)

Grimm Encounters (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Grimm Encounters Twelve Horrifying Encounters for your Campaign If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries....   [click here for more]
Dungeon Masters Guild  $5.95

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Villains & Lairs (Fantasy Grounds)

Villains & Lairs (Fantasy Grounds)


This is a Fantasy Grounds VTT module. If you are looking for the PDF - click here. Includes Unity  Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else...   [click here for more]
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Nameia's Laboratory (Fantasy Grounds)

Nameia's Laboratory (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  "A 4-5 hour one-shot adventure for 4 to 6 sixth level characters." In the adventure, the players will have to infiltrate the hidden laboratory of the Crimson Order, under the leadership of the Blood Mage Nameia. The adventuring party, after they find their way inside the cave...   [click here for more]
Dungeon Masters Guild  $4.50

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Encounters on the Savage Seas (Fantasy Grounds)

Encounters on the Savage Seas (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Encounters on the Savage Seas is a supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so...   [click here for more]
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Villains & Lairs III FREE (Fantasy Grounds)

Villains & Lairs III FREE (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Villains & Lairs III FREE Expand your game with this collection of 8 NPCs of various challenge ratings, one of which includes and map and details of its lair. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else...   [click here for more]
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City of Eyes (Fantasy Grounds)

City of Eyes (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  An original Ravenloft domain for 5th edition, containing: A 13 chapter adventure of lovecraftian sleuthing, unknowable truths and eldritch mystery for levels 15-20. The City of Eyes is a memorable Tier 4 adventure designed to challenge the mightiest of mortal characters.  Fortunes...   [click here for more]
Dungeon Masters Guild  $29.99

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Villains & Lairs II (Fantasy Grounds)

Villains & Lairs II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Tired of heroes demolishing your dreadlords?  Bored of barbarians brushing aside your BBEG? Sick of those meddling kids ruining your zoning plans? Revolutionize your game with this collection of 28 villainous NPCs,...   [click here for more]
Dungeon Masters Guild  $14.95

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The Second Black Dawn (Fantasy Grounds)

The Second Black Dawn (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  "This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider...   [click here for more]
Dungeon Masters Guild  $11.95

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Grimm Encounters II (Fantasy Grounds)

Grimm Encounters II (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Grimm Encounters II Twelve Terrors Return! If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 12 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are perfect...   [click here for more]
Dungeon Masters Guild  $7.50

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Grimm Encounters III (Fantasy Grounds)

Grimm Encounters III (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Grimm Encounters III Fear the Ten If you need some horrifying and grotesque encounters for your table, look no further. This supplement is filled with 10 haunting encounters based on classic fairy tales from the Grimm Brothers and their contemporaries. These encounters are...   [click here for more]
Dungeon Masters Guild  $7.50

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The Festival of Magic (Fantasy Grounds)

The Festival of Magic (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  The Festival of Magic is a short introductory adventure for a group of 1st-characters, compatible with the Dungeons and Dragons 5th Edition game system. It is designed to be used at any time, and can be inserted in to any campaign set in a large city (simply...   [click here for more]
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Whims of the Heart (Fantasy Grounds)

Whims of the Heart (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Whims of the Heart: A Beholder Love Story A dwarven mineshaft has become the new home of the heartbroken beholder Sindryl. Discover who could be wicked enough to separate Sindryl from his love Prix'am, put a stop to their plot, and restore Prix'am's missing...   [click here for more]
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